Duergar Slaver

Rhen Vemsa's page

1,037 posts. Alias of Raltus.


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HP 65 l AC 21 [+2 vs Traps] (T 15 FF 16) l F +6 R +12 W +5 (+2 vs Poison/Magic) l Ini +45 Perc +10 (+3 to unusal stone/Traps)

'Ain't be notin' ta the right, we can cross that there water and go straight a head." Rhen says as he looks the water over before moving into the northern alcove and proceeding forward.

Perception: 1d20 + 10 ⇒ (11) + 10 = 21


HP 65 l AC 21 [+2 vs Traps] (T 15 FF 16) l F +6 R +12 W +5 (+2 vs Poison/Magic) l Ini +45 Perc +10 (+3 to unusal stone/Traps)

Rhen huffs and starts heading west towards the water.

Stealth: 1d20 + 18 ⇒ (11) + 18 = 29

Is it dark?


HP 65 l AC 21 [+2 vs Traps] (T 15 FF 16) l F +6 R +12 W +5 (+2 vs Poison/Magic) l Ini +45 Perc +10 (+3 to unusal stone/Traps)

Rhen looks again to the south. "Water be down the hall, we want ta go that way or ta the south?" Rhen looks at his party


HP 65 l AC 21 [+2 vs Traps] (T 15 FF 16) l F +6 R +12 W +5 (+2 vs Poison/Magic) l Ini +45 Perc +10 (+3 to unusal stone/Traps)

Fort +2 vs poison: 1d20 + 6 ⇒ (10) + 6 = 16

If that saves

Rhen tries to stop the trap

Disable device: 1d20 + 18 ⇒ (16) + 18 = 34

If not

Rhen retreats back up the stairs. "I'll be goin' back ta try to stop the stink."


HP 65 l AC 21 [+2 vs Traps] (T 15 FF 16) l F +6 R +12 W +5 (+2 vs Poison/Magic) l Ini +45 Perc +10 (+3 to unusal stone/Traps)

"I could keep tryin' it if ye give me but a moment?" RHen says before he heads everyone go stomping off and follows after putting his picks away. 'Aye best ta avoid that there. Looks like it me be burnin' yer face off." Rhen moves to the east and looks down the hall.

Perception: 1d20 + 10 ⇒ (15) + 10 = 25
+3 vs traps/+2 surprise or Stone work


HP 65 l AC 21 [+2 vs Traps] (T 15 FF 16) l F +6 R +12 W +5 (+2 vs Poison/Magic) l Ini +45 Perc +10 (+3 to unusal stone/Traps)

Rhen pulls out his Thieves tools and tries the door.

Disable Device: 1d20 + 18 ⇒ (2) + 18 = 20

You HAVE to be kidding me, 2 2's in a row!!!


HP 65 l AC 21 [+2 vs Traps] (T 15 FF 16) l F +6 R +12 W +5 (+2 vs Poison/Magic) l Ini +45 Perc +10 (+3 to unusal stone/Traps)

Trap finding: 1d20 + 10 + 2 ⇒ (2) + 10 + 2 = 14


HP 65 l AC 21 [+2 vs Traps] (T 15 FF 16) l F +6 R +12 W +5 (+2 vs Poison/Magic) l Ini +45 Perc +10 (+3 to unusal stone/Traps)

Rhen grunts in protest but sees the logic in Niu's response. 'Aye we will need ta be watchi' our back then." Rhen covers the read.

Perception: 1d20 + 10 ⇒ (17) + 10 = 27


HP 65 l AC 21 [+2 vs Traps] (T 15 FF 16) l F +6 R +12 W +5 (+2 vs Poison/Magic) l Ini +45 Perc +10 (+3 to unusal stone/Traps)

Rhen stabs out at the undead ghost with his baned weapon.

Undead Bane Short Sword: 1d20 + 10 + 2 ⇒ (12) + 10 + 2 = 241d6 + 6 + 2 ⇒ (1) + 6 + 2 = 9
Half damage becuase it is magical, the Wraith is Incorpreal?


