[S06-12] [R] Male Ghost Poppet Thaumaturge of Bells 4 / Unexpected Sharpshooter | Willing Host | HP 46/46 w Toughness, AC 20 w Leaf Weave, Fortitude** +9, Reflex** +11, Will** +9, Perception** +9 (darkvision), Stealth +3 | Speed 25 ft. | Exploration Activity Search | Active Conditions Constructed, Flammable, Void Resistance 2, +2 to Aid as ↺ Helpful Poppet | ◆◇↺
"Too crowded." Nanoc murmurs as he assesses one of the guards (White)
◆ Exploit Vulnerability w Diverse Lore
Esoteric Lore (E) to Exploit Vulnerability vs standard DC of Creature:1d20 + 12 ⇒ (10) + 12 = 22 vs White
Critical Success: Nanoc learns all of the creature's resistances, weaknesses, and immunities, including the amounts of the resistances and weaknesses and any unusual weaknesses or vulnerabilities, such as what spells will pass through a golem's antimagic. He can exploit either the creature's mortal weakness or personal antithesis. His unarmed and weapon Strikes against the creature also become magical if they weren't already.
Success: Nanoc learns its highest weakness (or one of its highest weaknesses, if it has multiple with the same value) but not its other weaknesses, resistances, or immunities. He can exploit either the creature's mortal weakness or personal antithesis. His unarmed and weapon Strikes against the creature also become magical if they weren't already.
Failure He instead attempt to exploit a more personal vulnerability. He can exploit only the creature's personal antithesis. His unarmed and weapon Strikes against the creature also become magical if they weren't already.
Critical Failure Nanoc becomes flat-footed until the beginning of your next turn.
Diverse Lore: On a Successful Exploit Vulnerability, if the result of Esoteric Lore check to the DC to Recall Knowledge for that creature would be a Success or a Critical Success, Nanoc gains information as if he had succeeded at the Recall Knowledge check.
He tries his luck to shoot the same target.
Accidental Shot: +1 Striking Ghost Touch Jezail Attack:1d20 + 10 ⇒ (3) + 10 = 13
Accidental Shot: +1 Striking Ghost Touch Jezail Attack:1d20 + 10 ⇒ (18) + 10 = 28 Damage:2d8 ⇒ (8, 3) = 11 P/B damage +4 additional P/B damage fr Implement's Empowerment (plus damage fr Mortal Weakness or 4 from Personal Antithesis)
◆◆ Accidental Shot (fortune) - Frequency once per day; Effect You make a Strike with a ranged weapon, rolling the attack and damage twice and using the better results for each. The attack ignores circumstance penalties to the attack roll and any flat check required due to the target being concealed or hidden.
His bell is ready if any of his allies close to him is attacked by White.
↺ Ring Bell vs White– Trigger: The target of your Exploit Vulnerability makes a Strike or Casts a Spell that would affect you or one of your allies.
Distracting Cacophony: The trigger is a spell. You create a musical crash of sonic energy that assails the target and breaks its concentration. The target must succeed at a DC 20 Fortitude save or become stupefied 1 until the end of your next turn (stupefied 2 on a critical failure). The target doesn't have to attempt a flat check to avoid losing the triggering spell, but the discordant ring does lower the spell attack roll or spell DC of the triggering spell from stupefied.
Disrupting Harmony The trigger is a Strike. You create a strangely discordant harmony that sinks into your foe's mind and throws its movements off. The target must succeed at a DC 20 Will save or become your choice of enfeebled 1 or clumsy 1 until the end of your next turn (enfeebled 2 or clumsy 2 on a critical failure).
[S06-12] [R] Male Ghost Poppet Thaumaturge of Bells 4 / Unexpected Sharpshooter | Willing Host | HP 46/46 w Toughness, AC 20 w Leaf Weave, Fortitude** +9, Reflex** +11, Will** +9, Perception** +9 (darkvision), Stealth +3 | Speed 25 ft. | Exploration Activity Search | Active Conditions Constructed, Flammable, Void Resistance 2, +2 to Aid as ↺ Helpful Poppet | ◆◇↺
Nanoc shoots his target Red after loading his weapon with bullet dipped in something glittery from his pouch.
+1 Striking Ghost Touch Jezail Attack:1d20 + 10 ⇒ (14) + 10 = 24 vs Red
Damage:2d8 + 4 + 4 ⇒ (8, 5) + 4 + 4 = 21 P/B damage (concussive), (+4) additional P/B damage fr Implement's Empowerment (included), (+4) from Personal Antithesis (included)
He then reloads again.
◆ Load weapon
◆ Strike
◆ Reload
↺ Ring Bell
Ring a Bell:
Trigger: The target of your Exploit Vulnerability makes a Strike or Casts a Spell that would affect you or one of your allies.
Distracting Cacophony: The trigger is a spell. You create a musical crash of sonic energy that assails the target and breaks its concentration. The target must succeed at a DC 20 Fortitude save or become stupefied 1 until the end of your next turn (stupefied 2 on a critical failure). The target doesn't have to attempt a flat check to avoid losing the triggering spell, but the discordant ring does lower the spell attack roll or spell DC of the triggering spell from stupefied.
Disrupting Harmony: The trigger is a Strike. You create a strangely discordant harmony that sinks into your foe's mind and throws its movements off. The target must succeed at a DC 20 Will save or become your choice of enfeebled 1 or clumsy 1 until the end of your next turn (enfeebled 2 or clumsy 2 on a critical failure).
