Clockwork Spy

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189 posts. Alias of UncleFroggy.


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Izahko marks Yellow as prey and fires a pair of arrows at it.

Short bow (deadly d10): 1d20 + 7 ⇒ (15) + 7 = 22 for Piercing damage: 1d6 ⇒ 2 plus Precision: 1d8 ⇒ 3
Short bow (deadly d10), MAP: 1d20 + 7 - 5 ⇒ (20) + 7 - 5 = 22 Piercing damage: 1d6 ⇒ 2 plus Deadly: 1d10 ⇒ 7

Total 16 Piercing vs Yellow

He then fires a third arrow at it.

Short bow (deadly d10): 1d20 + 7 - 10 ⇒ (10) + 7 - 10 = 7 for Piercing damage: 1d6 ⇒ 6

◆ Hunt Prey (Yellow)
◆ Hunted Shot (Yellow)
◆ Whiff


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Ouliette Athletics vs DC 27: 1d20 + 21 ⇒ (9) + 21 = 30


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Hana renews her song before sending some much needed healing to Shimmer.

♫ Lingering Composition vs DC 22 DC 20: 1d20 + 14 ⇒ (20) + 14 = 34
Soothe R2: 2d10 + 8 ⇒ (7, 6) + 8 = 21

◇ Lingering Composition
◆ Courageous Anthem
◆◆ Soothe R2 @ Shimmer


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Ruvior moves closer to the battling dragons and forces Zikitrax to face the wrath of Erastil.

Divine Wrath; Spirit Damage; DC 29 Fort: 4d10 ⇒ (9, 7, 8, 10) = 34

◆ Stride
◆◆ Divine Wrath


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Ruvior wheels closer and sends Kiana some much needed healing.

Heal, R5 at Kiana: 5d10 + 40 ⇒ (9, 6, 9, 4, 8) + 40 = 76

◆ Stride
◆◆ Heal


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Bow in hand, Ruvior fires a single arrow at Zikitrax, before concentrating briefly. A small cloud opens above the dragon and fire drops onto it!

+2 Striking Astral Longbow: 1d20 + 18 ⇒ (20) + 18 = 38 for Piercing: 2d8 ⇒ (6, 1) = 7 plus Spirit: 1d6 ⇒ 6 plus Deadly: 1d10 ⇒ 5

Divine Immolation; Fire; DC 29 Reflex: 6d6 ⇒ (1, 3, 5, 4, 1, 1) = 15

◆ Strike
◆◆ Divine Immolation


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Ruvior Will: 1d20 + 21 ⇒ (15) + 21 = 36 S->CS

Ruvior shrugs off the fear the Dragon radiated.


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BK sees the chaos unfold and begins tootling on his flute, hoping to inspire his companions to fight well. He plays for a few seconds, and ends with a memorable note.

Performance vs DC 22: 1d20 + 14 ⇒ (16) + 14 = 30

Satisfied that the notes stick in memory, he hurls a wooden goblet at Red.

TKP vs Red, CA: 1d20 + 11 ⇒ (4) + 11 = 15 for Bludgeoning, CA: 3d6 + 1 ⇒ (3, 3, 1) + 1 = 8

Unfortunately, the goblet misses.

◆ Courageous Anthem
◇ Lingering Composition
◆◆ TKP

I'd normally wait to bot, but you're probably all waiting for CA


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Dinardin lashes out at Marius twice, before healing Fjorn.

