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                 Female HP 30/30| AC 13 "17* mage armor"- | Touch 12 | FF 11 | CMD 14 | F+2 | R+4 | W+4 | Init +8| Perception +1 | Sense Motive +1 Kitsune  Tattooed Sorcerer 7 
              
              
                
                   
	
		   Peri moves towards the other elemental and unleashes another wave of oppressive boredom
  
 
            
              
                 Female HP 30/30| AC 13 "17* mage armor"- | Touch 12 | FF 11 | CMD 14 | F+2 | R+4 | W+4 | Init +8| Perception +1 | Sense Motive +1 Kitsune  Tattooed Sorcerer 7 
              
              
                
                   
	
		   Did we lay all of the blades that we needed to? Knowledge (religion): 1d20 + 7 ⇒ (1) + 7 = 8 hmmm fire does not work on fire. Peri will see what the elementals do before acting, they are before her in initiative.  
 
            
              
                 Female HP 30/30| AC 13 "17* mage armor"- | Touch 12 | FF 11 | CMD 14 | F+2 | R+4 | W+4 | Init +8| Perception +1 | Sense Motive +1 Kitsune  Tattooed Sorcerer 7 
              
              
                
                   
	
		   Peri casts mirror image. mirror Peri: 1d4 + 2 ⇒ (1) + 2 = 3 Peri looks around and realizes that she is surrounded she attempts to flee the scene. Move S-S-SW-S-S Acro to get on top of fruit: 1d20 + 4 ⇒ (12) + 4 = 16 -SE-S-S-S-S-S  
 
            
              
                 Female HP 30/30| AC 13 "17* mage armor"- | Touch 12 | FF 11 | CMD 14 | F+2 | R+4 | W+4 | Init +8| Perception +1 | Sense Motive +1 Kitsune  Tattooed Sorcerer 7 
              
              
                
                   
	
		   I want the coconut. Peri seems genuinely confused by all the sulking, and answers the bald woman in Shoanti. "Driven from your lands? The Chelish see freedom as a privilege not a right. We Shoanti were simply unprepared for such a vile and sinister bunch. The lands will be ours once again and the Quah's will once again take their rightful place. Such a defeated attitude is quite unbecoming darling." diplomacy: 1d20 + 7 ⇒ (9) + 7 = 16  
 
            
              
                 Female HP 30/30| AC 13 "17* mage armor"- | Touch 12 | FF 11 | CMD 14 | F+2 | R+4 | W+4 | Init +8| Perception +1 | Sense Motive +1 Kitsune  Tattooed Sorcerer 7 
              
              
                
                   
	
		   "I will take you up on your offer of rest. I have not seen any of my adopted people since I have joined the Pathfinder Society. It would be my pleasure to take you up on this offer."  
 
            
              
                 Female HP 30/30| AC 13 "17* mage armor"- | Touch 12 | FF 11 | CMD 14 | F+2 | R+4 | W+4 | Init +8| Perception +1 | Sense Motive +1 Kitsune  Tattooed Sorcerer 7 
              
              
                
                   
	
		   Peri reaches into the deepest darkest depths of her arcane soul before a black rays shoots from an eye that opens on her hand. ranged touch: 1d20 + 2 - 4 ⇒ (5) + 2 - 4 = 3
 caster check: 1d20 + 7 ⇒ (12) + 7 = 19 bullocks she then takes a 5ft step back to her original position.  Ray of Enfeeblement:   PRPG Core Rulebook pg. 329 
 necromancy; magus 1, sorcerer/wizard 1, witch 1 Casting 1 standard action V, S Effect close (25 ft. + 5 ft./2 levels) ray 1 round/level Fortitude half; SR yes Description A coruscating ray springs from your hand. You must succeed on a ranged touch attack to strike a target. The subject takes a penalty to Strength equal to 1d6+1 per two caster levels (maximum 1d6+5). The subject's Strength score cannot drop below 1. A successful Fortitude save reduces this penalty by half. This penalty does not stack with itself. Apply the highest penalty instead.  
 
            
              
                 Female HP 30/30| AC 13 "17* mage armor"- | Touch 12 | FF 11 | CMD 14 | F+2 | R+4 | W+4 | Init +8| Perception +1 | Sense Motive +1 Kitsune  Tattooed Sorcerer 7 
              
              
                
                   
	
		   Another snowball. ranged touch into combat: 1d20 + 2 + 1 - 4 ⇒ (4) + 2 + 1 - 4 = 3
 "Watch out darlings! That one slipped."  
 