[S06-12] [R] Male Ghost Poppet Thaumaturge of Bells 4 / Unexpected Sharpshooter | Willing Host | HP 46/46 w Toughness, AC 20 w Leaf Weave, Fortitude** +9, Reflex** +11, Will** +9, Perception** +9 (darkvision), Stealth +3 | Speed 25 ft. | Exploration Activity Search | Active Conditions Constructed, Flammable, Void Resistance 2, +2 to Aid as ↺ Helpful Poppet | ◆◇↺
"About time to make some noise." Nanoc mischievously tells to no one. He then draws out a tiny bell, the one that looks like a cowbell that are attached to some toys.
He then assesses the closest target, Red, if they have weakness that he can use against. He also draws his jezail
Esoteric Lore (E) to Exploit Vulnerability vs standard DC of Creature:1d20 + 12 ⇒ (10) + 12 = 22
Exploit Vulnerability:
Critical Success: Nanoc learns all of the creature's resistances, weaknesses, and immunities, including the amounts of the resistances and weaknesses and any unusual weaknesses or vulnerabilities, such as what spells will pass through a golem's antimagic. He can exploit either the creature's mortal weakness or personal antithesis. His unarmed and weapon Strikes against the creature also become magical if they weren't already.
Success: Nanoc learns its highest weakness (or one of its highest weaknesses, if it has multiple with the same value) but not its other weaknesses, resistances, or immunities. He can exploit either the creature's mortal weakness or personal antithesis. His unarmed and weapon Strikes against the creature also become magical if they weren't already.
Failure He instead attempt to exploit a more personal vulnerability. He can exploit only the creature's personal antithesis. His unarmed and weapon Strikes against the creature also become magical if they weren't already.
Critical Failure Nanoc becomes flat-footed until the beginning of your next turn.
For Diverse Lore, on a Successful Exploit Vulnerability, if the result of Esoteric Lore check to the DC to Recall Knowledge for that creature would be a Success or a Critical Success, Nanoc gains information as if he had succeeded at the Recall Knowledge check.
◆ Interact to draw implement
◆ Exploit Vulnerability with Diverse Lore
◆ Interact to draw weapon
↺ Ring Bell
Ring a Bell:
Trigger: The target (Red) of your Exploit Vulnerability makes a Strike or Casts a Spell that would affect you or one of your allies.
The piece played depends on whether the trigger was a Strike or Spell, and it applies to the triggering Strike or Spell, except where noted otherwise.
Distracting Cacophony: The trigger is a spell. You create a musical crash of sonic energy that assails the target and breaks its concentration. The target must succeed at a DC 20 Fortitude save or become stupefied 1 until the end of your next turn (stupefied 2 on a critical failure). The target doesn't have to attempt a flat check to avoid losing the triggering spell, but the discordant ring does lower the spell attack roll or spell DC of the triggering spell from stupefied.
Disrupting Harmony: The trigger is a Strike. You create a strangely discordant harmony that sinks into your foe's mind and throws its movements off. The target must succeed at a DC 20 Will save against your class DC or become your choice of enfeebled 1 or clumsy 1 until the end of your next turn (enfeebled 2 or clumsy 2 on a critical failure).
[S06-12] [R] Male Ghost Poppet Thaumaturge of Bells 4 / Unexpected Sharpshooter | Willing Host | HP 46/46 w Toughness, AC 20 w Leaf Weave, Fortitude** +9, Reflex** +11, Will** +9, Perception** +9 (darkvision), Stealth +3 | Speed 25 ft. | Exploration Activity Search | Active Conditions Constructed, Flammable, Void Resistance 2, +2 to Aid as ↺ Helpful Poppet | ◆◇↺
I'll be out of town from Wednesday (half day) to Sunday, my timezone (UTC +8). Please feel free to delay my actions or bot me as needed. Botting instructions are available in my character's profile.
"Did you know that Varian's schemes go beyond mere political intrigue and Pathfinder missions? He provides arms, coin, and respite to rebellious forces within Cheliax, hoping to unseat the House of Thrune. He has even gone so far as to take a former knight of the Glorious Reclamation into his household as a protector and comrade in arms. In addition to his role as a venture-captain in the Pathfinder Society, Count Varian Jeggare is a well-respected and influential noble in Chelaxian society. Pathfinders in Egorian can always find refuge in his home, Greensteeples, and his halfling staff is well equipped to keep them hidden or heal the worst of their ailments under the leadership of his majordomo, Benedet." a bunny-looking poppet enters with a dramatic reveal of himself from among the other stuff that he is resting.
He adjusts his apparel, flexing an all green suit of intricately weaved leaves, including a hat and pair of shoes in green. He has this ghostly expression that seems to come from a soul within him.
"Nanoc Evitceted, at you service. You can just call me Nanoc."
[S06-12] [R] Male Ghost Poppet Thaumaturge of Bells 4 / Unexpected Sharpshooter | Willing Host | HP 46/46 w Toughness, AC 20 w Leaf Weave, Fortitude** +9, Reflex** +11, Will** +9, Perception** +9 (darkvision), Stealth +3 | Speed 25 ft. | Exploration Activity Search | Active Conditions Constructed, Flammable, Void Resistance 2, +2 to Aid as ↺ Helpful Poppet | ◆◇↺
I have Magical Mentor Boon for Kosh.
