[ACO] PF2e Q21 - Infernal Infiltration (P2; Subtier 3-4) (Inactive)

Game Master UncleFroggy

Symbols > Single Action (◆), Double Action (◆◆), Triple Action (◆◆◆), Free Action (◇), Reaction (↺)


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Radiant Oath

◆◇↺ | Spell Templates | Provisions |

Gilgamesh/Granny:
One of your new drinking buddies lets slip that "there is an important meeting tonight"

Atlach:
Your new best friend tells you that "some kind of Chelaxian spy" is coming to assess something they recently stole, but nobody’s sure if it’s genuine.

Nyx, it appears you already did the scouting. Is there anything else you'd like to do? I'll keep the roll of 18 if you can make it fit one of the other tasks.

You hear an angry voice make a grisly threat, then see Flutters sprint out of a nearby tavern. Obviously, they said something that offended someone...

Anything else the party wants to do? You don't have to. You can just declare that you've done enough prep and want to start sneaking in... :)

Envoy's Alliance

HP 36/36| AC: 17 | F +7 R +7 W +9 | Exploration: Search Male Kholo (Sweetbreath) Witch 4 Perc +7 | 25 feet | Occult Spell DC 20 | Active Conditions: none

I think I got both my actions in so I'm ready to start sneaking in.

Radiant Oath

[S06-13] [R] Male Dromaar Qi Monk 4 | Martial Disciple | HP 52/52 w Toughness (restoring 1 HP/min), AC 22 w Explorer’s Clothing (24 w Steel Shield raised), Fortitude** +8, Reflex** +12, Will** +11 (w ↺ Orc Superstition), Perception* +9 (low-light vision), Stealth* +10 | Speed 35 ft w Incredible Movement| Exploration Activity Defend | Active Conditions Void Resistance 1 | ◆◇↺

When they have gathered together to share what they learned...

"They have an important meeting tonight. Might be a perfect time to sneak in and get what we need."

Gilgamesh is ready to sneak in too.

Verdant Wheel

Non-binary Fruit Leshy Leaf Druid - 4 | HP: 2/2 | hp:44/44| AC:17 | F:9 R:7 W:12 | P:12 | 25ft | VW | 124312-2016

Flutters hides behind the nearest large party member.

C.c.can we get this over with now?

Grand Archive

Cleric 4 / HP 48/48, Perc +10, AC 20, Fort +9 Ref +9 Will +12 / Active conditions: Toughness, Fleet, Mobility

The Garund man adds: And there will be a chelaxian at this meeting.

Envoy's Alliance

M ancient elf magical misfit rogue(thief)/alchemist 3 |◆◆◆◇↺| HP 33/33 | AC 20 | F +6 R +11 W +8 | Perc +8 | avoid notice | 40" | Hero 1/3 | versatile vials 4/4 | Stealth +11 | Thievery +9 | Strike +9 |Thrown +10 |
GM Tiger wrote:
Nyx, it appears you already did the scouting. Is there anything else you'd like to do? I'll keep the roll of 18 if you can make it fit one of the other tasks.

Thanks GM Tiger. Nyx will instead do the DC 13 Deception -Lie. He has a +5 Deception skill

Nyx wants a lie to spread. He says to the contact he'd met who had informed him about the Silver Devils:

"I'd heard that the Silver Devils are so skilled in fighting that they believe they can defeat the Burning Daggers easily. They're planning to wipe them out, down to the last member."

Radiant Oath

sorc4 HP 34 | AC 18 | Fort +6; Ref +7; Will +11; | Perc +9 (LL&DV) | Speed 25 | Hungry-Wolf | HP 42| AC 22| Fort +11; Ref +12; Will +10; | LL&Scent (30) | Speed 30

Granny is ready to try infiltrate...

Radiant Oath

◆◇↺ | Spell Templates | Provisions |

Nyx heads over to the Burning Daggers and manages to convince them to aid in the Pathfinders' efforts.

As night falls, you prepare to infiltrate the Silver Devils' hideout.

