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Male Keleshite Cleric of Abadar 8 | AC 20 (t11) (ff 19) | F+9, R+5, W+12 | CMB +6 CMD 17 | Init +1, Per +5, SM +17 | speed 30 ft | Channel Positive Energy 8/8 | Acid Dart 8/8 | Agile Feet 8/8 Spells: 4th 4/4 3rd 5/5 2nd 5/5 1st 7/7 | HP 59/59
![]() reflex save 1: 1d20 + 5 + 1 ⇒ (13) + 5 + 1 = 19 reflex save 2: 1d20 + 5 + 1 ⇒ (9) + 5 + 1 = 15 Shocked by the pain of the flames, Vahid calls on Abadar to protect him. Vahid channels positive energy. Unfortunately, this will only affect him. He uses Selective Channel to avoid healing the two elementals channel positive energy: 4d6 ⇒ (5, 5, 5, 5) = 20 Prayer is up. "You and each of your allies gain a +1 luck bonus on attack rolls, weapon damage rolls, saves, and skill checks, while each of your foes takes a –1 penalty on such rolls.' Duration 4/7 rounds ![]()
Male Keleshite Cleric of Abadar 8 | AC 20 (t11) (ff 19) | F+9, R+5, W+12 | CMB +6 CMD 17 | Init +1, Per +5, SM +17 | speed 30 ft | Channel Positive Energy 8/8 | Acid Dart 8/8 | Agile Feet 8/8 Spells: 4th 4/4 3rd 5/5 2nd 5/5 1st 7/7 | HP 59/59
![]() Seeing that Gruugdurz is still in a great deal of pain, Vahid maneuvers to get closer to him in order to attempt more healing. The priest carefully sidesteps, trying to avoid the reach of both of the large elementals as he prays to Abadar. Clutching his holy symbol, he reaches out to touch the half-orc's shoulder. Oh, Master of the First Vault! Favor this warrior, who fights valiantly to ensure access to trade for all denizens of this city. Cure Critical Wounds on Gruugdurz: 4d8 + 7 ⇒ (5, 6, 2, 8) + 7 = 28 Burn Death Ward to spontaneously cast Cure Critical Wounds on Gruugdurz. ![]()
Male Keleshite Cleric of Abadar 8 | AC 20 (t11) (ff 19) | F+9, R+5, W+12 | CMB +6 CMD 17 | Init +1, Per +5, SM +17 | speed 30 ft | Channel Positive Energy 8/8 | Acid Dart 8/8 | Agile Feet 8/8 Spells: 4th 4/4 3rd 5/5 2nd 5/5 1st 7/7 | HP 59/59
![]() Vahid is alarmed at the sight of his companion Gruugdurz on fire and carefully starts making his way toward him. He moves slowly, as to not attract the attention of the elemental unnecessarily. As a way to bolster the big half-orc's health until he can get closer, Vahid raises his holy symbol once again and calls upon Abadar to continue to shed his righteous grace on his friends. channel positive energy: 4d6 ⇒ (3, 6, 4, 2) = 15 Vahid moves 5' toward Gruugdurz and then channels positive energy, which will heal everyone except Xien (it is a 30' radius burst. He will use his selective channel to exclude the elementals. Channeling does not provoke.) Also... Please keep in mind Prayer is up. "You and each of your allies gain a +1 luck bonus on attack rolls, weapon damage rolls, saves, and skill checks, while each of your foes takes a –1 penalty on such rolls.' Duration 2/7 rounds Did Melon add +1 to her/his damage? ![]()
Male Keleshite Cleric of Abadar 8 | AC 20 (t11) (ff 19) | F+9, R+5, W+12 | CMB +6 CMD 17 | Init +1, Per +5, SM +17 | speed 30 ft | Channel Positive Energy 8/8 | Acid Dart 8/8 | Agile Feet 8/8 Spells: 4th 4/4 3rd 5/5 2nd 5/5 1st 7/7 | HP 59/59