Guisarme, 1st Strike: 1d20 + 11 ⇒ (18) + 11 = 292d10 + 4 ⇒ (10, 6) + 4 = 20 plus 1d6 ⇒ 3 persistent vitality vs. Undead
Guisarme, 2nd Strike: 1d20 + 6 ⇒ (16) + 6 = 222d10 + 4 ⇒ (6, 8) + 4 = 18 plus 1d6 ⇒ 3 persistent vitality vs. Undead

Lay on Hands on Fjorn; 12 hp, +2 AC 1 rd

------------------
COMBAT TRACKER
Round: 2
Tactical Map

Active Conditions: Courageous Anthem (until Kosh's turn 4; benefits everyone even though Kosh acts first)

Special Conditions:
* +1 status bonus atk/dmg (does not stack with CA): Third, Fjorn (escorting Cayden's Keg)
* Use 1 action to get a R2 2-action Heal from a Desnan Cleric: Basag, Kosh (escorting The Great Dreamhouse)
------------------
Those with ** may go

Red Bartolo (-40; S1; Grabbing Fjorn as a Living shield; 16 < AC <= 22) **reaction used
Third - AC 19 (20 w/shield) 36/36 (AC 20)
Fjorn - AC 21 (22-5 w/shield) 12/48 (temp hp - 0/10; Shield - H6; 52/64, BT 32; +2 Fort; -2 Will/Perc; F1; Living Shield; Grabbed; Immobilized; OG; W1)
Yellow Antino (-35; S1; 16 < AC <= 22)
Granny - AC 18 34/34; Hungry AC 22 42/42
Dinardin - AC 22 56/56
Basag Bungo - AC 21 (23 w/shield) 51/58 (Shield - H8 44/44)
Purple Marius (2d6 Persistent Fire, Halved; 16 < AC <= 22)
**Kosh Bracken - AC 20 (21 w/shield) 58/58


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Grimmy heads for the Food eating contest and tries to choke down the food.

Fort: 1d20 + 9 ⇒ (12) + 9 = 21

He then tries to compose a goblin song dedicated to Sarenrae.

Diplomacy: 1d20 + 7 ⇒ (9) + 7 = 16


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Dinardin tries to kick the barrier out of the way

Dinardin Athletics: 1d20 + 13 ⇒ (18) + 13 = 31

No problem at all!!


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Tilly shifts her target to Hakaw and marks him as prey. She reloads and shoots him.

+1 Striking Crossbow: 1d20 + 6 + 1 ⇒ (5) + 6 + 1 = 12 for Piercing, Hunter's Edge: 3d8 ⇒ (2, 6, 8) = 16


◆ Hunt Prey (Hakaw)
◆ Reload
◆ Shoot!


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Seeing the other head in Irina's hands, Long-Nose simply punches it.

Fist vs Red, Lethal, OG: 1d20 + 7 - 2 ⇒ (6) + 7 - 2 = 11 for Bludgeoning: 1d4 ⇒ 3

Fist vs Red, Lethal, OG, MAP: 1d20 + 7 - 2 - 4 ⇒ (5) + 7 - 2 - 4 = 6 for Bludgeoning: 1d4 ⇒ 2

He then backs away to give someone else a chance.


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"Raaaaaagh!" Duncan roars again as he again tries to chop the rat in half.

Large Butchering Axe: 1d20 + 7 ⇒ (10) + 7 = 17
Damage + Rage: 1d12 + 4 + 6 ⇒ (6) + 4 + 6 = 16 S damage

Large Butchering Axe: 1d20 + 7 - 5 ⇒ (7) + 7 - 5 = 9
Damage + Rage: 1d12 + 4 + 6 ⇒ (11) + 4 + 6 = 21 S damage

Large Butchering Axe: 1d20 + 7 - 10 ⇒ (13) + 7 - 10 = 10
Damage + Rage: 1d12 + 4 + 6 ⇒ (8) + 4 + 6 = 18 S damage


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As Vermithor panics, Kesha says a quick prayer and calls "Hold still Vermithor!" and unleashes darts at the rat on his tail.

Needle Darts, Guidance: 1d20 + 6 + 1 ⇒ (16) + 6 + 1 = 23 for Piercing: 3d4 ⇒ (3, 3, 4) = 10

◆ Guidance
◆◆ Needle Darts


◆◇↺

Duncan loses his temper as well. His axe already drawn, he rushes Blue and tries to cut it in half.

"RAAAAAAAAGHHH!!"

