Uzbin Parault

Otto Samir's page

121 posts. Alias of Davi The Eccentric.


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Half-Elf Ardent 9

"That's how you want to play, then? Then let's play!" Otto scythes through the three cultists.

Shift one square up and to the right and use Demorilizing Strike, using 2PP, 4 remaining.(Close burst 1 against S, B1, B2, fear effect target takes -5 to all defenses until the end of my next turn): 1d20 + 14 ⇒ (15) + 14 = 291d20 + 14 ⇒ (3) + 14 = 171d20 + 14 ⇒ (4) + 14 = 181d10 + 7 ⇒ (10) + 7 = 17

Also, minor action, using my Goggles of Aura Seeing on the seer because why not? (Encounter, minor, range 10, tell current/total HP of target, diseases/poisons affecting target, diseases/poisons it can attack with)


Half-Elf Ardent 9

Since I was also talking to him, I'll be one square below him. Initiative: 1d20 + 5 ⇒ (12) + 5 = 17


Half-Elf Ardent 9

Remember, everyone gets +3 Diplomacy and +2 Intimidate for being within 3 squares of me.

Otto raps on the wooden door. "Hey, buddy. Say something, would you? We're here to get some artifacts back, not to hurt you."

Diplomacy: 1d20 + 16 ⇒ (7) + 16 = 23


Half-Elf Ardent 9

A sense of unease fills the room. For the first time on this adventure, Otto looks afraid. Not angry, not annoyed, just... afraid. "We probably should take that with us. Should be useful, at least." He steps closer to the amulet, staring at it as it stares at him. "Probably should take the robes too. Always handy, being able to pose as a cultist..." He trails off as he kneels down and picks up the amulet.

Anyone else want it, or can I take the creepy amulet I recognize from my nightmares back in the first post?


Half-Elf Ardent 9
Fabes DM wrote:
DC28, so up to you whether you take 20 or not.

"No one uses this good a lock if there's nothing important behind it..."

Yeah, I'll take 20.


Half-Elf Ardent 9

"We should take the gold. I'm getting paid for this, one way or another." Otto walks over to the lock and begins picking it.

Thievery: 1d20 + 8 ⇒ (9) + 8 = 17


Half-Elf Ardent 9

"We're not blasting this door down too. Out of the damn question." Otto once again attempts to pick the lock.

1d20 + 8 ⇒ (15) + 8 = 23


Half-Elf Ardent 9
Grafire Serpenthelm wrote:
I maybe interested in the hammer. I am not sure about proficiency with a hammer, My axe is a +2 proficiency and a +2 to hit. Let wait to hear from Otto on the Hammer.

"You can take it. That thing gives me the creeps anyway..."


Half-Elf Ardent 9

Otto hesitantly approaches the hammer and examines it. "This place gives me the creeps..."

Perception: 1d20 + 7 ⇒ (15) + 7 = 22


Half-Elf Ardent 9
Fabes DM wrote:

As stated previously, the eyeballs are in the floor, so yes, you can attack them. You still need to make attack rolls even for inanimate objects to determine whether your attack takes effect. If you could make a melee basic attack roll that would be great. Where are you going in the room to do this?

Oh, but my melee basic attacks suck if I'm not using Eldritch Strike... Here you go: 1d20 + 10 ⇒ (11) + 10 = 211d10 + 3 ⇒ (10) + 3 = 13


Half-Elf Ardent 9

"I've just about had it with these damn eyeballs..." Otto walks up to the eyes and swings at one with a great overhead chop.

I assume they're within 10 feet of the ground. Demorilizing Strike against it, 1d10 + 7 ⇒ (3) + 7 = 10 damage. (I assume there's no way I'd miss it because it's, you know, a ball sticking out of the wall.)


Half-Elf Ardent 9

Yes, give me a save! I'm not good enough at Thievery to reliably open this lock and not nimble enough to dodge the icy jets. EDIT: I'll just roll it now. 1d20 + 5 ⇒ (14) + 5 = 19


Half-Elf Ardent 9

Apologies. 1d20 ⇒ 1


Half-Elf Ardent 9

Otto begins tinkering with the traps.

Thievery, disabling one of the traps for one turn: 1d20+8


Half-Elf Ardent 9

Otto begins tinkering with the traps.

Thievery, disabling one of the traps for one turn: 1d20 + 8 ⇒ (20) + 8 = 28


Half-Elf Ardent 9
Akahale Gilbrid wrote:
Akahale's best skill is being deeply scary. He's +18 Intimidate. I really don't think he can scare a door open, but he's very willing to try. Otherwise he can lie convincingly to it, talk to it really nicely, and possibly check it for magical or religious significance. We're a very non-dexterous party.

You mean +20, since you're within 5 squares of me. But yeah, this party is uniquely unsuited for opening doors. No one trained in Thievery, no one trained in Athletics, two party members who specialize almost entirely in social skills. Really, I have no idea if we're able to actually get past this thing.


