Son of the Spirit Mother

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67 posts. Alias of Deaths Adorable Apprentice.


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HP .31/33. nat hits are magical vs DR

That was a big part of why I did not just drop the game. Amazing players and a fantastic GM! You were willing to take on a campaign knowing you were going to have to homebrew most of it and that is a lot of work.

We have a titan corpse, we have smoke peace pipes with mushroom people, and you have two NPC's in the party that feel like part of the party but are not dragging us around by the nose! I am a fan of DM run party members but so many people are not and I understand why. It can go wrong really easily. You give hooks without being pushy about them and don't like you would be irritated if we ignored them.


HP .31/33. nat hits are magical vs DR

---round 7---

slam: 1d20 + 5 ⇒ (19) + 5 = 24 Is there a flank?
dmg: 1d6 + 1 ⇒ (5) + 1 = 6
slam: 1d20 + 5 ⇒ (18) + 5 = 23
dmg: 1d6 + 1 ⇒ (6) + 1 = 7


HP .31/33. nat hits are magical vs DR

So sorry. Would Nalnera be able to make it up by round six?

---Round four----

Moving out of Snorri's way and finding his next target.

slam: 1d20 + 5 ⇒ (5) + 5 = 10
dmg: 1d20 + 5 ⇒ (11) + 5 = 16
slam: 1d20 + 5 ⇒ (3) + 5 = 8
dmg: 1d6 + 1 ⇒ (4) + 1 = 5

---Round five----

Slam: 1d20 + 5 ⇒ (18) + 5 = 23
dmg: 1d6 + 1 ⇒ (5) + 1 = 6
Slam: 1d20 + 5 ⇒ (10) + 5 = 15
dmg: 1d6 + 1 ⇒ (5) + 1 = 6

----round six---- If it is dead he will reposition

Slam: 1d20 + 5 ⇒ (13) + 5 = 18
dmg: 1d6 + 1 ⇒ (2) + 1 = 3
Slam: 1d20 + 5 ⇒ (14) + 5 = 19
dmg: 1d6 + 1 ⇒ (6) + 1 = 7


HP .31/33. nat hits are magical vs DR

Awesome. With it being round 3 then Regnir is just getting there.

Staring up at the rope and smiling at the noise. Drow deserve nothing less. But the foolish dwarves with their thinking the dark elf is part of them. Looking at the rope and simply walking into the cliff face.

Darkness surrounds the wraith and walking up though the rock as if it were stairs, stairs inside a mountain. Trudging his way upwards and a dark red head breaches the top of the cliff. Looking around as the rest of his ichor dripping body lifts out of the ground.

Rushing forward with the intent of bludgeoning the scorpions with his fists.

slam: 1d20 + 5 ⇒ (7) + 5 = 12
dmg: 1d6 + 1 ⇒ (6) + 1 = 7
slam: 1d20 + 5 ⇒ (20) + 5 = 25
confirm: 1d20 + 7 ⇒ (18) + 7 = 25
dmg: 1d6 + 1 ⇒ (6) + 1 = 7

Please put Regnir next to Snorri.


HP .31/33. nat hits are magical vs DR

Solidifying behind Nalnear as a deep purple dwarf with soft pink and glaring at the group, "I will wake you all if something is coming. Take what time you need and then sleep so we can be gone from this place."

Nalnera and Regnir will take the time to put that chain shirt on him and he can keep the watch while we all sleep.


HP .31/33. nat hits are magical vs DR

Reluctantly returning and glaring at all of the weak-willed children that think they can reclaim Dammerhall. Silently following behind the group.


HP .31/33. nat hits are magical vs DR

Apparently there is some nasty weather coming and my state tends to shut down when that happens. If I do not post at some point in the next few days it means I probably lost power.


HP .31/33. nat hits are magical vs DR

Growling and turning swirl of dark reads, sickly yellows, and bright oranges. The colors moving and sifting like a flame under the ichor and the colors remain in the drops that fall from him in his dash after the fleeing drow.


HP .31/33. nat hits are magical vs DR

If raging song is still a thing both Nalnera and Regnir are using it. Along with Bless though I have lost track of all of that.