Welcome to the Infiltration subsystem! If you've used the Chase subsystem, it's a little similar.
* You'll face a series of obstacles between you and your goal. Some of these obstacles will call for each hero to individually make a check, while some call for a single person to make a check for the group (and others can Aid).
* We know you'll clear the obstacle eventually, the question is how quickly and quietly you can do it. Successes earn Infiltration Points, which can provide opportunities; failures earn Awareness Points, which cause complications. Either way, you move on to the next obstacle.
*If you fail or critically fail a skill check, you can use an Edge Point to get a success instead.

As the Silver Devils’ main base is almost directly on the water, making entering over the river viable. The Pathfinders can hire a boat to cross the water. Offering the boatman a 2gp tip will give you a +2 bonus to the diplomacy check.

------------------
TRACKER
Round: 1
Obstacle: WATERY ENTRANCE

Skills:
DC 15 Survival
DC 17 Diplomacy/Perception to hire a boat

Successes: 0/2 (Group)
Awareness Points (Bad): 1
Edge Points: 10
------------------
Those with ** may go

**Lioness Lapping Blood
**Nyx Kirath
**Atlach
**Gilgamesh The Fistful
**Granny Deadybones
**Flutters Shyly

Grand Archive

Cleric 4 / HP 48/48, Perc +10, AC 20, Fort +9 Ref +9 Will +12 / Active conditions: Toughness, Fleet, Mobility

The cleric makes it like a ranger.

Survival: 1d20 + 9 ⇒ (19) + 9 = 28

Follow me this way. I've found a path.

Does he whisper to his companions.

Envoy's Alliance

HP 36/36| AC: 17 | F +7 R +7 W +9 | Exploration: Search Male Kholo (Sweetbreath) Witch 4 Perc +7 | 25 feet | Occult Spell DC 20 | Active Conditions: none

Lioness approaches a likely looking boatman. He approaches closely, resting a hand on the man's shoulder and making sure he can smell his honey tinged breath.

"Pardon me, my good man, but would you mind giving me and my friends a ride over to that building? I would consider it a personal favor," he says.

Diplomacy: 1d20 + 7 ⇒ (16) + 7 = 23 +1 if this is a Make an Impression check.

Radiant Oath

◆◇↺ | Spell Templates | Provisions |

Atlach easily guides the party to the hideout. You see a guard post in front of their hideout where some members keep watch over their base, but they’re not very loyal and are fed up with being stuck on watch.

Lioness manages to convince one of the guards to look the other way.

------------------
TRACKER
Round: 1
Obstacle: GUARD POST

Skills:
DC 16 Diplomacy/Deception
DC 18 Athletics/Stealth to climb over the wall
You may also bribe the guard (make an offer)

Successes: 1/2 (Group)
Awareness Points (Bad): 1
Edge Points: 10
------------------
Those with ** may go

Lioness Lapping Blood
**Nyx Kirath
Atlach
**Gilgamesh The Fistful
**Granny Deadybones
**Flutters Shyly

Radiant Oath

sorc4 HP 34 | AC 18 | Fort +6; Ref +7; Will +11; | Perc +9 (LL&DV) | Speed 25 | Hungry-Wolf | HP 42| AC 22| Fort +11; Ref +12; Will +10; | LL&Scent (30) | Speed 30

Diplomacy 1d20 + 9 ⇒ (8) + 9 = 17

"Yes I can imagine sitting on watch for what seems like forever was not something you were promised when coming here - adventure awaits - but not here, not doing this. Have you ever visited Thistletop? It has delightful views of the ocean, you should go on an adventure!"

Verdant Wheel

Non-binary Fruit Leshy Leaf Druid - 4 | HP: 2/2 | hp:44/44| AC:17 | F:9 R:7 W:12 | P:12 | 25ft | VW | 124312-2016

*makes a mental note to check out Thistletop*

Adventuring can be fun - fun and scary ... sometimes at the same time

diplomacy: 1d20 + 8 ⇒ (5) + 8 = 13

Radiant Oath

◆◇↺ | Spell Templates | Provisions |

The guard scratches his head. "Y'er right, mate. I deserve better 'an this!"