HP 65 l AC 21 [+2 vs Traps] (T 15 FF 16) l F +6 R +12 W +5 (+2 vs Poison/Magic) l Ini +45 Perc +10 (+3 to unusal stone/Traps)

Rhen runs straight forward his little legs pumping to push him a head of Niu


HP 65 l AC 21 [+2 vs Traps] (T 15 FF 16) l F +6 R +12 W +5 (+2 vs Poison/Magic) l Ini +45 Perc +10 (+3 to unusal stone/Traps)

"Well right then, no body left there." Rhen says before looking at Niu for what he wants to do next. "Chase that ghosty or keep explorin'? I vote keep explorin'"


HP 65 l AC 21 [+2 vs Traps] (T 15 FF 16) l F +6 R +12 W +5 (+2 vs Poison/Magic) l Ini +45 Perc +10 (+3 to unusal stone/Traps)

"Priestly ways aren't what I be good at." Rhen says pulling out some holy water and looking back at his crew before pouring it on the body..


HP 65 l AC 21 [+2 vs Traps] (T 15 FF 16) l F +6 R +12 W +5 (+2 vs Poison/Magic) l Ini +45 Perc +10 (+3 to unusal stone/Traps)

"Aye it be leadin' us 'way from 'ere." Rhen shouts as he looks to the north to the creature that he saw first. "We Should be headin' back there ta that thing." Rhen points to the north with his sword as he double moves that way.


HP 65 l AC 21 [+2 vs Traps] (T 15 FF 16) l F +6 R +12 W +5 (+2 vs Poison/Magic) l Ini +45 Perc +10 (+3 to unusal stone/Traps)

I think so but who knows.


HP 65 l AC 21 [+2 vs Traps] (T 15 FF 16) l F +6 R +12 W +5 (+2 vs Poison/Magic) l Ini +45 Perc +10 (+3 to unusal stone/Traps)

"Stupid ghosty runnin' away like that." Rhen says as he huffs after Ranok


HP 65 l AC 21 [+2 vs Traps] (T 15 FF 16) l F +6 R +12 W +5 (+2 vs Poison/Magic) l Ini +45 Perc +10 (+3 to unusal stone/Traps)

Sorry been a rough week here. I am back though


HP 65 l AC 21 [+2 vs Traps] (T 15 FF 16) l F +6 R +12 W +5 (+2 vs Poison/Magic) l Ini +45 Perc +10 (+3 to unusal stone/Traps)

RHen moves to the south to keep up with this vile undead, shuffling past Niu and planting his feet firmly and stabbing at this undead creature.

SS+Bane+Prayer: 1d20 + 8 + 2 + 1 ⇒ (4) + 8 + 2 + 1 = 151d6 + 6 + 1 + 2d6 ⇒ (5) + 6 + 1 + (5, 3) = 20

"Ye be ugly aren't ye? Can ye hear me with no head?" Rhen asks the undead.


HP 65 l AC 21 [+2 vs Traps] (T 15 FF 16) l F +6 R +12 W +5 (+2 vs Poison/Magic) l Ini +45 Perc +10 (+3 to unusal stone/Traps)

Magic wpn AoO: 1d20 + 8 + 2 ⇒ (15) + 8 + 2 = 251d6 + 6 + 2d6 ⇒ (5) + 6 + (2, 3) = 16

It will only take half damage as not ghost touch

Rhen swings his short sword at the Wraith as it comes in range.


HP 65 l AC 21 [+2 vs Traps] (T 15 FF 16) l F +6 R +12 W +5 (+2 vs Poison/Magic) l Ini +45 Perc +10 (+3 to unusal stone/Traps)

Rhen moves to the south past Ziera to assist Ranok. "What can a Mind Wraith be doin'?' Rhen calls to Niu


HP 65 l AC 21 [+2 vs Traps] (T 15 FF 16) l F +6 R +12 W +5 (+2 vs Poison/Magic) l Ini +45 Perc +10 (+3 to unusal stone/Traps)

This coming weekend is fine, Tomorrow is ok as well. Sunday May 10th


HP 65 l AC 21 [+2 vs Traps] (T 15 FF 16) l F +6 R +12 W +5 (+2 vs Poison/Magic) l Ini +45 Perc +10 (+3 to unusal stone/Traps)

Perception creature: 1d20 + 10 ⇒ (11) + 10 = 21

Rhen peeks out to see what the creature is and give a description to those who are more knowledgeable


HP 65 l AC 21 [+2 vs Traps] (T 15 FF 16) l F +6 R +12 W +5 (+2 vs Poison/Magic) l Ini +45 Perc +10 (+3 to unusal stone/Traps)

I am EST, Ontario, Canada here. I am ok for most evenings to play for an hour or so to move things along quickly


HP 65 l AC 21 [+2 vs Traps] (T 15 FF 16) l F +6 R +12 W +5 (+2 vs Poison/Magic) l Ini +45 Perc +10 (+3 to unusal stone/Traps)

could work yes might be hard with different time zones.


