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Male Human Summoner 1
![]() Sylavel sets his hound upon one of the skeletons, while firing a crossbow bolt at another. Dice & Actions: Dog's Attack: 1d20 + 5 ⇒ (2) + 5 = 7 Dog's Damage: 1d6 + 6 ⇒ (6) + 6 = 12 Dog's Trip: 1d20 + 5 ⇒ (8) + 5 = 13 Sylavel's Attack: 1d20 + 3 ⇒ (17) + 3 = 20
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Male Human Summoner 1
![]() "Blasted creatures! If I have to summon every hound that lies in the pits of Hell itself, I will scour them from this keep!" Sylavel summons another of the Devil-spawned dogs and brings it to bear against the creatures. Fiendish Riding Dog:
Dog, Riding (Fiendish, Augmented Summon) This burly dog is fitted with a small saddle. A low, menacing growl rumbles up from its chest. Riding Dog CR 1 N Medium Animal Init +2; Senses low-light vision, darkvision 60', scent; Perception +8 Defense AC 13, touch 12, flat-footed 11 (+2 Dex, +1 natural) hp 19 (2d8+10) Fort +7, Ref +5, Will +1 SR 6, Resist Cold and Fire 5 Offense Speed 40 ft. Melee bite +5 (1d6+6 plus trip) Smite Good 1/day Statistics Str 19, Dex 15, Con 19, Int 2, Wis 12, Cha 6 Base Atk +1; CMB +5; CMD 17 (21 vs. trip) Feats Skill Focus (Perception) Special Qualities Skills Acrobatics +6 (+14 jumping), Perception +8, Survival +1 (+5 scent tracking); Racial Modifiers +4 Acrobatics when jumping, +4 Survival when tracking by scent Dice: Dog's attack: 1d20 + 5 ⇒ (20) + 5 = 25 Dog's Damage: 1d6 + 6 ⇒ (1) + 6 = 7 Crit Confirmation: 1d20 + 5 ⇒ (8) + 5 = 13 Extra Crit Damage: 1d6 + 6 ⇒ (4) + 6 = 10 Dog's trip attack: 1d20 + 5 ⇒ (16) + 5 = 21 ![]()
Male Human Summoner 1
![]() Round 2
Statblock:
HP 9/9 AC 15 T 12 FF 13 F/R/W 1/2/2 Effects: None Sylavel commands his animal to once again attack the nearest skeleton. Sylavel himself Moves to a position to attack one of the creatures with his crossbow. Dice and actions: Dog standard attack nearest skeleton, move action if necessary to get to it. Dogs Attack: 1d20 + 5 ⇒ (16) + 5 = 21 Dog's Damage: 1d6 + 6 ⇒ (1) + 6 = 7 Dog's Free Trip: 1d20 + 5 ⇒ (14) + 5 = 19 Sylavel, move to position, standard attack with crossbow.
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Male Human Summoner 1
![]() Something else I'd throw in is on your own profile page, include basic rolls. If you do the dice format for example, it doesnt' actually roll on a profile page, so you can copy easy peasy. For Example Link Just copy and paste. Also you rolling peoples saving throws can help speed things up (in my opinion at least). ![]()
Male Human Summoner 1
![]() "I will not be pushed back!" Sylavel once again conjures forth a hound from the hells below. The creature appears behind the encroaching undead, launching into them in a ravenous fury. Fiendsih Riding Dog:
Dog, Riding (Fiendish, Augmented Summon) This burly dog is fitted with a small saddle. A low, menacing growl rumbles up from its chest. Riding Dog CR 1 N Medium Animal Init +2; Senses low-light vision, darkvision 60', scent; Perception +8 Defense AC 13, touch 12, flat-footed 11 (+2 Dex, +1 natural) hp 19 (2d8+10) Fort +7, Ref +5, Will +1 SR 6, Resist Cold and Fire 5 Offense Speed 40 ft. Melee bite +5 (1d6+6 plus trip) Smite Good 1/day Statistics Str 19, Dex 15, Con 19, Int 2, Wis 12, Cha 6 Base Atk +1; CMB +5; CMD 17 (21 vs. trip) Feats Skill Focus (Perception) Special Qualities Skills Acrobatics +6 (+14 jumping), Perception +8, Survival +1 (+5 scent tracking); Racial Modifiers +4 Acrobatics when jumping, +4 Survival when tracking by scent Dice and Actions: Standard, summon Fiendish Riding Dog on far side of undead (if not possible then this side). Dog will attack nearest undead. Fiendish Dog's Attack: 1d20 + 5 ⇒ (2) + 5 = 7 Damage: 1d6 + 6 ⇒ (4) + 6 = 10 ![]()
Male Human Summoner 1
![]() Copied from the Online Campaigns page... Quote:
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Male Human Summoner 1
![]() Unconcerned with the fate of the devil's hound, Sylavel orders it to attack the undead beast assaulting Blythe, ignoring all others on the field. At work all day, so I can't manipulate Google Docs here. Sylavel moves up 30' to T25, and has the fiendish dog move to the zombie on Blythe (P23). If it has to provoke to do so it will. I'll roll it's attack if it can get there. Dog's attacks: Bite1d20 + 5 ⇒ (20) + 5 = 25 Damage1d6 + 6 ⇒ (1) + 6 = 7 Trip 1d20 + 5 ⇒ (3) + 5 = 8 ![]()
Male Human Summoner 1