![]() Raising his holy symbol high. Vahid focuses on channeling the righteous might of Abadar into healing energy for his comrades. channel positive energy: 4d6 ⇒ (3, 1, 2, 5) = 11 Vahid channels positive energy, which will heal everyone except Xien (it is a 30' radius burst. He will use his selective channel to exclude the elemmentals. Channeling does not provoke. Also... Please keep in mind Prayer is up. "You and each of your allies gain a +1 luck bonus on attack rolls, weapon damage rolls, saves, and skill checks, while each of your foes takes a –1 penalty on such rolls.' Duration 1/7 rounds ![]()
Male Keleshite Cleric of Abadar 8 | AC 20 (t11) (ff 19) | F+9, R+5, W+12 | CMB +6 CMD 17 | Init +1, Per +5, SM +17 | speed 30 ft | Channel Positive Energy 8/8 | Acid Dart 8/8 | Agile Feet 8/8 Spells: 4th 4/4 3rd 5/5 2nd 5/5 1st 7/7 | HP 59/59
![]() Thanks for botting me. I was at work. Next time I will post earlier, I am probably too hung up on sticking as close as possible to initiative order. ![]()
Male Keleshite Cleric of Abadar 8 | AC 20 (t11) (ff 19) | F+9, R+5, W+12 | CMB +6 CMD 17 | Init +1, Per +5, SM +17 | speed 30 ft | Channel Positive Energy 8/8 | Acid Dart 8/8 | Agile Feet 8/8 Spells: 4th 4/4 3rd 5/5 2nd 5/5 1st 7/7 | HP 59/59
![]() Dazed and befuddled by whatever that cursed creature did to him, Vahid wants nothing more than to sit against a stall and rest for a while. He can tell by the look in his companions' eyes, though, that they are anxious about something. What were they doing again? Blast! I can't remember. Perhaps I can call upon Abadar's divine justice to rid me of this affliction I am cursed with. What were the words to that spell? Oh yes... And with that, Vahid casts Dispel Magic on himself, hoping to dispel whatever affect is befuddling his faculties. caster check for Dispel Magic: 1d20 + 7 ⇒ (8) + 7 = 15 ![]()
Male Keleshite Cleric of Abadar 8 | AC 20 (t11) (ff 19) | F+9, R+5, W+12 | CMB +6 CMD 17 | Init +1, Per +5, SM +17 | speed 30 ft | Channel Positive Energy 8/8 | Acid Dart 8/8 | Agile Feet 8/8 Spells: 4th 4/4 3rd 5/5 2nd 5/5 1st 7/7 | HP 59/59
![]() Dylara, good luck on your assignments! Xien, good idea with the Dispel Magic. I'll give it a try. ![]()
Male Keleshite Cleric of Abadar 8 | AC 20 (t11) (ff 19) | F+9, R+5, W+12 | CMB +6 CMD 17 | Init +1, Per +5, SM +17 | speed 30 ft | Channel Positive Energy 8/8 | Acid Dart 8/8 | Agile Feet 8/8 Spells: 4th 4/4 3rd 5/5 2nd 5/5 1st 7/7 | HP 59/59
![]() Startled at how muddled and confused he suddenly feels, Vahid leans against a nearby stall. Friends, I need a, a moment. I do not feel quite myself. I would like to rest and get over this mental effect first, if we are able. Else, I will not be much use to the group. ![]()
Male Keleshite Cleric of Abadar 8 | AC 20 (t11) (ff 19) | F+9, R+5, W+12 | CMB +6 CMD 17 | Init +1, Per +5, SM +17 | speed 30 ft | Channel Positive Energy 8/8 | Acid Dart 8/8 | Agile Feet 8/8 Spells: 4th 4/4 3rd 5/5 2nd 5/5 1st 7/7 | HP 59/59
![]() V, thanks for pointing that out, I had not seen that -6 penalty to int, wias, chr. Luckily Bless is already cast and all I did this round is try to aid another in melee. ![]()
Male Keleshite Cleric of Abadar 8 | AC 20 (t11) (ff 19) | F+9, R+5, W+12 | CMB +6 CMD 17 | Init +1, Per +5, SM +17 | speed 30 ft | Channel Positive Energy 8/8 | Acid Dart 8/8 | Agile Feet 8/8 Spells: 4th 4/4 3rd 5/5 2nd 5/5 1st 7/7 | HP 59/59
![]() Drawing his dagger, Vahid moves into an advantageous position on the opposite side of one of the crystalline creatures (yellow) from Xien. He attempts to further aid Xien by feinting at the creature with his dagger. aid another AC (10): 1d20 + 5 + 1 ⇒ (18) + 5 + 1 = 24 My intention here is to provide a flank for Xien and also an additional +2 to hit due to Vahid's aid another. Also, please note that Bless is still up. ![]()
