Nar'shinddah Sugimar

'Silence''s page

1,551 posts. Alias of TheNine.


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Robert Henry wrote:
'Silence' wrote:
Another YBD GAME here awesome yall should have lots of fun!
Come on Silence come and join us! I used to read along to you all's RoW game....

So many good folks so far along on the application process wouldnt want to disrupt. lawful felinerai afterall >^.^<


Another YBD GAME here awesome yall should have lots of fun!


Male Catfolk HP(54/134) Sub(54/134)
Stats:
AC21/Touch11/Flat 20 | Fort+13/Ref+8/Will +5| Init +3
Skills:
Stealth + 0, Perception +9, Sense Motive +8, Survival + 9, Intimidate +6, Diplomacy +13, Ride+15
Class (Samurai) (10)

My apologies, I dont know why i havent posted yet. Must have thought i did or that i was waiitng on something else. My bad.

"I Said get the F&^% Out now!"

intimidate: 1d20 + 6 ⇒ (12) + 6 = 18

He pratically roared out at the man who yelled at him to pull the other one. Almost to put the cap on his anger his paw crackled with lightning for a moment as he rushed torwards Randu's voice.


Male Catfolk HP(54/134) Sub(54/134)
Stats:
AC21/Touch11/Flat 20 | Fort+13/Ref+8/Will +5| Init +3
Skills:
Stealth + 0, Perception +9, Sense Motive +8, Survival + 9, Intimidate +6, Diplomacy +13, Ride+15
Class (Samurai) (10)

diplomacy: 1d20 + 3 ⇒ (9) + 3 = 12

"Good priest please allow me a moment. My friend here is asking for something of caring for a good woman in a less than pleasant land. That woman uses her skills and training to provide relief for innocent families and workers. You high priestess is not a craftsman and her works are reserved for knights and emmisaries? Krogge her is a champion of the people of falcon's hollow, a man of fine morals. I would place his heart against the finest knight of the Dawnflower.If its an emmisary you seek, perhaps she would allow me to ask her for a boon.

He held a simple paw up using it to sort of well point to his chin and feline features.

"I am called Rrruh, A wandering monk of the four winds. I come from the lands of Garundi and have traveled much of the world, would she speak to me?"

He began offering a bow.


Male Catfolk HP(54/134) Sub(54/134)
Stats:
AC21/Touch11/Flat 20 | Fort+13/Ref+8/Will +5| Init +3
Skills:
Stealth + 0, Perception +9, Sense Motive +8, Survival + 9, Intimidate +6, Diplomacy +13, Ride+15
Class (Samurai) (10)

good high: 1d100 ⇒ 74

It was an excellent fish dish, Good enough under normal circumstances he would have asked for another...but he didnt like the chef's thoughts on politics. Before he realized however he was sitting alone in the booth. He should have paid more attention after all, the rest of his group thought this was a large city, of course they went out to explore its environs.

He flagged down a waitress, the owner, a cook... anyone really who looked like they might be able to help him.

"Pardon me yes yes. This town has an inn? Someplace travelers go to when they need to stay the night?"


Male Catfolk HP(54/134) Sub(54/134)
Stats:
AC21/Touch11/Flat 20 | Fort+13/Ref+8/Will +5| Init +3
Skills:
Stealth + 0, Perception +9, Sense Motive +8, Survival + 9, Intimidate +6, Diplomacy +13, Ride+15
Class (Samurai) (10)

It has been a wild ride with more good times than bad. I am glad to have taken this journey with you all. I will see you all again in some form or another i am sure, heck i know i am in several games with a few of you already.

Thank you YBD for the run. My own dming has certainly grown better having played with you. ( holiday bonus gifts are a thing I will encorperate if it makes sense in the campaign for it >^.^< )

Good travels all and see you when i see you again... yes yes >^.^<


Male Catfolk HP(54/134) Sub(54/134)
Stats:
AC21/Touch11/Flat 20 | Fort+13/Ref+8/Will +5| Init +3
Skills:
Stealth + 0, Perception +9, Sense Motive +8, Survival + 9, Intimidate +6, Diplomacy +13, Ride+15
Class (Samurai) (10)

Doing whats best for you is always best.... Do we all live happily ever after and save all the world?


