What the what?! A whistle blower who actually exists, and was not made up by me for purposes of this post, just handed me a stack of top secret internal documents from Paizo's marketing team. They show that the projected profits from a 1e hardcover compilation of Kingmaker are ELEVENTY BILLION DOLLARS!!!! There's even a footnote. Here's what it says:
"As shown above, the profits from printing a hardcover book for an edition we no longer support would be massive. The only thing that would generate more profits would be to continue supporting 1E indefinitely. However, this would go against our core philosophy of hating our customers and driving ourselves out of business."
(I must confess, I would actually buy a 1e hardcover Kingmaker compilation. I had forgotten that 2e was a thing when I saw this headline, and was sad when I realized this was a different beast. I'm optimistic I will someday love this beast, but I'm still learning about it, and right now, we're at the Netflix sans chill level of our relationship. I'm sad for you as well, you edition warriors, who you also love this 1e beast that doesn't and won't exist. I hope that you learn to love the new beast, or maybe find some different beast, or maybe otherwise find a different windmill to tilt at in anger and defiance. I honestly wish you the best, and hope that you are able to find peace and happiness in a world that doesn't supply the things you want most.)
Will there be conversion rules for Eberron? Because if not, I'm never playing 3.5 again and will tell all my friends, and they'll never play again, and then you'll go out of business, and your children will starve, and I will walk by you lying in a pool of your own vomit and misery and spit on you and yell "SEE HERE, ALL YE WHO DO NOT SUPPORT THE ONE TRUE EDITION, THE FATE OF ALL WHO DEFY ME."
But then I'll feel bad, and maybe buy you some coffee and a sandwich and we can talk about why you're too obtuse to appreciate that Eberron is, was, and always will be the pinnacle of gaming.
Scene: A party of adventurers arrive in an ancient, crumbling temple. The rogue brushes aside spider webs, and holds up his torch, peering at some ancient text on the wall.
Wizard: "What does it say?"
Rogue: "It appears to be dedicated to Kazutal, Goddess of Safety. It says 'Beware, he who would run with scissors, for it is dangerous, and injury is likely.' Wait! There's more. 'Always swim with a buddy, and not until 30 minutes after eating.'"
Fighter: "That is safe."
I am very sorry that you arrived late to a game with a table of four people and were unable to get seated together. I sincerely hope that in the future you arrive on time, so that you can experience the amazing community of volunteers that we have, and enjoy this game that has brought us all together.
To be clear, I showed up, on time (I was told be there at 8 am after everyone else was seated), after having come by the night before to tell the event organizers that I would be showing up, the next morning, with 3 kids really interested in playing Pathfinder (not Starfinder - they'd just had a lot of fun building characters for Pathfinder). So, not only was I on time, but I also gave as much advance notice as I possibly good because I knew that seating 4 people together would be difficult.
The message I received was not "show up at 7:45 if you want a table" it was "show up at 8 am after everyone else has seated, and maybe we'll fit you in." Which is why it came as such a shock (and made me angry enough to post here) that I showed up at 8:00 am, as discussed the night before, and was told there were no games for us.
I see the society’s quality of experience and commitment to bringing new players into the game continues electronically. I apologize for being a beginner and not realizing how far in advance I needed to plan and provide notice. I would’ve thought reaching out to beginners would be something important for the society, but I will take my bad experience and self inflicted injuries elsewhere.
Four last minute sign ups is pretty rough for anyone to organize around. You are asking for an additional GM and an additional table to become immediately available.
Fair enough, except it wasn’t last minute. I came by the night before and told them what I needed and then they sat a group of four over us.
I’m seriously bummed about my pathfinder society experience here at Paizcon. I take some of the blame for not signing up for events in advance, but given that tickets are sold at the door, I didn’t realize it was 100% mandatory. I came with 2 boys, ages 14 and 12, just getting into the game and excited to play. Did they get to play? I’m glad you asked...
Day 1, I show up in the morning and there’s only 1 table with 2 seats open. That’s fine, the boys play, I sit and watch.
In the evening, my daughter decides she wants to play. So I go down and explain. I have three kids, very excited to play, plus myself, which makes 4 - basically a table ready to go can they please make sure that we have a GM for us in the morning. I’m told I can’t sign up in advance, but not a big deal. They will find us a game in the morning.
We arrive in the morning. Nope, no game for us. Can they ask a GM to come help (maybe one of you lovely scheduling people can help)? Nope. Can you maybe see if some of he other players will switch tables so that we have 4 seats? Nope, this other group has 4 people who want to be together.
Okay, fine, we will take 2 seats at 2 tables. After we’ve begun, I learn that the boys are replaying the same scenario they played in yesterday.
Fine. Day 3, we show up again (back down to 3). No seats available unless we want to play the same game the boys played the past 2 times.
I guess we play our own game. Im not sure what I was expecting, but some support would have been nice. Especially when I’m showing up every single morning and getting the same dog and pony show about how there are no seats.