Magical Mentor boon:
While working with less experienced Pathfinder allies, you provide key spellcasting insights that augment your colleagues’ magic. Any PCs benefiting from a Level Bump and whose levels are lower than yours can prepare one additional spell of their highest-level spell slot or cast one additional spell of their highest-level spell slot. When casting spells of a magical tradition that is the same as the tradition you use for spellcasting, the affected PC also increases the Level Bump’s modifier to spell DCs to 2.
Normal: A Level Bump increases a PC’s spell DCs by 1, and it does not grant any additional spells prepared or spell slots.
Special: A PC can only benefit from two mentor boons.
Done with Macros and Slides. Fine with friendly fire as long as I will not be Dying. I have two glyphs to share, one for Kosh and another for Random:1d4 ⇒ 2 Fiddlesticks.
[S06-12] [R] Male Ghost Poppet Thaumaturge of Bells 4 / Unexpected Sharpshooter | Willing Host | HP 46/46 w Toughness, AC 20 w Leaf Weave, Fortitude** +9, Reflex** +11, Will** +9, Perception** +9 (darkvision), Stealth +3 | Speed 25 ft. | Exploration Activity Search | Active Conditions Constructed, Flammable, Void Resistance 2, +2 to Aid as ↺ Helpful Poppet | ◆◇↺
For FRPG TGTH.
Downtime: DC 15 Ancient Osirion (E) Lore to Earn Income:1d20 + 11 ⇒ (15) + 11 = 26 w Experienced Professional feat (Crit Success, 24 sp for 8 days)
[S06-12] [R] Male Ghost Poppet Thaumaturge of Bells 4 / Unexpected Sharpshooter | Willing Host | HP 46/46 w Toughness, AC 20 w Leaf Weave, Fortitude** +9, Reflex** +11, Will** +9, Perception** +9 (darkvision), Stealth +3 | Speed 25 ft. | Exploration Activity Search | Active Conditions Constructed, Flammable, Void Resistance 2, +2 to Aid as ↺ Helpful Poppet | ◆◇↺
For Q14.
Downtime: DC 15 Ancient Osirion (E) Lore to Earn Income:1d20 + 11 ⇒ (15) + 11 = 26 w Experienced Professional feat (Crit Success, 12 sp for 4 days)
[S06-12] [R] Male Ghost Poppet Thaumaturge of Bells 4 / Unexpected Sharpshooter | Willing Host | HP 46/46 w Toughness, AC 20 w Leaf Weave, Fortitude** +9, Reflex** +11, Will** +9, Perception** +9 (darkvision), Stealth +3 | Speed 25 ft. | Exploration Activity Search | Active Conditions Constructed, Flammable, Void Resistance 2, +2 to Aid as ↺ Helpful Poppet | ◆◇↺
For S05-05.
Downtime: DC 15 Ancient Osirion (E) Lore to Earn Income:1d20 + 11 ⇒ (12) + 11 = 23 w Experienced Professional feat (Success, 16 sp for 8 days)
[S06-12] [R] Male Ghost Poppet Thaumaturge of Bells 4 / Unexpected Sharpshooter | Willing Host | HP 46/46 w Toughness, AC 20 w Leaf Weave, Fortitude** +9, Reflex** +11, Will** +9, Perception** +9 (darkvision), Stealth +3 | Speed 25 ft. | Exploration Activity Search | Active Conditions Constructed, Flammable, Void Resistance 2, +2 to Aid as ↺ Helpful Poppet | ◆◇↺
Finally, the machine winds down. Nanoc gathers evidence they might need to report back to the venture-captain.
"We stumbled upon a machine encircled by stones, emitting shards and sparks. It was guarded as well, undoubtedly the creation of a genius. Truly one-of-a-kind, I must say!" Nanoc responds to Muesello.
"And check out what we have found there." Nanoc reveals their loot of blueprints, some tools, and broken aeon stones.
[S06-12] [R] Male Ghost Poppet Thaumaturge of Bells 4 / Unexpected Sharpshooter | Willing Host | HP 46/46 w Toughness, AC 20 w Leaf Weave, Fortitude** +9, Reflex** +11, Will** +9, Perception** +9 (darkvision), Stealth +3 | Speed 25 ft. | Exploration Activity Search | Active Conditions Constructed, Flammable, Void Resistance 2, +2 to Aid as ↺ Helpful Poppet | ◆◇↺
Nanoc snatches the last stone with all his efforts.
Thievery w Infiltrator's Thieve's Kit:1d20 + 11 ⇒ (18) + 11 = 29 (to Pick Lock and Disable Devices) w Wary Disarmament
He then runs away from it, just in case it explodes, if it does.
[S06-12] [R] Male Ghost Poppet Thaumaturge of Bells 4 / Unexpected Sharpshooter | Willing Host | HP 46/46 w Toughness, AC 20 w Leaf Weave, Fortitude** +9, Reflex** +11, Will** +9, Perception** +9 (darkvision), Stealth +3 | Speed 25 ft. | Exploration Activity Search | Active Conditions Constructed, Flammable, Void Resistance 2, +2 to Aid as ↺ Helpful Poppet | ◆◇↺
Aldonza Delamorte wrote:
”Have a good nap?”, she asks, as she takes out her own thieves tools.
"What nap?" Nanoc pretends he doesn't know what she is talking about.