Male Catfolk HP(54/134) Sub(54/134)
Stats:
AC21/Touch11/Flat 20 | Fort+13/Ref+8/Will +5| Init +3
Skills:
Stealth + 0, Perception +9, Sense Motive +8, Survival + 9, Intimidate +6, Diplomacy +13, Ride+15
Class (Samurai) (10)

same here, I want everyone envolved to have a great time.


Male Catfolk HP(54/134) Sub(54/134)
Stats:
AC21/Touch11/Flat 20 | Fort+13/Ref+8/Will +5| Init +3
Skills:
Stealth + 0, Perception +9, Sense Motive +8, Survival + 9, Intimidate +6, Diplomacy +13, Ride+15
Class (Samurai) (10)

I can honestly say I wasnt entirely sure what the point of what we were doing. Now that well the curtains pulled back and we see the wizard so to speak, I get where we are and what we should be doing. I can up my game so to speak from this point.

I also understand where you could be botherd by things. Its seems like a lot of us were experting one thing and getting another and it threw us some. Non quiet felinerai reporting back in for duty!


Male Catfolk HP(54/134) Sub(54/134)
Stats:
AC21/Touch11/Flat 20 | Fort+13/Ref+8/Will +5| Init +3
Skills:
Stealth + 0, Perception +9, Sense Motive +8, Survival + 9, Intimidate +6, Diplomacy +13, Ride+15
Class (Samurai) (10)

I had far too many emotional things occur over the last year. Im working to get back involved now that my mind works. Im with this is a great campaign. Ill work harder to get more juices pumping.


1 person marked this as a favorite.
Male Catfolk HP(54/134) Sub(54/134)
Stats:
AC21/Touch11/Flat 20 | Fort+13/Ref+8/Will +5| Init +3
Skills:
Stealth + 0, Perception +9, Sense Motive +8, Survival + 9, Intimidate +6, Diplomacy +13, Ride+15
Class (Samurai) (10)

+4 total with the flank if you take the +2 morale bonus from my stratagy ability :)

"Mule! Guard the Princess...Duchess... Czarina...Her! Guard her!"

He ordered the warhorse pointing to Anastasia. He rushed forward torwards the Jackal headed creature, drawing his Katana at the last moment and cutting low. He felt strange pangs of hunger but his mind was so focused on cutting down their foe that he brushed it off.

Enacting Demanding Challenge 3/4, Honorable stand
fort save: 1d20 + 13 ⇒ (18) + 13 = 31
Improved vital challenge flanking stratagy strike: 1d20 + 12 + 2 + 2 ⇒ (9) + 12 + 2 + 2 = 25
damage: 3d8 + 8 + 12 + 1d6 ⇒ (8, 3, 2) + 8 + 12 + (2) = 35

Demanding challenge - At 12th level, whenever a samurai declares a challenge, his target must pay attention to the threat he poses. As long as the target is within the threatened area of the samurai, it takes a –2 penalty to its AC on attacks made by anyone other than the samurai. SO the bad has a -2 to its AC >^.^<


Male Catfolk HP(54/134) Sub(54/134)
Stats:
AC21/Touch11/Flat 20 | Fort+13/Ref+8/Will +5| Init +3
Skills:
Stealth + 0, Perception +9, Sense Motive +8, Survival + 9, Intimidate +6, Diplomacy +13, Ride+15
Class (Samurai) (10)

perception: 1d20 + 10 ⇒ (7) + 10 = 17

Does our jackal headed friend have any allies in the area that i Silence can see? Any other bad guys with those durned noise making devices (guns) about?

"If we strike hard and fast we may be able to end this fight before it really begins, If no one sees any other foes I believe we should strike now."

He offered resting his hand on his katana and tilting his head just enough for his neck to make a slight kricking noise.

Strategy (Ex)

At 8th level, the cavalier can spend a standard action to grant one of a number of bonuses to all allies within 30 feet (including himself ). The allies must be able to see or hear the cavalier to receive this bonus. The cavalier can grant a +2 dodge bonus to AC for 1 round, a +2 morale bonus on all attack rolls for 1 round, or the ability to move up to their speed as an immediate action once. The cavalier can grant a different bonus to each ally within range, but allies can only benefit from this ability once per combat.


