Aasimar Alchemist was my first ever character. Funny combination, but he was so great. I also have a gnoll oracle of all of the good gods, he's their pawn in a game if "what can we do with the weakest member of one of the lowest races?" Homebrewed jackal skinwalker as an alchemist devotee of Anubis was fun.
Goth Guru wrote:
Be... Our... Guest... Be our guest...
However, if you own the materials for unchained, you might look at Stat progression and items that progress. Both are good ideas in my book. The stats eliminates the need for headband of brain-whatever and belt of mighty-bla, freeing up item slots for real cool things. The items bit stops the problem of "precious family heirloom sword or sword with better stats," because they grow with you. Very helpful for martials. Also some really cool things for not-martials, like the ever growing bag of holding.
It severally limits creativity in Eidolon building by forcing them into specific preexisting outsiders with specific groups of evolutions. I mean, sure it makes it more balanced, but I'm not good enough at optimizing to need balancing. I just want to be able to make a cuddly, Scottish, fire-cat-bear-panda-raccon-goat-chimera-thing without being pushed to define it as an elemental, demon, or angel. Summoner is a make-a-monster, have fun, creative class, and unchained takes a lot of the creative out of it.
Man, I am sorry that this is your first experience with the boards, but busting into a thread and telling someone that they're a jerk for handling an issue in their game like an adult isn't cool. Especially after they'd already reached a peaceful understanding. You need to know that there are standards of maturity and respect on these forums, and I'm afraid you've crossed that line. People might say or do things you disagree with, but it shouldn't be used as a reason to put people down. So, I have also flagged these posts. I hope you can come back after this and enjoy the forums responsibly.
The yellow is almost impossible to read without zooming incredibly far in. I suggest a darker font. You should specify what the numbers in the left column mean, 12+ and etc. I assume it means amount of children in her? The language in the thing about rolls is rather unclear. Try going for readability and not expedience in reading. Feel free to take up that column with what that roll is for. Also define with the roll is for as a full sentence. I assume it's the odds of getting pregnant? Don't know what crit is about or 1d6+4. The stats look good. You might want to specify if the bonus to Bluff and the bonus to Charisma base checks stacks with itself. You did good. You just need to make it more about understanding it and less about getting it down in the least words possible.
TriOmegaZero wrote:
Green. Swamps suck. Forests is better. Would you rather only ever play with players like these every Friday night (and you can't not play or not come) or experience this just once.
It's basically the best example of the requested elements I can think of.
It even has its own transform sequence that takes about summoning time. Just Reflavor scissor blade as a natural attack, or you could use the crazy freak out mode as the eidolon. It has claws. There's also one for su flight, which is an evolution. It could really be customized as much as you like. Or, give her a glove of storing. One glove fits the engaged mechanism and summons the scissor blade.
Just kinda afraid of where that usually goes. On most forums(and these are sadly not an exception) bringing that into the conversation very rarely doesn't dissolve into faith bashing and general badness. :( I know no one ever intends for it to, but I just want to be proactive and see that it doesn't. I like this thread. It's funny and I'd really like to keep it lighthearted. :/
I understand your concerns. If things in combination is the problem, could I respend those RP? To get Darkvision back, for example.
As far as him being born that way, I had several mental options.
Any combination of those is possible.
He's still only a brain child at the moment, so class is still mutable. Those two just fit best. Actually, not all bards play an instrument.
Read back through and saw that there are both wizard and sorcerer applications, so bard makes better sense from an "I'd like to make it in and have less competition for a spot" sort of way. I'll look bard over and see if there's a fun archetype that fits him.
I am quite interested. I am already in quite a few games and told myself I wouldn't do more, but this one just looks too good. First glance character is <16 race builder. Going for a lot of the hypnotic type abilities. Appearance wise he is mostly androgynous, lithe and attractive with black hair and stunning eyes. He has a soothing voice that makes it easy to convince people to go his way. His problem is that he has white cat ears and tail. Not something people outside the cirque are too fond of. But in the cirque it makes him exotic, which helps his act. In performance he's an exotic eastern style dancer, equally appealing to the ladies and gentlemen. Outside of performance for a job, he's a hypnotist, helping people deal with their habits on a subconscious level. In combat he's an arcane bloodline sorcerer with a pendulum being his bonded item. Of course he'll try to keep our guys safe while trying to make sure the others would rather not hit them. I have no preference for which place,and it doesn't sound like my vote would sway it anyways. ASK THE AUDIENCE:
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