I am trying to work out stats for objects animated by the animate object spell.
I am looking at the monster size advancement tables on page 296 of the Bestiary. The tables I am looking at list and, for example, going from a medium to a large creature the strength is +8. But going from large to huge is also +8. So if I go from Medium to huge is the change +8 or +16?
If I go all the way down to fine size does the animated object get weapon finesse for free at some point due to size?
Do they keep the same weapon damage? It seems off to have a fine sizes construct deal 1d6 even with the strength penalty.
What about space and reach? Where can I find the default for each size?
Is there a ruling on animating objects with smaller sizes but with higher number of CP?
You can also see the tables I talk about on this page about half way down.