Slam: 1d20 + 5 ⇒ (17) + 5 = 22
damage: 1d6 + 1 ⇒ (5) + 1 = 6
slam: 1d20 + 5 ⇒ (6) + 5 = 11
damage: 1d6 + 1 ⇒ (3) + 1 = 4

Laughing and slamming his fist into the worthy foe before him


HP .31/33. nat hits are magical vs DR

Round 13

Slam: 1d20 + 5 ⇒ (12) + 5 = 17
damage: 1d6 + 1 ⇒ (1) + 1 = 2
slam: 1d20 + 5 ⇒ (15) + 5 = 20
damage: 1d6 + 1 ⇒ (6) + 1 = 7

Round 14

slam: 1d20 + 5 ⇒ (18) + 5 = 23
damage: 1d6 + 1 ⇒ (3) + 1 = 4
slam: 1d20 + 5 ⇒ (4) + 5 = 9
damage: 1d6 + 1 ⇒ (4) + 1 = 5

If I some how kill the orc both Regnir and Nalnera will move to help Torvi


HP .31/33. nat hits are magical vs DR

Finishing his movement and slamming his fist into the drow before him

slam+power attack: 1d20 + 5 - 1 ⇒ (9) + 5 - 1 = 13
damage: 1d6 + 3 ⇒ (2) + 3 = 5
slam + power attack: 1d20 + 5 - 1 ⇒ (6) + 5 - 1 = 10
damage: 1d6 + 3 ⇒ (4) + 3 = 7
No that it apparently mattered.


HP .31/33. nat hits are magical vs DR

Shrugging and staring back at the pit but his opinion changes when the arrow slams into his shoulder. Growling and moving to follow Nalnear.

Also two rounds of double moves


HP .31/33. nat hits are magical vs DR

Round 6 and 7 are double move to play catch up. Also sorry about not getting my posts in.

Acrobatics: 1d20 + 2 ⇒ (18) + 2 = 20 So no fall damage?

Opting to take the path where the wordy mage is not. Leaping off of the ledge. Color shifting to a bright red leaving a trail of thick ruby ichor behind him.

Slam: 1d20 + 5 ⇒ (7) + 5 = 12 Is raging song still a thing Torvi?
damage: 1d6 + 1 ⇒ (2) + 1 = 3


HP .31/33. nat hits are magical vs DR

Slam + flank + power attack: 1d20 + 5 + 2 - 2 ⇒ (11) + 5 + 2 - 2 = 16
damage: 1d6 + 3 ⇒ (4) + 3 = 7

Slam+ flank + power attack: 1d20 + 5 + 2 - 2 ⇒ (20) + 5 + 2 - 2 = 25 I have accomplished something!
damge: 1d6 + 3 ⇒ (3) + 3 = 6
Crit confirm: 1d20 + 5 + 2 - 2 ⇒ (20) + 5 + 2 - 2 = 25 I was meant to do something!
damage: 1d6 + 3 ⇒ (2) + 3 = 5

A furious growl crawls out of the wraiths throat and he lifts is ichor covered hands to slam them into the drow.


HP .31/33. nat hits are magical vs DR

Apparently I missed the last round as I was not seeing that there had been posts in this game. The website conspires against me. Round 3 was Regnir double moving to flank with Torvi.

Continuing to trail behind the temperamental one and moving behind the drow foolish enough to ignore him. Growling as his hands lose their grip on the corporeal world and all color vanishes from his form. Becoming a dark figure that seems to drink in all light.

Slam + flank + power attack: 1d20 + 5 + 2 - 2 ⇒ (4) + 5 + 2 - 2 = 9
damage: 1d6 + 3 ⇒ (2) + 3 = 5
Slam + flank + power attack: 1d20 + 5 + 2 - 2 ⇒ (4) + 5 + 2 - 2 = 9
damage: 1d6 + 3 ⇒ (2) + 3 = 5
What the Hell!


HP .31/33. nat hits are magical vs DR

Turning and walking towards the bridge.

Perception: 1d20 + 4 ⇒ (18) + 4 = 22
Stealth: 1d20 + 7 ⇒ (19) + 7 = 26


HP .31/33. nat hits are magical vs DR

Bits of red start to swirl in the inky darkness that makes up Regnir's form.