Male Catfolk HP(54/134) Sub(54/134)
Stats:
AC21/Touch11/Flat 20 | Fort+13/Ref+8/Will +5| Init +3
Skills:
Stealth + 0, Perception +9, Sense Motive +8, Survival + 9, Intimidate +6, Diplomacy +13, Ride+15
Class (Samurai) (10)

He gently took his magic snowglobe from the suddenly more aware of herself he put the device away.

"A metal leg? An lectrition?"

He said the first with a simple conviction and the second with some confusion. The idea of a metal appendage didnt seem to worry him... but an lectrition sounded ominous.


Male Catfolk HP(54/134) Sub(54/134)
Stats:
AC21/Touch11/Flat 20 | Fort+13/Ref+8/Will +5| Init +3
Skills:
Stealth + 0, Perception +9, Sense Motive +8, Survival + 9, Intimidate +6, Diplomacy +13, Ride+15
Class (Samurai) (10)

Sorry about that confusion, yeah i was going with the whole, wait huh who? sort of vibe when are are at a place and people throw lofty, but titles not nknow at you.


Male Catfolk HP(54/134) Sub(54/134)
Stats:
AC21/Touch11/Flat 20 | Fort+13/Ref+8/Will +5| Init +3
Skills:
Stealth + 0, Perception +9, Sense Motive +8, Survival + 9, Intimidate +6, Diplomacy +13, Ride+15
Class (Samurai) (10)

He tilted his head to the side and frowned.

"You are the who of where friend Anastasia yes yes?"

He began glancing torwards hobbes and the others and sort of giving a huhwhat look before letting his demeanor return to its normal placid state.


Male Catfolk HP(54/134) Sub(54/134)
Stats:
AC21/Touch11/Flat 20 | Fort+13/Ref+8/Will +5| Init +3
Skills:
Stealth + 0, Perception +9, Sense Motive +8, Survival + 9, Intimidate +6, Diplomacy +13, Ride+15
Class (Samurai) (10)

Silly question maybe... how young does Anastasia appear?

He smiled warmly at the sights pratically trying to memorize everything when the Anasasia spoke. There was a moment of paranoia that ran through his body but finally he nodded simply. He hovered near he to catch the magical item if need be.


Male Catfolk HP(54/134) Sub(54/134)
Stats:
AC21/Touch11/Flat 20 | Fort+13/Ref+8/Will +5| Init +3
Skills:
Stealth + 0, Perception +9, Sense Motive +8, Survival + 9, Intimidate +6, Diplomacy +13, Ride+15
Class (Samurai) (10)

He tilted his head at the girl confused at her words at first... He was trying to discern it if were some form of poetry.

"Have you seen one of these before miss Anastasia? This one is magic i think... sometimes when i look into it I can see my bel..."

He paused glancing about slightly embaressed. it was a good thing his fur covered his blush.

"It shows this rugged and valiant warrior I am enamored with."

He finished peering into the swirling snows looking for a certain Winter wolven lass.


Male Catfolk HP(54/134) Sub(54/134)
Stats:
AC21/Touch11/Flat 20 | Fort+13/Ref+8/Will +5| Init +3
Skills:
Stealth + 0, Perception +9, Sense Motive +8, Survival + 9, Intimidate +6, Diplomacy +13, Ride+15
Class (Samurai) (10)

Mule pauses and does a thorough horselike examination of Alexi before biting the scruff of his clothing and dragging him back.... meanwhile confident that no further threats are about for the moment he takes a seat and catches his breath... glancing at his precious snowglobe to get a glimpse of his beloved.


Male Catfolk HP(54/134) Sub(54/134)
Stats:
AC21/Touch11/Flat 20 | Fort+13/Ref+8/Will +5| Init +3
Skills:
Stealth + 0, Perception +9, Sense Motive +8, Survival + 9, Intimidate +6, Diplomacy +13, Ride+15
Class (Samurai) (10)

Looking about for any other enemies or ghosts the Samurai peers left and right....

"Anyone see anything bad yes yes?"