Male Keleshite Cleric of Abadar 8 | AC 20 (t11) (ff 19) | F+9, R+5, W+12 | CMB +6 CMD 17 | Init +1, Per +5, SM +17 | speed 30 ft | Channel Positive Energy 8/8 | Acid Dart 8/8 | Agile Feet 8/8 Spells: 4th 4/4 3rd 5/5 2nd 5/5 1st 7/7 | HP 59/59
![]() No worries! I wish I had the opportunity to go to more cons! ![]()
Male Keleshite Cleric of Abadar 8 | AC 20 (t11) (ff 19) | F+9, R+5, W+12 | CMB +6 CMD 17 | Init +1, Per +5, SM +17 | speed 30 ft | Channel Positive Energy 8/8 | Acid Dart 8/8 | Agile Feet 8/8 Spells: 4th 4/4 3rd 5/5 2nd 5/5 1st 7/7 | HP 59/59
![]() Vahid holds his holy symbol high and calls on Abadar to bolster his friends in their battle against the strange crystalline creatures. channel positive energy (healing): 4d6 ⇒ (1, 6, 4, 4) = 15 This should reach both Saarai and Gruugdurz. Vahid will use selective channeling to exclude all of the crystalline creatures EXCEPT the yellow one, which he is pretty sure has not been hit yet. *****Also, Bless is still up***** ![]()
Male Keleshite Cleric of Abadar 8 | AC 20 (t11) (ff 19) | F+9, R+5, W+12 | CMB +6 CMD 17 | Init +1, Per +5, SM +17 | speed 30 ft | Channel Positive Energy 8/8 | Acid Dart 8/8 | Agile Feet 8/8 Spells: 4th 4/4 3rd 5/5 2nd 5/5 1st 7/7 | HP 59/59
![]() Taking a quick step backwards, so as to avoid being struck by the crystalline creatures, Vahid calls out for Abadar to Bless his companions in battle. 5' step back and cast Bless. Bless: Range 50', duration 7 minutes. Bless fills your allies with courage. Each ally gains a +1 morale bonus on attack rolls and on saving throws against fear effects. knowledge (planes): 1d20 + 6 ⇒ (5) + 6 = 11 ![]()
Male Keleshite Cleric of Abadar 8 | AC 20 (t11) (ff 19) | F+9, R+5, W+12 | CMB +6 CMD 17 | Init +1, Per +5, SM +17 | speed 30 ft | Channel Positive Energy 8/8 | Acid Dart 8/8 | Agile Feet 8/8 Spells: 4th 4/4 3rd 5/5 2nd 5/5 1st 7/7 | HP 59/59
![]() Upon entering the closed market, Vahid again stokes his chin and ponders deeply the historical question of the relationship of the old Shoanti shrine to the modern predicament of the marketplace. Knowledge (History): 1d20 + 6 ⇒ (6) + 6 = 12 ![]()
Male Keleshite Cleric of Abadar 8 | AC 20 (t11) (ff 19) | F+9, R+5, W+12 | CMB +6 CMD 17 | Init +1, Per +5, SM +17 | speed 30 ft | Channel Positive Energy 8/8 | Acid Dart 8/8 | Agile Feet 8/8 Spells: 4th 4/4 3rd 5/5 2nd 5/5 1st 7/7 | HP 59/59
![]() Vahid stokes his chin as he tries to recall details about old Shoanti shrines. Not sure if this will help, but I will try a Knowledge (Religion) check Knowledge (Religion): 1d20 + 12 ⇒ (6) + 12 = 18 ![]()
Male Keleshite Cleric of Abadar 8 | AC 20 (t11) (ff 19) | F+9, R+5, W+12 | CMB +6 CMD 17 | Init +1, Per +5, SM +17 | speed 30 ft | Channel Positive Energy 8/8 | Acid Dart 8/8 | Agile Feet 8/8 Spells: 4th 4/4 3rd 5/5 2nd 5/5 1st 7/7 | HP 59/59
![]() Vahid smiles broadly now that the Shoanti shaman has decided to talk. With genuine interest, Vahid asks, Where is this shrine now? Can we visit it? diplomacy: 1d20 + 13 ⇒ (11) + 13 = 24 ![]()
Male Keleshite Cleric of Abadar 8 | AC 20 (t11) (ff 19) | F+9, R+5, W+12 | CMB +6 CMD 17 | Init +1, Per +5, SM +17 | speed 30 ft | Channel Positive Energy 8/8 | Acid Dart 8/8 | Agile Feet 8/8 Spells: 4th 4/4 3rd 5/5 2nd 5/5 1st 7/7 | HP 59/59