Slam + power attack: 1d20 + 4 ⇒ (14) + 4 = 18
damage: 1d6 + 3 ⇒ (2) + 3 = 5
Slam + power attack: 1d20 + 4 ⇒ (13) + 4 = 17
damage: 1d6 + 3 ⇒ (3) + 3 = 6


HP .31/33. nat hits are magical vs DR

Trailing behind Torvi and pushing past the living dwarf and the acient rocks so that he is close to his quarry.

Slam: 1d20 + 5 ⇒ (7) + 5 = 12


HP .31/33. nat hits are magical vs DR

A few steps bring Regnir behind Torvi, "Let the drow through if you wish some aid."

Delaying action until the Regnir can get a clean shot.


HP .31/33. nat hits are magical vs DR

Stealth: 1d20 + 7 ⇒ (8) + 7 = 15

Shaking his head and trailing behind the living who loudly march to their eventual deaths. It is a better show from the back after all.


HP .31/33. nat hits are magical vs DR

Glaring at the group from the other-side of Iverna.


HP .31/33. nat hits are magical vs DR

Silently seething while Dasur destroys the mosaic. Turning coal black with a dark crimson dripping off of him like draining lifeblood. Tilting his head and watching the gnome finally speak up.

But the so called future king has to go and try to ruin things. Stalking towards him leaving a trail of thick inky ectoplasm behind him as he moves up behind Snorri. Leaning in to mumbling in his ear, "The gnome is right though. And she also is having to watch the mad mage destroy her peoples history. Grave-robbing typically does not sit well with anyone."

Stepping next to Snorri, "Also you have never died so make no assumptions there would be king." Turning to glare at Nalnear with a raised eyebrow.


HP .31/33. nat hits are magical vs DR

Letting out a rumbling growl and slamming his fists into the worm

slam + raging song: 1d20 + 4 + 1 ⇒ (13) + 4 + 1 = 18
damage: 1d6 + 2 ⇒ (6) + 2 = 8
slam + raging song: 1d20 + 4 + 1 ⇒ (11) + 4 + 1 = 16
damage: 1d6 + 2 ⇒ (2) + 2 = 4


HP .31/33. nat hits are magical vs DR

Roaring and slamming both fists into the worm in front of him.

Slam + raging song: 1d20 + 4 + 1 ⇒ (10) + 4 + 1 = 15
damage: 1d6 + 2 ⇒ (6) + 2 = 8
Slam + raging song: 1d20 + 4 + 1 ⇒ (9) + 4 + 1 = 14
damage: 1d6 + 2 ⇒ (5) + 2 = 7


HP .31/33. nat hits are magical vs DR

Stepping over to the thus far undamaged worm and turning a dark bloody red while he moves.

Slam + raging song: 1d20 + 4 + 1 ⇒ (16) + 4 + 1 = 21
damage: 1d6 + 2 ⇒ (6) + 2 = 8


HP .31/33. nat hits are magical vs DR

Grinning at being right. Red starts to bleed into the blue as he runs into the room.

Slam: 1d20 + 5 ⇒ (1) + 5 = 6

The dice roller has forsaken me!


HP .31/33. nat hits are magical vs DR

Stay and let me back out!


HP .31/33. nat hits are magical vs DR

Turing a deep crimson and twisting around towards Glenda only to vanish with his mouth open, clearly to yell at the mouthy Dwarf.


HP .31/33. nat hits are magical vs DR

Ignoring the others in favor pressing his hand against the obelisk again. The fight immediately forgotten in an attempt to reclaim that previous feeling. Chuckling quietly at Erebos's jab and quickly scowling. Turning to glare at Dasur, "You are an idiot."


HP .31/33. nat hits are magical vs DR

Slam+ power attack: 1d20 + 4 ⇒ (8) + 4 = 12
damage + raging song : 1d6 + 2 ⇒ (5) + 2 = 7
slam + power attack: 1d20 + 4 ⇒ (5) + 4 = 9
damage + raging song: 1d6 + 2 ⇒ (3) + 2 = 5

Grinning at the muck covered creature that cannot hit him.