            
              
                 Female HP 30/30| AC 13 "17* mage armor"- | Touch 12 | FF 11 | CMD 14 | F+2 | R+4 | W+4 | Init +8| Perception +1 | Sense Motive +1 Kitsune  Tattooed Sorcerer 7 
              
              
                
                   
	
		   Peri will move up north three squares and repeat her snowball (DC 17) pitch. Again, can someone make the move for me. Range touch into combat: 1d20 + 1 + 2 - 4 ⇒ (17) + 1 + 2 - 4 = 16
  
 
            
              
                 Female HP 30/30| AC 13 "17* mage armor"- | Touch 12 | FF 11 | CMD 14 | F+2 | R+4 | W+4 | Init +8| Perception +1 | Sense Motive +1 Kitsune  Tattooed Sorcerer 7 
              
              
                
                   
	
		   Move Peri will move 7 squares north Can someone get that After a few choice arcane words Peri's hand is covered in frost, ever so quickly the coat of frozen water builds into solid ball. She squints her eyes before winding up and lobbing it softball style at the salad Monster. Snowball (DC 17)I believe plant types can be staggered, but hardly anything else. Ranged touch into combat: 1d20 + 1 + 2 - 4 ⇒ (17) + 1 + 2 - 4 = 16
 Snowball:  School conjuration (creation) [cold, water]; Level druid 1, magus 1, sorcerer/wizard 1, summoner 1, witch 1
 Casting
 Components V, S Effect
 Effect one ball of ice and snow Duration instantaneous Saving Throw Fortitude partial (see text); Spell Resistance no Description
  
 
            
              
                 Female HP 30/30| AC 13 "17* mage armor"- | Touch 12 | FF 11 | CMD 14 | F+2 | R+4 | W+4 | Init +8| Perception +1 | Sense Motive +1 Kitsune  Tattooed Sorcerer 7 
              
              
                
                   
	
		   Peri shudders as Oswin is nearly torn limb from limb pun intended Shoanti:  "We are only here as protectors, quite like yourself. So I must protect my companion!" Peri knows that reasoning with fruits and vegetables will probably not amount to much Fruition. She decideds to cast a fireball hoping to assist Oswin in escaping the clutches of the animated produce. fireball (DC 19 Reflex half) : 7d6 ⇒ (3, 1, 2, 4, 1, 3, 5) = 19 VC Aram Zey:  I am unable to edit maps when away from home "most of the time"  If I place the two left most squares from my fireball radius above Oswin I should actually be able to hit both creatures. That would put the center of the spell two squares right from the steps. Fireball:  School evocation [fire]; Level magus 3, sorcerer/wizard 3
 Casting Casting Time 1 standard action Components V, S, M (a ball of bat guano and sulfur) Effect Range long (400 ft. + 40 ft./level) Area 20-ft.-radius spread Duration instantaneous Saving Throw Reflex half; Spell Resistance yes Description A fireball spell generates a searing explosion of flame that detonates with a low roar and deals 1d6 points of fire damage per caster level (maximum 10d6) to every creature within the area. Unattended objects also take this damage. The explosion creates almost no pressure. You point your finger and determine the range (distance and height) at which the fireball is to burst. A glowing, pea-sized bead streaks from the pointing digit and, unless it impacts upon a material body or solid barrier prior to attaining the prescribed range, blossoms into the fireball at that point. An early impact results in an early detonation. If you attempt to send the bead through a narrow passage, such as through an arrow slit, you must “hit” the opening with a ranged touch attack, or else the bead strikes the barrier and detonates prematurely. The fireball sets fire to combustibles and damages objects in the area. It can melt metals with low melting points, such as lead, gold, copper, silver, and bronze. If the damage caused to an interposing barrier shatters or breaks through it, the fireball may continue beyond the barrier if the area permits; otherwise it stops at the barrier just as any other spell effect does.  
 
            
              
                 Female HP 30/30| AC 13 "17* mage armor"- | Touch 12 | FF 11 | CMD 14 | F+2 | R+4 | W+4 | Init +8| Perception +1 | Sense Motive +1 Kitsune  Tattooed Sorcerer 7 
              
              
                
                   
	
		   Peri knows a kindred fey born when she sees one and anticipates needing to possibly counterspell. Delay until the other lady starts doing something somatic.  
 
            
              
                 Female HP 30/30| AC 13 "17* mage armor"- | Touch 12 | FF 11 | CMD 14 | F+2 | R+4 | W+4 | Init +8| Perception +1 | Sense Motive +1 Kitsune  Tattooed Sorcerer 7 
              
              
                
                   
	
		   No problem Reiko . I have other options, I thought that the pregen ninja had improved evasion but I see she does not. Peri steps away from the brute that just tried to attack her. She brings her left hand up to her lips before blowing her assailant a kiss, and winking. You don't really seem to be into this fight darling. Peri takes a 5 foot step south. Please move my avatar GM. and casts Oppressive Boredom on the man that just tried to attack her.(DC 23 WILL) Oppressive Boredom:  School enchantment (compulsion) [emotion, mind-affecting]; Level bard 2, sorcerer/wizard 2
 Effect
 Duration 1 round/level or until broken (see text)
 Description
  
 
            
              
                 Female HP 30/30| AC 13 "17* mage armor"- | Touch 12 | FF 11 | CMD 14 | F+2 | R+4 | W+4 | Init +8| Perception +1 | Sense Motive +1 Kitsune  Tattooed Sorcerer 7 
              
              
                
                   
	
		   Reiko:  Would you mind eating part of a fireball? I would never do it without asking first :). I can heal you when the battle is over with.  I need to delay until I get an IRL answer from our resident ninja.  
 