And thanks for another hea..." he is about to finish his words when suddenly the machine acts up again that he needs to evade whatever it is spitting out.
DC 21 basic Reflex save:1d20 + 10 + 2 ⇒ (17) + 10 + 2 = 29Success, takes 2 P and 2 E damage
"Okay! I'm done with you, you need fixing right now!" he is now frustrated.
Thievery w Infiltrator's Thieve's Kit:1d20 + 11 ⇒ (15) + 11 = 26 (to Pick Lock and Disable Devices) w Wary Disarmament
He snatches up one of the stones orbiting the machine!
"Somebody get that other one!" he tells his allies. He then raises his dueling cape for a dramatic effect.
[S06-12] [R] Male Ghost Poppet Thaumaturge of Bells 4 / Unexpected Sharpshooter | Willing Host | HP 46/46 w Toughness, AC 20 w Leaf Weave, Fortitude** +9, Reflex** +11, Will** +9, Perception** +9 (darkvision), Stealth +3 | Speed 25 ft. | Exploration Activity Search | Active Conditions Constructed, Flammable, Void Resistance 2, +2 to Aid as ↺ Helpful Poppet | ◆◇↺
Nanoc continues to working on removing the stones one-by-one, or two if he is lucky.
Thievery w Infiltrator's Thieve's Kit:1d20 + 11 ⇒ (20) + 11 = 31 (to Pick Lock and Disable Devices) w Wary DisarmamentCrit Success!
He raises his cape, just in case the machine whirs and attacks them, as if it will help.
[S06-12] [R] Male Ghost Poppet Thaumaturge of Bells 4 / Unexpected Sharpshooter | Willing Host | HP 46/46 w Toughness, AC 20 w Leaf Weave, Fortitude** +9, Reflex** +11, Will** +9, Perception** +9 (darkvision), Stealth +3 | Speed 25 ft. | Exploration Activity Search | Active Conditions Constructed, Flammable, Void Resistance 2, +2 to Aid as ↺ Helpful Poppet | ◆◇↺
Posting Nanoc's actions just in case he is up...
Nanoc's actions:
Nanoc opens his eyes and stands up like nothing happened. He then begins to deactivate the device.
"Must need to stop the device..." he says in trance.
Thievery w Infiltrator's Thieve's Kit:1d20 + 11 ⇒ (1) + 11 = 12 (to Pick Lock and Disable Devices) w Wary Disarmament Hero Point!Thievery w Infiltrator's Thieve's Kit:1d20 + 11 ⇒ (12) + 11 = 23 (to Pick Lock and Disable Devices) w Wary Disarmament
[S06-12] [R] Male Ghost Poppet Thaumaturge of Bells 4 / Unexpected Sharpshooter | Willing Host | HP 46/46 w Toughness, AC 20 w Leaf Weave, Fortitude** +9, Reflex** +11, Will** +9, Perception** +9 (darkvision), Stealth +3 | Speed 25 ft. | Exploration Activity Search | Active Conditions Constructed, Flammable, Void Resistance 2, +2 to Aid as ↺ Helpful Poppet | ◆◇↺
I am back and slowly getting back to the games. Many apologies for the extension of my absence, May 1 is a holiday and I was invited to spend the holiday with relatives that I didn't have a chance to update many of my games here in the Forums.
[S06-12] [R] Male Ghost Poppet Thaumaturge of Bells 4 / Unexpected Sharpshooter | Willing Host | HP 46/46 w Toughness, AC 20 w Leaf Weave, Fortitude** +9, Reflex** +11, Will** +9, Perception** +9 (darkvision), Stealth +3 | Speed 25 ft. | Exploration Activity Search | Active Conditions Constructed, Flammable, Void Resistance 2, +2 to Aid as ↺ Helpful Poppet | ◆◇↺
Could someone provoke either White's or Black's Reactive Strike(?) so that Nanoc can move close to the Aeon Nexus without triggering it himself?
I have two plans on how I will spend my actions for Round 2:
A. The first plan is to ◆ Step out of White's range, then ◆ Stride toward the Aeon Nexus (on the square marked with white X on the Map) within Black's range after it has already used its Reactive Strike. Nanoc will then ◆ Raise his Dueling Cape, prepared in case of an attack, and if possible, he will ◇ Delay these actions within the round to make it happen. He will then ◆◆ Disable the thing starting from Round 3 and so on, with his last action to ◆ Raise his Dueling Cape every round.
B. My second plan for Round 2 is to ◆ Stride within White's range after White's reaction is spent and arrive at the square marked with black X on the Map, and immediately attempt to ◆◆ Disable the Aeon Nexus on that same round. He will then continue to ◆◆ Disable the Aeon Nexus in Round 3 with his last action to ◆ Raise his Dueling Cape every round.
[S06-12] [R] Male Ghost Poppet Thaumaturge of Bells 4 / Unexpected Sharpshooter | Willing Host | HP 46/46 w Toughness, AC 20 w Leaf Weave, Fortitude** +9, Reflex** +11, Will** +9, Perception** +9 (darkvision), Stealth +3 | Speed 25 ft. | Exploration Activity Search | Active Conditions Constructed, Flammable, Void Resistance 2, +2 to Aid as ↺ Helpful Poppet | ◆◇↺
QM rainzax wrote:
@ Nanoc,
Would you mind leaving Botting Instructions for your upcoming trip?