Large Butchering Axe: 1d20 + 7 ⇒ (5) + 7 = 12
Large Butchering Axe, MAP: 1d20 + 2 ⇒ (10) + 2 = 12

◇ Quick Tempered (4 temp hp)
◆ Stride
◆ Strike
◆ Strike


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Kesha heads towards some other shelves to see what can be found.

Perception T: 1d20 + 6 ⇒ (7) + 6 = 13
Perception T: 1d20 + 6 ⇒ (18) + 6 = 24


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Steelmantle rears up and shoves the cat away.

Athletics Check to Shove: 1d20 + 8 ⇒ (11) + 8 = 19
8 Bludgeoning if successful

He follows it and tries to clobber it with his hammer before raising his shield.

Warhammer, MAP: 1d20 + 7 - 5 ⇒ (19) + 7 - 5 = 211d8 + 4 ⇒ (4) + 4 = 8

◆ Punishing Shove
◆ Strike
◆ Shield up!


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I'm having connectivity issues ATM. But the creature you see looks just like me! :)

You can talk to it!


◆◇↺

"Oh hi Bot Buddy! Long time no see! We gotta catch up!"

End Nonsensical interlude


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Tarta gets back up and slashes at Red twice.

Striking Halberd: 1d20 + 12 ⇒ (6) + 12 = 18 for piercing or slashing: 2d10 + 4 ⇒ (10, 1) + 4 = 15

Striking Halberd, MAP: 1d20 + 12 - 5 ⇒ (10) + 12 - 5 = 17 for piercing or slashing: 2d10 + 4 ⇒ (9, 2) + 4 = 15

◆ Stand
◆◆ Whiff Whiff


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Tarta moves into a flank against Petra and strikes at her twice.

Concealed: 2d20 ⇒ (20, 8) = 28
Striking Halberd: 1d20 + 12 ⇒ (1) + 12 = 13 for piercing: 2d10 + 4 ⇒ (7, 6) + 4 = 17
Striking Halberd: 1d20 + 7 ⇒ (7) + 7 = 14 for piercing: 2d10 + 4 ⇒ (7, 4) + 4 = 15


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Carotte signals for one of the goblins to help. The goblin runs in and begins singing a silly goblin song with repetitive words and generally gets in the way of Red.

Red is OG until the start of Carotte's next turn

Bow in hand, Carotte then looses a pair of arrows at Red.

Shortbow vs Red, CA, OG: 1d20 + 5 + 1 ⇒ (2) + 5 + 1 = 8 for Piercing, CA: 1d6 + 1 ⇒ (2) + 1 = 3
Shortbow vs Red, CA, OG, MAP: 1d20 + 1 ⇒ (1) + 1 = 2 for Piercing, CA: 1d6 + 1 ⇒ (3) + 1 = 4


◆◇↺

Tarta moves up and slashes at Blue twice with her halberd.

Striking Halberd: 1d20 + 12 ⇒ (17) + 12 = 29 for Slashing: 2d10 + 4 ⇒ (2, 6) + 4 = 12
Striking Halberd, MAP: 1d20 + 12 - 5 ⇒ (10) + 12 - 5 = 17 for Slashing: 2d10 + 4 ⇒ (6, 5) + 4 = 15


◆◇↺

Tarta pulls her halberd off her back and swings twice at the closest wasp.

Striking Halberd: 1d20 + 12 ⇒ (6) + 12 = 18 for piercing or slashing: 2d10 + 4 ⇒ (5, 7) + 4 = 16

Striking Halberd: 1d20 + 7 ⇒ (20) + 7 = 27 for piercing or slashing: 2d10 + 4 ⇒ (4, 3) + 4 = 11


◆◇↺

Tirion runs into the room, bow in hand. He marks Yellow as prey and looses an arrow at him.

Longbow vs Yellow: 1d20 + 8 ⇒ (16) + 8 = 24 for Piercing: 1d8 ⇒ 3 plus Precision: 1d8 ⇒ 6


◆◇↺

Sebastian concentrates and attempts to project some mental energy into Blue's head before sending Namre some much needed divine aid.

