Elf

Xanaphia Siannodel's page

157 posts. Organized Play character for into the aether.


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Dark Archive

Female NG Elf Cleric (Herald Caller) 18 | HP 129/129 | AC: 13 T: 13 FF: 10 | CMB +11, CMD: 24 | F: 19, R: 15, W: 25 | Ini: 12 (16 HA) | Prcp: 33, SM: 12 | Spd: 40 | hrsm aura: 6/18| chnnl: 1/5 | RODS xtnd 2/3 prstnt 0/3 prcng 0/3 quckn 3/3 rch 0/3 slnt 0/3 | robe of gates 1/3 | touch of glory 0/11 | hrsm, tru seeing, FoM, SR, GrAngAspct

"Thirded. After all the, ahem...I'll put this as lightly as I can, misunderstandings that have occurred because of Vahlo's mask," Xanaphia raps the graveknight's Decemverate helm with the tip of her Greater Quicken rod and shoots a compassionate, sorrowful glance at the Grandmaster, then continues, "I think some transparency is in order."

Dark Archive

Female NG Elf Cleric (Herald Caller) 18 | HP 129/129 | AC: 13 T: 13 FF: 10 | CMB +11, CMD: 24 | F: 19, R: 15, W: 25 | Ini: 12 (16 HA) | Prcp: 33, SM: 12 | Spd: 40 | hrsm aura: 6/18| chnnl: 1/5 | RODS xtnd 2/3 prstnt 0/3 prcng 0/3 quckn 3/3 rch 0/3 slnt 0/3 | robe of gates 1/3 | touch of glory 0/11 | hrsm, tru seeing, FoM, SR, GrAngAspct

Xanaphia watches and listens, her expression not changing much. "I agree with the others. The Grandmaster should not die today. There's so much new evidence that has come to light, and the circumstances that led to our mission—our orders—to kill Torch...I guess all I can really say is that that some reconsidring is in order."

Dark Archive

Female NG Elf Cleric (Herald Caller) 18 | HP 129/129 | AC: 13 T: 13 FF: 10 | CMB +11, CMD: 24 | F: 19, R: 15, W: 25 | Ini: 12 (16 HA) | Prcp: 33, SM: 12 | Spd: 40 | hrsm aura: 6/18| chnnl: 1/5 | RODS xtnd 2/3 prstnt 0/3 prcng 0/3 quckn 3/3 rch 0/3 slnt 0/3 | robe of gates 1/3 | touch of glory 0/11 | hrsm, tru seeing, FoM, SR, GrAngAspct

Xanaphia joins Fletch in examining the Grandmaster's addition to the Wall of Names. "Pathfinders you were close to who, for whatever reason, their names not added before? Care to share who they were and why they weren't on here already?"

Dark Archive

Female NG Elf Cleric (Herald Caller) 18 | HP 129/129 | AC: 13 T: 13 FF: 10 | CMB +11, CMD: 24 | F: 19, R: 15, W: 25 | Ini: 12 (16 HA) | Prcp: 33, SM: 12 | Spd: 40 | hrsm aura: 6/18| chnnl: 1/5 | RODS xtnd 2/3 prstnt 0/3 prcng 0/3 quckn 3/3 rch 0/3 slnt 0/3 | robe of gates 1/3 | touch of glory 0/11 | hrsm, tru seeing, FoM, SR, GrAngAspct

Xanaphia shrugs and puts the helmet on when her turn comes.

Dark Archive

Female NG Elf Cleric (Herald Caller) 18 | HP 129/129 | AC: 13 T: 13 FF: 10 | CMB +11, CMD: 24 | F: 19, R: 15, W: 25 | Ini: 12 (16 HA) | Prcp: 33, SM: 12 | Spd: 40 | hrsm aura: 6/18| chnnl: 1/5 | RODS xtnd 2/3 prstnt 0/3 prcng 0/3 quckn 3/3 rch 0/3 slnt 0/3 | robe of gates 1/3 | touch of glory 0/11 | hrsm, tru seeing, FoM, SR, GrAngAspct

Xanaphia looks at the helm and with a slight nod says, "before we make any decisions about the Grandmaster, I say we throw this thing in Droskar's Crag, yeah?"

I just searched my Inner Sea World Guide for 'volcano' and that seems to be the nearest one.

Dark Archive

Female NG Elf Cleric (Herald Caller) 18 | HP 129/129 | AC: 13 T: 13 FF: 10 | CMB +11, CMD: 24 | F: 19, R: 15, W: 25 | Ini: 12 (16 HA) | Prcp: 33, SM: 12 | Spd: 40 | hrsm aura: 6/18| chnnl: 1/5 | RODS xtnd 2/3 prstnt 0/3 prcng 0/3 quckn 3/3 rch 0/3 slnt 0/3 | robe of gates 1/3 | touch of glory 0/11 | hrsm, tru seeing, FoM, SR, GrAngAspct

Cast repulsion (DC 25) defensively
cast def DC 29: 1d20 + 18 + 8 + 1d4 - 1 - 5 ⇒ (10) + 18 + 8 + (2) - 1 - 5 = 32
vs SR?: 1d20 + 18 + 1 + 2 + 2 - 5 ⇒ (20) + 18 + 1 + 2 + 2 - 5 = 38
then move as shown (using BoF extra movement), descending 5’ so my head is level with the top of the wall. Keep aura of heroism active (swift).

Dark Archive

Female NG Elf Cleric (Herald Caller) 18 | HP 129/129 | AC: 13 T: 13 FF: 10 | CMB +11, CMD: 24 | F: 19, R: 15, W: 25 | Ini: 12 (16 HA) | Prcp: 33, SM: 12 | Spd: 40 | hrsm aura: 6/18| chnnl: 1/5 | RODS xtnd 2/3 prstnt 0/3 prcng 0/3 quckn 3/3 rch 0/3 slnt 0/3 | robe of gates 1/3 | touch of glory 0/11 | hrsm, tru seeing, FoM, SR, GrAngAspct

Swift action cast grace, move as shown (up 10’ to get over the wall), cast blessing of fervor on all but Thereus.
If Grog and Fletch are too far apart I’ll ready it for when they’re 30’. I can’t fail the conc check even w/neg levels according to HL

Dark Archive

Female NG Elf Cleric (Herald Caller) 18 | HP 129/129 | AC: 13 T: 13 FF: 10 | CMB +11, CMD: 24 | F: 19, R: 15, W: 25 | Ini: 12 (16 HA) | Prcp: 33, SM: 12 | Spd: 40 | hrsm aura: 6/18| chnnl: 1/5 | RODS xtnd 2/3 prstnt 0/3 prcng 0/3 quckn 3/3 rch 0/3 slnt 0/3 | robe of gates 1/3 | touch of glory 0/11 | hrsm, tru seeing, FoM, SR, GrAngAspct

posting in all my groups: besides the whole COVID thing, and the bizarre earthquake that hit my area this morning, I'm going through a couple of pretty rough (but temporary) personal things in my life. I appreciate getting some slack as my posting hasn't been as often as I should. I don't want to drop and I should be back to posting more regularly soon-ish. Thanks for understanding.

Dark Archive

Female NG Elf Cleric (Herald Caller) 18 | HP 129/129 | AC: 13 T: 13 FF: 10 | CMB +11, CMD: 24 | F: 19, R: 15, W: 25 | Ini: 12 (16 HA) | Prcp: 33, SM: 12 | Spd: 40 | hrsm aura: 6/18| chnnl: 1/5 | RODS xtnd 2/3 prstnt 0/3 prcng 0/3 quckn 3/3 rch 0/3 slnt 0/3 | robe of gates 1/3 | touch of glory 0/11 | hrsm, tru seeing, FoM, SR, GrAngAspct

Xanaphia stands up, casts freedom of movement on herself, and activates her aura of heroism.

Dark Archive

Female NG Elf Cleric (Herald Caller) 18 | HP 129/129 | AC: 13 T: 13 FF: 10 | CMB +11, CMD: 24 | F: 19, R: 15, W: 25 | Ini: 12 (16 HA) | Prcp: 33, SM: 12 | Spd: 40 | hrsm aura: 6/18| chnnl: 1/5 | RODS xtnd 2/3 prstnt 0/3 prcng 0/3 quckn 3/3 rch 0/3 slnt 0/3 | robe of gates 1/3 | touch of glory 0/11 | hrsm, tru seeing, FoM, SR, GrAngAspct

Xanaphia casts a dispel magic at the disc. Medium range should still be good from here, even with the negative levels. If not I'll descend towards it.
CL: 1d20 + 18 + 1d4 - 1 - 5 ⇒ (20) + 18 + (2) - 1 - 5 = 34

”Elementals and Peri, please fly down and try to form a barrier around that disc!” Since it’s an 8’ diameter disc I’m thinking the elementals could surround it on 4 sides and the Peri above it.