EDIT: Botting instructions for this combat specifically may be of use! (Up to you...)
Botting Instructions for Nanoc:
Nanoc's priority will be to disable the device once he knows what is the nature of it.
◆◆ Pick a Lock or ◆◆ Disable a Device [dice=Thievery w Infiltrator's Thieve's Kit]1d20+11[/dice (to Pick Lock and Disable Devices) w Wary Disarmament
For Wary Disarmament
[dice=Fortitude save]1d20+6[/dice +2 w Wary Disarmament
[dice=Reflex save]1d20+10[/dice +2 w Wary Disarmament
[dice=Will save]1d20+8[/dice +2 w Wary Disarmament
AC 19 +2 w Wary Disarmament
He can join the fight by first Devising a Stratagem to his target
◆ Devise a Stratagem, or ◇ Devise a Stratagem (if target is one of his leads) | [dice=Devise a Stratagem]1d20[/dice
If result is 12 or higher, he will use the roll for Strategic Strike using shortbow:
◆ Strategic Strike vs target of Devise a Stratagem
[dice=+1 Shortbow Strategic Strike]X+10[/dice (where X is result from DaS)
[dice=Damage]1d6[/dice piercing damage plus [dice]1d6[/dice precision damage from Strategic Strike
[dice=Deadly d10 if Critical Hit]1d10[/dice additional piercing damage
If result is below 12, he Strikes other target using shortbow:
◆ Strike
[dice=+1 Shortbow Attack]1d20+9[/dice
[dice=Damage]1d6[/dice piercing damage
[dice=Deadly d10 if Critical Hit]1d10[/dice additional piercing damage
If he has an action left, he keeps his distance away but within range with a ◆ Stride, or he ◆ raises his Dueling Cape (+1 circumstance bonus to AC)
[S06-12] [R] Male Ghost Poppet Thaumaturge of Bells 4 / Unexpected Sharpshooter | Willing Host | HP 46/46 w Toughness, AC 20 w Leaf Weave, Fortitude** +9, Reflex** +11, Will** +9, Perception** +9 (darkvision), Stealth +3 | Speed 25 ft. | Exploration Activity Search | Active Conditions Constructed, Flammable, Void Resistance 2, +2 to Aid as ↺ Helpful Poppet | ◆◇↺
"Ouch!" Nanoc exclaims after being whipped by White. He first scans the device that electrocutes him to recall more about it, maybe he has seen something like that somewhere.
◇ Expeditious Inspection to Recall Knowledge about the device (Arcana +9, Crafting +9, Library Lore +9, Occultism +12)
He then devises a plan on how to take down one of those guards
Devise a Stratagem:1d20 ⇒ 7
◆ Devise a Stratagem on White Robot
◇ Recall Knowledge (from Known Weakness feat) about White Robot for its weakness, if any
Feeling that he might miss, he instead shoots the other one after drawing his shortbow.
+1 Shortbow Attack:1d20 + 9 ⇒ (10) + 9 = 19 vs Black Robot
Damage:1d6 ⇒ 2 piercing damage
Deadly d10 if Critical Hit:1d10 ⇒ 2 additional piercing damage
[S06-12] [R] Male Ghost Poppet Thaumaturge of Bells 4 / Unexpected Sharpshooter | Willing Host | HP 46/46 w Toughness, AC 20 w Leaf Weave, Fortitude** +9, Reflex** +11, Will** +9, Perception** +9 (darkvision), Stealth +3 | Speed 25 ft. | Exploration Activity Search | Active Conditions Constructed, Flammable, Void Resistance 2, +2 to Aid as ↺ Helpful Poppet | ◆◇↺
I'd like to inform everyone that I will be unavailable from April 27th to 30th (UTC +8) for an out-of-town summer vacation. Please bot me when needed. Botting instructions are posted on this character's profile.
[S06-12] [R] Male Ghost Poppet Thaumaturge of Bells 4 / Unexpected Sharpshooter | Willing Host | HP 46/46 w Toughness, AC 20 w Leaf Weave, Fortitude** +9, Reflex** +11, Will** +9, Perception** +9 (darkvision), Stealth +3 | Speed 25 ft. | Exploration Activity Search | Active Conditions Constructed, Flammable, Void Resistance 2, +2 to Aid as ↺ Helpful Poppet | ◆◇↺
"Look over there!" Nanoc points out what he just found. He then approaches it with interest. "It sounds like the one in the hatch, perhaps it might need our fixing." he says.
"Let me fix it." He then draws items from his infiltrator's thieves's toolkit and begin fixing the machine.
Thievery w Wary Disarmament:1d20 + 11 ⇒ (10) + 11 = 21 Wary Disarmament: If you trigger a device or set off a trap while disarming it, you gain a +2 circumstance bonus to your AC or saving throw against the device or trap. This applies only to attacks or effects triggered by your failed attempt, not to any later ones, such as additional attacks from a complex trap.
[S06-12] [R] Male Ghost Poppet Thaumaturge of Bells 4 / Unexpected Sharpshooter | Willing Host | HP 46/46 w Toughness, AC 20 w Leaf Weave, Fortitude** +9, Reflex** +11, Will** +9, Perception** +9 (darkvision), Stealth +3 | Speed 25 ft. | Exploration Activity Search | Active Conditions Constructed, Flammable, Void Resistance 2, +2 to Aid as ↺ Helpful Poppet | ◆◇↺
"Eeny, meeny, miny, moe, which among the doors we should go?" Nanoc hums and chooses a random door, which is the one in the 1 North, 2 Northwest, 3 West:1d3 ⇒ 1 North!
