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Pirate Rob wrote:
I did see this, and I did have to wonder as well. but after reading the description, it seems "exchange" refers to a market... unless... Update: Spoiler: I did a very brief skim of the scenario, if it has a holiday theme, it's subtle enough that I missed it in a 30-second read ![]()
If a person has acted in a surprise round (i.e. no longer flat footed), do they get a reaction? The situation is, the PC has moved right up to an enemy, and the enemy is about to cast a spell. If the PC has a reaction, the spell would trigger an AoO. The rule says, "combatants who started the battle aware of their opponents can each take either a standard or move action during the surprise round. Characters can also take swift actions during the surprise round." A reaction is described as a "special action." I read together, I read the surprise rule as being exhaustive of all possible actions that may be taken, and the reaction rule classifying a reaction as a "special" action, but an "action" nonetheless. It just seems excessive to me for someone to be able to be able to take two actions in a surprise round in the normal course. ![]()
Alex Speidel wrote: We also intend to have...some actual rules about campaigning for your character once they're selected, precisely to avoid a character winning on "name recognition" alone. It would be good to know the campaigning rules as far in advance as possible. I mean, what if I were already running afoul of them. ![]()
Hi, sorry for the proliferation of threads, but I could not find this answer despite having looked. Can the racial admittance boons still be used, with the ACP races being introduced? My concern is I have a Spoiler: boon that I don't want to go to waste, and it is a race not offered through ACP that I can see. stellifera ![]()
James Hargrave wrote:
Was wondering the exact same thing. It would seem to be that if it says it functions exactly like a mk 3 personal upgrade, you can't have more than one. That's how I played it. Quote:
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Question about something that happens: Quote:
Presumably this means (at e.g. high tier) that the bonus is permanent, that it would not affect someone who already had a mk 3 personal upgrade, and you couldn't then get a mk 3 personal upgrade later? ![]()
Yakman wrote:
I'm guessing the source for this is Pact Worlds? ![]()
I'm not even at 2nd Nova yet, but I want to be able to plan for achieving the 5th Nova. I have some questions re. the requirements: Quote:
Is there a distinction between "reporting 150 sessions as GM" and "run(ning) 50 different adventures"? Also what is the meaning of an "adventure," as opposed to say a module from an AP, or a scenario? What are scenarios with the Exclusive tag? I've seen this expressed as a special before. Seems to me it would be a challenge to GM more than 2 specials a year if that's the case, and I've yet to GM one. Sorry if this has been asked and answered before, I found no other similar threads! ![]()
If you consider the many nation-states of Verces, or the moons of Liavra, or wandering tribes of Akiton (perhaps they have trial by combat?), there are likely many judicial systems. I really doubt for instance that there is something like Judicial Committee of the Privy Council at Absalom Station that reviews cases from the highest courts of appeal on all the planets. I even doubt there is something like the Treaty of Rome that created the International Criminal Court (but yeah make if up if you'd like to). Maybe there's something like the Star Chamber on Eox. Apostae having predetermined show trials. (I've wondered and thought a fair amount about this as well) ![]()
When you play APs for Society, how do you handle that each module only levels up one level, but the modules go up two levels? (I hope I’m making that clear, I can’t think of a better way of expressing that). We tried playing 2 APs at once, or doing 3 scenarios in between. It’s kind of unsatisfactory. ![]()
Good day, for a number of months I've had it in my mind that I would like to organize a con. I've discussed this a bit with my VC and the core members of my SFS group. I've attended a few cons before (in person and online) but have never organized something like this. Wondering if I could get some pointers from some veterans. These are the kinds of things I am considering: - Timing: Kind of don't know how much time these things take to organize, and how much notice the gaming world likes to have. Depending on how long and how much effort it will take, and considering my own schedule, thinking probably November or January - In person or online: Probably online, even if everything returns back to normal. Frankly probably not enough interest locally (Edmonton, Alberta) - Whether to run a special or not: I have no experience and this and may not be a thing that someone without experience should try - What to run: I play SFS almost exclusively. Have played/GM'd PFS in the past. Not super sure what my PFS comrades are doing for the most part in this city, I think they are only doing PF1E right now. - Getting a sufficient number of GMs: From what I've observed, it seems like tapping into the world-wide pool of GMs makes this not as big of a concern. Locally we have 4-8 people who can GM and may be willing to help. What are some considerations I am missing? Thanks everyone. ![]()