            
              
                 Female HP 30/30| AC 13 "17* mage armor"- | Touch 12 | FF 11 | CMD 14 | F+2 | R+4 | W+4 | Init +8| Perception +1 | Sense Motive +1 Kitsune  Tattooed Sorcerer 7 
              
              
                
                   
	
		   I assume there are multiple people in the area without avatars, so Deep Slumber would not work, or it would target them first. I'm Christopher by the way. "Damn that ninja. "Let's make this quick shall we darlings?" Peri casts haste on her companions. Haste:  The transmuted creatures move and act more quickly than normal. This extra speed has several effects.
 When making a full attack action, a hasted creature may make one extra attack with one natural or manufactured weapon. The attack is made using the creature's full base attack bonus, plus any modifiers appropriate to the situation. (This effect is not cumulative with similar effects, such as that provided by a speed weapon, nor does it actually grant an extra action, so you can't use it to cast a second spell or otherwise take an extra action in the round.) A hasted creature gains a +1 bonus on attack rolls and a +1 dodge bonus to AC and Reflex saves. Any condition that makes you lose your Dexterity bonus to Armor Class (if any) also makes you lose dodge bonuses. All of the hasted creature's modes of movement (including land movement, burrow, climb, fly, and swim) increase by 30 feet, to a maximum of twice the subject's normal speed using that form of movement. This increase counts as an enhancement bonus, and it affects the creature's jumping distance as normal for increased speed. Multiple haste effects don't stack. Haste dispels and counters slow. You may want to drop in initiative everybody. Just to get the full benefit of Haste.  
 
            
              
                 Female HP 30/30| AC 13 "17* mage armor"- | Touch 12 | FF 11 | CMD 14 | F+2 | R+4 | W+4 | Init +8| Perception +1 | Sense Motive +1 Kitsune  Tattooed Sorcerer 7 
              
              
                
                   
	
		   I'll take the bonus points, she is a fey blooded Sorcerer like me. Only a bit diferent, my tattoo stuff prevents me from having that particular ability though.  
 
            
              
                 Female HP 30/30| AC 13 "17* mage armor"- | Touch 12 | FF 11 | CMD 14 | F+2 | R+4 | W+4 | Init +8| Perception +1 | Sense Motive +1 Kitsune  Tattooed Sorcerer 7 
              
              
                
                   
	
		   I can not see the map currently. I have sent you a request for access GM. Peri puts the ring on and keeps very close to Ignatous. "I'm afraid I have not seen brave Yanos in quite the while."  
 
            
              
                 Female HP 30/30| AC 13 "17* mage armor"- | Touch 12 | FF 11 | CMD 14 | F+2 | R+4 | W+4 | Init +8| Perception +1 | Sense Motive +1 Kitsune  Tattooed Sorcerer 7 
              
              
                
                   
	
		   A stunning tattooed beauty walks into the room, her arms and bossom adorned by various tattoos, most notably a scorpion strategically placed to accentuate her vibrant.... assets. She cracks a wry smile as she winks at the Venture Capatain. "Aram Darling,so happy to see you." Her whispering voice can somehow be heard above the ambient noise in the room, perhaps it's just the fact that any room falls silent whenever she enters. Peri will just assist diplomacy with Ignatious, when he makes his rolls.
 Diplo Assist I: 1d20 + 7 ⇒ (6) + 7 = 13 Diplo Assist II: 1d20 + 7 ⇒ (15) + 7 = 22 Aspis again? I thought we took care of them with the whole giant monkey showdown.  
 
            
              
                 Female HP 30/30| AC 13 "17* mage armor"- | Touch 12 | FF 11 | CMD 14 | F+2 | R+4 | W+4 | Init +8| Perception +1 | Sense Motive +1 Kitsune  Tattooed Sorcerer 7 
              
              
                
                   
	
		   "The first time I was set on fire by the Golden League, while supporting that Bit... lovely lady of the night Amara Li. The next time I turned my back on Pharasma was when I was assaulted by a Wayang named Dagestan or something to that effect in an old decrepit mansion, while once again in Tian Xia, and once again in the employ of that Sake swilling harlot." Peri wrinkles her nose in disgust at the mention of Amara Li's name "At least the Trade Prince knows how to treat a lady... Well maybe not." She winks at the drummer before returning to her beverage.  
 
            
              
                 Female HP 30/30| AC 13 "17* mage armor"- | Touch 12 | FF 11 | CMD 14 | F+2 | R+4 | W+4 | Init +8| Perception +1 | Sense Motive +1 Kitsune  Tattooed Sorcerer 7 
              
              
                
                   
	
		   "Sit down and be quiet fool! If they deserved to live they would be among the living. I have died not once but twice, yet still I stand here before you." I really do want to know the names and what scenario 
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