"Let's check that one, Aldonza!" he says with a grin on his face.
[S06-12] [R] Male Ghost Poppet Thaumaturge of Bells 4 / Unexpected Sharpshooter | Willing Host | HP 46/46 w Toughness, AC 20 w Leaf Weave, Fortitude** +9, Reflex** +11, Will** +9, Perception** +9 (darkvision), Stealth +3 | Speed 25 ft. | Exploration Activity Search | Active Conditions Constructed, Flammable, Void Resistance 2, +2 to Aid as ↺ Helpful Poppet | ◆◇↺
Nanoc peeks into the darkness below the spiral stairwell and retreats his head back outside.
"Spiral stairwell down..." Nanoc states the obvious. He check both Muesello's Wayfinder and his to see if they are still acting weird.
"Someone must go in first, but it's not me. Hehe." he admits his hesitation to enter inside.
Exploration: Investigate.
He puts Muesello Wayfinder into his pocket while he wears his Wayfinder like a long necklace with a pendant after activating its Light. He then draws his shortbow.
Nanoc has That's Odd feat that might be useful in this situation once they entered inside.
[S06-12] [R] Male Ghost Poppet Thaumaturge of Bells 4 / Unexpected Sharpshooter | Willing Host | HP 46/46 w Toughness, AC 20 w Leaf Weave, Fortitude** +9, Reflex** +11, Will** +9, Perception** +9 (darkvision), Stealth +3 | Speed 25 ft. | Exploration Activity Search | Active Conditions Constructed, Flammable, Void Resistance 2, +2 to Aid as ↺ Helpful Poppet | ◆◇↺
Nanoc grits his teeth, his fingers poised near his mouth, anticipation building as he awaits the result of Aldonza's miracle work to halt the last actuator that's acting up.
"Make it work, make it work," he mutters tensely under his breath.
[S06-12] [R] Male Ghost Poppet Thaumaturge of Bells 4 / Unexpected Sharpshooter | Willing Host | HP 46/46 w Toughness, AC 20 w Leaf Weave, Fortitude** +9, Reflex** +11, Will** +9, Perception** +9 (darkvision), Stealth +3 | Speed 25 ft. | Exploration Activity Search | Active Conditions Constructed, Flammable, Void Resistance 2, +2 to Aid as ↺ Helpful Poppet | ◆◇↺
It looks like the south actuator is taken cared of while the west might be successfully disabled. We are left with north (Arcana and Occultism to disable), and east (Crafting, Azlant, Engineering) actuators.
Aldonza, upon checking your skills, you have Crafting +9. I will go to the north actuator so that you can deal with the east one.
[S06-12] [R] Male Ghost Poppet Thaumaturge of Bells 4 / Unexpected Sharpshooter | Willing Host | HP 46/46 w Toughness, AC 20 w Leaf Weave, Fortitude** +9, Reflex** +11, Will** +9, Perception** +9 (darkvision), Stealth +3 | Speed 25 ft. | Exploration Activity Search | Active Conditions Constructed, Flammable, Void Resistance 2, +2 to Aid as ↺ Helpful Poppet | ◆◇↺
"It's going crazy! Oh no!" Nanoc is in a state of semi-panic, and upon checking his own Wayfinder, it is also spinning furiously!
"It's a trap! We need to stop it!" he exclaims and proceeds to one of the actuators that catches his attention first.
He finds the north actuator not doing its work to properly flow the magic within it. He quickly investigates what is odd about the object and he tries to work it out from there.
DC 18 Occultism to Disable North Actuator:1d20 + 12 ⇒ (13) + 12 = 25
He continues doing the fixing so that he can totally make the actuator work.
DC 18 Occultism to Disable North Actuator:1d20 + 12 ⇒ (7) + 12 = 19
[S06-12] [R] Male Ghost Poppet Thaumaturge of Bells 4 / Unexpected Sharpshooter | Willing Host | HP 46/46 w Toughness, AC 20 w Leaf Weave, Fortitude** +9, Reflex** +11, Will** +9, Perception** +9 (darkvision), Stealth +3 | Speed 25 ft. | Exploration Activity Search | Active Conditions Constructed, Flammable, Void Resistance 2, +2 to Aid as ↺ Helpful Poppet | ◆◇↺
"I remember now!" Nanoc exclaims as if he had a eureka. "You see these gears in the shape of an eye, it is related to Azlanti god. I think it starts with the letter A," he thinks hard.
"It is on the tip of my tongue." he says before sticking out his tongue for real to check it out.
Whether he remembers it or not, he tells the group, "This wayfinder seems an exact fit to this circular pocket." He points out the circular pocket at the center of the eye.
[S06-12] [R] Male Ghost Poppet Thaumaturge of Bells 4 / Unexpected Sharpshooter | Willing Host | HP 46/46 w Toughness, AC 20 w Leaf Weave, Fortitude** +9, Reflex** +11, Will** +9, Perception** +9 (darkvision), Stealth +3 | Speed 25 ft. | Exploration Activity Search | Active Conditions Constructed, Flammable, Void Resistance 2, +2 to Aid as ↺ Helpful Poppet | ◆◇↺
"The water, it is so calm that one can easily row it." Nanoc observes and then volunteers to row the boar towards their intended location.