Past the guard post, you need to enter the compound through the docks.
The wooden boards of the dock are very loud if one doesn’t step carefully.

Flutters, you can do something else

------------------
TRACKER
Round: 1
Obstacle: OLD SQUEAKY FLOORS

Skills:
DC 13 Stealth
DC 15 Acrobatics

Successes: 0/3 (Group)
Awareness Points (Bad): 1
Edge Points: 10
------------------
Those with ** may go

Lioness Lapping Blood
**Nyx Kirath
Atlach
**Gilgamesh The Fistful
Granny Deadybones
**Flutters Shyly

Radiant Oath

◆◇↺ | Spell Templates | Provisions |

Apologies. I copied the wrong DCs - I copied the ones for the lower tier. Please add 3 to the DCs (16 and 18 respectively).

Verdant Wheel

Non-binary Fruit Leshy Leaf Druid - 4 | HP: 2/2 | hp:44/44| AC:17 | F:9 R:7 W:12 | P:12 | 25ft | VW | 124312-2016

stealth: 1d20 + 7 ⇒ (18) + 7 = 25

Envoy's Alliance

M ancient elf magical misfit rogue(thief)/alchemist 3 |◆◆◆◇↺| HP 33/33 | AC 20 | F +6 R +11 W +8 | Perc +8 | avoid notice | 40" | Hero 1/3 | versatile vials 4/4 | Stealth +11 | Thievery +9 | Strike +9 |Thrown +10 |

stealth: 1d20 + 11 ⇒ (13) + 11 = 24

Nyx moves as quietly as his training allows him.


◆◇↺

Gilgamesh tries to make his feet as light as possible.

Stealth: 1d20 + 10 ⇒ (1) + 10 = 11
Stealth, HP: 1d20 + 10 ⇒ (9) + 10 = 19 That's better

Ignore the HP. I'll just use an Edge Point

Radiant Oath

◆◇↺ | Spell Templates | Provisions |

Nyx and Flutters easily move through the dock without notice but Gilgamesh almost gives the game away. Fortunately, he notices the loose board at the last moment and steps over it.

You realize that the compound is much larger than from across the river. There are several buildings that the Silver Devils have taken to using, and finding the right one will save you precious time.

You're doing great so far. You've pretty much slam-dunked the infiltration

------------------
TRACKER
Round: 2
Obstacle: A MAZE OF STRUCTURES

Skills:
DC 16 Survival
DC 18 Perception

Successes: 0/3 (Group)
Awareness Points (Bad): 1
Edge Points: 9
------------------
Those with ** may go

**Lioness Lapping Blood
**Nyx Kirath
**Atlach
**Gilgamesh The Fistful
**Granny Deadybones
**Flutters Shyly

Grand Archive

Cleric 4 / HP 48/48, Perc +10, AC 20, Fort +9 Ref +9 Will +12 / Active conditions: Toughness, Fleet, Mobility

Survival: 1d20 + 9 ⇒ (13) + 9 = 22

Follow me this was.

Envoy's Alliance

M ancient elf magical misfit rogue(thief)/alchemist 3 |◆◆◆◇↺| HP 33/33 | AC 20 | F +6 R +11 W +8 | Perc +8 | avoid notice | 40" | Hero 1/3 | versatile vials 4/4 | Stealth +11 | Thievery +9 | Strike +9 |Thrown +10 |

Nyx peers through the darkness with his elven eyes and tries to find clues as to which building the Silver Devils may be hiding.

perception: 1d20 + 9 ⇒ (15) + 9 = 24

Radiant Oath

◆◇↺ | Spell Templates | Provisions |

Nyx and Atlach find out which building is being used and how to best get there.