Elfteiroh wrote:
I got the same result on my phone, using the link provided above. In the end I googled the Organized Play Foundation and followed links from there and was able to sign up. ![]()
Wanting to sign up to GM, get this message "Your connection is not private
Oh god how did this get here I am not good with computer. (sharing just in case this means the problem's on your end and not mine) ![]()
So, for my first character I took a feat (skill synergy) which through level advancement became useless (as a Mystic I got insight bonuses to the skills I had chosen that obviously do not stack with skill synergy). I knew twigged to this early on but kept putting off getting a mnemonic editor. Now the character is level 9. Retraining is clearly out, as it not allowed in society. Mnemonic editor as I understand it is also out, as you can only re-do the advancements from the last two levels. I think I understand this but want to confirm I'm SOL. ![]()
Master Han Del of the Web wrote:
I actually think of Weydan or Desnan as being more suited for anarchists. ![]()
I have a question: Is there an SFS legal way to make an android that resembles a human child? I was thinking that the size would be the hangup but I note that Xenometric Android is legal and allows for small sizes. I wonder if this could also be accomplished by just having their size remain medium, but for flavour purposes making them 3-4' tall. Thank you. ![]()
I have a couple of questions; I apologize if they have already been answered, or the answer is obvious to everyone else. Re. Telekinetic blast: "You throw whatever unattended object happens to be around." Does this mean telepathically hurling something that is just sitting around, or do you have to physically throw the thing, and then it's carried on with greater telepathic force? The use of the word "throw" just had me wondering. Re. Other elemental blasts Obviously, to use telekinetic blast, you need an object or else the power is useless. Do you need some source element material for it to work, or is just summoned instantaneously as needed? E.g. Would Air Blast work underwater (without a source of air)? What got me originally wondering about this was the Earth Blast, "You shape earth into clumps or jagged shards and send it flying..." that almost sounds like you have to manipulate some material e.g. balling up some mud, before making the blast. This seemed much different from the way I imagined e.g. Fire Blast. I suspect I know the answer (that you are able to summon the elemental material as needed) but some of the wording left me unsure. Thank you!
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![]() My gm is allowing item crafting and I was super happy and then read dynamic magic item crafting. Like it says above this is hard it is all skill checks. With the special caveat of no taking ten even if you have a class ability that allows it. 24 different skills with dc's going from a hard 20-30 to 15-20 + the items caster level. Examples from different Tasks. Improve the Methodology Knowledge (arcana) DC 20 + item's caster level
I reach out in my time of confusion to you fellow players. I need help boosting skill checks and finding skill reroll items/drugs/feats like the fortunate charm, Clear Ear, and Deific Obedience to irori. ![]()
![]() So I have a reach weapon out and some one is spirited charging my wizard ally with a lance. If I do a cmb check to trip him does he get his charging bonus ie. 3x damage +2 to hit - 2 ac against me, against me and the wizard, or do I get hit with a regular attack no + 2 hit no charging bonuses with the wizard eating the charge if I miss. ![]()
![]() So we are going mythic and I am trying to preempt an argument.
Agile (MR 1, CR +1) Creatures with the agile template are quick and deadly, moving faster than their normal counterparts and striking with incredible speed and agility. An agile creature's quick and rebuild rules are the same. Rebuild Rules: Init +20 bonus; AC +2 dodge bonus; hp mythic bonus hit points (see Mythic Bonus Hit Points sidebar); Defensive Abilities evasion (as the rogue class feature); Speed +30 feet for all movement types (up to double the creature's base movement speed); Special Attacks dual initiative. and bleed hits Bleed A creature that is taking bleed damage takes the listed amount of damage at the beginning of its turn. does that mean it is hurt twice a round? ![]()
![]() I have just got a wizard cohort and since he is high enough I am starting him with a improved familiar. We are LE so i was going to get a Spirit Oni or a Raktavarna (I don't feel the paladin will deal well with an Imp) since my main character can wear either of them in either a amulet or face slot if my wizard cast magic circle against evil and had them be the toucher would it automatically hit my character. |