He asked spreading out just a small amount.

perception: 1d20 + 10 ⇒ (6) + 10 = 16


Male Catfolk HP(54/134) Sub(54/134)
Stats:
AC21/Touch11/Flat 20 | Fort+13/Ref+8/Will +5| Init +3
Skills:
Stealth + 0, Perception +9, Sense Motive +8, Survival + 9, Intimidate +6, Diplomacy +13, Ride+15
Class (Samurai) (10)

Moving forward to flank the ghost Alexei his blade lashed out in a series of cuts.

"Where did the dragon go?"

He called out loudly his tail lashing in agitation and challenge to the ghost alexei.

Valiant Challenging Thundering Katana 1: 1d20 + 17 ⇒ (17) + 17 = 34
damage 1: 1d8 + 8 + 12 + 1d6 ⇒ (5) + 8 + 12 + (4) = 29

Valiant Challenging Thundering Katana 2: 1d20 + 12 ⇒ (14) + 12 = 26
damage 2: 1d8 + 8 + 12 + 1d6 ⇒ (8) + 8 + 12 + (4) = 32

Valiant Challenging Thundering Katana 3: 1d20 + 7 ⇒ (1) + 7 = 8
damage 3: 1d8 + 8 + 12 + 1d6 ⇒ (7) + 8 + 12 + (4) = 31

Fervent Valiant Challenging Thundering Katana: 1d20 + 17 ⇒ (18) + 17 = 35
damage Ferver: 1d8 + 8 + 12 + 1d6 ⇒ (8) + 8 + 12 + (4) = 32


Male Catfolk HP(54/134) Sub(54/134)
Stats:
AC21/Touch11/Flat 20 | Fort+13/Ref+8/Will +5| Init +3
Skills:
Stealth + 0, Perception +9, Sense Motive +8, Survival + 9, Intimidate +6, Diplomacy +13, Ride+15
Class (Samurai) (10)

With the ghosts advancing he let out a loud Hiya! his blade flashing rapidly.

valiant challenging thundering katana 1: 1d20 + 17 ⇒ (13) + 17 = 30
damage: 1d8 + 8 + 12 + 1d6 ⇒ (6) + 8 + 12 + (4) = 30

valiant challenging thundering katana 2: 1d20 + 12 ⇒ (7) + 12 = 19
damage 2: 1d8 + 8 + 12 + 1d6 ⇒ (5) + 8 + 12 + (4) = 29

valiant challenging thundering katana 3: 1d20 + 5 ⇒ (17) + 5 = 22
damage 3: 1d8 + 8 + 12 + 1d6 ⇒ (4) + 8 + 12 + (4) = 28

FERVER valiant challenging thundering katana attack: 1d20 + 17 ⇒ (16) + 17 = 33
damage: 1d8 + 8 + 12 + 1d6 ⇒ (3) + 8 + 12 + (4) = 27

*lawls* if only they could be crit.. oh wells all against normal blueish dot ghost


Male Catfolk HP(54/134) Sub(54/134)
Stats:
AC21/Touch11/Flat 20 | Fort+13/Ref+8/Will +5| Init +3
Skills:
Stealth + 0, Perception +9, Sense Motive +8, Survival + 9, Intimidate +6, Diplomacy +13, Ride+15
Class (Samurai) (10)

"Percy!" He growled watching the fake dragon, real dragon whatever it was dragon strike at his little friend. The pain radiating throughout his body however kept him from rushing in headlong. He struck again at the ghost monster thing in front of him before backpedelling torwards the dragon thing again.

Valiant Thundering Katana 1: 1d20 + 17 ⇒ (13) + 17 = 30
damage: 1d8 + 8 ⇒ (2) + 8 = 10
valiant thundering katana 2: 1d20 + 12 ⇒ (6) + 12 = 18
damaage: 1d8 + 8 ⇒ (4) + 8 = 12
Valiant thundering katana 3: 1d20 + 7 ⇒ (16) + 7 = 23
damage: 1d8 + 8 ⇒ (6) + 8 = 14

Full Attack blue, 5 foot step back


Male Catfolk HP(54/134) Sub(54/134)
Stats:
AC21/Touch11/Flat 20 | Fort+13/Ref+8/Will +5| Init +3
Skills:
Stealth + 0, Perception +9, Sense Motive +8, Survival + 9, Intimidate +6, Diplomacy +13, Ride+15
Class (Samurai) (10)

Slightly Shifting forward the Felinerai once more unleashed a flurry of sword strokes at the ghost...thing.