------------------
TRACKER
Round: 2
Obstacle: A MAZE OF STRUCTURES

Skills:
DC 16 Survival
DC 18 Perception

Successes: 2/3 (Group)
Awareness Points (Bad): 1
Edge Points: 9
------------------
Those with ** may go

**Lioness Lapping Blood
Nyx Kirath
Atlach
**Gilgamesh The Fistful
**Granny Deadybones
**Flutters Shyly

Radiant Oath

sorc4 HP 34 | AC 18 | Fort +6; Ref +7; Will +11; | Perc +9 (LL&DV) | Speed 25 | Hungry-Wolf | HP 42| AC 22| Fort +11; Ref +12; Will +10; | LL&Scent (30) | Speed 30

Perception 1d20 + 8 ⇒ (2) + 8 = 10

The elder Goblin cant see anything obvious...

Envoy's Alliance

HP 36/36| AC: 17 | F +7 R +7 W +9 | Exploration: Search Male Kholo (Sweetbreath) Witch 4 Perc +7 | 25 feet | Occult Spell DC 20 | Active Conditions: none

"I think it's this way, Granny," Lioness whispers to the goblin.

Survival: 1d20 + 7 ⇒ (15) + 7 = 22

Radiant Oath

◆◇↺ | Spell Templates | Provisions |

Granny tries to find the way but gets turned around. Lioness is there to guide her to safety.

Entering the warehouse, you notice that the Silver Devils have placed tripwire rigged with jingling bells at most of the entrances to the warehouse. This could alert them to someone attempting to sneak in.

------------------
TRACKER
Round: 3
Obstacle: TRIPWIRES

Skills:
DC 18 Stealth to avoid
DC 20 Thievery to disable
DC 20 Acrobatics

Successes: 0/3 (Group)
Awareness Points (Bad): 1
Edge Points: 9
------------------
Those with ** may go

**Lioness Lapping Blood
**Nyx Kirath
**Atlach
**Gilgamesh The Fistful
**Granny Deadybones
**Flutters Shyly (2 checks - Rds 2 and 3)


◆◇↺

Gilgamesh tries to avoid the tripwires entirely.

Stealth: 1d20 + 10 ⇒ (7) + 10 = 17

Edge Points are meant to be used...

Radiant Oath

◆◇↺ | Spell Templates | Provisions |

Gilgamesh almost snags one of the tripwires but catches it at the last instant.

------------------
TRACKER
Round: 3
Obstacle: TRIPWIRES

Skills:
DC 18 Stealth to avoid
DC 20 Thievery to disable
DC 20 Acrobatics

Successes: 1/3 (Group)
Awareness Points (Bad): 2
Edge Points: 8
------------------
Those with ** may go

**Lioness Lapping Blood
**Nyx Kirath
**Atlach
Gilgamesh The Fistful
**Granny Deadybones
**Flutters Shyly (2 checks - Rds 2 and 3)

Verdant Wheel

Non-binary Fruit Leshy Leaf Druid - 4 | HP: 2/2 | hp:44/44| AC:17 | F:9 R:7 W:12 | P:12 | 25ft | VW | 124312-2016

perception: 1d20 + 12 ⇒ (13) + 12 = 25
stealth: 1d20 + 7 ⇒ (15) + 7 = 22

Grand Archive

Cleric 4 / HP 48/48, Perc +10, AC 20, Fort +9 Ref +9 Will +12 / Active conditions: Toughness, Fleet, Mobility

Stealth: 1d20 + 8 ⇒ (15) + 8 = 23

Pccchhht. Be silent.

Radiant Oath

◆◇↺ | Spell Templates | Provisions |

Flutters flutters over and easily avoids the tripwires. You make it through to the Headquarters. The Silver Devils’ headquarters is locked, as there is an important meeting taking place inside. The Pathfinders must first defeat the lock to get through the door.

Atlach borrows a set of lockpicks and goes to work on the door. He barely succeeds but the lock clicks open.

This is an individual obstacle. Each player needs to make a check. You have Edge Points to turn a failure into a success.