HP 65 l AC 21 [+2 vs Traps] (T 15 FF 16) l F +6 R +12 W +5 (+2 vs Poison/Magic) l Ini +45 Perc +10 (+3 to unusal stone/Traps)

"Aye we best not be leavin' no one at our backs, don't want ta be attacked while facin' this Tar Bapooh ye be callin' him." Rhen agrees with Niu.

Straight north, I moved Rhen

Stealth: 1d20 + 18 ⇒ (19) + 18 = 37
Perception: 1d20 + 10 ⇒ (2) + 10 = 12


HP 65 l AC 21 [+2 vs Traps] (T 15 FF 16) l F +6 R +12 W +5 (+2 vs Poison/Magic) l Ini +45 Perc +10 (+3 to unusal stone/Traps)

"Lets be pushin' on, we could be runnin' out o' time." Rhen says moving to the south and the staircase.

Stealth: 1d20 + 18 ⇒ (12) + 18 = 30
Perception: 1d20 + 10 ⇒ (3) + 10 = 13
+2 to stonework/Traps/Ambush


HP 65 l AC 21 [+2 vs Traps] (T 15 FF 16) l F +6 R +12 W +5 (+2 vs Poison/Magic) l Ini +45 Perc +10 (+3 to unusal stone/Traps)

"If It be the seal then we be havin' ta wipe this area clean and find some new defenders." Rhen says looking around the room.

Taking 10: 10 + 10 = 20
22 to find traps or unsual stone work


HP 65 l AC 21 [+2 vs Traps] (T 15 FF 16) l F +6 R +12 W +5 (+2 vs Poison/Magic) l Ini +45 Perc +10 (+3 to unusal stone/Traps)

I could see Rhen changing classes but the Vivosectionist is close to a rogue.


HP 65 l AC 21 [+2 vs Traps] (T 15 FF 16) l F +6 R +12 W +5 (+2 vs Poison/Magic) l Ini +45 Perc +10 (+3 to unusal stone/Traps)

No I am not opposed, it seems like it would be fun to start from the beginning as right now Rhen is a bit OP because of his gear and all that, He would have to be tonned down for sure.

I am making him level one, I may do a Vivosectionist Alcehmist and go for mutagen path. Pure damage and such with lots of skills.


HP 65 l AC 21 [+2 vs Traps] (T 15 FF 16) l F +6 R +12 W +5 (+2 vs Poison/Magic) l Ini +45 Perc +10 (+3 to unusal stone/Traps)

Rhen waits for his companions to catch up before continuing down the eastern Corridor to the end.

Stealth: 1d20 + 18 ⇒ (16) + 18 = 34
Perception: 1d20 + 10 ⇒ (15) + 10 = 25


HP 65 l AC 21 [+2 vs Traps] (T 15 FF 16) l F +6 R +12 W +5 (+2 vs Poison/Magic) l Ini +45 Perc +10 (+3 to unusal stone/Traps)

It is called Find the Path

They play Mummys Mask and their Patreon is Tyrants Grasp.


HP 65 l AC 21 [+2 vs Traps] (T 15 FF 16) l F +6 R +12 W +5 (+2 vs Poison/Magic) l Ini +45 Perc +10 (+3 to unusal stone/Traps)

They are like 18 pods in and I pay for it....


HP 65 l AC 21 [+2 vs Traps] (T 15 FF 16) l F +6 R +12 W +5 (+2 vs Poison/Magic) l Ini +45 Perc +10 (+3 to unusal stone/Traps)

What is the point buy you want to go with? I will play around with a New Rhen tonight


HP 65 l AC 21 [+2 vs Traps] (T 15 FF 16) l F +6 R +12 W +5 (+2 vs Poison/Magic) l Ini +45 Perc +10 (+3 to unusal stone/Traps)

Rhen heads north East to the passage they didn't look down.