Valiant Thundering Katana 1: 1d20 + 17 ⇒ (8) + 17 = 25
damage1: 1d8 + 8 ⇒ (6) + 8 = 14

Valiant Thundering Katana 2: 1d20 + 12 ⇒ (9) + 12 = 21
damage2: 1d8 + 8 ⇒ (7) + 8 = 15

Valiant Thundering Katana 3: 1d20 + 5 ⇒ (8) + 5 = 13
damage3: 1d8 + 8 ⇒ (3) + 8 = 11

Non red dot


1 person marked this as a favorite.
Male Catfolk HP(54/134) Sub(54/134)
Stats:
AC21/Touch11/Flat 20 | Fort+13/Ref+8/Will +5| Init +3
Skills:
Stealth + 0, Perception +9, Sense Motive +8, Survival + 9, Intimidate +6, Diplomacy +13, Ride+15
Class (Samurai) (10)

Thanks! I couldnt remember if they did or not so i threw it up there just in case. >^.^<


Male Catfolk HP(54/134) Sub(54/134)
Stats:
AC21/Touch11/Flat 20 | Fort+13/Ref+8/Will +5| Init +3
Skills:
Stealth + 0, Perception +9, Sense Motive +8, Survival + 9, Intimidate +6, Diplomacy +13, Ride+15
Class (Samurai) (10)

What? Ghosts Not on my Watch!

Still confused, still agitated and definitely angry. He moved forward quickly hissing out as he struck at the ghost thing that 'struck' Friend Neverhome.

5 foot step and unleashing the boom on the ghost in front of Neverhome

Valiant Thundering challenging attack: 1d20 + 17 ⇒ (8) + 17 = 25
damage: 1d8 + 8 + 12 + 1d6 ⇒ (5) + 8 + 12 + (2) = 27
miss chance?: 1d100 ⇒ 8

valiant thundering challenging attack 2: 1d20 + 12 ⇒ (9) + 12 = 21
damage2: 1d8 + 8 + 12 + 1d6 ⇒ (7) + 8 + 12 + (5) = 32
miss chance: 1d100 ⇒ 72
attack valiant thundering challenge attack 3: 1d20 + 5 ⇒ (19) + 5 = 24
confirm maybe?: 1d20 + 5 ⇒ (9) + 5 = 14
damage 3: 1d8 + 8 + 12 + 1d6 + 1d8 ⇒ (7) + 8 + 12 + (2) + (2) = 31
miss chance: 1d100 ⇒ 70
If the crit hits dc 14 fort save or permanently deafened

High is always good


Male Catfolk HP(54/134) Sub(54/134)
Stats:
AC21/Touch11/Flat 20 | Fort+13/Ref+8/Will +5| Init +3
Skills:
Stealth + 0, Perception +9, Sense Motive +8, Survival + 9, Intimidate +6, Diplomacy +13, Ride+15
Class (Samurai) (10)

Yeas you plate is not enchanted with the returning ability. It was an illusionary three headed dragon monster I believe. cause gregori is a wizardy male genetalia...yes yes?


Male Catfolk HP(54/134) Sub(54/134)
Stats:
AC21/Touch11/Flat 20 | Fort+13/Ref+8/Will +5| Init +3
Skills:
Stealth + 0, Perception +9, Sense Motive +8, Survival + 9, Intimidate +6, Diplomacy +13, Ride+15
Class (Samurai) (10)

He started to move, withdrawing his blade bearing his teeth and preparing to charge.... then well Percy spoke and he froze perplexed. His tail had been lashing at the idea of a three headed dragon there.. but now? Now it really was lashing back and forth. He began to move to the children to get them to Mule and safety


Catfolk Samurai lvl 12 - Yes my warhorse is named Mule and My Mule is named Charger... why do you ask?


1 person marked this as a favorite.
Male Catfolk HP(54/134) Sub(54/134)
Stats:
AC21/Touch11/Flat 20 | Fort+13/Ref+8/Will +5| Init +3
Skills:
Stealth + 0, Perception +9, Sense Motive +8, Survival + 9, Intimidate +6, Diplomacy +13, Ride+15
Class (Samurai) (10)

He blinked at all the others and their strange new marks. He had seen marks like that on non furred folk before he found them interesting yet strange. He preferend body decor that you can remove later when you no longer like it than something permanent. He blinked a moment looking at mule the strange pattern appearing on the great horses chest.