![]() Vahid stands next to Xien and says, What my friend is true, my lady. We come here on behalf of Zeeva Foxglove. Strange things have been happening at the Green Market recently. It is our hope that you can help us understand them. Diplomacy (aid Xien): 1d20 + 13 ⇒ (2) + 13 = 15 ![]()
Male Keleshite Cleric of Abadar 8 | AC 20 (t11) (ff 19) | F+9, R+5, W+12 | CMB +6 CMD 17 | Init +1, Per +5, SM +17 | speed 30 ft | Channel Positive Energy 8/8 | Acid Dart 8/8 | Agile Feet 8/8 Spells: 4th 4/4 3rd 5/5 2nd 5/5 1st 7/7 | HP 59/59
![]() Xien, thank you for your concern, but I feel I can continue on with out any rest. I agree with Dylara. We should go now and find this Shoanti shaman. ![]()
Male Keleshite Cleric of Abadar 8 | AC 20 (t11) (ff 19) | F+9, R+5, W+12 | CMB +6 CMD 17 | Init +1, Per +5, SM +17 | speed 30 ft | Channel Positive Energy 8/8 | Acid Dart 8/8 | Agile Feet 8/8 Spells: 4th 4/4 3rd 5/5 2nd 5/5 1st 7/7 | HP 59/59
![]() Vahid says to Gruugdurz, While we have a moment to catch our breath, let me see if I can heal that nasty wound on your shoulder. Vahid will spontaneously cast CLW on Gruugdurz, burning his Cause Fear. CLW on Gruugdurz: 1d8 + 5 ⇒ (5) + 5 = 10 ![]()
Male Keleshite Cleric of Abadar 8 | AC 20 (t11) (ff 19) | F+9, R+5, W+12 | CMB +6 CMD 17 | Init +1, Per +5, SM +17 | speed 30 ft | Channel Positive Energy 8/8 | Acid Dart 8/8 | Agile Feet 8/8 Spells: 4th 4/4 3rd 5/5 2nd 5/5 1st 7/7 | HP 59/59
![]() My friends, if you are wounded, gather around and I will beseech Abadar to cast his righteous gaze upon us, so we may continue to assist this honest merchant. I still have plenty of channels left. Assuming everyone hears me and gathers around (at least within 30'), I will use one to heal us. Channel Positive Energy: 4d6 ⇒ (3, 2, 6, 1) = 12 Gruugdurz, my friend, you still look hurt. Do you require more healing? ![]()
Male Keleshite Cleric of Abadar 8 | AC 20 (t11) (ff 19) | F+9, R+5, W+12 | CMB +6 CMD 17 | Init +1, Per +5, SM +17 | speed 30 ft | Channel Positive Energy 8/8 | Acid Dart 8/8 | Agile Feet 8/8 Spells: 4th 4/4 3rd 5/5 2nd 5/5 1st 7/7 | HP 59/59
![]() The range is personal or touch. V, can I cast then move up and touch Gruugdurz? ![]()
Male Keleshite Cleric of Abadar 8 | AC 20 (t11) (ff 19) | F+9, R+5, W+12 | CMB +6 CMD 17 | Init +1, Per +5, SM +17 | speed 30 ft | Channel Positive Energy 8/8 | Acid Dart 8/8 | Agile Feet 8/8 Spells: 4th 4/4 3rd 5/5 2nd 5/5 1st 7/7 | HP 59/59
![]() Seeing Gruugdurz enveloped by the mound, Vahid moves up quickly to assist him. Once there, the priest intones a quick prayer to Abadar, then reaches out to touch the big half-orc. Freedom of Movement: For the next 70 minutes, Gruugdurz is able to move and attack normally, even under the influence of magic that usually impedes movement, such as paralysis, solid fog, slow, and web. All combat maneuver checks made to grapple the target automatically fail. The subject automatically succeeds on any combat maneuver checks and Escape Artist checks made to escape a grapple or a pin. Also, please keep in mind: Prayer: You bring special favor upon yourself and your allies while bringing disfavor to your enemies. You and each of your allies gain a +1 luck bonus on attack rolls, weapon damage rolls, saves, and skill checks, while each of your foes takes a –1 penalty on such rolls.