Greetings, friends. It is me, your magical pony friend, back here at Paizo, basking in the warm glow of the flames and heat created by the launch of a new edition.
Now, as we're all aware, gaming was a much better pastime back in [insert the year in which you started] and has only recently been ruined by [PF2e/Millenials/4e/The Lack of Support for Eberron]. Rather than debate the future of this godless dystopia we all currently inhabit, I wanted to extend a hand to all my former comrades in arms and accursed foes (you vile scum sucking bastards), and welcome you to sit here, have a virtual beverage and slice of pie, and enjoy the pain and anguish of Those Damned Kids fighting the same war we once partook in ages ago.
So, hey, long time, no see. I hope the wife/husband and kids/pets are well.
Edit: Sorry friends. I thought we could have something nice and friendly, but I forgot how edition wars work. Kiss the spouse and kick the dog for me. I'll be back when the sun sets in the east and mountains blow in the wind like leaves. (Okay, I'll probably be back sooner than that, but mostly to talk about Fallout.)
Fare ye well, edition warriors.
Vic Wertz wrote:
I'm sure this is on your radar, but I hope you guys are ready for the massive traffic load on launch day. I still remember another edition launch having an inauspicious beginning when the countdown reached zero and then the company website went down for 1d4 days...
P.S. - I'd be happy to help and download my copy early.
As a fellow gamer who always, always, always buys a computer and/or phone immediately before the new version launches and makes my purchase obsolete, you have my deepest sympathies.
Well, I have all of this old edition warrior gear just lying around, gathering dust. And this pie, which, frankly, wasn't even any good the first time around when I was the one who had to eat it. But *blows off dust*, once I microwave this and definitively convince everyone on the internet with a differing opinion that they are wrong (you know who you are, don't make me call you out), pie will be served.
Pie will be served...
Rookie. Everyone knows that this lesson was originally taught by Zelda.
Did you clear out the Gunners right by the ironworks around the same time as you cleared out the Forged? As I mentioned upthread, I cleaned out the Gunners originally and left the Forged alone, and the Gunners came back pretty quickly. Once I cleared out both, they stayed cleared (at least as of the last time I played).
I had an interesting situation in Survival involving the Forged and the Gunners nearby. I was worried about taking on the Forged (I remembered that the final encounter didn't have much cover and was difficult when not on survival), so instead I took out the nearby Gunners. I got distracted, and did a few other missions, and a relatively small amount of time passed in game. I decided to go back and wipe out the Forged and, lo and behold, the Gunners were all back (even though other areas I had cleared at about the same time remained empty). I'm not sure if the game was set up to respawn the Gunners more quickly if the Forged remained active or something else happened (maybe that Gunner nest just respawns quickly).
I finally wiped out the Forged and then the Gunners right afterwards. I should check and see if either of them came back next time I fire up the game.
What?!?! I just assumed you could only fast travel to the CIT Ruins, I didn't realize you could fast travel anywhere from the Institute.
Survival is tough. I ultimately gave in and installed some mods to make life a bit easier (particularly the underground railroad mod which let's you do a little bit of fast traveling between a set of fixed points). My modded survival character is close to 50th level, and now has a couple different options for fast traveling (either by calling a vertibird from the Brotherhood or teleporting to the Institute (which allows for one way fast travel even in Survival mode)).
I would echo DeathQuaker's comment regarding Starlight Drive-In and Hangman's Alley. Those are my primary settlements in survival because the former is in a fairly central location and the latter is right by Diamond City.
Interesting and exciting. Direct sequels aren't really Fallout's thing (I'm not sure if Fallout 2 was a sequel to the original Fallout - that's before my time with the series), so it'll be interesting to see how they will handle the original game's consequences.
I love the Underground Railroad mod (though now that I can summon a Vertibird tax or teleport into the Institute, it's less essential) except for the fact that the pathfinding will send me to the nearest manhole even if it's not the most direct route.
I gave in to the dark side on Survival Mode as soon as mods became available on the PS4. I now have the little trailer in the back of Diamond City, the apartment in Goodneighbor, the ability to swap out legendary mods, and, most importantly, limited fast travel due to the Underground Railroad mod.
Also, I just learned that Survival mode does away with quickies and nooners. I romanced Piper, but only get the Lover's Embrace bonus if I sleep some large number of hours (8-10?).
Does anyone know if you can build anything in Home Plate that produces fresh water? I've made the trip from Starlight Drive-In to Diamond City, but am forced to drink the awful radioactive brahmin water to quench my thirst. I want to confirm before I pawn my wedding rings and all the ammo for weapons I'm not currently using to purchase the property.
Adam Daigle wrote:
OMG! Are you going to make it again, Sebastian?!
I think so - my son has been bitten by the Pathfinder bug and he really, really wants to go. So I'll be there (subject to him earning the reward of going to PaizoCon), albeit with a 13 year old in tow. It'll be great to see you again in person.