HP .31/33. nat hits are magical vs DR

I have access to the raging song with the distance between us? Cause Rage is fun

The muck covered creature now now has Regnir's full attention, that song pulling at his mind in a primal way

Slam + power attack: 1d20 + 4 ⇒ (17) + 4 = 21 Add one if I can have the raging song
damage: 1d6 + 5 ⇒ (2) + 5 = 7Add one if I can have the raging song

slam + power attack: 1d20 + 4 ⇒ (5) + 4 = 9 I'm sure that missed.


HP .31/33. nat hits are magical vs DR

Glaring at the dirty creature and moving to hit it.

Slam + power att: 1d20 + 3 ⇒ (6) + 3 = 9
dmg: 1d6 + 4 ⇒ (4) + 4 = 8
Slam + power att: 1d20 + 3 ⇒ (5) + 3 = 8
dmg: 1d6 + 4 ⇒ (2) + 4 = 6

Why!


HP .31/33. nat hits are magical vs DR

Tilting his head to the side and looking at him hand. Lost in thought he visibly twitches when Nalnear runs up and speaks to him. The black ichor dripping from him instantly turns crimson. Turning his head to glare at her, "And?"


HP .31/33. nat hits are magical vs DR

Grey changes to a void like black leaving dark ichor behind him and the pale blue shifts to a warm orange color. Growling and continuing until he is right next to the obelisk and his orange colored hand reaches out to touch it. Maybe tracing the rune will clear his mind.


HP .31/33. nat hits are magical vs DR

Lifting his head and glaring at Nalnera before turning his glare to Snorri. Starting to walk towards the obelisk without saying anything. Simply expecting Nalnera to follow.


HP .31/33. nat hits are magical vs DR

Green shifts to blue so he is a pale blue with crimson dripping off of him as he opens his mouth only to vanishs


HP .31/33. nat hits are magical vs DR

Crossing his arms while little bits of red start to seep into the green, resembling blood rolling off of him. Lifting his head arrogantly, "I said nothing."

Turning around to address Snorri, "That might have been something to discover before slaughtering three large creatures instead of either capturing them or leaving them be."


HP .31/33. nat hits are magical vs DR

Rushing out and slamming into the auroch.

Slam: 1d20 + 5 ⇒ (15) + 5 = 20
dmg: 1d6 + 1 ⇒ (2) + 1 = 3


HP .31/33. nat hits are magical vs DR

Sneering at Nalnera but moving silently with the rest of the group.


HP .31/33. nat hits are magical vs DR

I am mostly locked into natural weapons and both affect that the same. So Piranha Strike it is.


HP .31/33. nat hits are magical vs DR

+1 bab
appraise, bluff, percpetion, stealth
+1 reflex
deliver touch spells at 30ft range
feat is power attack or do I need Piranha Strike since I am more dex focused?


HP .31/33. nat hits are magical vs DR

I'm at most only partially dead. I could most certainly take the throne you upstart!


HP .31/33. nat hits are magical vs DR

"Totally metal. Usurper you surprise me."


HP .31/33. nat hits are magical vs DR

"I don't like you either. Mortal who thinks she knows about what is beyond."


HP .31/33. nat hits are magical vs DR

Weapon Blanches are very useful.


HP .31/33. nat hits are magical vs DR

I like this idea too. Now I need to re-figure out his feat plan. I really want the catch off guard and throw anything. I never even though of that. His whole feat plan must change. Because of the thematic potential. Thank you!.. Curse you but thank you.

Someone could sink a feat for it but it is just metal I would assume you could reforge it. Though weapons would be nice too.


HP .31/33. nat hits are magical vs DR

So it says when manifested a Phantom can use magical item appropriate for its form but it does not list proficiency. Could Regnir use the greatsword?

Beyond that Nalera can only use the cross bow.


HP .31/33. nat hits are magical vs DR

Raising his fist to attack the orc again and pausing with a confused look then simply vanishing with a scream of anger.


HP .31/33. nat hits are magical vs DR

slam: 1d20 + 4 ⇒ (15) + 4 = 19
damage: 1d6 + 1 ⇒ (3) + 1 = 4

Growling as the blade digs into his form. Raising a fist and slamming it into the orc again.


HP .31/33. nat hits are magical vs DR

Ha, I forgot that was a thing. I am a bad tank. Sorry for the delay. Regnir was helpful and the dice seem to hate Nalnera.

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