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Male Keleshite Cleric of Abadar 8 | AC 20 (t11) (ff 19) | F+9, R+5, W+12 | CMB +6 CMD 17 | Init +1, Per +5, SM +17 | speed 30 ft | Channel Positive Energy 8/8 | Acid Dart 8/8 | Agile Feet 8/8 Spells: 4th 4/4 3rd 5/5 2nd 5/5 1st 7/7 | HP 59/59
![]() As the thugs run and the melee shifts, Vahid suddenly has a clear shot to the giant mound. Vahid raises his hand and shoots a dart of acid at the creature while maintaining the prayer he started last round. Prayer: You bring special favor upon yourself and your allies while bringing disfavor to your enemies. You and each of your allies gain a +1 luck bonus on attack rolls, weapon damage rolls, saves, and skill checks, while each of your foes takes a –1 penalty on such rolls.
Ranged Touch Attack: 1d20 + 6 + 1 + 1 ⇒ (17) + 6 + 1 + 1 = 25 acid dart damage: 1d6 + 3 + 1 + 1 ⇒ (6) + 3 + 1 + 1 = 11 Acid Dart: Acid Dart (Sp): As a standard action, you can unleash an acid dart targeting any foe within 30 feet as a ranged touch attack. This acid dart deals 1d6 points of acid damage + 1 point for every two cleric levels you possess. You can use this ability a number of times per day equal to 3 + your Wisdom modifier. ![]()
Male Keleshite Cleric of Abadar 8 | AC 20 (t11) (ff 19) | F+9, R+5, W+12 | CMB +6 CMD 17 | Init +1, Per +5, SM +17 | speed 30 ft | Channel Positive Energy 8/8 | Acid Dart 8/8 | Agile Feet 8/8 Spells: 4th 4/4 3rd 5/5 2nd 5/5 1st 7/7 | HP 59/59
![]() Saarai, don't forget Prayer is up: You and each of your allies gain a +1 luck bonus on attack rolls, weapon damage rolls, saves, and skill checks, while each of your foes takes a –1 penalty on such rolls ![]()
Male Keleshite Cleric of Abadar 8 | AC 20 (t11) (ff 19) | F+9, R+5, W+12 | CMB +6 CMD 17 | Init +1, Per +5, SM +17 | speed 30 ft | Channel Positive Energy 8/8 | Acid Dart 8/8 | Agile Feet 8/8 Spells: 4th 4/4 3rd 5/5 2nd 5/5 1st 7/7 | HP 59/59
![]() With his dagger in one hand and his holy symbol in his other, Vahid raises his voice in prayer to the Master of the First Vault, asking for His righteous favor to fall upon the group's allies and His just wrath to hinder the group's foes. Vahid casts Prayer (7 rounds) Prayer: School enchantment (compulsion) [mind-affecting]; Level cleric 3, paladin 3 Casting Time 1 standard action Components V, S, DF Range 40 ft. Area all allies and foes within a 40-ft.-radius burst centered on you Duration 1 round/level Saving Throw none; Spell Resistance yes You bring special favor upon yourself and your allies while bringing disfavor to your enemies. You and each of your allies gain a +1 luck bonus on attack rolls, weapon damage rolls, saves, and skill checks, while each of your foes takes a –1 penalty on such rolls.