Dark Archive

Female NG Elf Cleric (Herald Caller) 18 | HP 129/129 | AC: 13 T: 13 FF: 10 | CMB +11, CMD: 24 | F: 19, R: 15, W: 25 | Ini: 12 (16 HA) | Prcp: 33, SM: 12 | Spd: 40 | hrsm aura: 6/18| chnnl: 1/5 | RODS xtnd 2/3 prstnt 0/3 prcng 0/3 quckn 3/3 rch 0/3 slnt 0/3 | robe of gates 1/3 | touch of glory 0/11 | hrsm, tru seeing, FoM, SR, GrAngAspct

Peri can't fail the spellcraft check and she'll share the info with the party. I'll get a real post up a bit later on.

Dark Archive

Female NG Elf Cleric (Herald Caller) 18 | HP 129/129 | AC: 13 T: 13 FF: 10 | CMB +11, CMD: 24 | F: 19, R: 15, W: 25 | Ini: 12 (16 HA) | Prcp: 33, SM: 12 | Spd: 40 | hrsm aura: 6/18| chnnl: 1/5 | RODS xtnd 2/3 prstnt 0/3 prcng 0/3 quckn 3/3 rch 0/3 slnt 0/3 | robe of gates 1/3 | touch of glory 0/11 | hrsm, tru seeing, FoM, SR, GrAngAspct

With the current position of the elementals, Peri, and Grognar around the daemon I'm imagining them all pushing the daemon around back and forth, bullying it.

Let's not actually do this—I just thought it was funny :)

Dark Archive

Female NG Elf Cleric (Herald Caller) 18 | HP 129/129 | AC: 13 T: 13 FF: 10 | CMB +11, CMD: 24 | F: 19, R: 15, W: 25 | Ini: 12 (16 HA) | Prcp: 33, SM: 12 | Spd: 40 | hrsm aura: 6/18| chnnl: 1/5 | RODS xtnd 2/3 prstnt 0/3 prcng 0/3 quckn 3/3 rch 0/3 slnt 0/3 | robe of gates 1/3 | touch of glory 0/11 | hrsm, tru seeing, FoM, SR, GrAngAspct

Xanaphia keeps aura of heroism active and double-moves (to get the Peri, Grognar, and Thereus all in the heroism aura if possible w/the altitude difference). The elemental holding the daemon carries it over near Grognar (so he can full-attack it). The others leave whirlwind form and gang up around the daemon while the Peri charges it.
Peri heroism, charge, flank: 1d20 + 35 ⇒ (5) + 35 = 40
damage: 1d6 + 14 ⇒ (5) + 14 = 19
fire: 1d6 ⇒ 4

Dark Archive

Female NG Elf Cleric (Herald Caller) 18 | HP 129/129 | AC: 13 T: 13 FF: 10 | CMB +11, CMD: 24 | F: 19, R: 15, W: 25 | Ini: 12 (16 HA) | Prcp: 33, SM: 12 | Spd: 40 | hrsm aura: 6/18| chnnl: 1/5 | RODS xtnd 2/3 prstnt 0/3 prcng 0/3 quckn 3/3 rch 0/3 slnt 0/3 | robe of gates 1/3 | touch of glory 0/11 | hrsm, tru seeing, FoM, SR, GrAngAspct

Xanaphia keeps aura of heroism active and casts a targeted greater dispel magic on the decemvirate.
CL check: 1d20 + 18 + 1d4 - 1 - 5 ⇒ (16) + 18 + (2) - 1 - 5 = 30
(can potentially dispel 3 spells if I’m not mistaken? With my 5 neg levels.)

Peri hands Thereus his bow then flies over to flank the decemvirate with Grognar.

The air elementals all try to vacuum up the daemon again. (same as before—double move, entering the daemon’s space as many times as they can. If/when it is caught, move it as far away as possible. Thanks very much again for help w/specifics. If the daemon gets caught again I might like to move my token but I’m not super concerned about it.)

Dark Archive

Female NG Elf Cleric (Herald Caller) 18 | HP 129/129 | AC: 13 T: 13 FF: 10 | CMB +11, CMD: 24 | F: 19, R: 15, W: 25 | Ini: 12 (16 HA) | Prcp: 33, SM: 12 | Spd: 40 | hrsm aura: 6/18| chnnl: 1/5 | RODS xtnd 2/3 prstnt 0/3 prcng 0/3 quckn 3/3 rch 0/3 slnt 0/3 | robe of gates 1/3 | touch of glory 0/11 | hrsm, tru seeing, FoM, SR, GrAngAspct

Thanks, Grognar! I wish I could save that nat 20 I rolled for the not-needed casting defensively, but oh well. I wanted to avoid the whole not-posting-a-complete-turn thing. And the main thing is: the daemon is out of our faces for now, and we're healed back up.

Dark Archive

Female NG Elf Cleric (Herald Caller) 18 | HP 129/129 | AC: 13 T: 13 FF: 10 | CMB +11, CMD: 24 | F: 19, R: 15, W: 25 | Ini: 12 (16 HA) | Prcp: 33, SM: 12 | Spd: 40 | hrsm aura: 6/18| chnnl: 1/5 | RODS xtnd 2/3 prstnt 0/3 prcng 0/3 quckn 3/3 rch 0/3 slnt 0/3 | robe of gates 1/3 | touch of glory 0/11 | hrsm, tru seeing, FoM, SR, GrAngAspct

Peri run-flies in a straight line upwards towards Therius with his bow. (90’ fly, halved for going upward, then x4 for “running” = 180’ so she should be able to reach him this turn if I’m not mistaken)

Each of the elementals once more enter the daemon’s space as many times as they can, trying to vacuum it up. (Rinse and repeat) If any manage to capture the daemon, the others go after the decemvirate.

Xanaphia activates her aura of heroism (Heroism in a 30’ radius centered on herself—swift action) Then to buy the Pathfinders some time to, like, not die, Xanaphia casts mass heal (should get herself, Grognar, and the familiar—assuming the familiar is on Grognar).
cast defensively if the daemon is still not caught in a whirlwind DC33: 1d20 + 22 ⇒ (20) + 22 = 42
healing: 1d4 - 1 ⇒ (3) - 1 = 2X10 + 180 - 50 (for negative levels)
Also—if, and only if, the daemon gets caught in a whirlwind, Xanaphia stands up.

Dark Archive

Female NG Elf Cleric (Herald Caller) 18 | HP 129/129 | AC: 13 T: 13 FF: 10 | CMB +11, CMD: 24 | F: 19, R: 15, W: 25 | Ini: 12 (16 HA) | Prcp: 33, SM: 12 | Spd: 40 | hrsm aura: 6/18| chnnl: 1/5 | RODS xtnd 2/3 prstnt 0/3 prcng 0/3 quckn 3/3 rch 0/3 slnt 0/3 | robe of gates 1/3 | touch of glory 0/11 | hrsm, tru seeing, FoM, SR, GrAngAspct

I really wanted to get a good post up today. But I couldn’t sleep very well last night—I only got ~3 hours sleep. Then I had another very busy day at work. I feel like garbage and need to just go home and lay down. I really should be able to get a good post up tomorrow. My apologies again, all.

Dark Archive

Female NG Elf Cleric (Herald Caller) 18 | HP 129/129 | AC: 13 T: 13 FF: 10 | CMB +11, CMD: 24 | F: 19, R: 15, W: 25 | Ini: 12 (16 HA) | Prcp: 33, SM: 12 | Spd: 40 | hrsm aura: 6/18| chnnl: 1/5 | RODS xtnd 2/3 prstnt 0/3 prcng 0/3 quckn 3/3 rch 0/3 slnt 0/3 | robe of gates 1/3 | touch of glory 0/11 | hrsm, tru seeing, FoM, SR, GrAngAspct
GM Xavier Kahlvet wrote:
I’m currently in the process of responding to Xanaphia’s post to help Grognar do his, because figuring out her turn (since she left a lot of the nitty-gritty details to me because she knows I’m better at it that she is).

Much appreciated. Full disclosure for y'all: GM and I are IRL friends and have been playing together in-person 2x/week for years.

Dark Archive

Female NG Elf Cleric (Herald Caller) 18 | HP 129/129 | AC: 13 T: 13 FF: 10 | CMB +11, CMD: 24 | F: 19, R: 15, W: 25 | Ini: 12 (16 HA) | Prcp: 33, SM: 12 | Spd: 40 | hrsm aura: 6/18| chnnl: 1/5 | RODS xtnd 2/3 prstnt 0/3 prcng 0/3 quckn 3/3 rch 0/3 slnt 0/3 | robe of gates 1/3 | touch of glory 0/11 | hrsm, tru seeing, FoM, SR, GrAngAspct

Peri grabs the bow and starts flying back up, 45 feet (flying straight up at half speed—has +33 Fly so no roll needed.).

