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![]() Evil Lincoln wrote:
This PbP character did that constantly. It was a fun challenge for me to play :) "Chronastic"
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Male Gnome Illusionist Wizard 13
![]() Save 1d20 ⇒ 16 Rennik moves up and tries to confound the trooper with more illusions. Move to B19. Phantom Bolt on 2. 1d20 + 17 ⇒ (11) + 17 = 28 vs Will. 1d8 + 9 ⇒ (6) + 9 = 15 damage. On a hit, I can slide him one square. I would like that to be off the edge of the boat (he gets a save to avoid falling to his death). If he saves and does not die, he takes -2 to his next attack and grants CA to the next ally who attacks him. ![]()
Male Gnome Illusionist Wizard 13
![]() Rennik conjures a horrifying illusion to root the raiders in place. Face of Death centered on B11. Versus 2 1d20 + 15 ⇒ (17) + 15 = 32 vs Will. Versus 3 1d20 + 15 ⇒ (17) + 15 = 32 vs Will. Versus 4 1d20 + 15 ⇒ (16) + 15 = 31 vs Will. On a hit, they are immobilized (SE). First failed saving throw, they become helpless instead (SE). Whenever they save successfully to shake either of those conditions, they become slowed (SE). They also grant CA to the next ally who attacks them. On a miss, they are immobilized (SE) and whenever they save successfully they are slowed (SE). I activate my orb of mental dominion. Whenever they save against any of these effects, they have to roll twice and take the lower result. ![]()
Male Gnome Illusionist Wizard 13
![]() Flint Blackblade wrote: Xabulba and all, RL has been crazy. My wife has gone into false labor a few times the past few weeks. I'm posting from the delivery room. This time it's the real thing. I'm going to be too busy to keep up and that's not fair to everyone else. I'm also starting a new job next week. I'd like to thank Xabulba and the rest of the party for the great PBP action. It's been a year and a half with the Odd-Job crew. Good luck finding Blondie. Feel free to deal with Flint as you see fit. Thanks again, Bmars3 Congratulations, and good luck with everything! ![]()
Male Gnome Illusionist Wizard 13
![]() Xabulba wrote:
"It's all very fascinating, but right now we need this thing out of our way. Help us destroy it!" ![]()
Male Gnome Illusionist Wizard 13
![]() Bloodied. Rennik tries to befuddle the arbalests. Horrid Whispers centered between the arbalests.
Sustain minor on the wall. The crit only does max damage (15) - there is no bonus from my orb. On the one that I miss, I activate my orb of deception feature to apply the horrid whispers to Mage 1 1d20 + 20 ⇒ (17) + 20 = 37 vs Will. If that hits M1, I also activate my orb: Power (Daily): Free Action. Use this power when an attack with this orb succeeds against the target’s Will defense. When the target makes a saving throw against an effect from that attack, the target must roll twice and take the lower result. ![]()
Male Gnome Illusionist Wizard 13
![]() Rennik conjures an illusory wall to block off some of the ranged attackers. Illusory Wall: I14, I13, I12, I11, H11, H10, H9, H8. Effect: You create the illusion of a contiguous wall of solid material (stone or metal, for example). The wall can be up to 8 squares long and 4 squares high. The wall blocks line of sight for all enemies (but not your allies). When any enemy moves adjacent to the wall, you can make an attack (Intelligence vs. Will) against that target; if successful, the target cannot move through the wall on its current turn, but it can try again on later turns. On a miss, the wall no longer blocks line of sight or movement for that creature. Xabulba, probably easiest if you roll those attacks: +15 vs Will. Since 2 of them are already next to it, I'm guessing they need the check right at the beginning: Arbalest 2 1d20 + 15 ⇒ (14) + 15 = 29 v will Mage 1 1d20 + 15 ⇒ (11) + 15 = 26 v will ![]()
Male Gnome Illusionist Wizard 13
![]() Rennik attempts to ensnare one of the arbalests in a magical sphere, reflecting its attacks back to itself. Mirror Sphere vs A1. 1d20 + 15 ⇒ (5) + 15 = 20 vs Will. 1d10 + 9 ⇒ (2) + 9 = 11 psychic damage. On a hit: The first time the target makes an attack roll before the end of its next turn, it takes damage and is subject to all other effects of that attack as if it had hit itself. Any resistances and immunities of the target do not affect the damage it deals to itself in this way. It still attacks the original target normally. On a hit, it also takes -2 to its next attack roll and grants CA to the next ally who attacks it. ![]()
Male Gnome Illusionist Wizard 13
![]() Perception 1d20 + 6 ⇒ (11) + 6 = 17 Phantom bolt on S1 (or S3 if S1 is dead). 1d20 + 17 ⇒ (18) + 17 = 35 vs will (-2 if it's against S3 because I only have CA against S1. 1d8 + 9 ⇒ (8) + 9 = 17 psychic damage on a hit, and it takes -2 to next attack and grants CA to next ally who attacks it. ![]()
Male Gnome Illusionist Wizard 13
![]() Rennik assails the injured skeleton further. Vanishing Act vs. Skeleton 3. 1d20 + 17 ⇒ (9) + 17 = 26 vs Will. 3d6 + 9 ⇒ (5, 1, 5) + 9 = 20 psychic damage on a hit, and it takes -2 to its next attack roll and grants CA to the next person who attacks it. I am invisible to SOMNT. By the way, on the skeletons' turn, did they take the -2 to hit? Not sure if it would have made a difference. ![]()
Male Gnome Illusionist Wizard 13
![]() Rennik conjures phantasmal attackers to make the skeletons believe they are being attacked from all sides. Enemies Abound centered on O12. Attacks vs Will:
Remember that everyone: you can treat S4 as an ally for flanking purposes this round. (Assuming 27 hits its Will, which I sincerely hope it does.) ![]()
Male Gnome Illusionist Wizard 13
![]() Realizing that it's too late for a bluff, Rennik hides nothing. "Ooh, they're fascinating devices, aren't they? Interesting bit of thaumaturgy. While I hate to part with it, I would be happy to return it to its rightful owner. So with whom am I speaking?" Any objections to turning it over, assuming these gnomes don't turn out to be demented cultists or anything? I was thinking of selling it anyway. ![]()
Male Gnome Illusionist Wizard 13
![]() Xabulba wrote:
History 1d20 + 16 ⇒ (7) + 16 = 23. Not that I have a good way to share what I learn with the others... Also, I am sustaining the invisibility until I say otherwise. ![]()
Male Gnome Illusionist Wizard 13
![]() Rennik is levelled. You mentioned our wounds are healed - does this count as an extended rest? (Presumably we've been sleeping for an awfully long time.) Also, I updated Rennik to comply with errata :( Two of his feats no longer stack, so I replaced Implement Expertise with Unarmored Agility (attack bonus is now 1 lower, but AC is 2 higher, so it's not such a bad trade). ![]()
Male Gnome Illusionist Wizard 13
![]() Rennik looks about, and quickly re-equips himself and partakes in some of the food. "A most puzzling series of events, to be sure. Surely some powerful bit of thaumaturgy caused our bizarre retranslocation. And either we've been reposing for a considerable duration, or we have experienced some form of alternative temporality. I will have to carefully document this chronastic phenomenon."
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