Hellknight Armiger

The "wild" Babe's page

89 posts. Alias of Gayel Nord.


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. Dennis. I have just had a bad Day without internet.

My post is ready. I just need to eat.

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[ooc]i have... No one Win . (Even me)

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Malvic's addition is the last ingredient of the ritual.

You only need the dagger now.

nothing:
hadza: 1d20 ⇒ 15Liasna: 1d20 ⇒ 16Jadashi: 1d20 ⇒ 9Malvic: 1d20 ⇒ 8Kahwen: 1d20 ⇒ 10
]gm: 1d20 ⇒ 6

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Hadza the Redeemed wrote:
Hadza does his best to participate in the ritual. Knowledge (Religion), Take 10: 10 + 5 = 15 You can't actually Take 10 on an Aid Another check (the DC is 10, after all).

and you have just done that.1d20 ⇒ 15

Silver lines covers the breach.

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you can.

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Non... J don't actually matter in version A.

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Who want an aid token?

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All are now conscious. I will post the instruction for the ritual twomorrow. Take your Time. You won

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Jadashi attacks with bonecut and slices the Bloody skeleton into... Slices.

There no more undeath around you. But the breach is still active.

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no boost so any type... I recommand the channel.a

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Yellow explodes to pression.

you have an aid token!

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You have a aid token!

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Jadashi shoots a ray of positive energy at a skeleton but a tentacle blocks it. The three enemies charges on Hadza and Jadashi. Hadza smashs one.

The two others use their broken scimitar to damage the two.

Spoiler:
hadza: 1d20 ⇒ 3

charge jadashi: 1d20 + 2 ⇒ (17) + 2 = 191d6 ⇒ 3]1d20 + 2 ⇒ (20) + 2 = 22[ -Posted with Wayfinder1d6 ⇒ 1 ]1d20 + 2 ⇒ (13) + 2 = 151d6 ⇒ 4

[


No. Channeling is standard. I would recommand that you conserve. This last channel.

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Jadashi wrote:
Everybody? And the first attack you do. You have 2d8 additionnal damage + flank. Judgement versus champion (Destruction) Jadashi attacks the champion. "Pharasma, give me your cold strength!" dagger: 1d20 + 4 ⇒ (19) + 4 = 231d4 + 6 + 2d6 ⇒ (1) + 6 + (2, 2) = 11 Perception critical?: 1d20 + 4 ⇒ (12) + 4 = 166 + 2d6 ⇒ 6 + (1, 6) = 13

Everybody. The twinhorn helps you. Also. The d6 from Bane don't Crit 2d8 ⇒ (6, 4) = 10

A silver flame appears on Jadashi's dagger. Her lady is on duty. He strikes the champion who just take down 2 pathfinders. The undead smirks at the attack. Meanwhile, Anok shows up and slams the champion. The simultanous attack brings down the champion.

Jadashi... You are the pharasmian of my dream.

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If you don't object. Can I move all of you closer to the stone altar. We will save a few rounds.

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That was a very good post Malvic. You don't need to change it.
"I am no coward!" reacts agressively Kragr. "All my life, I have fight all kind of things! Not all of us are warriors like me! That why I was suggesting that we retreat. After everyone is safe, then I will go back to fight!"

"Our people is in the moment safe." adds Medea. "We are too close to midnight for moving our tribe. With Malvic's research, we will need warriors to help us close the breach. "

"And I am!" finishes Kragr.

Malvic, the character, is not at 100% sure to know what tick Kragr.

One success

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Hey, Everyone. I will just add for précision that the deadline is twomorrow. So no rush tonight.

Hadza. Thanks for giving the table the rest of the influence skills. For the others elders. That was an error in my part.

I just want to confirm for me that you know that you only need to convince Jala or Kaugr. The author have confirm us that Medea is just here for lower the difficulty if the pathfinders don't kill her in part one.

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Oh my. My group is with the elders. Using hmm post, It says the roll to influence need to be discover.

One of my players who have done the adventure call me on this. I realised and I give the skill for Jala because they only need one and they were on her.

Then, I just added that they can roll all their attempt because we are running out Time.

The result is that this player publish all the roll for the three elders and do the same.

The problem is more that i feel that I slipped the control the table and I don't know how to calm it down.

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Liasna speaks. "Heroes are people like you and you are not alone. We have lot of followers of the gods that can harm undead."

religion: 1d20 ⇒ 2

we are running out of Time. You can do all yours rolls

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you are right Hadza.
Hadza's reasonnable argument seem to works. As Kahwen discovers, flattery is counter-productive.

influence Jala. Nature, profession soldier. Religion

"This kellid marks a point Kragr. It may works for this season, but what about the next?"

Kragr, unfased, responds "But if we stay, there will be no more winter for us! Give a dire polar bear anytime. But we are not well trained against those things. We will alert some crusader and they will do the job."

"It is true, that we are more hunters than Heroes."

1 succession with Jala. Need others.

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Now you have an opportunity to influence the three Leaders of the Following (Medda, Kraugr, Jala) to stay and help the fight. Even Medda needs convincing, for the arguments of others have started to wear upon her. But she Will still vote for remain. Cheering her will lower the difficulty. So you only need an another vote.

THE RULES

There will be three rounds where you can each try to influence one of the members, or discover information about them that might be helpful you figure out how to influence them best. Each round you may make a single skill check to 1) influence, 2) discover or 3) aid another to someone else’s roll.

You may always take ten if you wish. If you have an oddball profession or craft that you think might also be applicable, ask... I am always willing to consider rarely used skills used creatively. I will also reward great roleplay here!

Each of the Leaders: Medda, Kraugr and Jala certain number of checks to be convinced to stay. The number of checks needed for each one of the leaders varies.