◆◆ Daze vs Blue (DC 17 Will)
◆ Guidance @Namre


◆◇↺

Perkins Fort: 1d20 + 12 ⇒ (14) + 12 = 26


◆◇↺

Rex immediately whips up a batch of Acid Ammunition (Elemental Ammo - Acid (Greater)). He glares at Red and loads before shooting.

Intimidate: 1d20 + 23 ⇒ (1) + 23 = 24
Sheesh!

Crossbow vs Red: 1d20 + 22 ⇒ (18) + 22 = 40 for Piercing: 3d8 ⇒ (2, 3, 6) = 11 plus Acid: 1d6 ⇒ 1


◆◇↺

Soddy's Actions:

Soddy looks at Bun's handiwork with some admiration. She pulls out another vial and shakes it until the liquid inside turns red. She then hurls it at the Red pot.

Lesser Alchemist's Fire vs Red: 1d20 + 7 ⇒ (1) + 7 = 8 for Fire: 1d8 ⇒ 5 plus 1 Splash plus 1 persistent

Unfortunately this one flies over the pot and hits the opposite wall.

She pulls out her sling (no time to load)

◆ Quick Alchemy
◆ Whiff
◆ Interact to Draw


◆◇↺

Soddy-Daisy lets out a sigh of relief as Salera disappears, out of danger. She moves forward and quickly whips up an alchemical bomb, shaking the vial until it turns red. She hurls the bomb at Yellow.

Lesser Alchemist's Fire vs Yellow: 1d20 + 7 ⇒ (20) + 7 = 27 for Fire: 1d8 ⇒ 3 plus 1 splash plus 1 persistent

◆ Stride
◆ Quick Alchemy
◆ Strike vs Yellow


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◆◇↺

DITTO. UNTIL WE TAKE OVER BUWAHAHA


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Sybille calls upon the stars to help the party and summons a mystic shield to protect herself.

◆◆ Bless (15')
◆ Shield


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Gilgamesh tries to avoid the tripwires entirely.

Stealth: 1d20 + 10 ⇒ (7) + 10 = 17

Edge Points are meant to be used...


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Gilgamesh tries to make his feet as light as possible.

Stealth: 1d20 + 10 ⇒ (1) + 10 = 11
Stealth, HP: 1d20 + 10 ⇒ (9) + 10 = 19 That's better

Ignore the HP. I'll just use an Edge Point


◆◇↺

Luciola moves up and causes ice to sprout all over White.

Frostbite; DC 26 Fortitude; Cold: 5d4 ⇒ (4, 3, 3, 3, 1) = 14


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Johnny talks to Yezza about desert survival.

Survival: 1d20 + 11 ⇒ (13) + 11 = 24


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Fran takes aim at Tombu's rump with a pointy tree branch and lets fly.

TKP vs Tombu: 1d20 + 11 ⇒ (2) + 11 = 13 for Piercing: 4d6 ⇒ (3, 4, 2, 2) = 11

She then moves away to get out of the line of fire...


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Kaya tries to nicely push past the crowd...

"Coming through. Please stand aside. Urgent business here."

Diplomacy: 1d20 + 3 ⇒ (5) + 3 = 8


◆◇↺

Clover launches a killer snowball at Blue.

◆◆ Ray of Frost: 1d20 + 10 ⇒ (7) + 10 = 17 for Cold Damage: 4d4 + 3 ⇒ (4, 4, 3, 1) + 3 = 15

"That was a warning shot! The next one and you're joining your large friend inside Mr Potbelly! she says ominously

Intimidate E: 1d20 + 13 ⇒ (17) + 13 = 30 (Demoralize)


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With a startled yelp, Johnny suddenly feels the ground give way. He grabs onto something, anything to keep from dropping into the smelly pool.

Reflex: 1d20 + 15 ⇒ (4) + 15 = 19
Reflex, HP: 1d20 + 15 ⇒ (8) + 15 = 23


◆◇↺

"I told you to back off! Now I really have to make you soup! Mr Potbelly! Prepare to receive spider ingredients!" Clover yells.