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Male Keleshite Cleric of Abadar 8 | AC 20 (t11) (ff 19) | F+9, R+5, W+12 | CMB +6 CMD 17 | Init +1, Per +5, SM +17 | speed 30 ft | Channel Positive Energy 8/8 | Acid Dart 8/8 | Agile Feet 8/8 Spells: 4th 4/4 3rd 5/5 2nd 5/5 1st 7/7 | HP 59/59
![]() I am at the bottom of the initiative order, so I'll hold off on posting my action. I just wanted to point out real quick that I channeled at the end of the last combat and I, Xien and Gruugdurz should be at full hp, at least according to my calculations. ![]()
Male Keleshite Cleric of Abadar 8 | AC 20 (t11) (ff 19) | F+9, R+5, W+12 | CMB +6 CMD 17 | Init +1, Per +5, SM +17 | speed 30 ft | Channel Positive Energy 8/8 | Acid Dart 8/8 | Agile Feet 8/8 Spells: 4th 4/4 3rd 5/5 2nd 5/5 1st 7/7 | HP 59/59
![]() Concerned about the wounds obvious on some of his comrades, including himself, but, not wanting to interfere with the interrogation, Vahid contents himself to monitor the situation until the questioning is complete. After the questioning, Vahid will recommend that Xien, Gruugdurz and whoever else is wounded gather around him. If everyone agrees, Vahid will enter a trance like state and channel positive energy to all within 30'. The opponents can either be included or not, as the party wishes. channel positive energy: 4d6 ⇒ (6, 2, 4, 6) = 18 Channel positive energy on Xien, Gruugdurz, Vahid and anyone else who needs it. ![]()
Male Keleshite Cleric of Abadar 8 | AC 20 (t11) (ff 19) | F+9, R+5, W+12 | CMB +6 CMD 17 | Init +1, Per +5, SM +17 | speed 30 ft | Channel Positive Energy 8/8 | Acid Dart 8/8 | Agile Feet 8/8 Spells: 4th 4/4 3rd 5/5 2nd 5/5 1st 7/7 | HP 59/59
![]() I'll be on the road the next couple of days. I will have my tablet and will post as often as I can. ![]()
Male Keleshite Cleric of Abadar 8 | AC 20 (t11) (ff 19) | F+9, R+5, W+12 | CMB +6 CMD 17 | Init +1, Per +5, SM +17 | speed 30 ft | Channel Positive Energy 8/8 | Acid Dart 8/8 | Agile Feet 8/8 Spells: 4th 4/4 3rd 5/5 2nd 5/5 1st 7/7 | HP 59/59
![]() Not wanting to give up his tactically advantageous position, Vahid decides to try to cast in combat once again, believing third time may be the charm. Holding his dagger in his right hand, Vahid makes some mystical motions with his left and softly intones a quick prayer to Abadar. He then reaches out to touch Gruugdurz's shoulder. cast defensively (DC 19): 1d20 + 11 ⇒ (17) + 11 = 28 Finally! Vahid will "lose" Resist Energy to spontaneously cast Cure Moderate Wounds on Gruugdurz. CMW on Gruugdurz: 2d8 + 7 ⇒ (3, 8) + 7 = 18 ![]()
Male Keleshite Cleric of Abadar 8 | AC 20 (t11) (ff 19) | F+9, R+5, W+12 | CMB +6 CMD 17 | Init +1, Per +5, SM +17 | speed 30 ft | Channel Positive Energy 8/8 | Acid Dart 8/8 | Agile Feet 8/8 Spells: 4th 4/4 3rd 5/5 2nd 5/5 1st 7/7 | HP 59/59
![]() Good idea on the spellcraft check. I'll try that on my next turn. ![]()
Male Keleshite Cleric of Abadar 8 | AC 20 (t11) (ff 19) | F+9, R+5, W+12 | CMB +6 CMD 17 | Init +1, Per +5, SM +17 | speed 30 ft | Channel Positive Energy 8/8 | Acid Dart 8/8 | Agile Feet 8/8 Spells: 4th 4/4 3rd 5/5 2nd 5/5 1st 7/7 | HP 59/59
![]() Well, Gruugdurz, I thought for sure Remove Paralysis would free you. Sorry about that. If I had known it wasn't going to work, I would have hit you with some cure spells. I'll do that next round. ![]()
Male Keleshite Cleric of Abadar 8 | AC 20 (t11) (ff 19) | F+9, R+5, W+12 | CMB +6 CMD 17 | Init +1, Per +5, SM +17 | speed 30 ft | Channel Positive Energy 8/8 | Acid Dart 8/8 | Agile Feet 8/8 Spells: 4th 4/4 3rd 5/5 2nd 5/5 1st 7/7 | HP 59/59
![]() Hey V, Is Gruugdurz under the effect of a Hold Person spell? If he is, I am pretty sure a Remove paralysis would end that condition. Here is a snippet of the text from the description of Hold Person from the PRD: Hold Person text wrote:
Here is a quote from the PRD on Remove Paralysis: Remove Paralysis text wrote:
Hold person causes the subject to become paralyzed and Remove Paralysis frees an individual from the effects of paralysis. Anyway, I don't want to come across as rules lawyery, but I wanted to make my position known. If I am missing something, or it is something pecial to the module , so be it. I am just worried about Gruugdurz! :) ![]()
Male Keleshite Cleric of Abadar 8 | AC 20 (t11) (ff 19) | F+9, R+5, W+12 | CMB +6 CMD 17 | Init +1, Per +5, SM +17 | speed 30 ft | Channel Positive Energy 8/8 | Acid Dart 8/8 | Agile Feet 8/8 Spells: 4th 4/4 3rd 5/5 2nd 5/5 1st 7/7 | HP 59/59
![]() Seeing a suspicious lack of movement where Gruugdurz was fighting a moment ago, Vahid takes a quick look over his shoulder and sees the big half-orc standing stock-still. The priest takes a quick step back and intones a quick prayer to Abadar, with the intention of freeing his friend from his paralysis. 5' step back, cast Remove Paralysis on Gruugdurz. Sorry I was away so long-busy weekend. ![]()
Male Keleshite Cleric of Abadar 8 | AC 20 (t11) (ff 19) | F+9, R+5, W+12 | CMB +6 CMD 17 | Init +1, Per +5, SM +17 | speed 30 ft | Channel Positive Energy 8/8 | Acid Dart 8/8 | Agile Feet 8/8 Spells: 4th 4/4 3rd 5/5 2nd 5/5 1st 7/7 | HP 59/59
![]() Having failed at his first attempt to get Zeeva out of harm's way, Vahid becomes more comcerned at the gravity of the sityation and takes steps to bolster his defense. concentration check (DC17): 1d20 + 7 + 4 ⇒ (1) + 7 + 4 = 12 Vahid attempts to cast Shield of Faith, but fails his concentration check once again. ![]()
Male Keleshite Cleric of Abadar 8 | AC 20 (t11) (ff 19) | F+9, R+5, W+12 | CMB +6 CMD 17 | Init +1, Per +5, SM +17 | speed 30 ft | Channel Positive Energy 8/8 | Acid Dart 8/8 | Agile Feet 8/8 Spells: 4th 4/4 3rd 5/5 2nd 5/5 1st 7/7 | HP 59/59
![]() cast defensively (DC 23): 1d20 + 7 + 4 ⇒ (8) + 7 + 4 = 19 well, so much for that ![]()
Male Keleshite Cleric of Abadar 8 | AC 20 (t11) (ff 19) | F+9, R+5, W+12 | CMB +6 CMD 17 | Init +1, Per +5, SM +17 | speed 30 ft | Channel Positive Energy 8/8 | Acid Dart 8/8 | Agile Feet 8/8 Spells: 4th 4/4 3rd 5/5 2nd 5/5 1st 7/7 | HP 59/59
![]() Sorry for the delay. Vahid takes a step back, recites a quick spell and reaches out to touch Zeeva. Trust me, I have to get you out of here, he says to the merchant. And, with that, they both disappear. Vahid talks a 5' step back and casts Dimension Door. He touches Zeeva, and, if she is willing, Vahid dim-doors them both back 45'-50'opposite the shelf where Saarai is standing. Zeeva must be willing for this to work. Also, if that space that is already occupied by a solid body, they take 1d6 points of damage each and are shunted to a random open space on a suitable surface within 100 feet of the intended location. I felt I had to do this because we are supposed to be protecting her but she was in a very vulnerable location. I went ahead and moved us to show my intent. ![]()
Male Keleshite Cleric of Abadar 8 | AC 20 (t11) (ff 19) | F+9, R+5, W+12 | CMB +6 CMD 17 | Init +1, Per +5, SM +17 | speed 30 ft | Channel Positive Energy 8/8 | Acid Dart 8/8 | Agile Feet 8/8 Spells: 4th 4/4 3rd 5/5 2nd 5/5 1st 7/7 | HP 59/59
![]() Vahid walks around the north display case and approaches Zeeva and the new man. As he moves, he notes the several other new arrivals. With his palms open in a non-threatening manner, and in his best merchant voice, Vahid says, Welcome friend. Are you a friend of Zeeva. So are we! Perhaps we can all talk together. diplomacy: 1d20 + 13 ⇒ (19) + 13 = 32 sense motive: 1d20 + 15 ⇒ (5) + 15 = 20 ![]()
Male Keleshite Cleric of Abadar 8 | AC 20 (t11) (ff 19) | F+9, R+5, W+12 | CMB +6 CMD 17 | Init +1, Per +5, SM +17 | speed 30 ft | Channel Positive Energy 8/8 | Acid Dart 8/8 | Agile Feet 8/8 Spells: 4th 4/4 3rd 5/5 2nd 5/5 1st 7/7 | HP 59/59