Gonna throw out some cheese but at this point we need it.

Xanaphia, using the last charge of her greater quicken rod and robe of gates, summons 4 elder air elementals adjacent to her and all of them enter whirlwind form. They start flying back and forth across the daemon in an attempt to ‘vacuum’ it up. In this order: blue (above Xanaphia), black (also above), red (above), yellow (below). They have a 100’ fly speed so I calculate that they could each, including the extra distance for changing directions, fly across the daemon 3-5 times. Whirlwind—REF DC 29. As soon as one “catches” the daemon, the other(s), if possible, attempt to do the same thing to the decemvirate. I’ll need some help positioning the tokens depending on which one “catches” each foe, if and when it happens.

air elementals:
This cloud-like creature has dark hollows reminiscent of eyes and a mouth, and a howling wind whips it into ominous shapes.
--------------------
VIII Elemental (Elder), Air CR 11
XP 12,800
Male elder air elemental (Pathfinder RPG Bestiary 120)
N Huge outsider (air, elemental, extraplanar)
Init +15; Senses darkvision 60 ft.; Perception +19
--------------------
Defense
--------------------
AC 28, touch 20, flat-footed 16 (+11 Dex, +1 dodge, +8 natural, -2 size)
hp 184 (16d10+96)
Fort +16, Ref +21, Will +7
Defensive Abilities air mastery; DR 10/—; Immune elemental traits
--------------------
Offense
--------------------
Speed fly 100 ft. (perfect)
Melee 2 slams +25 (2d8+11)
Space 15 ft.; Reach 15 ft.
Special Attacks whirlwind (10-60 ft. high, 2d8+11 damage, DC 29)
--------------------
Statistics
--------------------
Str 32, Dex 33, Con 22, Int 10, Wis 11, Cha 11
Base Atk +16; CMB +29; CMD 51
Feats Blind-fight, Cleave, Combat Reflexes, Dodge, Flyby Attack, Improved Initiative, Iron Will, Mobility, Power Attack, Weapon Finesse[B]
[b]Skills
Acrobatics +30, Escape Artist +30, Fly +34, Knowledge (planes) +19, Perception +19, Stealth +22
Languages Auran
--------------------
Ecology
--------------------
Environment plane of air
Organization solitary, pair, or gang (3-8)
Treasure none
--------------------
Special Abilities
--------------------
Air Mastery (Ex) Airborne creatures take a -1 penalty on attack and damage rolls against this creature.
Blind-Fight Re-roll misses because of concealment, other benefits.
Cleave If you hit a foe, attack an adjacent target at the same attack bonus but take -2 AC.
Combat Reflexes (12 AoO/round) Can make extra attacks of opportunity/rd, and even when flat-footed.
Damage Reduction (10/-) You have Damage Reduction against all attacks.
Darkvision (60 feet) You can see in the dark (black and white only).
Elemental Traits Elementals have many immunities.
Fly (100 feet, Perfect) You can fly!
Flyby Attack You can take a standard action during your move action while flying.
Immunity to Bleed You are immune to bleed.
Immunity to Critical Hits You are immune to Critical Hits
Immunity to Flanking You are immune to flanking.
Immunity to Paralysis You are immune to paralysis.
Immunity to Poison You are immune to poison.
Immunity to Precision Damage You are immune to Precision Damage
Immunity to Sleep You are immune to sleep effects.
Immunity to Stunning You are immune to being stunned.
Mobility +4 to AC vs. AoO provoked by moving out of or through a threatened area.
Power Attack -5/+10 You can subtract from your attack roll to add to your damage.
Whirlwind (10-60 ft. high, 2d8+11 damage, DC 29) (Su) Become a whirlwind which damages foe in same square and may trap them within (Ref part).

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KN: arcana DC 23: 1d20 + 19 ⇒ (6) + 19 = 25

Once the daemon is caught in a whirlwind and carried as far away from the Pathfinders as possible (going downward for the extra fly speed, and also going after the decemvirate—unless anyone would like it to be adjacent to them or in a particular spot—I will verbally ask the group), Xanaphia casts dispel magic on Thereus, targeting the bestow curse. At that point Xanaphia will use her move action to air walk as far away from everyone else as possible, ascending 20’ (as shown on the map).

dispel check: 1d20 + 18 + 1d4 - 1 ⇒ (6) + 18 + (3) - 1 = 26

Dark Archive

Female NG Elf Cleric (Herald Caller) 18 | HP 129/129 | AC: 13 T: 13 FF: 10 | CMB +11, CMD: 24 | F: 19, R: 15, W: 25 | Ini: 12 (16 HA) | Prcp: 33, SM: 12 | Spd: 40 | hrsm aura: 6/18| chnnl: 1/5 | RODS xtnd 2/3 prstnt 0/3 prcng 0/3 quckn 3/3 rch 0/3 slnt 0/3 | robe of gates 1/3 | touch of glory 0/11 | hrsm, tru seeing, FoM, SR, GrAngAspct

Peri AOO +2 flaming burst scimitar: 1d20 + 30 + 2 ⇒ (5) + 30 + 2 = 37
dmg: 1d6 + 14 ⇒ (5) + 14 = 19 fire: 1d6 ⇒ 1

The Peri takes off straight down, telepathically communicating to Thereus it is going to retrieve the fallen bow.

Xanaphia defensively casts heal on herself (can’t fail the concentration check) then quickly (via rod) casts reach heal on Thereus. She then steps 5’ through the air, putting Grognar between her and the daemon.
150 pts of Heal HP to each of us.

Dark Archive

Female NG Elf Cleric (Herald Caller) 18 | HP 129/129 | AC: 13 T: 13 FF: 10 | CMB +11, CMD: 24 | F: 19, R: 15, W: 25 | Ini: 12 (16 HA) | Prcp: 33, SM: 12 | Spd: 40 | hrsm aura: 6/18| chnnl: 1/5 | RODS xtnd 2/3 prstnt 0/3 prcng 0/3 quckn 3/3 rch 0/3 slnt 0/3 | robe of gates 1/3 | touch of glory 0/11 | hrsm, tru seeing, FoM, SR, GrAngAspct

EDIT: Xanaphia ascends as much as possible towards the now-visible decemvirate (cast the spell before moving, minor retcon please. 3D combat is hard for me—using a spiral-stair-type ascent—note boots of striding and springing). Using her greater quicken metamagic rod, Xanaphia swiftly summons a Peri (SMIX) who spends its whole turn flying towards the foe, stopping directly under it.

Peri:
Peri (Sarenrae) CR 14
XP 38,400
Male peri (Pathfinder RPG Bestiary 3 218)
NG Medium outsider (good, native)
Init +7; Senses darkvision 60 ft., low-light vision, smoke sight; Perception +26
--------------------
Defense
--------------------
AC 30, touch 18, flat-footed 22 (+7 Dex, +1 dodge, +12 natural)
hp 218 (19d10+114)
Fort +14, Ref +18, Will +17
DR 10/cold iron, 10/evil; Immune electricity, fire; Resist acid 10, cold 10; SR 25
--------------------
Offense
--------------------
Speed 30 ft., fly 90 ft. (good)
Melee +2 flaming burst scimitar +30/+25/+20/+15 (1d6+14/18-20 plus 1d6 fire) or
. . 2 wings +23 (1d6+4 plus burn)
Special Attacks burn (2d6 fire, DC 25), whirlwind dance
Spell-Like Abilities (CL 15th; concentration +23)
. . Constant—fire shield (warm shield)
. . At will—aid, flame jump, pyrotechnics (DC 20), scorching ray
. . 3/day—fireball (DC 21), flame strike (DC 23), wall of fire
--------------------
Statistics
--------------------
Str 26, Dex 24, Con 23, Int 21, Wis 19, Cha 26
Base Atk +19; CMB +28 (+30 disarm); CMD 45 (47 vs. disarm)
Feats Combat Expertise, Combat Reflexes, Dodge, Great Fortitude, Improved Disarm, Iron Will, Mobility, Power Attack, Spring Attack, Whirlwind Attack
Skills Acrobatics +29, Diplomacy +30, Fly +33, Heal +23, Knowledge (planes) +27, Knowledge (religion) +24, Perception +26, Perform (Enter Choice) +30, Sense Motive +26, Spellcraft +27, Stealth +29
Languages Celestial, Common, Draconic, Elven, Ignan; telepathy 100 ft.
Other Gear +2 flaming burst scimitar
--------------------
Special Abilities
--------------------
Burn (2d6 fire, Wing, DC 25) (Ex) If you hit an opponent or they touch you, you inflict fire damage.
Combat Expertise +/-5 Bonus to AC in exchange for an equal penalty to attack.
Combat Reflexes (8 AoO/round) Can make extra attacks of opportunity/rd, and even when flat-footed.
Damage Reduction (10/cold iron) You have Damage Reduction against all except Cold Iron attacks.
Damage Reduction (10/evil) You have Damage Reduction against all except Evil attacks.
Darkvision (60 feet) You can see in the dark (black and white only).
Energy Resistance, Acid (10) You have the specified Energy Resistance against Acid attacks.
Energy Resistance, Cold (10) You have the specified Energy Resistance against Cold attacks.
Flame Jump (At will) (Sp) Enter fire of own size to instantly travel to a fire anywhere, as greater teleport.
Fly (90 feet, Good) You can fly!
Immunity to Electricity You are immune to electricity damage.
Immunity to Fire You are immune to fire damage.
Improved Disarm You don't provoke attacks of opportunity when disarming.
Low-Light Vision See twice as far as a human in dim light, distinguishing color and detail.
Mobility +4 to AC vs. AoO provoked by moving out of or through a threatened area.
Power Attack -5/+10 You can subtract from your attack roll to add to your damage.
Smoke Sight (Su) A peri can see through fire, fog, and smoke without penalty.
Spell Resistance (25) You have Spell Resistance.
Spring Attack You can move - attack - move when attacking with a melee weapon.
Telepathy (100 feet) (Su) Communicate telepathically if the target has a language.
Whirlwind Attack Instead of making a full attack, you attack all foes in reach.
Whirlwind Dance (1/day, DC 26) (Su) Flame vortex can move over foes to batter, burn & sweep up for 9 rd (Ref neg).

