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Female Human Cleric of Besmara (3)
![]() "Landlubbers." Sandara sighs. "We go to Annesley. None of the crew can show up in front of the pirate captain again without losing their head. Plugg is dead and no one did anything about it." "But if you are a pirate - a real pirate, not a sailor, mugged and forced on a pirate ship - you don't want to go on land in Annesley and ask around when the next ship leaves to the Shackles. Because then you could easily end up in shackles instead." "And in case the majority of the crea wants to stay on the ship and you can't manage to row a boat towards a city in sight without getting lost, you don't deserve to reach it." Sandara decides that the discussion ends there and leaves the cabin. Outside she calls the crew together. "We have a decision to make. We know where Annesley is and we will go there. It is a small unimportant town at the coast of Varisia. The decision we need to take is, whether we will sail into the harbor, or if we put everyone who wants to leave into the ships boat, as soon as the town comes in sight and sail on with this bucket." "To sail on you need a crew and we're already short on hands. And the kids are leaving for sure. If most want to go to the port, the rest can take the ships boat and leave before if they like. I don't care one way or the other. So hands up for sailing to the prot of Annesley." ![]()
Female Human Cleric of Besmara (3)
![]() "Yes we can. But do we want to?" Sandara replies. "If we have real pirates in the crew, they might not want to go there. I suggest we have a vote. If all are fine, we go to Annesley. And if not, we bring you in sight of it and you can leave with the last boat we have." "If we have only a few pirates, we give them the boat to leave before we reach Annesley." ![]()
Female Human Cleric of Besmara (3)
![]() Sandara checks the markings on the map and finds where their current position is. "We are here." she points out. "That would make a three day travel to Annesley. Do you know anything about that town? Do they have military? Will they know that this ship was captured by pirates?" "Anyhow, we should make sure that the crew of this Rahadoumi merchant ship looks like sailors and not like pirates. Because if they have any kind of town militia in Annesley, they'd throw us into jail." "But it is Varisia and not Cheliax, so we have a fair chance to walk away." ![]()
Female Human Cleric of Besmara (3)
![]() Sandara Quinn finally steps up. Looking at Plugg she states "We have no navigator anymore, but if we are lucky, we find a map and the current position of the ship is marked." "I didn't choose to become a member of this pirate crew, and I'm fine with going to Annesley. If we can find it on a map." ![]()
Female Human Cleric of Besmara (3)
![]() "She is ok. They put her in a cage on the lower deck. It's not great, but ya can't do anything about it. Ye better make some friends on the ship. Ta know whom ta ask to look the other way, or sneak some food down to her the next days." "If ye get caught now by the wrong guy, ya'll take the cage next ta her. But hey, don't listen ta me - yar a pirate now and pirates do as they like, right?" She pats Tarjun on the back and leaves to join the the ones doing arm wrestling. There is always someone willing to pay a coin for healing if the bleeding from losing is too bad. ![]()
Female Human Cleric of Besmara (3)
![]() One of the pirates approaches Tarjun when the attention of the others is elsewhere. "Aye, mate. Are ya ok? Ya got a rough start on the ship." "Ya better keep it on the low. Or if ya the type, try ta suck up ta Plugg. Name's Sandra Quinn." "The other lass, the witch, was contesting for my job. But calling out for Erastil, will make ya no friends. If any of those" she nods over to the other pirates "know who that is anyway. That's a god for lanlubbers. Some are joking the lass shrunk Plugg's dick. He will get back at her for that. Good thing is, no one's making a pyre on a ship." ![]()
Female Human Cleric of Besmara (3)
![]() Sandara uses the rest of the day to contemplate the experiences she made as a pirate so far and with the help of Besmara (the Deity) gets the insight into new levels of divine prayers. Returning to the deck in the evening she calls the officers to join her. When all are around she leads them under deck where the body is stored and casts speak with dead on Haddon. "Mr. Haddon. Tell us, who killed you, what your part was in spying for Cheliax and who your contacts are." ![]()
Female Human Cleric of Besmara (3)
![]() It is still time to hand in wishlists. A lot of the stuff is standard AP gear. And it matches the standard wishes of some of you. One item was a special request. It is still time for wishes, before I reveal the content of the hold. But now it is also time to call dibs on things. And I noticed, that my favored cleric has an AC of 11. That needs to change. It doesn't have to be the +1 breastplate, but if noone else wants that Sandara would take it. ![]()
Female Human Cleric of Besmara (3)
![]() With Lito taking care of the commanding business Sandara has the time needed to bring the Captain back into shape with some more spells.
"That should be enough for now, wait a moment." Sandara suggests. She then collects the crew for some healing at stern after the ones from the other crew are piled at the bow. "Come all close together and let the gift of the goddess Besmara heal you." she proclaims holding up the jolly roger flag.
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![]() How about the trusted healer the Crew started with? With investing half of the 23500gold into CLW wands I could patch up the crew through a book or two ;) Just joking. “Carve your name on the ever-changing sea with a saber of terror and triumph. Fight for plunder, fame, and glory, and earn your place among the legends of the sea.” ![]()
Female Human Cleric of Besmara (3)
![]() Acrobatics: 1d20 + 1 ⇒ (11) + 1 = 12
Then Sandara moves to the middle of the deck and takes her flag out. "All who are wounded come over here."
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Female Human Cleric of Besmara (3)
![]() Sandara casts a spell and lays her hand on the shoulder of Estelle.
Then she ushers all of the crew together on the battlefield and showing her flag she channels positive energy.
Which keeps everyone from dying. ![]()
Female Human Cleric of Besmara (3)
![]() Sandara touches the man to stabilize and asks all around "Please help me move him away from the wasps so I can heal you all together with the holy energy from Besmara without reviving these wasps. Once they are all together and away from the dead vermin she holds up her flag says praise to Besmara and channels positive energy.
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