Zherog wrote:
Hi Nychus. Lou and I worked insanely hard on Fire as she Bears, so I excited to hear it's well-received. Thank you so much for taking the time to point out that you liked it.
As for the gun deck issue... when I was putting numbers together, that was a real tough balancing point. I re-wrote the "math" of Hull Locations easily a half-dozen times (maybe more) and at least two of those were to try and get gun decks to work better.
In the end, we went with complete abstractions for cannons. Reload times, distances, etc were all designed with game balance in mind rather than realism. Your observation that you can pack more "small" guns onto a deck is enirely accurate; that was the intention. The trade-off to doing so is that you lose range. If you're ship has nothing but 6-pounders and your opponent has a bunch of 36-pounders, then her best course of action is to try to stay away from you and fire at range, because your guns can't even reach her ship. On the flip side, if you manage to maneuver your ship into closer range, you then have the upper hand in the fight. You're brining more guns to the battle, and so have more chances to hit. And your reload time is less, so you're making those attacks more often.
It's all part of the chess game about how to build and equip your ship, coupled with the tactics you use out on the open seas.
Hope that helps bring a bit of understanding to the gun deck issue. Again, I'm so glad to hear you're digging the book. those sorts of comments make all the work worthwhile.
I really like the way its been approached very similar to what I was trying to to do when trying to write my submission (it never made it in :-() though I went a bit more abstract on some stuff such as cannon being mounted in batteries which basically ignored hardness/DR but did the same damage as a single piece etc.
Incidently the 26 location Victory comes out with the correct sailing speed as well as everything else so thatsa real plus. (and I never ever want to see a properly armed first rate ship of the line heading at me in game. ;-))