"Really Mule? accepting strange things from stranger creatures... I thought you were trained better."


1 person marked this as a favorite.
Male Catfolk HP(54/134) Sub(54/134)
Stats:
AC21/Touch11/Flat 20 | Fort+13/Ref+8/Will +5| Init +3
Skills:
Stealth + 0, Perception +9, Sense Motive +8, Survival + 9, Intimidate +6, Diplomacy +13, Ride+15
Class (Samurai) (10)

"What is so special about this Grigori. He is old and smells of goats. You should find yourself someone younger, stronger... with softer fur yes yes."

He began running the back of his paw like hand over his head. He couldnt help himself it seemed but to desire the powerful fey.


Male Catfolk HP(54/134) Sub(54/134)
Stats:
AC21/Touch11/Flat 20 | Fort+13/Ref+8/Will +5| Init +3
Skills:
Stealth + 0, Perception +9, Sense Motive +8, Survival + 9, Intimidate +6, Diplomacy +13, Ride+15
Class (Samurai) (10)

will save: 1d20 + 6 ⇒ (12) + 6 = 18 mule will save: 1d20 + 2 ⇒ (16) + 2 = 18

He blinks, he swallows he tries to think of the lovely... what... what was her name as he approaches the figure.

I know its Greta, dont worry, stupid will saves.


Male Catfolk HP(54/134) Sub(54/134)
Stats:
AC21/Touch11/Flat 20 | Fort+13/Ref+8/Will +5| Init +3
Skills:
Stealth + 0, Perception +9, Sense Motive +8, Survival + 9, Intimidate +6, Diplomacy +13, Ride+15
Class (Samurai) (10)

"Unthinking rage filled enemies perhaps. But what if you took those enemies, and instead of battling them, you come to understand them, to make deflect their anger and turn hate into friendship. You eliminate the the threat while strengthening your lands. But friend Percy is correct yes yes, it is time to move before the Bosheivilkles find us."

He motioned Mule over and lifted first the princess, then the prince up onto his saddle.

"This is Mule, he is the most honorable warhorse you will ever meet. He will keep you safe yes yes."

He added patting the horses neck.


Male Catfolk HP(54/134) Sub(54/134)
Stats:
AC21/Touch11/Flat 20 | Fort+13/Ref+8/Will +5| Init +3
Skills:
Stealth + 0, Perception +9, Sense Motive +8, Survival + 9, Intimidate +6, Diplomacy +13, Ride+15
Class (Samurai) (10)

He glanced at friend Hobbes in confusion for a moment.

"But not everyone is equal. It doesnt take a wise man to see that at all no no no. That being said, being a ruler takes much... Have you been studying how to lead your people? Wisely and just?"

He asked while he fished around for something more for them to nom on.

"Here you go princess."

He said handing her an apple while tossing her brother one as well.

"back home far far away in my lands I am well was... like a warrior for the lord of the land we are sent on."

He paused for a long moment his eyes growing slightly distressed for but a second.

"Yes yes well it is good that you are safe."

He finished gruffly his tail growing still.


Male Catfolk HP(54/134) Sub(54/134)
Stats:
AC21/Touch11/Flat 20 | Fort+13/Ref+8/Will +5| Init +3
Skills:
Stealth + 0, Perception +9, Sense Motive +8, Survival + 9, Intimidate +6, Diplomacy +13, Ride+15
Class (Samurai) (10)

Seeing nothing paying attention to their presence he dismounted, took his helm off and made his way torwards the others inside after removing some of his rations in Mules saddle. He couldnt help but partially overhear the conversations after all he was listening for it. He didnt like the sound of this Boshieviks, they sounded bad.

"Who are these Boshieviks?"