![]() Vahid will move over to the center of the market, by the well. He will then begin to detect magic, moving slowly in a circle and taking note of any noteworthy or strong auras, Basically, each round he will scan an adjacent 60' cone, taking note of any strong auras. If he finds a strong aura, he will focus in that direction for two more rounds and try to determine more about the aura. He'll be doing this for the next several rounds or until something unexpected happens. ![]()
Male Keleshite Cleric of Abadar 8 | AC 20 (t11) (ff 19) | F+9, R+5, W+12 | CMB +6 CMD 17 | Init +1, Per +5, SM +17 | speed 30 ft | Channel Positive Energy 8/8 | Acid Dart 8/8 | Agile Feet 8/8 Spells: 4th 4/4 3rd 5/5 2nd 5/5 1st 7/7 | HP 59/59
![]() Vahid nods is head in sympathy to Zeeva's plight. Do you know who exactly is doing this? Do you have any names? ![]()
Male Keleshite Cleric of Abadar 8 | AC 20 (t11) (ff 19) | F+9, R+5, W+12 | CMB +6 CMD 17 | Init +1, Per +5, SM +17 | speed 30 ft | Channel Positive Energy 8/8 | Acid Dart 8/8 | Agile Feet 8/8 Spells: 4th 4/4 3rd 5/5 2nd 5/5 1st 7/7 | HP 59/59
![]() Vahid seems genuinely interested in touring the market. I would very much enjoy a tour of the market. While you show us around, perhaps you could describe the nature of the threats you have received. Though interested in the tour, Vahid is a shrewd merchant, and he pays close attention to Zeeva's words. Sense Motive: 1d20 + 15 ⇒ (3) + 15 = 18 BTW, Vahid did NOT play The Golden Serpent ![]()
Male Keleshite Cleric of Abadar 8 | AC 20 (t11) (ff 19) | F+9, R+5, W+12 | CMB +6 CMD 17 | Init +1, Per +5, SM +17 | speed 30 ft | Channel Positive Energy 8/8 | Acid Dart 8/8 | Agile Feet 8/8 Spells: 4th 4/4 3rd 5/5 2nd 5/5 1st 7/7 | HP 59/59
![]() Vahid greets Zeeva warmly, Truly Abadar favors this place. As my friend Xien says we are here to assist you in any way we can. Vahid looks around to ensure there are no eavesdroppers close by. What can you tell us of the recent threats against you? Diplomacy: 1d20 + 13 ⇒ (7) + 13 = 20 ![]()
Male Keleshite Cleric of Abadar 8 | AC 20 (t11) (ff 19) | F+9, R+5, W+12 | CMB +6 CMD 17 | Init +1, Per +5, SM +17 | speed 30 ft | Channel Positive Energy 8/8 | Acid Dart 8/8 | Agile Feet 8/8 Spells: 4th 4/4 3rd 5/5 2nd 5/5 1st 7/7 | HP 59/59
![]() Vahid's happiness is palpable as he walks around the Green Market, his silver holy symbol of Abadar hanging around his neck. What better evidence of the benefits of civilization is there than the prosperity brought by an open marketplace! He walks around the space, energetically talking to merchants and patrons alike, asking them about their experiences at the market and about the proprietor, Zeeva Foxglove. Diplomacy: 1d20 + 13 ⇒ (17) + 13 = 30 ![]()
Male Keleshite Cleric of Abadar 8 | AC 20 (t11) (ff 19) | F+9, R+5, W+12 | CMB +6 CMD 17 | Init +1, Per +5, SM +17 | speed 30 ft | Channel Positive Energy 8/8 | Acid Dart 8/8 | Agile Feet 8/8 Spells: 4th 4/4 3rd 5/5 2nd 5/5 1st 7/7 | HP 59/59
![]() Player Name:
Good luck on your midterms! ![]()
Male Keleshite Cleric of Abadar 8 | AC 20 (t11) (ff 19) | F+9, R+5, W+12 | CMB +6 CMD 17 | Init +1, Per +5, SM +17 | speed 30 ft | Channel Positive Energy 8/8 | Acid Dart 8/8 | Agile Feet 8/8 Spells: 4th 4/4 3rd 5/5 2nd 5/5 1st 7/7 | HP 59/59
![]() Vahid stands at the bow of the ship, the wind off the bay tussling his short grey hair. He says to no one in particular, Always, I love the site of a new port. Such promise, my friends, such opportunity! After a few moments reflection, he adds, And to think, Venture-Captain Amara Li feared I might find this assignment to, what was the word, pedestrian. Ha! Nothing could be more important to the stability and prosperity of the Inner Sea than fair and free trade!
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