Her Infernal Majestrix Queen Abrogail II

Seleena Duskmantle's page

37 posts. Alias of Kileanna.


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DungeonmasterCal wrote:
Seleena Dusk Mantle is by far one of your best ever!

What can I say? I am a good model.

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My cat is called Azrael.

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Lucy_Valentine wrote:
Ventnor wrote:
I can't think of any situation in which forcing mind-altering drugs on someone else isn't evil. That's essentially what Dominate spells do.

It could situationally be the lesser of available evils. Like how sometimes people are committed to psychiatric treatment against their will.

The werewolf example was a good one. If the options come down to dominate them, beat them unconscious, kill them, or allow them to maul people to death, then dominate is arguably the best option available.

Of course, in a PF context a prepared spellcaster having dominate on hand is a separate ethical question. :)

It wasn't PF but 3.5 but I aggree. She had it prepared for not so good ends. She had to prepare 1 enchantment spell each level but it could have been Greater Heroism (IIRC they are the same level).

I have never claimed the character wasn't evil at heart, but I don't think that dominating the Werewolf was an evil act. Not that I cared. Her robes weren't getting any darker.

By the way, I asked the player before casting Dominate on him anyway and he was cool with it. I am against casting this kind of spells on other PCs, but it was an special case.

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Too many of them!
*Pulls Azrael out*
You know what you have to do.

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Not just victory. You can achieve whatever you want with the right spells. Power? Gold? Love? You could say that's the easy path but if it was every single peasant would be using magic. I've studied magic since I was a child and my magic is my privilege. I'm not afraid of taking advantage of it.

The next poster doesn't need magic to achieve his goals.

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JTDV lives at Pulg's hair. He tried to find the way out of it, but he's still searching.

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I command Sissyl's animated headpiece to crush Wylliam Harrison like a claw.

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Is that your solution for everything?

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*Magic Jars on Sissyl and goes to Friend Computer*
I confess that I am Commie Mutant Scum.
*Dismisses Magic Jar and waits*

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Of course, Grandpa, you've been really useful. I am so grateful to you.
Now I have my own queen to be.

The next poster has a clever idea about what should I do with her.

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Granted! You get a Flesh to Stone casted on you again. Which by RAW is not a Polymorph effect. Just Transmutation. I looked it.

I wish to stop turning people into statues.

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*Casts flesh to stone on Va'ardalia*
And it's done. Quick and easy.

The next poster reveals the consequences of what I've done.

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Schmorgan Heckengaard wrote:
Seleena Duskmantle wrote:
You cannot trust evil guys. I feel more comfortable with my old trusty good guys.
In the same vein, you should always booby-trap your allies' positions. You can trust an enemy, but you should never trust a friend.

I trust whoever I can control.

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Vidmaster7 wrote:
The old you've secretly been working for my evil cause the whole time. classic classic trick.

It's classic because it works.

So bad that in the end it's me who ends helping them with their good deeds. They are helpless without me and my evil schemes are not that time consuming. I'm afraid that I like too much getting some honest praise from them. But it has worked well before. People have accepted me and I have now a position of power where I am trusted. I don't know how some so-called evil geniuses forget about the relevance of being trusted. If I have to spend too much time working against people who wants me dead I cannot focus on really important things.

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I like good guys. They make better minions. They are not so prone to betraying and backstabbing. Sure they are prone to all that «this is evil ,I'm not doing that» thing, but you can always keep them ignorant.

You cannot trust evil guys. I feel more comfortable with my old trusty good guys.

I don't like Paladins, though. They don't like me, and I don't like people who dislikes me.

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Banned, for not allowing my cat to eat him!

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Quote:
I just have terrible luck in game when it comes to water. I've lost more characters to drowning or water related foes than anything else.

Running water is EVIL. Never trust water. Never.

I've tried to learn how to swim since I began adventuring because I was ashamed of not being able to swim. What kind of powerful enchantress/necromancer is afraid of water?

I grew up on a small fishing town, but I'd rather stay away from water. Other kids thought I was weird. I didn't care. Water was EVIL. They threw me to the river to play a prank on me and I almost drowned. It wasn't funny. Water is EVIL and it wants to kill you.

My adventures took me into a lot of sea-related places. It was like Destiny wanted to make my hatred for running water relevant for a reason.

It never went well. I cannot swim and I'm just fit enough to survive a 2 hours walk (3 at my best). Water wanted me dead.

So when my meat shields friends and I had the task to capture a sea elf that, of course, dwelt underwater, I wasn't very happy. I had water breathing cast on me, that made it easier.

The day was a bit stormy, just a bit. We went underwater. My friends kept doing it well, but water wanted me dead, so I kept being pulled by the underwater currents again and again, and hitting the port's seawall all the time until I was almost knocked out.

In the end one of my friends had to carry me. What an embarrasement!

Finally we spotted our prey. She hadn't noticed us. I was already injured and not very confident about casting my spells underwater so I didn't want to have a fair fight but a fair win.

I told my friends I was going to take care of her by myself. They looked at me like I was insane but I looked confident for the first time since we had gone underwater. They let me do it.