THE LEADERS & THEIR DISCOVERY SKILLS

Medda Spiritbearer (Knowledge Religion or Sense Motive) 

Kragr Bloodhand (Knowledge Local or Sense Motive) 

Jala the Patient (Knowledge Nature or Sense Motive)

round one

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nope. Thanks gm hmm.

The thick hide walls of the large tent muffle the sounds from outside. Iron spikes pin down an enormous map in the center of the tent. Wooden carvings of warriors and monsters lie strewn about the map, marking the location of fighting warriors and the encroaching undead.

As you enter, you hear Medda’s voice. “You’re asking us to leave behind everything we know and care about!”

“Indeed,” rumbles Anok the phantom’s deep and booming voice, “You would have us abandon our sacred pledge to Ivvora.”

“Aye, I’d have us abandon this lunacy!” Another man proclaims as you enter. He is a towering man, broad-shouldered and sturdily built, wearing the cloak of dire polar bear. Covered in scars and with a proud bearing, his presence fills this tent as he paces back and forth. “Surely we can find better winter hunting grounds, where we don’t have to compete for game with bloodthirsty orcs and cursed undead! As for leaving behind what we care about... What I care about is my warriors, many of whom we’ve left behind on this battlefield!”

“Who are we as a people if we abandon our oaths? I demand,” declares Medda, “that we stay and fight for our homes and our traditions!”

In addition to Medda, Anok the phantom, and the towering man, there is a fourth person in this room. An old woman with plenty of scars of her own, is calmly listening to the arguments while she fletches arrows. She has to bring the arrows close to her face as she fletches, but her ears are turned towards the conversation. With tanned and wrinkled skin, white hair cut short, and a weathered longbow by her side, there is an intense focus about the old woman, and the other three leaders keep darting glances her way, as if waiting for her to weigh in....

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boting Liasna channels and they are down!

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Spoiler:
1d20 + 3 ⇒ (12) + 3 = 151d4 + 3 ⇒ (4) + 3 = 7 1d20 + 3 ⇒ (16) + 3 = 191d4 + 3 ⇒ (2) + 3 = 5

Kahwen is in fact a good distraction. He is attacked by Yellow.

The other one slams into Liasna.Will save fear Something attacks her mind.

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Could someone replace me tonight?

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Dr/slashing for exemple mean that the Dr applies to all except slashing.

Malvic, you attacked a skeleton with a rapier. To pass the dr, you need a mace.

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As the night begin, the barricade opens. A group of kellids welcome the convoy as Medea with a concern face talks to an old woman.

After a few minutes, she comes to you.

"This is bad. The elders wishes to flee from this place instead of conducting the rituel. They have construct a camp but the attacks are increasing.

I need help to protect the camp from undead and shadows. And help to convince the elders."

1. Kill undead.
2. Kill shadows.
3.convince elders.

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All the undeads returns to their fate.

Medea approchs the barricade who blocks the cave's entrance and says. "Open! This is me. Medea! I have the hilt. There no undead around."

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the last zombie is still Alive. Not by much.

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nope.., one left.

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The zombie becomes zombie's bits.

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nevermind. Jadashi.

Spoiler:
will: 1d20 + 2 ⇒ (2) + 2 = 4 charge: 1d20 + 6 ⇒ (19) + 6 = 25 dam: 1d6 + 4 ⇒ (6) + 4 = 10

The skeletons explode under the attack. Jadashi and Liasna are the responsable. while Hadza hits a tree. Malvic's rapier is too thin to do damage. Kahwen, you do not have an aoo

The zombies finally reach the group as one charges at Jadashi and crushes his vital organs.

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Malvic's flash of light illuminates the place. Sadly, it doesn't affect the undeads.

The swordmaster damages the skeleton in front of him. The head goes off. But it stays up.

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Liasna miss her attack. I was just emphasing the fact that skeleton have a natural armor.

Skeleton are fragile in hp but high in ac.

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attack:
attack: 1d20 + 4 ⇒ (4) + 4 = 8dam: 1d8 + 1 ⇒ (7) + 1 = 8

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spoil:
climb roll: 1d20 ⇒ 19
1d20 ⇒ 13

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Kahwen wrote:
I knew I should have taken climb! Can we really only see the 2 enemies on the map? "Enemies! Kahwen declares, aiming his sword up at the individuals he can see. He goes running off after taking a glance at the cliffs. They might be easy enough to climb but he is much better at falling than climbing so he follows the path instead of taking the direct route.

Yes, as the encounter is written, they will appear on their turn.

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Jadashi:
consider the dagger as a +1 Bane (undeath) dagger

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option
1. Attacks the archers
2. Protect the convoy.

There 4 days lefts before the end. The defenders really need your help.

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One Mugek down. And why he have a bane undeath dagger again?

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Mugek gear's are one scroll, a wand, mwk chain shirt, mwk scimitar, a magical cloak and his magical dagger.

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"Well, I don't have such a great constitution and..."

Hadza shuts his mouth by hitting Mugek's weakness. His head. The greataxe swings so hard that his skull crushs under the weight. Even with the legendary ferocity of the orc, Mugek can't plays with his drums any longer and fall into the ground.

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As, I Said. You can continue to roll. Today, the next part happen today.

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Yes. For this week. But i am more sûre now. Thanks again!

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Well, we only need liasna to act now.

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Horrible... Nijel... You are so incompétent.

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Well, that would be Gentle.

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EM±GM wrote:
Oh... thought you were just out for today.

That was ... Oh... Just Monday to thursday. My trainship is heavy. But... Well, maybe not only the night. But i finish at 3h30 pm than i need to go home. So at the least i can be post on a computer at 4pm.

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EM±GM wrote:
Snowy Owl? *chuckle* I suppose it's a name =)

Yup. That a name.

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