Hero Lab and the Hero Lab logo are Registered Trademarks of LWD Technology, Inc. Free download at https://www.wolflair.com
Pathfinder® and associated marks and logos are trademarks of Paizo Inc.®, and are used under license.

Dark Archive

Female NG Elf Cleric (Herald Caller) 18 | HP 129/129 | AC: 13 T: 13 FF: 10 | CMB +11, CMD: 24 | F: 19, R: 15, W: 25 | Ini: 12 (16 HA) | Prcp: 33, SM: 12 | Spd: 40 | hrsm aura: 6/18| chnnl: 1/5 | RODS xtnd 2/3 prstnt 0/3 prcng 0/3 quckn 3/3 rch 0/3 slnt 0/3 | robe of gates 1/3 | touch of glory 0/11 | hrsm, tru seeing, FoM, SR, GrAngAspct

Xanaphia air walks away from the foe and casts invisibility purge. Path shown on map.
caster level: 18 + 1d4 - 1 ⇒ 18 + (3) - 1 = 20

Dark Archive

Female NG Elf Cleric (Herald Caller) 18 | HP 129/129 | AC: 13 T: 13 FF: 10 | CMB +11, CMD: 24 | F: 19, R: 15, W: 25 | Ini: 12 (16 HA) | Prcp: 33, SM: 12 | Spd: 40 | hrsm aura: 6/18| chnnl: 1/5 | RODS xtnd 2/3 prstnt 0/3 prcng 0/3 quckn 3/3 rch 0/3 slnt 0/3 | robe of gates 1/3 | touch of glory 0/11 | hrsm, tru seeing, FoM, SR, GrAngAspct
Anariel Gallonica wrote:
As a reminder, everyone except I think Fletch, still has Mass Fly giving you a 60' fly speed.

Well then I have fly from the spell, fly from wings via Greater Angelic Aspect, and Air Walk. Yay. I also have SR from 2 different sources, haha

Dark Archive

Female NG Elf Cleric (Herald Caller) 18 | HP 129/129 | AC: 13 T: 13 FF: 10 | CMB +11, CMD: 24 | F: 19, R: 15, W: 25 | Ini: 12 (16 HA) | Prcp: 33, SM: 12 | Spd: 40 | hrsm aura: 6/18| chnnl: 1/5 | RODS xtnd 2/3 prstnt 0/3 prcng 0/3 quckn 3/3 rch 0/3 slnt 0/3 | robe of gates 1/3 | touch of glory 0/11 | hrsm, tru seeing, FoM, SR, GrAngAspct

Xanaphia casts Spell Resistance, Greater Angelic Aspect, and another extended (via rod) True Seeing on herself. She ascends via Grognar's communal air walk, sticking close to the tower in an effort to combat the winds, hopefully finding something to hold on to. She'll also stay a bit lower than the others. (I'll go with 130' above the ground)

Dark Archive

Female NG Elf Cleric (Herald Caller) 18 | HP 129/129 | AC: 13 T: 13 FF: 10 | CMB +11, CMD: 24 | F: 19, R: 15, W: 25 | Ini: 12 (16 HA) | Prcp: 33, SM: 12 | Spd: 40 | hrsm aura: 6/18| chnnl: 1/5 | RODS xtnd 2/3 prstnt 0/3 prcng 0/3 quckn 3/3 rch 0/3 slnt 0/3 | robe of gates 1/3 | touch of glory 0/11 | hrsm, tru seeing, FoM, SR, GrAngAspct

I've got a communal air walk prepped if anyone needs help getting airborne. Otherwise I'll just cast a regular air walk on myself.

Dark Archive

Female NG Elf Cleric (Herald Caller) 18 | HP 129/129 | AC: 13 T: 13 FF: 10 | CMB +11, CMD: 24 | F: 19, R: 15, W: 25 | Ini: 12 (16 HA) | Prcp: 33, SM: 12 | Spd: 40 | hrsm aura: 6/18| chnnl: 1/5 | RODS xtnd 2/3 prstnt 0/3 prcng 0/3 quckn 3/3 rch 0/3 slnt 0/3 | robe of gates 1/3 | touch of glory 0/11 | hrsm, tru seeing, FoM, SR, GrAngAspct

I can’t see what’s over there but hopefully, I can keep the other Pathfinders on their feet while they take care of it… Xanaphia channels positive energy.
channel: 9d6 ⇒ (4, 4, 2, 1, 2, 6, 4, 4, 6) = 33
Then activates her aura of heroism. (Swift action Heroism to all allies within 30')

Dark Archive

Female NG Elf Cleric (Herald Caller) 18 | HP 129/129 | AC: 13 T: 13 FF: 10 | CMB +11, CMD: 24 | F: 19, R: 15, W: 25 | Ini: 12 (16 HA) | Prcp: 33, SM: 12 | Spd: 40 | hrsm aura: 6/18| chnnl: 1/5 | RODS xtnd 2/3 prstnt 0/3 prcng 0/3 quckn 3/3 rch 0/3 slnt 0/3 | robe of gates 1/3 | touch of glory 0/11 | hrsm, tru seeing, FoM, SR, GrAngAspct

Xanaphia, unable to see what’s going on in the fog but knowing she and her allies were hurt a bit, casts a mass cure critical wounds on herself and fellow Pathfinders.
healz: 4d8 + 18 + 1d4 - 1 ⇒ (1, 7, 1, 5) + 18 + (1) - 1 = 32

Dark Archive

Female NG Elf Cleric (Herald Caller) 18 | HP 129/129 | AC: 13 T: 13 FF: 10 | CMB +11, CMD: 24 | F: 19, R: 15, W: 25 | Ini: 12 (16 HA) | Prcp: 33, SM: 12 | Spd: 40 | hrsm aura: 6/18| chnnl: 1/5 | RODS xtnd 2/3 prstnt 0/3 prcng 0/3 quckn 3/3 rch 0/3 slnt 0/3 | robe of gates 1/3 | touch of glory 0/11 | hrsm, tru seeing, FoM, SR, GrAngAspct

No reroll. Is my extended True Seeing still active?

Dark Archive

Female NG Elf Cleric (Herald Caller) 18 | HP 129/129 | AC: 13 T: 13 FF: 10 | CMB +11, CMD: 24 | F: 19, R: 15, W: 25 | Ini: 12 (16 HA) | Prcp: 33, SM: 12 | Spd: 40 | hrsm aura: 6/18| chnnl: 1/5 | RODS xtnd 2/3 prstnt 0/3 prcng 0/3 quckn 3/3 rch 0/3 slnt 0/3 | robe of gates 1/3 | touch of glory 0/11 | hrsm, tru seeing, FoM, SR, GrAngAspct

Xanaphia nods at Anariel. "Agreed. Let's finish our current mission first though." Xanaphia heads to the northeast corner as directed by Zurnzal and casts detect magic in an effort to locate the scroll. Once she's got it, she brings it back and uses it to return Grognar to the realm of the living.

Dark Archive

Female NG Elf Cleric (Herald Caller) 18 | HP 129/129 | AC: 13 T: 13 FF: 10 | CMB +11, CMD: 24 | F: 19, R: 15, W: 25 | Ini: 12 (16 HA) | Prcp: 33, SM: 12 | Spd: 40 | hrsm aura: 6/18| chnnl: 1/5 | RODS xtnd 2/3 prstnt 0/3 prcng 0/3 quckn 3/3 rch 0/3 slnt 0/3 | robe of gates 1/3 | touch of glory 0/11 | hrsm, tru seeing, FoM, SR, GrAngAspct

"Fine, just give us the scroll and get out of here. We've got more important things to deal with right now."