So I cast Magic Jar and take over the sea elf's body without her even noticing us. I come close to us, tell them I am her now, and grab my own unconscious body. I am confident of being able to swim properly with an aquatic body and we start swimming to the shore.

But guess what? Water is EVIL. Even with an aquatic body I end hitting the seawall again... twice. I don't care a lot if my borrowed body is beaten to death even if we want to capture her alive, but I'm still carrying my own body!

Finally I made it to the shore, but I'm never doing that again.

My best advice to all of you is to avoid running water. If you are on fire roll until you put the fire down, but don't jump into running water. Remember: Water is EVIL and it wants you dead.

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The smurfer is banned for causing an indigestion to my cat familiar! (Who is called Azrael)
Edit: and for getting me eaten by my own cat when I was polymorphed by saying his name!!!

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I did so much evil that I was sentenced to Community Service. I do nothing, Heavens are always so clean.

The next poster also has an easy job.

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I don't know which one of you is creepier...

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Please, do it.
That thing should probably not even exist.

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Why do you smell like that weird wood woman with the pinecones?

You two...?

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Why do we have a psycho golem as a steward? It sounds... dangerous.

I wouldn't trust any servant without a mind I can control.

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Golems. Stupid mindless golems. I hate them.

Tell me I am not an uninvited guest, by the way.

*Starts backing away*

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*Commands the necro-thread to attack GH, hoping the ghoul fever makes its job*
*Reembers GH is immune to disease*

Well, 29 pages of undead goodness are sure enough to make the job anyway.

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I trusted a man who liked cats. Then my familiar left me for him. Never again.
P.S. You can trust me. I like cats. I promise you won't be brainwashed... unless you refuse to do my will, that's it.

Moral standard: Don't leave for tomorrow what you can do today.

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8/10 Those books seem an interesting read for me and you seem an interesting... friend for my cat familiar.

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I want to check it! I need to check it! The ship might be burning! Oh, my Gods! We're going to sink! We're going to drown!

The next poster has a good idea for calming me down.

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I once dueled an Erinyes Devil, not Satan but kinda close, I didn't know it was foreseen in my name!

I find this anagrams thinks so amazing that I'm fighting the urge to post with all my aliases just to know what they REALLY mean.

My all time favorite is Red Frail Death Rose, though.

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My cat familiar is called Azrael. No coincidence this time. But at least I don't waste my time chasing little blue people.

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Very soon

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I only played one character whose goals were more or less mechanic, this one I am posting with.
She received one piece of a set of powerful (and cursed) items and got herself obsessed with getting all of them, knowing that they will make her more powerful but that they were dangerous too.
She was completely obsessed, thinking that it was her destiny (nobody told her that, she just started believing it) and lying to herself saying that she wanted to collect the items to protect other people from their evil influence.
She is a NE character with a kinda selfish and ambitious nature.
In the end of the story she finished getting all the desired items... And she sacrificed all of them for the greater good (yes, being neutral evil, alignments are a complex thing). Most of her magic equipment was composed of those cursed items, so she sacrificed a lot of her wealth there. And she has never regretted it. She actually feels really proud of herself for having done the right thing.
Even though I was playing her, I was surprised by what she did and that she was completely sure of what she was doing. She didn't redeem herself or anything like that by doing it. She's still NE and proud of it, but even evil characters can have heroic moments.

My other characters have less materialistic goals.
My witch only wants to keep her party alive. Doesn't care a lot about her own life, but her party has to live. Also she wants to find a place that she could call home.
My ninja wants to know herself better. She has been taught to deny herself and to see herself as a part of a whole rather than a single individual and now she's exploring what being herself means.
My elven cleric wants to bring back the old good days for her people and fight corruption against her kind, discover ancient and forgotten knowledge and live her life to the limits.

And I guess I could mention a lot more characters but these are the four that come to my mind now.

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Gip wrote:

Gip resolve to make it through a game with lots of not dying and not getting replaced.

Also resolve to save more souls by destroying more books, but Gip think that a given. ;)

I probably have already a condemned soul so I'd rather keep my spellbook, thanks.

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Liliana Kaslinth wrote:


I don't think is a good thing calling your allies "meat shields", you know. How distasteful of you.

Nothing wrong about calling them for what they are as long as they don't know.

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bishop083 wrote:

Two characters in different campaigns. Victor Moldovano, my ranger in my RotR game, wants to become awesome enough to replace his horse with a wolf.

Quentin Graves, my singing cowboy (gunslinger/bard) in Strange Aeons, has two. One, find out what happened. Two: survive. He has 8 con so that should be a challenge.

Don't worry, I'm an enchanter with 8 con and I survived a campaign full of golems. My secret? Meat shields. A lot of meat shields. And Magic Jar. Magic Jar might not be an option for you, so replace it with even more meat shields. You are a bard so you might be able to get meat shield from the most unexpected places.

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Relaxing and enjoying my well earned position. No big evil plotting this year. Well, just a bit to remain in good shape. And this year I'm learning to swim. This time for real, with no Magic Jar involved. I've got to make Mom and Grandma feel proud of me. And maybe bringing Blazelock back from the grave because it doesn't hurt having a red dragon by your side.

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Don't air their secrets, Kiani, use them to take advantage. You still have a lot to learn.