Athletics:1d20 + 5 ⇒ (14) + 5 = 19
"I am not sure if it is a good idea for me to trek this mountain." he is somewhat complaining while his assistant silently follows him.
Athletics:1d20 + 5 ⇒ (6) + 5 = 11
Upon their arrival at their destination, he investigates the details of the hatch. "Hmmm... Not sure if this is familiar to me." Religion +6 (add +1 if his second lead, Bruzovi, counts for this one)
Checking on the wayfinder from Muesello, "Look! The beam is now pointing into this socket!" he points it out to them with awe in his face. He then pulls out his wayfinder and finds it is acting the same way.
"Check your wayfinders and see what happens to them! This is intriguing! What could this wayfinder be?"
[S06-12] [R] Male Ghost Poppet Thaumaturge of Bells 4 / Unexpected Sharpshooter | Willing Host | HP 46/46 w Toughness, AC 20 w Leaf Weave, Fortitude** +9, Reflex** +11, Will** +9, Perception** +9 (darkvision), Stealth +3 | Speed 25 ft. | Exploration Activity Search | Active Conditions Constructed, Flammable, Void Resistance 2, +2 to Aid as ↺ Helpful Poppet | ◆◇↺
"Everyone, this is Conan. Conan, meet the Pathfinders for this mission and Venture-Captain Smine." Nanoc introduces him to the others, while the old man profusely bows to each of them.
"Conan has a background in engineering stuff, he might be helpful for our mission!" he boasts to them, while Conan is slightly embarrassed, scratching his bald head for being introduced like that.
[S06-12] [R] Male Ghost Poppet Thaumaturge of Bells 4 / Unexpected Sharpshooter | Willing Host | HP 46/46 w Toughness, AC 20 w Leaf Weave, Fortitude** +9, Reflex** +11, Will** +9, Perception** +9 (darkvision), Stealth +3 | Speed 25 ft. | Exploration Activity Search | Active Conditions Constructed, Flammable, Void Resistance 2, +2 to Aid as ↺ Helpful Poppet | ◆◇↺
QM rainzax wrote:
"Rowboat, actually" Muesello answers Nanoc's first question.
"Oh." Nanoc says, not sure if he would be disappointed or surprised. Thank you for the hero point! He also gets ready for the mission.
Daily Preparations:
Invested Items (2/10): Esoteric Wayfinder, Pendant of the Occult
Worn Items: Dagger, +1 Shortbow, Arrows (in Quiver), Padded Armor, Basic Cane, Brass Ear, Compass, Dueling Cape, Repair Kit, Infiltrator's Thieve’s Tools, Backpack
Stowed Items (in Backpack): Climbing Kit, Bedroll, Chalk (10), Flint and Steel, Rope, Rations (2), Torch (5), Waterskin, Soap
Slotted Boon: One Who Waits boon (from Q4), Expert Hireling boon - Conan, Esoteric Wayfinder boon
Anyway, I would like to introduce to everyone my assistant." Nanoc says with confidence. He looks around and finds his assistant busy looking around the ship. "Conan!" he calls him.
[S06-12] [R] Male Ghost Poppet Thaumaturge of Bells 4 / Unexpected Sharpshooter | Willing Host | HP 46/46 w Toughness, AC 20 w Leaf Weave, Fortitude** +9, Reflex** +11, Will** +9, Perception** +9 (darkvision), Stealth +3 | Speed 25 ft. | Exploration Activity Search | Active Conditions Constructed, Flammable, Void Resistance 2, +2 to Aid as ↺ Helpful Poppet | ◆◇↺
"Well, that is interesting." Nanoc tells the venture-captain and examines the wayfinder further. The wayfinder will be Nanoc's first lead to pursue.
"Are you going to send us there with your ship?" he asks. "And any dangers we might encounter?"The uncharted island Burozi will be his second lead to pursue.
[S06-12] [R] Male Ghost Poppet Thaumaturge of Bells 4 / Unexpected Sharpshooter | Willing Host | HP 46/46 w Toughness, AC 20 w Leaf Weave, Fortitude** +9, Reflex** +11, Will** +9, Perception** +9 (darkvision), Stealth +3 | Speed 25 ft. | Exploration Activity Search | Active Conditions Constructed, Flammable, Void Resistance 2, +2 to Aid as ↺ Helpful Poppet | ◆◇↺
Nanoc's eyes widen as he sees Muesello's Wayfinder pulsating. "Mine can't do that!" he exclaims in surprise to the venture-captain. Quickly, he checks his own Wayfinder, only to find its needle pointing westward. Casting a glance at the sky, he confirms that it isn't indicating north.
"Okay, that's peculiar," he mutters, lightly tapping his Wayfinder in an attempt to reset its direction. However, it stubbornly continues to point westward. Observing the ruby-red light pulse from Muesello's Wayfinder pointing in the same direction, Nanoc realizes they are both indicating westward.
"Would you mind explaining what's happening to my Wayfinder and yours?" he asks, a hint of confusion in his voice.