Dark Archive

Female NG Elf Cleric (Herald Caller) 18 | HP 129/129 | AC: 13 T: 13 FF: 10 | CMB +11, CMD: 24 | F: 19, R: 15, W: 25 | Ini: 12 (16 HA) | Prcp: 33, SM: 12 | Spd: 40 | hrsm aura: 6/18| chnnl: 1/5 | RODS xtnd 2/3 prstnt 0/3 prcng 0/3 quckn 3/3 rch 0/3 slnt 0/3 | robe of gates 1/3 | touch of glory 0/11 | hrsm, tru seeing, FoM, SR, GrAngAspct

Xanaphia calls out, ”My good Peri, please stand down for now.” She quickly looks at each of her fellow Pathfinders, and says, ”Well, that’s why we’re here, right? To find Torch? If this … person can give us the info we need, and get Grognar back on his feet in the bargain, well, that seems fair to me. What say you all?”

Dark Archive

Female NG Elf Cleric (Herald Caller) 18 | HP 129/129 | AC: 13 T: 13 FF: 10 | CMB +11, CMD: 24 | F: 19, R: 15, W: 25 | Ini: 12 (16 HA) | Prcp: 33, SM: 12 | Spd: 40 | hrsm aura: 6/18| chnnl: 1/5 | RODS xtnd 2/3 prstnt 0/3 prcng 0/3 quckn 3/3 rch 0/3 slnt 0/3 | robe of gates 1/3 | touch of glory 0/11 | hrsm, tru seeing, FoM, SR, GrAngAspct

Xanaphia blinks and gasps as Grognar is killed. I’ll fix that as soon as I can…
Using her greater quicken rod she swiftly casts Summon Monster IX, calling upon Sarenrae to bring forth a Peri, which promptly attacks Zurnzal.
Xanaphia then readies a dispel magic to try to counterspell any spell being cast by an enemy she can see. I cast an extended True Seeing a while back—not sure if it’s still up.
+2 flaming burst scimitar, PA, higher ground: 1d20 + 25 ⇒ (16) + 25 = 41
damage: 1d6 + 29 ⇒ (4) + 29 = 33 fire: 1d6 ⇒ 1
+2 flaming burst scimitar, PA, higher ground: 1d20 + 20 ⇒ (18) + 20 = 38
damage: 1d6 + 29 ⇒ (3) + 29 = 32 fire: 1d6 ⇒ 1
+2 flaming burst scimitar, PA, higher ground: 1d20 + 15 ⇒ (1) + 15 = 16
damage: 1d6 + 29 ⇒ (5) + 29 = 34 fire: 1d6 ⇒ 2
+2 flaming burst scimitar, PA, higher ground: 1d20 + 10 ⇒ (13) + 10 = 23
damage: 1d6 + 29 ⇒ (5) + 29 = 34
--
crit? 2nd attk: 1d20 + 20 ⇒ (18) + 20 = 38
damage: 1d6 + 29 ⇒ (4) + 29 = 33 fire: 1d6 ⇒ 5

Peri:
IX Peri (Sarenrae) CR 14
XP 38,400
Male peri (Pathfinder RPG Bestiary 3 218)
NG Medium outsider (good, native)
Init +7; Senses darkvision 60 ft., low-light vision, smoke sight; Perception +26
--------------------
Defense
--------------------
AC 30, touch 18, flat-footed 22 (+7 Dex, +1 dodge, +12 natural)
hp 218 (19d10+114)
Fort +14, Ref +18, Will +17
DR 10/cold iron, 10/evil; Immune electricity, fire; Resist acid 10, cold 10; SR 25
--------------------
Offense
--------------------
Speed 30 ft., fly 90 ft. (good)
Melee +2 flaming burst scimitar +25/+20/+15/+10 (1d6+20/18-20 plus 1d6 fire) or
. . 2 wings +18 (1d6+9 plus burn)
Special Attacks burn (2d6 fire, DC 25), whirlwind dance
Spell-Like Abilities (CL 15th; concentration +23)
. . Constant—fire shield (warm shield)
. . At will—aid, flame jump, pyrotechnics (DC 20), scorching ray
. . 3/day—fireball (DC 21), flame strike (DC 23), wall of fire
--------------------
Statistics
--------------------
Str 26, Dex 24, Con 23, Int 21, Wis 19, Cha 26
Base Atk +19; CMB +23 (+25 disarm); CMD 45 (47 vs. disarm)
Feats Combat Expertise, Combat Reflexes, Dodge, Great Fortitude, Improved Disarm, Iron Will, Mobility, Power Attack, Spring Attack, Whirlwind Attack
Skills Acrobatics +29, Diplomacy +30, Fly +33, Heal +23, Knowledge (planes) +27, Knowledge (religion) +24, Perception +26, Perform (Enter Choice) +30, Sense Motive +26, Spellcraft +27, Stealth +29
Languages Celestial, Common, Draconic, Elven, Ignan; telepathy 100 ft.
Other Gear +2 flaming burst scimitar
--------------------
Special Abilities
--------------------
Burn (2d6 fire, Wing, DC 25) (Ex) If you hit an opponent or they touch you, you inflict fire damage.
Combat Expertise +/-5 Bonus to AC in exchange for an equal penalty to attack.
Combat Reflexes (8 AoO/round) Can make extra attacks of opportunity/rd, and even when flat-footed.
Damage Reduction (10/cold iron) You have Damage Reduction against all except Cold Iron attacks.
Damage Reduction (10/evil) You have Damage Reduction against all except Evil attacks.
Darkvision (60 feet) You can see in the dark (black and white only).
Energy Resistance, Acid (10) You have the specified Energy Resistance against Acid attacks.
Energy Resistance, Cold (10) You have the specified Energy Resistance against Cold attacks.
Flame Jump (At will) (Sp) Enter fire of own size to instantly travel to a fire anywhere, as greater teleport.
Fly (90 feet, Good) You can fly!
Immunity to Electricity You are immune to electricity damage.
Immunity to Fire You are immune to fire damage.
Improved Disarm You don't provoke attacks of opportunity when disarming.
Low-Light Vision See twice as far as a human in dim light, distinguishing color and detail.
Mobility +4 to AC vs. AoO provoked by moving out of or through a threatened area.
Power Attack -5/+10 You can subtract from your attack roll to add to your damage.
Smoke Sight (Su) A peri can see through fire, fog, and smoke without penalty.
Spell Resistance (25) You have Spell Resistance.
Spring Attack You can move - attack - move when attacking with a melee weapon.
Telepathy (100 feet) (Su) Communicate telepathically if the target has a language.
Whirlwind Attack Instead of making a full attack, you attack all foes in reach.
Whirlwind Dance (1/day, DC 26) (Su) Flame vortex can move over foes to batter, burn & sweep up for 9 rd (Ref neg).

Hero Lab and the Hero Lab logo are Registered Trademarks of LWD Technology, Inc. Free download at https://www.wolflair.com
Pathfinder® and associated marks and logos are trademarks of Paizo Inc.®, and are used under license.

Dark Archive

Female NG Elf Cleric (Herald Caller) 18 | HP 129/129 | AC: 13 T: 13 FF: 10 | CMB +11, CMD: 24 | F: 19, R: 15, W: 25 | Ini: 12 (16 HA) | Prcp: 33, SM: 12 | Spd: 40 | hrsm aura: 6/18| chnnl: 1/5 | RODS xtnd 2/3 prstnt 0/3 prcng 0/3 quckn 3/3 rch 0/3 slnt 0/3 | robe of gates 1/3 | touch of glory 0/11 | hrsm, tru seeing, FoM, SR, GrAngAspct

”Nice work… Xanaphia says to her fellow Pathfinders, genuinely meaning it but seeming distracted.

This is my admittedly lame-ish attempt to let y’all know I’m following and care. I have not used any resources yet so as we advance I’ll do more to pull some weight as needed. I’m having mental health problems IRL lately and working tons of overtime on top of that.

Dark Archive

Female NG Elf Cleric (Herald Caller) 18 | HP 129/129 | AC: 13 T: 13 FF: 10 | CMB +11, CMD: 24 | F: 19, R: 15, W: 25 | Ini: 12 (16 HA) | Prcp: 33, SM: 12 | Spd: 40 | hrsm aura: 6/18| chnnl: 1/5 | RODS xtnd 2/3 prstnt 0/3 prcng 0/3 quckn 3/3 rch 0/3 slnt 0/3 | robe of gates 1/3 | touch of glory 0/11 | hrsm, tru seeing, FoM, SR, GrAngAspct

So sorry for the sparse posting! Work has been kicking my butt with tons of overtime and I've had other stuff going on in my life interfering with my PbP games. I just finished working late yet again and need to run right to another thing. But I’ll post tomorrow for sure, and REALLY try to get back to posting daily, even if it's just something short, to do my part in keeping things moving.