Half-Elf Ardent 9

Uh, just checking, does anyone here actually have training in Thievery? I've got +8 thanks to Bard of All Trades, but that's still not great. EDIT: Yep, only one with training in Thievery

"Alright, everyone. Out of the way. Might be able to disable this stuff." Otto forces his way through and begins fiddling with the lock.

It would probably be faster to ignore the traps and just pick the lock. I just hope we're using the Heroic Tier DC and not the Paragon Tier DC. 1d20 + 8 ⇒ (3) + 8 = 11


Half-Elf Ardent 9

"Let's just shut up and figure out how to get pass this door."

Initiative: 1d20 + 7 ⇒ (8) + 7 = 15


Half-Elf Ardent 9

Otto pauses to catch his breath. "That was a damn pain. Now, how are we going to get this thing open?" He joins the others in searching for an easier way to open the portcullis.

Perception: 1d20 + 7 ⇒ (4) + 7 = 11


Half-Elf Ardent 9

Attack the ghoul with Energizing Strike, give the 9 temp HP to Hadarai. 1d20 + 14 ⇒ (20) + 14 = 341d10 + 7 ⇒ (4) + 7 = 11

Crit, so 17 + 2d8 ⇒ 17 + (7, 7) = 31 damage.


Half-Elf Ardent 9

Move 2 squares to the left and Demorilizing Strike on the ghoul(-2 to all defenses until EOMNT) 1d20 + 14 ⇒ (3) + 14 = 171d10 + 7 ⇒ (3) + 7 = 10


Half-Elf Ardent 9

Otto trudges into the snow, ready to end this ghoul's unlife already.

Double move into the ice zone.


Half-Elf Ardent 9

"Your idol won't protect you now!" Otto slices through the undead.

Minor to sustain Empowered Arsenal, and Demorilizing Strike, Augment 2(close burst 1, -5 to all defenses until EOMNT)(2/6 PP): 1d20 + 14 ⇒ (9) + 14 = 231d20 + 14 ⇒ (13) + 14 = 271d10 + 7 ⇒ (5) + 7 = 121d20 ⇒ 13


Half-Elf Ardent 9

Minor, sustain Empowered Arsenal. Standard, Energizing Strike on G8(9 temp HP to Hadarai on a hit): 1d20 + 14 ⇒ (19) + 14 = 331d10 + 7 ⇒ (3) + 7 = 101d20 ⇒ 18


Half-Elf Ardent 9

"Shae, get back!" Shaerynn stumbles back even as she is oddly inspired by Otto's words. "So, these ghoulies won't be feeling fear until you're dead, huh? We're going to have to fix that!" Otto sends his halbred crashing down onto the eidolon, and a certain gravity seems to fill the air around him.

Minor, use Majestic Word on Shaerynn(1d6 + 4 ⇒ (6) + 4 = 10 extra healing and slide one square up and to the right), then use Empowered Arsenal(creates a zone 1 around me, all allies in zone gain +4 damage and ignore insubstantial). You did say the eidolon was insubstantial earlier, right? 1d20 + 14 ⇒ (19) + 14 = 332d10 + 7 ⇒ (6, 5) + 7 = 181d20 ⇒ 5


Half-Elf Ardent 9

"Deal with the ghouls first! It's easier than breaking a damn statue!", Otto yells as he steps forward and swings at the ghouls next to him.

Shift up one and use Demoralizing Strike, Augment 2(Close Burst 1, -5 to all defenses until EOMNT)(4/6 PP)(vs G3, G7, RE): 1d20 + 14 ⇒ (4) + 14 = 181d20 + 14 ⇒ (7) + 14 = 211d20 + 14 ⇒ (12) + 14 = 261d10 + 7 ⇒ (6) + 7 = 13


Half-Elf Ardent 9

"Damn it, I'll hold these things off! You two just get out here as fast as you can!" Otto charges out into the room and slashes at the nearest ghoul, hoping to keep their attention away from his companions.

Move two left, one down and attack G8 with Energizing Strike(9 temp HP to Shaeryyn): 1d20 + 14 ⇒ (18) + 14 = 321d10 + 7 ⇒ (2) + 7 = 9


Half-Elf Ardent 9

"Even the damn idol wants to fight?" Waves of unease seem to come from Otto.

Init: 1d20 + 5 + 2 ⇒ (11) + 5 + 2 = 18


Half-Elf Ardent 9

Otto follows suit, halbred at the ready.


Half-Elf Ardent 9

"Looks like we've found their dark idol..." Otto stares into the room beyond.


Half-Elf Ardent 9

"Definitely a chest wound. I took three bolts to the side clearing out a kobold warren a few years back, the bandages looked just like this."

"So, we done here? Let's clear the next room."


Half-Elf Ardent 9

"Sure, I'll take a look." Otto kneels down and begins picking through the bandages, the torch light glimmering oddly off his goggles.

Good thing I took Bard of All Trades and an item that boosts Heal. Heal: 1d20 + 9 ⇒ (19) + 9 = 28


Half-Elf Ardent 9

Otto opens another door, half hoping as cultist is hiding in it.


Half-Elf Ardent 9
Fabes DM wrote:

What's the plan?

"Oh, for crying out loud, it won't bite!" Otto pushes his way to the front and shoves open the door.