------------------
TRACKER
Round: 3
Obstacle: LOCKED DOOR

Skills:
DC 18 Thievery silent method
DC 20 Athletics not-so-silent method

Successes: 1/6 (Individual)
Awareness Points (Bad): 2
Edge Points: 8
------------------
Those with ** may go

**Lioness Lapping Blood
**Nyx Kirath
Atlach
Gilgamesh The Fistful
**Granny Deadybones
Flutters Shyly

Grand Archive

Halfelf M Thaumaturge 3 | Charlatan | HP 35/35 | AC 19 | F +8 R +8 W +7 | Perc +7+2 Incredible Initiative | Esoteric Lore +11 |Diverse Lore | 25" | Hero 1/3 | Weapon Implement | Search |◆◆◆◇↺|

thievery: 1d20 + 9 ⇒ (8) + 9 = 17
heroic thievery: 1d20 + 9 ⇒ (14) + 9 = 23
will use hero point

Nyx gets his lockpicks back from Atlach and fumbles with it, nearly dropping it to the floor. Luckily his foot catches it, and he works on the lock.

Envoy's Alliance

HP 36/36| AC: 17 | F +7 R +7 W +9 | Exploration: Search Male Kholo (Sweetbreath) Witch 4 Perc +7 | 25 feet | Occult Spell DC 20 | Active Conditions: none

Lioness studies the door for a bit. His ears droop and his back hunches in defeat as he realizes there is no talking or thinking his way through a door.

With a sigh, he asks Nyx for the picks and makes a try.

Thievery (Untrained): 1d20 + 1 ⇒ (15) + 1 = 16

It's probably not going to get any better so I'll use an Edge Point.

Radiant Oath

sorc4 HP 34 | AC 18 | Fort +6; Ref +7; Will +11; | Perc +9 (LL&DV) | Speed 25 | Hungry-Wolf | HP 42| AC 22| Fort +11; Ref +12; Will +10; | LL&Scent (30) | Speed 30

Granny just looks awkward

None of those skills!

Radiant Oath

◆◇↺ | Spell Templates | Provisions |
Granny Deadybones wrote:

Granny just looks awkward

None of those skills!

Try making a check anyway then use an Edge Point. I've gotten untrained Natural 20's before :)

Radiant Oath

sorc4 HP 34 | AC 18 | Fort +6; Ref +7; Will +11; | Perc +9 (LL&DV) | Speed 25 | Hungry-Wolf | HP 42| AC 22| Fort +11; Ref +12; Will +10; | LL&Scent (30) | Speed 30

OK wasn't wanting to crit-fail and create bigger issues, 10% chance of success, and 35% chance of a crit fail. :p

UNtrained Theivery1d20 + 1 ⇒ (6) + 1 = 7

Like that! :p

Radiant Oath

◆◇↺ | Spell Templates | Provisions |

Hey Rybar, you're not supposed to be here... :)

I'm assuming you're going to use an Edge Point, Granny :)

Nyx gets his lockpicks back and manages to open the door. Granny and Lioness manage to succeed after Nyx talks them through the process.

Gilgamesh Thievery: 1d20 + 10 ⇒ (20) + 10 = 30

Gilgamesh easily opens the lock...

Radiant Oath

◆◇↺ | Spell Templates | Provisions |

Just need a check from Flutters

Radiant Oath

sorc4 HP 34 | AC 18 | Fort +6; Ref +7; Will +11; | Perc +9 (LL&DV) | Speed 25 | Hungry-Wolf | HP 42| AC 22| Fort +11; Ref +12; Will +10; | LL&Scent (30) | Speed 30

Yes an Edge point it is please :)

Verdant Wheel

Non-binary Fruit Leshy Leaf Druid - 4 | HP: 2/2 | hp:44/44| AC:17 | F:9 R:7 W:12 | P:12 | 25ft | VW | 124312-2016

athletics: 1d20 + 6 ⇒ (17) + 6 = 23

Yay!

Radiant Oath

◆◇↺ | Spell Templates | Provisions |

Flutters begins picking the lock. They think they almost have it but realize over and over that they were nowhere near to succeeding. Finally, out of frustration, they just kick the door in...