Dark Archive

Female NG Elf Cleric (Herald Caller) 18 | HP 129/129 | AC: 13 T: 13 FF: 10 | CMB +11, CMD: 24 | F: 19, R: 15, W: 25 | Ini: 12 (16 HA) | Prcp: 33, SM: 12 | Spd: 40 | hrsm aura: 6/18| chnnl: 1/5 | RODS xtnd 2/3 prstnt 0/3 prcng 0/3 quckn 3/3 rch 0/3 slnt 0/3 | robe of gates 1/3 | touch of glory 0/11 | hrsm, tru seeing, FoM, SR, GrAngAspct

Xanaphia takes the scroll of death ward from the stash and 2 of the potions. Before continuing on she casts heroism on herself and an extended (via rod) true seeing, and uses her wand of heightened awareness.

@GM I bought another lesser talisman of freedom between sessions, FYI

Dark Archive

Female NG Elf Cleric (Herald Caller) 18 | HP 129/129 | AC: 13 T: 13 FF: 10 | CMB +11, CMD: 24 | F: 19, R: 15, W: 25 | Ini: 12 (16 HA) | Prcp: 33, SM: 12 | Spd: 40 | hrsm aura: 6/18| chnnl: 1/5 | RODS xtnd 2/3 prstnt 0/3 prcng 0/3 quckn 3/3 rch 0/3 slnt 0/3 | robe of gates 1/3 | touch of glory 0/11 | hrsm, tru seeing, FoM, SR, GrAngAspct

Just a heads-up for my fellow players: I've been quiet as far as posting but I am following along. I've talked to the GM about the reason for my minimal posting. I'll be sure to not hold things up during combat/etc. but for now, Xanaphia is just watching and listening and not saying much. Thanks.

Dark Archive

Female NG Elf Cleric (Herald Caller) 18 | HP 129/129 | AC: 13 T: 13 FF: 10 | CMB +11, CMD: 24 | F: 19, R: 15, W: 25 | Ini: 12 (16 HA) | Prcp: 33, SM: 12 | Spd: 40 | hrsm aura: 6/18| chnnl: 1/5 | RODS xtnd 2/3 prstnt 0/3 prcng 0/3 quckn 3/3 rch 0/3 slnt 0/3 | robe of gates 1/3 | touch of glory 0/11 | hrsm, tru seeing, FoM, SR, GrAngAspct

”Supposing we’re not okay with this whole take-control-of-the-Grand-Lodge plan, which I’m sure we aren’t, what do you advise we do at this point?”

Dark Archive

Female NG Elf Cleric (Herald Caller) 18 | HP 129/129 | AC: 13 T: 13 FF: 10 | CMB +11, CMD: 24 | F: 19, R: 15, W: 25 | Ini: 12 (16 HA) | Prcp: 33, SM: 12 | Spd: 40 | hrsm aura: 6/18| chnnl: 1/5 | RODS xtnd 2/3 prstnt 0/3 prcng 0/3 quckn 3/3 rch 0/3 slnt 0/3 | robe of gates 1/3 | touch of glory 0/11 | hrsm, tru seeing, FoM, SR, GrAngAspct

”Oh boy, another one of those savior-turns-bad stories, huh.” Xanaphia then asks more directly, ”But what is this Vahlo Huovar’s aim in all this? For the Whispering Tyrant to be the undisputed controller of the Pathfinder Chronicles or something?”

Dark Archive

Female NG Elf Cleric (Herald Caller) 18 | HP 129/129 | AC: 13 T: 13 FF: 10 | CMB +11, CMD: 24 | F: 19, R: 15, W: 25 | Ini: 12 (16 HA) | Prcp: 33, SM: 12 | Spd: 40 | hrsm aura: 6/18| chnnl: 1/5 | RODS xtnd 2/3 prstnt 0/3 prcng 0/3 quckn 3/3 rch 0/3 slnt 0/3 | robe of gates 1/3 | touch of glory 0/11 | hrsm, tru seeing, FoM, SR, GrAngAspct

Xanaphia orders the dinos to fly back out of the way, then retrieves her greater quicken metamagic rod and uses it to cast summon monster IX, summoning some elder air elementals.
number?: 1d3 + 1 ⇒ (3) + 1 = 4
The elementals all enter whirlwind form (touching the ground, as high as the ceiling or up to 60’) and go blowing through the foes (order below, paths as shown)
whirlwind DC 29
red damage: 2d8 + 11 ⇒ (6, 3) + 11 = 20
black damage: 2d8 + 11 ⇒ (8, 6) + 11 = 25
blue damage: 2d8 + 11 ⇒ (7, 1) + 11 = 19
yellow damage: 2d8 + 11 ⇒ (5, 5) + 11 = 21

Whirlwind (Su):
Some creatures can transform themselves into whirlwinds and remain in that form for up to 1 round for every 2 HD they have. If the creature has a fly speed, it can continue to fly at that same speed while in whirlwind form; otherwise it gains a fly speed equal to its base land speed (average maneuverability) while in whirlwind form.

The whirlwind is always 5 feet wide at its base, but its height and width at the top vary from creature to creature (minimum 10 feet high). A whirlwind’s width at its peak is always equal to half of its height. The creature controls the exact height, but it must be at least 10 feet high.

The whirlwind form does not provoke attacks of opportunity, even if the creature enters the space another creature occupies. Another creature might be caught in the whirlwind if it touches or enters the whirlwind, or if the whirlwind moves into or through the creature’s space. A creature in whirlwind form cannot make its normal attacks and does not threaten the area around it.

Creatures one or more size categories smaller than the whirlwind might take damage when caught in the whirlwind (generally damage equal to the monster’s slam attack for a creature of its size) and may be lifted into the air. An affected creature must succeed on a Reflex save (DC 10 + half monster’s HD + the monster’s Strength modifier) when it comes into contact with the whirlwind or take damage as if it were hit by the whirlwind creature’s slam attack. It must also succeed on a second Reflex save or be picked up bodily and held suspended in the powerful winds, automatically taking the indicated damage each round. A creature that can fly is allowed a Reflex save each round to escape the whirlwind. The creature still takes damage but can leave if the save is successful.

Creatures trapped in the whirlwind cannot move except to go where the whirlwind carries them or to escape the whirlwind. Trapped creatures can otherwise act normally, but must succeed on a concentration check (DC 15 + spell level) to cast a spell. Creatures caught in the whirlwind take a –4 penalty to Dexterity and a –2 penalty on attack rolls. The whirlwind can have only as many creatures trapped inside at one time as will fit inside the whirlwind’s volume. The whirlwind can eject any carried creatures whenever it wishes as a free action, depositing them in its space.

If the whirlwind’s base touches the ground, it creates a swirling cloud of debris. This cloud is centered on the creature and has a diameter equal to half the whirlwind’s height. The cloud obscures all vision, including darkvision, beyond 5 feet. Creatures 5 feet away have concealment, while those farther away have total concealment. Those caught in the cloud of debris must succeed on a concentration check (DC 15 + spell level) to cast a spell.