![]() On my action, I'll move up within range to use a summon against the nearest creature. I'll summon a Fiendish Riding Dog. It'll last 1 minute. Fiendish Riding Dog:
Dog, Riding (Fiendish, Augmented Summon)
This burly dog is fitted with a small saddle. A low, menacing growl rumbles up from its chest. Riding Dog CR 1 N Medium Animal Init +2; Senses low-light vision, darkvision 60', scent; Perception +8 Defense AC 13, touch 12, flat-footed 11 (+2 Dex, +1 natural) hp 19 (2d8+10) Fort +7, Ref +5, Will +1 SR 6, Resist Cold and Fire 5 Offense Speed 40 ft. Melee bite +5 (1d6+6 plus trip) Smite Good 1/day Statistics Str 19, Dex 15, Con 19, Int 2, Wis 12, Cha 6 Base Atk +1; CMB +5; CMD 17 (21 vs. trip) Feats Skill Focus (Perception) Special Qualities Skills Acrobatics +6 (+14 jumping), Perception +8, Survival +1 (+5 scent tracking); Racial Modifiers +4 Acrobatics when jumping, +4 Survival when tracking by scent dog's attack against the nearest creature: Bite 1d20 + 5 ⇒ (17) + 5 = 22 Damage 1d6 + 6 ⇒ (3) + 6 = 9 Trip 1d20 + 5 ⇒ (20) + 5 = 25 ![]()
Male Human Summoner 1
![]() "If it is indeed ghosts, there are options available to us, such as Holy Water. But it could also be simply overactive imaginations, or pranksters. I'd prefer to investigate abit before jumping to conclusions myself. It seems the orcs are gone at least, so I'd recommend we acquire any provisions we need and head there in the morning." ![]()
Male Human Summoner 1
![]() I took a bunch of cash myself, lol. Not relying on weapons that much wasn't too sure what to spend it on. Probably should've got a wand or something. Not sure what to say about the sword. There's the Elven Curved Blade (a 2hander, 1d10 with a 18-20 crit), but that's about it that I know of. ![]()
Male Human Summoner 1
![]() It would seem my focusing exercises have allowed me the benefit of tackling the soup, at least. Hopefully that's not their limit. Sylavel lets out a chuckle at his own joke. It's been awhile, being able to enjoy something as simple as overspiced soup. This definitely feels good, the first time in awhile. I haven't felt this relaxed since... A touch of sadness appears on Sylavel's face as he stops laughing. If you'll excuse me, I suddenly need to get some fresh air. Sylavel heads back up. ![]()
Male Human Summoner 1
![]() Focus the mind. Clear it of all thoughts. Focus on a single point and push aside all distraction. Focus the mind. Clear it of all thoughts. Focus on a single point and push aside all distraction. Focus the mind. Clear it of all thoughts. Focus on a single point and push aside all distractions. As Sylavel's mind focused, the point in which he focused became form, of a woman's face. He quickly cleared his mind again, coming out of his focusing trance. It's becoming harder to focus. It must be because I'm getting closer. Sylavel returned his thoughts to the world and took in his surroundings. Judging by the sun, he had not been at it for as long as he had hoped. His wandering gaze caught that of an elf, a warrior by his dress. He returned the elf's nod, and got up to go over and make conversation. It had been awhie since he had contact with others outside of his teacher, aside from the few interviews he had to make to get to this point. A little social activity might even help clear his head. Well met, friend. And how are you enjoying this journey? ![]()
Male Human Summoner 1
![]() The nightmare's had came again last night. He knew it to be a nightmare, even within it's realm, but that didn't change anything. For the nightmare had once been real, only to be relived when he slept. And once again, with one last gaze as his beloved had been taken, he awoke. Syalavel woke from his dream, much practice giving him the strength to no longer awake screaming. Shaking off it's after-effects, he took stock of his surroundings. He quickly remembered, he was aboard a ship, returing to Phlan. He had been there once or twice in his childhood, but these were short trips. He didn't recall much of the city. Sylavel ascended to the ship's deck. He doubted the usefulness of his skills on such a voyage, magical and mundane, but staying below decks was not comforting. He had at least learned where not to be after a few stern words from the sailors. Anna... Sylavel refused to allow his mind to wander. Finding a quiet spot on the deck, he sits and goes over the focusing exercises he had been taught to clear his mind. He had proven to not be very good at it, but he was determined to get them down.
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