He added along with Friend Neverhomes question. He offered the boy some of the dried cheese and nuts from the ration, hopefully to goad him into telling him more about the boshievikes


Catfolk bards are great yes yes.... not as great as honorable Samurai catfolk.... like me, but catfolk bards are good yes yes. >^.^<


Male Catfolk HP(54/134) Sub(54/134)
Stats:
AC21/Touch11/Flat 20 | Fort+13/Ref+8/Will +5| Init +3
Skills:
Stealth + 0, Perception +9, Sense Motive +8, Survival + 9, Intimidate +6, Diplomacy +13, Ride+15
Class (Samurai) (10)

Oops i missed robot doctor combat >.<

He had stationed himself with Mule right outside the doorway, making sure that nothing came up by surprise while his friends took out the problem. He had no doubts that they could handle it.
perception: 1d20 + 10 ⇒ (3) + 10 = 13
"Is it down? Still nothing out here looking yes yes... "

He called moving to the other corner of the building atop Mule, to check the opposite corner.


1 person marked this as a favorite.
Male Catfolk HP(54/134) Sub(54/134)
Stats:
AC21/Touch11/Flat 20 | Fort+13/Ref+8/Will +5| Init +3
Skills:
Stealth + 0, Perception +9, Sense Motive +8, Survival + 9, Intimidate +6, Diplomacy +13, Ride+15
Class (Samurai) (10)

I am very stealthy thank you very much, why i am the stealthiest catfolk Samurai in all of Golorian. Why my very name is the epitome of stealth >^.^<


Male Catfolk HP(54/134) Sub(54/134)
Stats:
AC21/Touch11/Flat 20 | Fort+13/Ref+8/Will +5| Init +3
Skills:
Stealth + 0, Perception +9, Sense Motive +8, Survival + 9, Intimidate +6, Diplomacy +13, Ride+15
Class (Samurai) (10)

"Well that is good I suppose in a way.. I know how to deal with that.. those loud death noise things I do not. This four armed thing must it die yes yes?"

He began his tail lashing wildly back and forth an extreme counterpoint for how calm the rest of him seemed. He certainly seemed ready to provide death to any inside the camp that needed it.


Male Catfolk HP(54/134) Sub(54/134)
Stats:
AC21/Touch11/Flat 20 | Fort+13/Ref+8/Will +5| Init +3
Skills:
Stealth + 0, Perception +9, Sense Motive +8, Survival + 9, Intimidate +6, Diplomacy +13, Ride+15
Class (Samurai) (10)

I think waiting behind for our scout to get us a safe path through?


SorrySleeping wrote:
I think Catfolk, being a generally chaotic race along with negative wisdom, having a monk archetype that doesn't trade away the lawful-ness or wisdom is hillarous.

I have a very fun and lawful catfolk samurai.... going against the common grain can be fun and exciting yes yes!


Male Catfolk HP(54/134) Sub(54/134)
Stats:
AC21/Touch11/Flat 20 | Fort+13/Ref+8/Will +5| Init +3
Skills:
Stealth + 0, Perception +9, Sense Motive +8, Survival + 9, Intimidate +6, Diplomacy +13, Ride+15
Class (Samurai) (10)

A shame friend Zsestrian isnt here,being stuck with the hut, He would make those illusional things like with the wisps we could send them one way while we go another.

He lamented quietly surveying the dangerous looking grounds.


SO much floof! Precious!


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I think this thread has too many gremlins and goblins having sex? wait... i think i said that wrong >^.^<


Male Catfolk HP(54/134) Sub(54/134)
Stats:
AC21/Touch11/Flat 20 | Fort+13/Ref+8/Will +5| Init +3
Skills:
Stealth + 0, Perception +9, Sense Motive +8, Survival + 9, Intimidate +6, Diplomacy +13, Ride+15
Class (Samurai) (10)

will save dc 23 resolute: 1d20 + 6 ⇒ (5) + 6 = 11
will save dc 23 roll 2 resolute: 1d20 + 6 ⇒ (19) + 6 = 25

He was silent during the mans prattling, letting his twitching ears and lashing tails do his speaking for him. He did not like this man for some reason something about him seemed... off.

He was as caught by surprise as everyone else when the man cast the spell, and the terrible things he did to the corpses ... Had Vashti been here she would have been furious.

For a moment he felt his body stiffen as something alien tried to sublinate his will... but he resolutely tamped it back down.

"You will be no challenge to my friends as long as we are together!"