Half-Elf Ardent 9
Fabes DM wrote:

And Otto?

I guess I'll just take the rear guard and charge through everyone once combat starts.

"Let's just clear place out as fast as we can, alright?"


Half-Elf Ardent 9

Athletics:

Spoiler:
1d20 + 8 ⇒ (9) + 8 = 171d20 + 8 ⇒ (18) + 8 = 261d20 + 8 ⇒ (10) + 8 = 181d20 + 8 ⇒ (10) + 8 = 18

Otto rappels down with ease.


Half-Elf Ardent 9
Akahale Gilbrid wrote:

Remembering his and Manny's historic failure with all things athletic, Akahale looks a little doubtful.

"Can we construct some kind of sling? I do not think Mage Mandrake, Miss Shaeryyn and I can provide aerial fire while falling."

"Should be able to whip something up. Can't be too hard." Otto mumbles as he scrawls something in his journal.

So, a skill check to make it or should we just assume we can make one?


Half-Elf Ardent 9
Grafire Serpenthelm wrote:

"We should probably cut the ropes and remove the grappeling hooks. I have rope we can tie back on when ready. Looks like 50' should make it."

Perception on depth down to the ledge
1d20+4

"He's right. We should have enough rope between us to get down there. We can head down in the morning."


Half-Elf Ardent 9
Grafire Serpenthelm wrote:

"We should probably cut the ropes and remove the grappeling hooks. I have rope we can tie back on when ready. Looks like 50' should make it."

Perception on depth down to the ledge
1d20+4

"He's right. We should have enough rope between us to get down there."


Half-Elf Ardent 9

"Right. At least there aren't any skulls vomiting slugs around here." Otto steps up to the edge of the pit, ready to kick any more grappling hooks off the edge of the pit.


Half-Elf Ardent 9

Spending two surges to get to 55/70 HP. This fight is going to be rough.

Otto searches the skies for anything else from his dreams. Satisfied that his vision will not come to pass just yet, he relaxes. Then the grapples come flying out, and it's once more into the breach.

Initiative: 1d20 + 5 + 2 ⇒ (19) + 5 + 2 = 26


Half-Elf Ardent 9

Spending two surges to get to 55/70 HP. This fight is going to be rough.

Otto searches the skies for anything else from his dreams. Satisfied that his vision will not come to pass just yet, he relaxes. Then the grapples come flying out, and it's once more into the breach.

Initiative: 1d20 + 5 + 2 ⇒ (4) + 5 + 2 = 11


Half-Elf Ardent 9

I'm now bloodied. Again.


Half-Elf Ardent 9

Otto continues his charge, crashing down upon another of the tieflings.

Move-charge H4 using Forward-Thinking Cut: 1d20 + 15 ⇒ (17) + 15 = 321d10 + 7 ⇒ (2) + 7 = 9


Half-Elf Ardent 9

"Hey, Manny! Less talking, more blasting!" Otto runs around the stone face and charges one of the witches.

Double move and action point to charge H6 with Forward-Thinking Cut without entering the blue zone or climbing over the face: 1d20 + 15 ⇒ (17) + 15 = 321d10 + 7 ⇒ (6) + 7 = 13


Half-Elf Ardent 9

Attack Berserker with Demoralizing Strike using my reach(-2 to all defenses until EOMNT), then move adjacent to H5: 1d20 + 14 + 4 ⇒ (3) + 14 + 4 = 211d10 + 7 ⇒ (8) + 7 = 15


Half-Elf Ardent 9

Energizing Strike, 9 temp HP to Grafire on a hit. 1d20 + 14 ⇒ (11) + 14 = 251d10 + 7 ⇒ (5) + 7 = 121d20 ⇒ 16


Half-Elf Ardent 9

Shift and Demoralizing Strike(-2 to all defenses until EOMNT) on H2: 1d20 + 14 ⇒ (20) + 14 = 341d10 + 7 ⇒ (5) + 7 = 12

Otto grins as his blade slices through her flesh. "See? You can't hope to beat me."

Crit, 17 + 2d8 ⇒ 17 + (4, 4) = 25 damage. Also, Ardent Surge on myself, 2d6 ⇒ (1, 4) = 5 extra HP and +2 attack to myself until EOMNT. Also no longer bloodied. 1d20 ⇒ 191d20 ⇒ 2


Half-Elf Ardent 9

"It'll take more than a little fire to end me." Otto glares at the bandits, and the air around him seems to be boiling from more than the flames.

Bloodied, so Ardent Outrage triggers. H2 and the last two lackies both grant CA until the start of my next turn.


Half-Elf Ardent 9

Otto places his hand on Shaeryyn's shoulder as he passes by. "Keep it up, Shae. We'll be done with these fools soon enough." He then readies his halbred and charges the nearest heretic.

Move to just to the right of Shaeryyn, use Wellspring of Vigor(she regains HP as if she spent a HS), then charge H2 with Forward-Thinking Cut: 1d20 + 15 ⇒ (7) + 15 = 221d10 + 7 ⇒ (1) + 7 = 8

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