Now that the PS4 will allegedly receive some mod support, this is at the top of my list for what I hope will be available. I am really enjoying survival, and I appreciate the extra tension created by not being able to save all the time, but losing an hour's worth of play because I didn't spot a landmine is the worst. I spend half of each session running back and forth to my nearest settlement to unload my gear and get in an hour's nap to save the game.
Favorite Companion: Curie. I overthrew the Institute to protect her.
Least Favorite Companion: Strong. I'm going to pick every lock I come upon. You need to get over that.*
Favorite Faction: Uh...none? Maybe the Institute if you could've used your leadership position to get them to leave the damn synths alone.
Least Favorite Faction: Brotherhood of Steel. No good reason other than the fact that most of them are a&*!!!$s.
*Actually, I forgot about Porter Gage. His personality is fine, but his character design is awful and ugly - I can't stand looking at him.
I came out of retirement to say:
THIS IS THE WORST THING THAT HAS EVER HAPPENED AND WILL RUIN ALL GAMING FOR ALL PEOPLE FOR ALL TIME!
Although I think we can all agree that this is the death of our hobby and the dawning of a new age of chaos and ruin, it will most definitely turn out awesome in the end, because Liz is, was, and always will be one of the finest people I've ever encountered (randomly or otherwise).
Best of luck in your next adventure!
From what I saw, they are giving up completely, including any mods for the Skyrim re-release.
How is everyone enjoying Raider (Nuka) World?
Porter Gage, there's no way I'm going to trust you and your second in command lead from behind bs. Clearly, you're going to turn on me and become the endboss, and I want you to know that the first opportunity I get, I'm going to stab you in the head...
...wait...you're a companion?
Oh...never mind. STFU and carry my stuff.
Thanks to the latest DLC, I finally found Cait. Turns out she hit a glitch in Trinity Towers - when I rescued Strong, I had him serve as my companion and sent Cait back to Red Rocket. Apparently, she had difficulty navigating the outside elevator platforms and was stuck in a running animation and wouldn't respond when I talked to her (I would just get a "this person is busy" indication).
Getting her out took some work. I attacked her until she turned hostile, and then took the elevator out thinking that would break her out of the glitch. Instead, she managed to find a way to the inaccessible areas where the super mutants appear and then got stuck there (with no way to get to her). I reloaded, and tried again, this time turning her hostile and getting her to chase me, and then hitting her with my weapon to drive her on to the elevator platforms and then down to the portion of the tower accessible from the street.
After that, she found her way to the clean room in the vault, where I found her and re-companioned her!
Anyone have any insight as to how the change in difficulty works across save files on the PS4? I loaded up my 66th level character to play Far Harbor only to find out that he was carrying 3k in encumbrance. At first, I thought I'd overloaded him to move everything from one base to another (he has the perk that let's you fast travel when encumbered), but it turns out the difficulty mode was still stuck in Survival from my last play session with a different character. I turned off Survival for that character, but now I wonder if the other character will be permanently exiled from Survival mode.
I hear ya. On the one hand, the lack of the safety net really intensifies combat. When the consequences of failure are so awful, you really feel great when you rack up a win. But, on the other hand, when you lose, especially when it's unexpected (e.g., when at your base of operations where you thought you were safe), really, really sucks. Also, a lot of my saves in non-survival mode were done after I had done something mundane - like reorganizing loot or swapping out my armor - and not being able to save after those administrative tasks is very annoying.
Is it in the radioactive part of the cave? I avoided that area. I ended up finding a power core in the nearby satellite array after recovering the power armor (though that was prior to dying at the end of the dungeon and giving up for the night).
I'm taking DQ's approach. I also wanted to point out there's a downed vertibird with a partial set of power armor near the satilite array just east of the red rocket.
I found that last night, but of course didn't have a fusion core. I lugged it all the way back to the Red Rocket, put it in the Power Armor Station, and went to my water pump to quench my thirst prior to resting/saving...
And that's when the two raiders ambushed me and I had to do it all over again.
Sebastian, you might head to the Co-Op. I think it's right outside of there I found the dead body with the armor.
Thanks - I'll head on down that way. I managed to scavenge a set of leather armor from the two bandits I killed (and a few other bodies along the way), but I could still use some better equipment before saving Preston & co.
I feel your pain. I learned that I couldn't possibly help out in Concord (Preston waives me into the building, I see a raider, the raider kills me in two shots) so I took a page from MeanDM up thread and started looking for bandits in the woods around Sanctuary to beef up my armor. I found two bandits, with their dog, and thought, okay, cool, I can handle this...
I'm taking cover behind a tree, and suddenly, I'm down to half health. I cap the raider who is hitting me and then duck and weave to get into better position to hit the other one. I'm close enough for my shotgun, so I pop out and lock in 3 shots in VATS.
No big deal. 3 shots. In VATS. I'm golden.
Except...I need to reload after the second shot...and I'm not behind cover anymore...and the raider isn't polite enough to give me a second to reload...and then I'm dead.
To top it all off, I am so paranoid about dying that I keep resting after every encounter, which means I never get the benefits of adrenaline.