Demoralize Spider
Intimidate E: 1d20 + 13 ⇒ (15) + 13 = 28

Next she sends a bzzap at both spider and web lurker.

◈◈ Electric Arc Electric Damage (Reflex DC 20): 4d4 + 3 ⇒ (1, 3, 1, 2) + 3 = 10


◆◇↺

R,B,Y,P: 1d4 ⇒ 3

Fangor shoots Yellow with more holy light.

Divine Lance vs Yellow, Bless: 1d20 + 16 + 1 ⇒ (6) + 16 + 1 = 23
Spirit: 5d4 ⇒ (3, 2, 4, 3, 2) = 14

He follows with another arrow to Blue.

Shortbow vs Blue: 1d20 + 13 ⇒ (2) + 13 = 15 for Piercing: 2d6 + 2 ⇒ (5, 4) + 2 = 11


◆◇↺

Fangor again unleashes some holy goodness but this time on Red.

Divine Lance vs Red, Bless: 1d20 + 16 + 1 ⇒ (20) + 16 + 1 = 37
Spirit: 5d4 ⇒ (2, 4, 2, 4, 1) = 13

He then follows up with an arrow...

Shortbow vs Red: 1d20 + 13 ⇒ (5) + 13 = 18

... which probably misses.


◆◇↺

Fangor moves up and shoots Pink with a ray of divine power.

Divine Lance vs Pink, Bless: 1d20 + 16 + 1 ⇒ (20) + 16 + 1 = 37
Spirit Damage: 5d4 ⇒ (1, 3, 1, 2, 1) = 8
Double Damage on Crit


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Before the negotiations
Diplomacy (T): 1d20 + 11 ⇒ (20) + 11 = 31

During the Negotiations
Diplomacy (T): 1d20 + 11 + 2 ⇒ (16) + 11 + 2 = 29


◆◇↺

Achurius pulls the staff from his back and clobbers Red with it.

Staff vs Red, OG, Bless: 1d20 + 5 + 1 ⇒ (3) + 5 + 1 = 9 for Bludgeoning: 1d6 ⇒ 3

Staff vs Red, OG, Bless, MAP: 1d20 + 5 + 1 - 5 ⇒ (12) + 5 + 1 - 5 = 13 for Bludgeoning: 1d6 ⇒ 2


◆◇↺

Jeeegaaan attempts to stick Red with his starknife.

Starknife vs Red, OG: 1d20 + 5 ⇒ (18) + 5 = 23 for Piercing: 1d4 + 1 ⇒ (1) + 1 = 2
Starknife vs Red, OG, MAP: 1d20 + 5 - 4 ⇒ (17) + 5 - 4 = 18 for Piercing: 1d4 + 1 ⇒ (2) + 1 = 3
Starknife vs Red, OG, MAP: 1d20 + 5 - 8 ⇒ (5) + 5 - 8 = 2 for Piercing: 1d4 + 1 ⇒ (3) + 1 = 4


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Yakuthiel stabs at Krosovahn with his halberd before trying to yank his feet out from under him.

Slam Down vs Krosovahn: 1d20 + 17 ⇒ (12) + 17 = 29 for Piercing: 2d10 + 4 ⇒ (6, 3) + 4 = 13
Athletics to Trip: 1d20 + 15 ⇒ (12) + 15 = 27

Yakuthiel then launches another strike at the rogue.

+1 Striking Halberd vs Krosovahn, OG: 1d20 + 7 ⇒ (13) + 7 = 20 for Piercing: 2d10 + 4 ⇒ (7, 8) + 4 = 19


◆◇↺

Jeeegaaan attempts to power through the magic.

Fort: 1d20 + 7 ⇒ (9) + 7 = 16
Fort: 1d20 + 7 ⇒ (7) + 7 = 14 Edge Point here
Fort: 1d20 + 7 ⇒ (20) + 7 = 27

He tries to disbelieve the land's trick.

Perception: 1d20 + 5 ⇒ (11) + 5 = 16

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