He growled out kicking Mule into a charge as he stabbed at the thing with his Naginata.

challenge, Vital strike: 1d20 + 14 ⇒ (3) + 14 = 17
damage: 2d8 + 5 + 13 ⇒ (4, 6) + 5 + 13 = 28

Due to Demanding challange the corpses on fire amalgaration AC counts as 2 less as long as Silence Threatens it. Its AC remains the same for SIlence.


Male Catfolk HP(54/134) Sub(54/134)
Stats:
AC21/Touch11/Flat 20 | Fort+13/Ref+8/Will +5| Init +3
Skills:
Stealth + 0, Perception +9, Sense Motive +8, Survival + 9, Intimidate +6, Diplomacy +13, Ride+15
Class (Samurai) (10)

Not liking the noise and certainly more than willing to help the felinerai works with the reloading of the big boom maker.


Male Catfolk HP(54/134) Sub(54/134)
Stats:
AC21/Touch11/Flat 20 | Fort+13/Ref+8/Will +5| Init +3
Skills:
Stealth + 0, Perception +9, Sense Motive +8, Survival + 9, Intimidate +6, Diplomacy +13, Ride+15
Class (Samurai) (10)

Not happy with the noise at all the felinerai with ears laid back tail lashing helps Percy with the big loud one .. to reload it of course.


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Male Catfolk HP(54/134) Sub(54/134)
Stats:
AC21/Touch11/Flat 20 | Fort+13/Ref+8/Will +5| Init +3
Skills:
Stealth + 0, Perception +9, Sense Motive +8, Survival + 9, Intimidate +6, Diplomacy +13, Ride+15
Class (Samurai) (10)

" SO LOUD WHATS WRONG WITH THESE PEOPLE!"

He called out trying to cover his ears with his paws while the others caused havok with the devices...

Man look at neverhome mow them down, he's a beast in whatever era :) !


Male Catfolk HP(54/134) Sub(54/134)
Stats:
AC21/Touch11/Flat 20 | Fort+13/Ref+8/Will +5| Init +3
Skills:
Stealth + 0, Perception +9, Sense Motive +8, Survival + 9, Intimidate +6, Diplomacy +13, Ride+15
Class (Samurai) (10)

Then five rounds from that point that is what I will do? Unless the others decide we should go elsewhere?


Male Catfolk HP(54/134) Sub(54/134)
Stats:
AC21/Touch11/Flat 20 | Fort+13/Ref+8/Will +5| Init +3
Skills:
Stealth + 0, Perception +9, Sense Motive +8, Survival + 9, Intimidate +6, Diplomacy +13, Ride+15
Class (Samurai) (10)

"Pardon us, you seem to be on top of our metal wagon."

The felinerai spoke giving the two strange dirtlings atop the metal wagon a polite half bow as he reappeared from the smoke astride his warhorse. AS he rose his blade flashed outabout them.

felinerai attack: 1d20 + 17 ⇒ (18) + 17 = 35
damage: 1d8 + 8 ⇒ (5) + 8 = 13
confirm attack 1: 1d20 + 17 ⇒ (9) + 17 = 26
extra crit damage: 1d8 + 8 + 1d6 ⇒ (2) + 8 + (2) = 12
if confirms a total of 25 damage 2 of which is sonic, the dirtling must make a fort save dc 14 or be permanently deafened

felinerai attack 2: 1d20 + 12 ⇒ (11) + 12 = 23
damage: 1d8 + 8 ⇒ (4) + 8 = 12

felinerai attack 3: 1d20 + 7 ⇒ (7) + 7 = 14
damage: 1d8 + 8 ⇒ (4) + 8 = 12

Mule snorted and began his own lightning fast attacks of death.

bite: 1d20 + 11 ⇒ (16) + 11 = 27
damage: 1d4 + 5 ⇒ (3) + 5 = 8
hoof 1: 1d20 + 9 ⇒ (12) + 9 = 21
hoof 1 damage: 1d6 + 3 ⇒ (6) + 3 = 9
hoof 2: 1d20 + 9 ⇒ (1) + 9 = 10
hoof 2 damage: 1d6 + 3 ⇒ (4) + 3 = 7

18 hp down from max


What's a sexy bonterry?

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