Stealth: 1d20 + 18 ⇒ (8) + 18 = 26
Perception: 1d20 + 10 ⇒ (4) + 10 = 14
+2 more if Traps/Stonework/Ambush


HP 65 l AC 21 [+2 vs Traps] (T 15 FF 16) l F +6 R +12 W +5 (+2 vs Poison/Magic) l Ini +45 Perc +10 (+3 to unusal stone/Traps)

I was going to say I am in 2 Carrion Crown Games so I would drop if you choose that.

I am listening to an Actual play of TG but I can not do things that I have heard. I will Stick with Rhen and see what Archtypes are good for undead


HP 65 l AC 21 [+2 vs Traps] (T 15 FF 16) l F +6 R +12 W +5 (+2 vs Poison/Magic) l Ini +45 Perc +10 (+3 to unusal stone/Traps)

"The Sword be to big and that Armor stinks o' undead, plus mine be better." Rhen passes on the equipment. "Well ye magical sort where too?"


HP 65 l AC 21 [+2 vs Traps] (T 15 FF 16) l F +6 R +12 W +5 (+2 vs Poison/Magic) l Ini +45 Perc +10 (+3 to unusal stone/Traps)

"Aren't ye from the land o' lots o' undead that walk again?' Rhen asks Niu knowing full well that this area has lots of undead too. "There be an entire country o' living dead."


HP 65 l AC 21 [+2 vs Traps] (T 15 FF 16) l F +6 R +12 W +5 (+2 vs Poison/Magic) l Ini +45 Perc +10 (+3 to unusal stone/Traps)

Does the map need to be updated?[

Rhen double moves to keep up with Ranok. "Ye undead all be the same, ye die regardless again and just stay dead this time."


HP 65 l AC 21 [+2 vs Traps] (T 15 FF 16) l F +6 R +12 W +5 (+2 vs Poison/Magic) l Ini +45 Perc +10 (+3 to unusal stone/Traps)

Rhen steps the the south, opening up an area for his allies to come and assist.

Stab: 1d20 + 10 + 2 ⇒ (8) + 10 + 2 = 201d6 + 6 + 2d6 ⇒ (3) + 6 + (5, 6) = 20

"By Torags firey forge yer Ugly." Rhen says to the undead.


HP 65 l AC 21 [+2 vs Traps] (T 15 FF 16) l F +6 R +12 W +5 (+2 vs Poison/Magic) l Ini +45 Perc +10 (+3 to unusal stone/Traps)

Rhen stays hidding in the little shadow he can? Hoping to get around this other vile undead.

Stealth: 1d20 + 18 ⇒ (11) + 18 = 29


HP 65 l AC 21 [+2 vs Traps] (T 15 FF 16) l F +6 R +12 W +5 (+2 vs Poison/Magic) l Ini +45 Perc +10 (+3 to unusal stone/Traps)

Rhen leads the way forward to the south, knowing the way west could just circle back to where they started.

Stealth: 1d20 + 18 ⇒ (19) + 18 = 37
Perception: 1d20 + 10 ⇒ (4) + 10 = 14
+2 vs Stonework/Surprise

Once he determies if the way is clear or not Rhen signals for the others to come a head.


HP 65 l AC 21 [+2 vs Traps] (T 15 FF 16) l F +6 R +12 W +5 (+2 vs Poison/Magic) l Ini +45 Perc +10 (+3 to unusal stone/Traps)

"Well fill yer water skins then lads and Lass, we could be usin' it. Do any o' ye have empty vials?" Rhen says finishing the last of his water and then filling is water skin.