air elementals:
This cloud-like creature has dark hollows reminiscent of eyes and a mouth, and a howling wind whips it into ominous shapes.
--------------------
VIII Elemental (Elder), Air CR 11
XP 12,800
Male elder air elemental (Pathfinder RPG Bestiary 120)
N Huge outsider (air, elemental, extraplanar)
Init +15; Senses darkvision 60 ft.; Perception +19
--------------------
Defense
--------------------
AC 28, touch 20, flat-footed 16 (+11 Dex, +1 dodge, +8 natural, -2 size)
hp 184 (16d10+96)
Fort +16, Ref +21, Will +7
Defensive Abilities air mastery; DR 10/—; Immune elemental traits
--------------------
Offense
--------------------
Speed fly 100 ft. (perfect)
Melee 2 slams +25 (2d8+11)
Space 15 ft.; Reach 15 ft.
Special Attacks whirlwind (10-60 ft. high, 2d8+11 damage, DC 29)
--------------------
Statistics
--------------------
Str 32, Dex 33, Con 22, Int 10, Wis 11, Cha 11
Base Atk +16; CMB +29; CMD 51
Feats Blind-fight, Cleave, Combat Reflexes, Dodge, Flyby Attack, Improved Initiative, Iron Will, Mobility, Power Attack, Weapon Finesse[B]
[b]Skills
Acrobatics +30, Escape Artist +30, Fly +34, Knowledge (planes) +19, Perception +19, Stealth +22
Languages Auran
--------------------
Ecology
--------------------
Environment plane of air
Organization solitary, pair, or gang (3-8)
Treasure none
--------------------
Special Abilities
--------------------
Air Mastery (Ex) Airborne creatures take a -1 penalty on attack and damage rolls against this creature.
Blind-Fight Re-roll misses because of concealment, other benefits.
Cleave If you hit a foe, attack an adjacent target at the same attack bonus but take -2 AC.
Combat Reflexes (12 AoO/round) Can make extra attacks of opportunity/rd, and even when flat-footed.
Damage Reduction (10/-) You have Damage Reduction against all attacks.
Darkvision (60 feet) You can see in the dark (black and white only).
Elemental Traits Elementals have many immunities.
Fly (100 feet, Perfect) You can fly!
Flyby Attack You can take a standard action during your move action while flying.
Immunity to Bleed You are immune to bleed.
Immunity to Critical Hits You are immune to Critical Hits
Immunity to Flanking You are immune to flanking.
Immunity to Paralysis You are immune to paralysis.
Immunity to Poison You are immune to poison.
Immunity to Precision Damage You are immune to Precision Damage
Immunity to Sleep You are immune to sleep effects.
Immunity to Stunning You are immune to being stunned.
Mobility +4 to AC vs. AoO provoked by moving out of or through a threatened area.
Power Attack -5/+10 You can subtract from your attack roll to add to your damage.
Whirlwind (10-60 ft. high, 2d8+11 damage, DC 29) (Su) Become a whirlwind which damages foe in same square and may trap them within (Ref part).

Hero Lab and the Hero Lab logo are Registered Trademarks of LWD Technology, Inc. Free download at https://www.wolflair.com
Pathfinder® and associated marks and logos are trademarks of Paizo Inc.®, and are used under license.

Dark Archive

Female NG Elf Cleric (Herald Caller) 18 | HP 129/129 | AC: 13 T: 13 FF: 10 | CMB +11, CMD: 24 | F: 19, R: 15, W: 25 | Ini: 12 (16 HA) | Prcp: 33, SM: 12 | Spd: 40 | hrsm aura: 6/18| chnnl: 1/5 | RODS xtnd 2/3 prstnt 0/3 prcng 0/3 quckn 3/3 rch 0/3 slnt 0/3 | robe of gates 1/3 | touch of glory 0/11 | hrsm, tru seeing, FoM, SR, GrAngAspct

Planning my move in my head—I've been running around all day and now my GF wants to watch a movie but I'll post at some point before I go to bed.

Dark Archive

Female NG Elf Cleric (Herald Caller) 18 | HP 129/129 | AC: 13 T: 13 FF: 10 | CMB +11, CMD: 24 | F: 19, R: 15, W: 25 | Ini: 12 (16 HA) | Prcp: 33, SM: 12 | Spd: 40 | hrsm aura: 6/18| chnnl: 1/5 | RODS xtnd 2/3 prstnt 0/3 prcng 0/3 quckn 3/3 rch 0/3 slnt 0/3 | robe of gates 1/3 | touch of glory 0/11 | hrsm, tru seeing, FoM, SR, GrAngAspct

Xanaphia moves 5’, orders the red dino out of the way, and casts greater dispel magic on the foes, targeting the protection from good effect.
Can’t fail the DC 23 concentration check.
dispel CL check: 1d20 + 18 + 1d4 - 1 ⇒ (1) + 18 + (3) - 1 = 21
folio reroll: 5 + 1d20 + 18 + 2 ⇒ 5 + (8) + 18 + 2 = 33
I still have a move and swift which I might want to use depending on that dispel. And the other dinos. Will check tomorrow.

Dark Archive

Female NG Elf Cleric (Herald Caller) 18 | HP 129/129 | AC: 13 T: 13 FF: 10 | CMB +11, CMD: 24 | F: 19, R: 15, W: 25 | Ini: 12 (16 HA) | Prcp: 33, SM: 12 | Spd: 40 | hrsm aura: 6/18| chnnl: 1/5 | RODS xtnd 2/3 prstnt 0/3 prcng 0/3 quckn 3/3 rch 0/3 slnt 0/3 | robe of gates 1/3 | touch of glory 0/11 | hrsm, tru seeing, FoM, SR, GrAngAspct

blue WILL: 1d20 + 9 ⇒ (16) + 9 = 25
Well seeing as how I’m staggered…
Xanaphia defensively casts heal on herself and steps 5’
concentration DC 27: 1d20 + 18 + 1d4 - 1 ⇒ (13) + 18 + (2) - 1 = 32
She orders the dinos to try and trample any visible foes (but if they’re ALL affected by protection from good I won’t bother trying to move their tokens around)

Dark Archive

Female NG Elf Cleric (Herald Caller) 18 | HP 129/129 | AC: 13 T: 13 FF: 10 | CMB +11, CMD: 24 | F: 19, R: 15, W: 25 | Ini: 12 (16 HA) | Prcp: 33, SM: 12 | Spd: 40 | hrsm aura: 6/18| chnnl: 1/5 | RODS xtnd 2/3 prstnt 0/3 prcng 0/3 quckn 3/3 rch 0/3 slnt 0/3 | robe of gates 1/3 | touch of glory 0/11 | hrsm, tru seeing, FoM, SR, GrAngAspct

Hey all, I had a life emergency today and I can't focus enough to post in this complex game today. I apologize and I will post tomorrow.

Dark Archive

Female NG Elf Cleric (Herald Caller) 18 | HP 129/129 | AC: 13 T: 13 FF: 10 | CMB +11, CMD: 24 | F: 19, R: 15, W: 25 | Ini: 12 (16 HA) | Prcp: 33, SM: 12 | Spd: 40 | hrsm aura: 6/18| chnnl: 1/5 | RODS xtnd 2/3 prstnt 0/3 prcng 0/3 quckn 3/3 rch 0/3 slnt 0/3 | robe of gates 1/3 | touch of glory 0/11 | hrsm, tru seeing, FoM, SR, GrAngAspct

kn arcana: 1d20 + 19 ⇒ (15) + 19 = 34 Xanaphia rolls her eyes in exasperation. "They're protected from my good summons. I guess I'll just have to do something about that.

Dark Archive

Female NG Elf Cleric (Herald Caller) 18 | HP 129/129 | AC: 13 T: 13 FF: 10 | CMB +11, CMD: 24 | F: 19, R: 15, W: 25 | Ini: 12 (16 HA) | Prcp: 33, SM: 12 | Spd: 40 | hrsm aura: 6/18| chnnl: 1/5 | RODS xtnd 2/3 prstnt 0/3 prcng 0/3 quckn 3/3 rch 0/3 slnt 0/3 | robe of gates 1/3 | touch of glory 0/11 | hrsm, tru seeing, FoM, SR, GrAngAspct

As the air beneath Xanaphia’s feet turns to regular floor, she looks annoyed. ”Hey! I honor the gods who deserve my honor, and ‘walking in blood’ isn’t on my list of things to praise in a deity. ”

Gonna go with one of my old favorite tactics—trampling. Using her greater quicken rod (default always in-hand) and her robe of gates Xanaphia swiftly surrounds herself with four flying gargantuan dinosaur allies (by casting SM VIII, aerial template—They’re all 5’ above the ground to start), who all promptly fly-trample all over the visible foes (paths shown—they all fly upward at 45°). Xanaphia then stows her quicken rod (move action) and takes out her wand of invisibility (use standard for a move action; handy haversack so it doesn’t provoke). 5’ step for good measure.

Trample REF DC: 34
trample black: 2d6 + 22 ⇒ (1, 5) + 22 = 28
electric damage black: 2d6 ⇒ (6, 4) = 10
trample blue: 2d6 + 22 ⇒ (3, 4) + 22 = 29
electric damage blue: 2d6 ⇒ (5, 5) = 10
trample red: 2d6 + 22 ⇒ (5, 2) + 22 = 29
electric damage red: 2d6 ⇒ (4, 5) = 9
trample yellow: 2d6 + 22 ⇒ (5, 1) + 22 = 28
electric damage yellow: 2d6 ⇒ (4, 3) = 7