DC 10 Perception:

You hear the following conversation:

"So far, you’ve given me nothing. Vague promises of something that would help injure this upstart little nation, and now I sit on a dock smelling of fish, enduring your mealy-mouthed demands for payment and assurances. I say again, once my companions have properly examined this document you claim might be valuable, they can tell me if coming here was even worth my time."

A voice cracks slightly, takes a moment to compose itself, and comes out somewhat deeper on the second attempt. "That was the help with our risk. We didn’t have to bust up that shop for you, we still don’t even know what it is, but this message is encoded, so it has to be important. We want what you owe, through rule and contract."

"You speak those words as if you know what they mean, whelp. But… you are correct. You are owed coin for services rendered. By my Authority as a member of the Chelaxian government, our contract is fulfilled." There is a sound like that of a bag of coins hitting the table.

Radiant Oath

sorc4 HP 34 | AC 18 | Fort +6; Ref +7; Will +11; | Perc +9 (LL&DV) | Speed 25 | Hungry-Wolf | HP 42| AC 22| Fort +11; Ref +12; Will +10; | LL&Scent (30) | Speed 30

Perception 1d20 + 8 ⇒ (4) + 8 = 12

Granny looks about!

Grand Archive

Cleric 4 / HP 48/48, Perc +10, AC 20, Fort +9 Ref +9 Will +12 / Active conditions: Toughness, Fleet, Mobility

Perception: 1d20 + 9 ⇒ (12) + 9 = 21

Hearing what he hears the garundi man moves towards the other enter of the warehouse.

Verdant Wheel

Non-binary Fruit Leshy Leaf Druid - 4 | HP: 2/2 | hp:44/44| AC:17 | F:9 R:7 W:12 | P:12 | 25ft | VW | 124312-2016

perception: 1d20 + 12 ⇒ (1) + 12 = 13

Oh dear

Envoy's Alliance

M ancient elf magical misfit rogue(thief)/alchemist 3 |◆◆◆◇↺| HP 33/33 | AC 20 | F +6 R +11 W +8 | Perc +8 | avoid notice | 40" | Hero 1/3 | versatile vials 4/4 | Stealth +11 | Thievery +9 | Strike +9 |Thrown +10 |

perception: 1d20 + 8 ⇒ (9) + 8 = 17

Radiant Oath

◆◇↺ | Spell Templates | Provisions |

You open the doors and enter. The room opens up to a view of the warehouse. Within are a multitude of boxes that smell of fish and salt. You see the two speaking figures. One of them has dressed in the robes of a scholar, but wields a wicked-looking mace. The scholar happens to look up and spots you.

"'Ware! Pathfinders! Get 'em!"

They draw steel and attack.

I'm going to give you all 1 free action to draw weapons

Init:

Lioness Lapping Blood's Initiative using Search: 1d20 + 7 ⇒ (9) + 7 = 16
Nyx Kirath's Initiative using Avoid Notice: 1d20 + 19 ⇒ (9) + 19 = 28
Atlach's Initiative using Search: 1d20 + 9 ⇒ (7) + 9 = 16 (Pilgrim's token)
Gilgamesh The Fistful's Initiative using Defend: 1d20 + 9 ⇒ (2) + 9 = 11
Granny Deadybones's Initiative using : 1d20 + 8 ⇒ (15) + 8 = 23
Flutters Shyly's Initiative using Follow the Expert: 1d20 + 12 ⇒ (15) + 12 = 27
Blue: 1d20 + 9 ⇒ (16) + 9 = 25
Red: 1d20 + 7 ⇒ (8) + 7 = 15
Cyan: 1d20 + 7 ⇒ (7) + 7 = 14
Green: 1d20 + 7 ⇒ (9) + 7 = 16
Yellow: 1d20 + 7 ⇒ (4) + 7 = 11
Pink: 1d20 + 7 ⇒ (14) + 7 = 21