Did we drink any potions? We could fill those


HP 65 l AC 21 [+2 vs Traps] (T 15 FF 16) l F +6 R +12 W +5 (+2 vs Poison/Magic) l Ini +45 Perc +10 (+3 to unusal stone/Traps)

Rhen eyes the water, not wanting to go closer but wanting a drink to ease his partched throat. "Aye could be, can ye see if there be magic on it?" Rhen says, as he moves towards the door. Seeing the religious significance of the door Rhen calls over his shoulder, "Lass, there be somethin' 'ere ye should be readin'. Some o' that Religious mumbo jumbo ye be likin'" A smile hidden under his beard


HP 65 l AC 21 [+2 vs Traps] (T 15 FF 16) l F +6 R +12 W +5 (+2 vs Poison/Magic) l Ini +45 Perc +10 (+3 to unusal stone/Traps)

"It will be ok Lass, it will be stickin' with ye, know that ye can do it next time." Rhen says scouting a head.

Stealth: 1d20 + 18 ⇒ (13) + 18 = 31
Perception: 1d20 + 10 ⇒ (9) + 10 = 19
+3 for Unusual Stone work/+2 vs Traps/Surprise


HP 65 l AC 21 [+2 vs Traps] (T 15 FF 16) l F +6 R +12 W +5 (+2 vs Poison/Magic) l Ini +45 Perc +10 (+3 to unusal stone/Traps)

"Aye Lass ye coulda, we all coulda, maybe it wasn't meant ta be though." Rhen says patting the Girl again and getting back to his feet. At the mention of toothy creatures, Rhen smiles. "We should be stayin' ta gether though so we don't all be attacked all 'ver." Rhen moves towards Niu


HP 65 l AC 21 [+2 vs Traps] (T 15 FF 16) l F +6 R +12 W +5 (+2 vs Poison/Magic) l Ini +45 Perc +10 (+3 to unusal stone/Traps)

Rhen is sickened yes for 600 rounds, which is 10 minutes but if we are healing and wanding and such we could take some time for it to pass

Rhen sits down and let those with magic do their things, "Aye lass they WERE alive, they be not any longer. Ye cannot save em all." Rhen says as he wipes more yellow spittle from his mouth and beard. "They ye know we be here, or they could not be knowin'"


HP 65 l AC 21 [+2 vs Traps] (T 15 FF 16) l F +6 R +12 W +5 (+2 vs Poison/Magic) l Ini +45 Perc +10 (+3 to unusal stone/Traps)

"Lass ye ok?" Rhen moves to Ziera taking her hand and squatting down beside her. "Ye did what ye had ta, I could o' done it fer ya. Ye keep that glaive o' yers high and we will avenge them folks." Rhen says cleaning the ichor from his blade with a scrap of clothing before tossing it away.


HP 65 l AC 21 [+2 vs Traps] (T 15 FF 16) l F +6 R +12 W +5 (+2 vs Poison/Magic) l Ini +45 Perc +10 (+3 to unusal stone/Traps)

Having bane on my weapon really helped me kill things other wise 1d6+4 wouldn't have done much, we would have died for sure since to many people got tied up.


HP 65 l AC 21 [+2 vs Traps] (T 15 FF 16) l F +6 R +12 W +5 (+2 vs Poison/Magic) l Ini +45 Perc +10 (+3 to unusal stone/Traps)

Are we still in combat?

Climb if I cannot take 10: 1d20 + 6 ⇒ (13) + 6 = 19


HP 65 l AC 21 [+2 vs Traps] (T 15 FF 16) l F +6 R +12 W +5 (+2 vs Poison/Magic) l Ini +45 Perc +10 (+3 to unusal stone/Traps)

Rhen slowly and methodically moves to the final undead, seeing the final one all alone Rhen's blade thirsts for more. "Ye picked the wrong Dwarf ta bite at." ichor drips off the short sword.

Stab: 1d20 + 8 + 2 ⇒ (2) + 8 + 2 = 121d6 + 4 + 2 + 2d6 ⇒ (2) + 4 + 2 + (1, 6) = 15


HP 65 l AC 21 [+2 vs Traps] (T 15 FF 16) l F +6 R +12 W +5 (+2 vs Poison/Magic) l Ini +45 Perc +10 (+3 to unusal stone/Traps)

Rhen steps forward keeping the undead off his fleeing companions.

Stab: 1d28 + 8 + 2 ⇒ (18) + 8 + 2 = 281d6 + 4 + 2 + 2d6 ⇒ (6) + 4 + 2 + (5, 6) = 23

"I'll be holdin' em off ye." Rhen says.

Updated HP is 44/53

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