dinos:
A long tail counterbalances this reptile's equally long neck, at the end of which a relatively small head pulls food from the treetop.
--------------------
VII Brachiosaurus (dinosaur) CR 11
XP 12,800
Male aerial brachiosaurus (Pathfinder Player Companion: Monster Summoner's Handbook 18, Pathfinder RPG Bestiary 83)
N Gargantuan animal (air)
Init +0; Senses darkvision 30 ft., low-light vision, scent; Perception +28
--------------------
Defense
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AC 18, touch 6, flat-footed 18 (+12 natural, -4 size)
hp 207 (18d8+126)
Fort +20, Ref +11, Will +9
DR 5/—; Resist electricity 20
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Offense
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Speed 30 ft., fly 60 ft. (perfect)
Melee tail slap +25 (4d6+22 plus 2d6 electricity)
Space 20 ft.; Reach 15 ft.
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Statistics
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Str 41, Dex 10, Con 25, Int 2, Wis 13, Cha 10
Base Atk +13; CMB +32 (+34 bull rush, +34 overrun); CMD 42 (44 vs. bull rush, 46 vs. trip)
Feats Cleave, Great Cleave, Great Fortitude, Greater Overrun, Improved Bull Rush, Iron Will, Power Attack, Skill Focus (Perception), Weapon Focus (tail slap)
Skills Fly +2, Perception +28
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Ecology
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Environment warm forests or plains
Organization solitary, pair, or herd (3-12)
Treasure none
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Special Abilities
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Cleave If you hit a foe, attack an adjacent target at the same attack bonus but take -2 AC.
Damage Reduction (5/-) You have Damage Reduction against all attacks.
Darkvision (30 feet) You can see in the dark (black and white only).
Energy Resistance, Electricity (20) You have the specified Energy Resistance against Electricity attacks.
Fly (60 feet, Perfect) You can fly!
Greater Overrun Foes you overrun provoke AoO if they are knocked prone.
Improved Bull Rush You don't provoke attacks of opportunity when bull rushing.
Low-Light Vision See twice as far as a human in dim light, distinguishing color and detail.
Power Attack -4/+8 You can subtract from your attack roll to add to your damage.
Scent (Ex) Detect opponents within 15+ ft. by sense of smell.

Hero Lab and the Hero Lab logo are Registered Trademarks of LWD Technology, Inc. Free download at https://www.wolflair.com
Pathfinder® and associated marks and logos are trademarks of Paizo Inc.®, and are used under license.

Dunno why Hero Lab doesn't have their trample—thd bestiary definitely does.

Dark Archive

Female NG Elf Cleric (Herald Caller) 18 | HP 129/129 | AC: 13 T: 13 FF: 10 | CMB +11, CMD: 24 | F: 19, R: 15, W: 25 | Ini: 12 (16 HA) | Prcp: 33, SM: 12 | Spd: 40 | hrsm aura: 6/18| chnnl: 1/5 | RODS xtnd 2/3 prstnt 0/3 prcng 0/3 quckn 3/3 rch 0/3 slnt 0/3 | robe of gates 1/3 | touch of glory 0/11 | hrsm, tru seeing, FoM, SR, GrAngAspct

Assuming since I'm not bolded, I'm not in the surprise round?

Dark Archive

Female NG Elf Cleric (Herald Caller) 18 | HP 129/129 | AC: 13 T: 13 FF: 10 | CMB +11, CMD: 24 | F: 19, R: 15, W: 25 | Ini: 12 (16 HA) | Prcp: 33, SM: 12 | Spd: 40 | hrsm aura: 6/18| chnnl: 1/5 | RODS xtnd 2/3 prstnt 0/3 prcng 0/3 quckn 3/3 rch 0/3 slnt 0/3 | robe of gates 1/3 | touch of glory 0/11 | hrsm, tru seeing, FoM, SR, GrAngAspct

I intended to buff just before entering but if I can’t I’ll (hopefully) live. Buffs I was going to use:
heightened awareness
greater angelic aspect
greater heroism
spell resistance
true seeing
I've got a really big project at work with a really tight deadline at the moment so I haven't been able to post during the workday like I normally can/like to. And (as the GM knows) I've had my home group and local PFS right after work the past couple of days.

Dark Archive

Female NG Elf Cleric (Herald Caller) 18 | HP 129/129 | AC: 13 T: 13 FF: 10 | CMB +11, CMD: 24 | F: 19, R: 15, W: 25 | Ini: 12 (16 HA) | Prcp: 33, SM: 12 | Spd: 40 | hrsm aura: 6/18| chnnl: 1/5 | RODS xtnd 2/3 prstnt 0/3 prcng 0/3 quckn 3/3 rch 0/3 slnt 0/3 | robe of gates 1/3 | touch of glory 0/11 | hrsm, tru seeing, FoM, SR, GrAngAspct

Oops, my mistake on the Heroism/attacking-from-prone thing. Looks like it didn’t end up mattering anyway but I’ll remember if it comes up again. And apologies for not posting until now—my Thanksgiving trip with family was much busier than I expected and I basically had no free time (and no WiFi). Botting action was appropriate and appreciated—thank you GM.

Post-combat the Devas each had a Heal and 3x Cure Serious Wounds available to patch everyone up if needed.

After her talisman is destroyed and she has to make a tactical retreat, Xanaphia casts an extended Freedom of Movement on herself.

duration: 18 + 1d4 - 1 ⇒ 18 + (4) - 1 = 21 x20 mins

Dark Archive

Female NG Elf Cleric (Herald Caller) 18 | HP 129/129 | AC: 13 T: 13 FF: 10 | CMB +11, CMD: 24 | F: 19, R: 15, W: 25 | Ini: 12 (16 HA) | Prcp: 33, SM: 12 | Spd: 40 | hrsm aura: 6/18| chnnl: 1/5 | RODS xtnd 2/3 prstnt 0/3 prcng 0/3 quckn 3/3 rch 0/3 slnt 0/3 | robe of gates 1/3 | touch of glory 0/11 | hrsm, tru seeing, FoM, SR, GrAngAspct

Hey all, I'm headed out of town tonight through Sunday to hang out with family. I'm bringing my laptop and I'll try to make time to post while I'm gone but I may be a bit slow. Probably won't post on Thursday.

Dark Archive

Female NG Elf Cleric (Herald Caller) 18 | HP 129/129 | AC: 13 T: 13 FF: 10 | CMB +11, CMD: 24 | F: 19, R: 15, W: 25 | Ini: 12 (16 HA) | Prcp: 33, SM: 12 | Spd: 40 | hrsm aura: 6/18| chnnl: 1/5 | RODS xtnd 2/3 prstnt 0/3 prcng 0/3 quckn 3/3 rch 0/3 slnt 0/3 | robe of gates 1/3 | touch of glory 0/11 | hrsm, tru seeing, FoM, SR, GrAngAspct

Xanaphia, still invisible, “stands up” in the air (however that works), moves closer to her angels, and activates Aura of Heroism (Heroism in a 30’ radius).

The angels all full attack from prone. (Heroism cancels the attacking-from-prone penalty; can’t reach Blue though)

Deva attacks:

WHITE +3 morningstar, PA: 1d20 + 24 ⇒ (17) + 24 = 41
dmg: 1d8 + 25 ⇒ (1) + 25 = 26
WHITE +3 morningstar, PA: 1d20 + 19 ⇒ (19) + 19 = 38
dmg: 1d8 + 25 ⇒ (3) + 25 = 28
WHITE +3 morningstar, PA: 1d20 + 14 ⇒ (3) + 14 = 17
dmg: 1d8 + 25 ⇒ (7) + 25 = 32
solid blow? (2+ atks hit): 1d8 + 10 ⇒ (2) + 10 = 12

BLACK +3 morningstar, PA: 1d20 + 24 ⇒ (2) + 24 = 26
dmg: 1d8 + 25 ⇒ (1) + 25 = 26
BLACK +3 morningstar, PA: 1d20 + 19 ⇒ (7) + 19 = 26
dmg: 1d8 + 25 ⇒ (3) + 25 = 28
BLACK +3 morningstar, PA: 1d20 + 14 ⇒ (19) + 14 = 33
dmg: 1d8 + 25 ⇒ (7) + 25 = 32
solid blow? (2+ atks hit): 1d8 + 10 ⇒ (3) + 10 = 13

RED +3 morningstar, PA: 1d20 + 24 ⇒ (6) + 24 = 30
dmg: 1d8 + 25 ⇒ (4) + 25 = 29
RED +3 morningstar, PA: 1d20 + 19 ⇒ (11) + 19 = 30
dmg: 1d8 + 25 ⇒ (6) + 25 = 31
RED +3 morningstar, PA: 1d20 + 14 ⇒ (12) + 14 = 26
dmg: 1d8 + 25 ⇒ (8) + 25 = 33
solid blow? (2+ atks hit): 1d8 + 10 ⇒ (3) + 10 = 13

BLUE +3 morningstar, PA: 1d20 + 22 ⇒ (12) + 22 = 34
dmg: 1d8 + 25 ⇒ (6) + 25 = 31
BLUE +3 morningstar, PA: 1d20 + 1719 ⇒ (17) + 1719 = 1736
dmg: 1d8 + 25 ⇒ (2) + 25 = 27
BLUE +3 morningstar, PA: 1d20 + 12 ⇒ (16) + 12 = 28
dmg: 1d8 + 25 ⇒ (6) + 25 = 31
solid blow? (2+ atks hit): 1d8 + 10 ⇒ (4) + 10 = 14