Hadarai the Third |
Perfect. So, I did cast Divine Mettle to help Otto out and then I backed out too. I'd still want to be close to the front with shield ready, just in case something ugly comes out of that door once the wizards open it.
HP: 71/78 (temp: 0), Surges 11/12, AP 1/1
Enc. Used: - Divine Mettle
Dailies Used: -
Hadarai the Third |
LOL
"You know, between his howling and your blasting everything in sight, it's a wonder the whole station doesn't know we're here."
"Bring 'em on, I'd prefer a straight fight to all this sneaking around."
Hadarai tries to peer through the wrecked door.
Perception 1d20 + 11 ⇒ (1) + 11 = 12
Anything?
Fabes DM |
A jug-shaped room opens before you, and its vaulted ceiling arches away from the doorway to its highest point of 20 feet at the wide end of the room. Directly across from the door stands a dusty statue like those on the hill: an eyeless man with arms and face raised to the sky. Two closed stone doors flank this statue, each like the one that you opened. Wide archways to the north and south open into other rooms. The floor bears an artful pattern of flat circular stones about 2 feet wide, each made of the strange glimmering black stone you’ve seen before and carved to look like an eyeball looking up, down, or another direction. As you examine the room, you hear a scraping nose that grows in volume as first one and then another of the eye stones slowly turns toward you, each kicking up a puff of dust from the floor as it does so.
Map to follow.
Fabes DM |
Shaeryyn floats into the room. The eyes in the floor swivel as she moves, throwing up more dust. She notes that the room is dimly lit, illuminated by some permanent magic. Her normal vision indicates nothing untoward, her arcane senses are shouting out to her that the stone eyes in the floor act as scrying devices, and are continuously linked to someone or something else.
To the north there appears to be a wooden mannequin wearing armour, and to the south the room is gloomily lit by the weapon in its center. On top
of a wide stone dais, resting atop an altarlike stone stand, is a huge hammer. This iron-handled maul must be the same one you’ve seen wielded by the cloaked and horned figure graven in the doors. Its brutal head is made of the glimmering black rock that composes the eyes in the floor of
the main chamber.
Otto Samir |
"I've just about had it with these damn eyeballs..." Otto walks up to the eyes and swings at one with a great overhead chop.
I assume they're within 10 feet of the ground. Demorilizing Strike against it, 1d10 + 7 ⇒ (3) + 7 = 10 damage. (I assume there's no way I'd miss it because it's, you know, a ball sticking out of the wall.)
Akahale Gilbrid |
They're embedded in the floor and swivelling to look at us rather than in the walls.
Akahale concentrates on seeking a way to disable the scrying eyes magically.
Arcana to cut off the eyeballs from whoever is using them to scry.
1d20 + 11 ⇒ (17) + 11 = 28 - Arcana.
Fabes DM |
As stated previously, the eyeballs are in the floor, so yes, you can attack them. You still need to make attack rolls even for inanimate objects to determine whether your attack takes effect. If you could make a melee basic attack roll that would be great. Where are you going in the room to do this?
Otto Samir |
As stated previously, the eyeballs are in the floor, so yes, you can attack them. You still need to make attack rolls even for inanimate objects to determine whether your attack takes effect. If you could make a melee basic attack roll that would be great. Where are you going in the room to do this?
Oh, but my melee basic attacks suck if I'm not using Eldritch Strike... Here you go: 1d20 + 10 ⇒ (11) + 10 = 211d10 + 3 ⇒ (10) + 3 = 13
Mandrake the Mad |
Manny still holds his robes closed, eyeing the eyeballs in the floor warily.
"Stop peeking up my skirt, er, robes!" He hisses. But his interest is drawn to the large weapon across the room.
"Hm. Why would anyone keep such an imposing weapon in a room like this when they could be using it? I know I wouldn't like to see that big stick swinging at me!" He wonders aloud.
Manny peers into the room, but hesitates to enter, watching his companions go to work with interest, and watching the results of thier efforts.
Manny observes and delays. So he can help if someone gets into trouble.
Akahale Gilbrid |
"I recall that we have used mundane methods to bypass traps before. Mage Mandrake and my egg brother will remember. I propose to return to the squalid resting place of the cultists and acquire their bedding. This can be placed over the eyes."
Akahale prepares to make his way back to the dormitorys.
Cover the floor with mattresses or blankets or whatever and then just walk over them. Presumably they can't scry through blankets.
Grafire Serpenthelm |
"Ah yes days of old they seem, but not so long ago they took place. But my memory is faded from that time..." Thoughts of the great battle at Ashenport race through Grafire's mind. "The caves, Damn those caves to eternity." Grafire grunts. "I owe you much my friends."
Grafire turns and heads back toward the rooms.
Mandrake the Mad |
"I've heard of the WALLS having eyes before, but not the FLOOR!" Manny mutters to himself as the activity continues. The elderly mage seems totally preoccupied with preventing the creepy eyes from staring up his robes, and seems oblivious to the proposed actions of the others. He just keeps peeking into the room, looking at the eyes on the floor and muttering, "Creepy. That's just wrong!"
Hadarai the Third |
Which do we investigate first? Our choices are:
-Statue in the main room,
-Statue in the northern chamber,
-The great hammer in the southern chamber,
-The doors on the west of the room,
Am I missing any choices? Are there any other decorations in the room?
Hadarai will make his way to the center of the main room to examine the statue there for any significance.
Perception: 1d20 + 11 ⇒ (16) + 11 = 27
Akahale Gilbrid |
"Aha! This bears further investigation."
Akahale tries to get close enough to examine the armour in more detail. In particular, he wonders about any arcane wards on the mannequin itself, possibly designed to prevent light-fingered nosey-parkers taking liberties.
Mandrake the Mad |
"Oh, for crying out loud! Bunch of girls,... No offense." Manny adds in an aside to Shaeryyn. The elderly mage strides into the room, careful to stay on the cloth path, (and keep his robes tight near his legs) and approaches the statue with Akahale.
"Alright, what do we have here?" He asks as he steps up to the statue and, blinking, squints as he tries to get his eyes to focus,...