------------------
COMBAT TRACKER
Round: 1
Tactical Map
------------------
Those with ** may go

**Nyx Kirath - AC 20 33/33
**Flutters Shyly - AC 17 44/44
Blue
Granny Deadybones - AC 17 28/28
Pink
Atlach - AC 19 (20 w/shield) 38/38
Green
Lioness Lapping Blood - AC 17 (18 w/shield) 36/36
Red
Cyan
Yellow
Gilgamesh The Fistful - AC 22 (24 w/shield) 52/52

Verdant Wheel

Non-binary Fruit Leshy Leaf Druid - 4 | HP: 2/2 | hp:44/44| AC:17 | F:9 R:7 W:12 | P:12 | 25ft | VW | 124312-2016

Eeeep!

Flutters delays until at least one of them is in Electric Arc range.

Flutter's token has been added

Envoy's Alliance

M ancient elf magical misfit rogue(thief)/alchemist 3 |◆◆◆◇↺| HP 33/33 | AC 20 | F +6 R +11 W +8 | Perc +8 | avoid notice | 40" | Hero 1/3 | versatile vials 4/4 | Stealth +11 | Thievery +9 | Strike +9 |Thrown +10 |

Nyx ◆draws a 2nd dagger, then ◆moves to find cover and ◆hides

secret stealth:
stealth: 1d20 + 11 ⇒ (12) + 11 = 23

I can't seem to move Nyx's token. Please move him one square south east

Radiant Oath

◆◇↺ | Spell Templates | Provisions |

GM Dice:

Nyx: 1d20 + 11 ⇒ (14) + 11 = 25

Flutters waits for the perfect opportunity.

Nyx:
You are Hidden from the baddies

The man in blue robes advances and bellows. "Do you know who you're messing with?! I am from Cheliax! Our demons will eat your flesh!" Somehow the menace in the man's voice makes you all uneasy.
All Pathfinders are Frightened 1 as long as Blue keeps up the ability

------------------
COMBAT TRACKER
Round: 1
Tactical Map
Active Conditions:
* All non-baddies are Frightened 1 as long as they are within the purple circle
------------------
Those with ** may go

Nyx Kirath - AC 20 33/33
**Flutters Shyly - AC 17 44/44 (Delaying)
Blue
**Granny Deadybones - AC 17 28/28
Pink
Atlach - AC 19 (20 w/shield) 38/38
Green
Lioness Lapping Blood - AC 17 (18 w/shield) 36/36
Red
Cyan
Yellow
Gilgamesh The Fistful - AC 22 (24 w/shield) 52/52

Radiant Oath

sorc4 HP 34 | AC 18 | Fort +6; Ref +7; Will +11; | Perc +9 (LL&DV) | Speed 25 | Hungry-Wolf | HP 42| AC 22| Fort +11; Ref +12; Will +10; | LL&Scent (30) | Speed 30

Grannys bones skae slightly, but she responds by holding her knitting needles up and then sending them flying at the scholar!

Needle Darts 1d20 + 9 - 1 ⇒ (11) + 9 - 1 = 19
Damage 4d4 ⇒ (3, 4, 1, 3) = 11 Pierce/Cold Iron

◆◆ Cast
◆ Command Animal

Hungry races in and tries chewing on the scholar!

Attack 1d20 + 8 ⇒ (20) + 8 = 28
Damage 2d8 + 4 ⇒ (6, 8) + 4 = 18

◆ Move
◆ Strike

Verdant Wheel

Non-binary Fruit Leshy Leaf Druid - 4 | HP: 2/2 | hp:44/44| AC:17 | F:9 R:7 W:12 | P:12 | 25ft | VW | 124312-2016

Flutters cant see the scholar so moves over to get a look, putting him in range.

No! You CAN'T eat my friends. I WON'T ALLOW IT

So saying she sends a blast of electricity at the blue robed scholar.

ea: 3d4 ⇒ (3, 1, 1) = 5 DC 20 basic ref.

Maybe her bark is worse than her bite - or she's just warming up.

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