[S06-12] [R] Male Ghost Poppet Thaumaturge of Bells 4 / Unexpected Sharpshooter | Willing Host | HP 46/46 w Toughness, AC 20 w Leaf Weave, Fortitude** +9, Reflex** +11, Will** +9, Perception** +9 (darkvision), Stealth +3 | Speed 25 ft. | Exploration Activity Search | Active Conditions Constructed, Flammable, Void Resistance 2, +2 to Aid as ↺ Helpful Poppet | ◆◇↺
1d3 ⇒ 3
Nanoc raises an eyebrow after being shown with a wayfinder. He also reveals his and compares it alongside Muesello's.
"So this is your important discovery? A wayfinder? Every Pathfinder agent knows what a wayfinder is. What's the big deal?" he says while waving a hand of dismissal.
[S06-12] [R] Male Ghost Poppet Thaumaturge of Bells 4 / Unexpected Sharpshooter | Willing Host | HP 46/46 w Toughness, AC 20 w Leaf Weave, Fortitude** +9, Reflex** +11, Will** +9, Perception** +9 (darkvision), Stealth +3 | Speed 25 ft. | Exploration Activity Search | Active Conditions Constructed, Flammable, Void Resistance 2, +2 to Aid as ↺ Helpful Poppet | ◆◇↺
"Greetings, Venture-Captain Muesello!" a tall man tips his dark green top hat and introduces himself. "I am Nanoc Evitceted, an archaeologist, at your service!"
Nanoc flexes his three-foot long well-polished wooden walking cane for aesthetic. His top hat is coupled with a free-flowing moss green dueling cape, in addition to his padded armor and long pants of the same color but different shades, accented with dark green well-polished leather shoes. His all-shade-of-green outfit is accessorized with some of his tools and weapons. He has been a fan of wearing everything in almost one color but different shades ever since.
He checks his Esoteric Wayfinder, as if looking for direction before snapping it close. "I just came from Absalom, but before that, I was in Arcadia. The journey is perilous but we were able to convince the people there to help us with our mission." he tells the venture-captain with a wink, not elaborating on the details.
"Now, tell me. What have you just recently discovered? I just received instruction from the Grand Lodge to look for you but they did not give details about the mission with you."
[S06-12] [R] Male Ghost Poppet Thaumaturge of Bells 4 / Unexpected Sharpshooter | Willing Host | HP 46/46 w Toughness, AC 20 w Leaf Weave, Fortitude** +9, Reflex** +11, Will** +9, Perception** +9 (darkvision), Stealth +3 | Speed 25 ft. | Exploration Activity Search | Active Conditions Constructed, Flammable, Void Resistance 2, +2 to Aid as ↺ Helpful Poppet | ◆◇↺
Nanoc has Diplomacy +0.
"Greetings, highly-esteemed Warden! Yes, we know you, thanks to Sweeper and her friends here. We are here to bring forward our cause. First, we are not from here and want to get out, and second, Sweeper and friends are more convinced than ever that there is more to see and explore outside this four-walled space. And I hope you can also see that if you will allow us to tell our tales and all." DC 18 Diplomacy to Aid:1d20 + 0 ⇒ (18) + 0 = 18
[S06-12] [R] Male Ghost Poppet Thaumaturge of Bells 4 / Unexpected Sharpshooter | Willing Host | HP 46/46 w Toughness, AC 20 w Leaf Weave, Fortitude** +9, Reflex** +11, Will** +9, Perception** +9 (darkvision), Stealth +3 | Speed 25 ft. | Exploration Activity Search | Active Conditions Constructed, Flammable, Void Resistance 2, +2 to Aid as ↺ Helpful Poppet | ◆◇↺
Nanoc signals them with a decisive stop gesture, his expression oozing confidence. "Allow me to demonstrate my expertise," he declares arrogantly, swiftly producing his tools and skillfully tackling the challenge of the locked door.
DC 21 Thievery with Wary Disarmament:1d20 + 10 ⇒ (12) + 10 = 22
[S06-12] [R] Male Ghost Poppet Thaumaturge of Bells 4 / Unexpected Sharpshooter | Willing Host | HP 46/46 w Toughness, AC 20 w Leaf Weave, Fortitude** +9, Reflex** +11, Will** +9, Perception** +9 (darkvision), Stealth +3 | Speed 25 ft. | Exploration Activity Search | Active Conditions Constructed, Flammable, Void Resistance 2, +2 to Aid as ↺ Helpful Poppet | ◆◇↺
"Well, it is no use to stay here, if your place is breaking down bit by bit, even its magic." Nanoc comments after quickly inspecting the area they are in.
DC 19 Occultism w Pendant of the Occult:1d20 + 12 ⇒ (5) + 12 = 17 Hero Point!DC 19 Occultism w Pendant of the Occult:1d20 + 12 ⇒ (18) + 12 = 30
But his words sound unconvincing. "And yeah, we are not prisoners. We just so happened to be, I don't know, turned miniature, and we are now trapped here as well." he sounds complaining now.
"But seriously, you won't be getting any retirement benefits if this place breaks down. Can't you feel it? Whatever magic holding it together, it is weakening."
[S06-12] [R] Male Ghost Poppet Thaumaturge of Bells 4 / Unexpected Sharpshooter | Willing Host | HP 46/46 w Toughness, AC 20 w Leaf Weave, Fortitude** +9, Reflex** +11, Will** +9, Perception** +9 (darkvision), Stealth +3 | Speed 25 ft. | Exploration Activity Search | Active Conditions Constructed, Flammable, Void Resistance 2, +2 to Aid as ↺ Helpful Poppet | ◆◇↺
"I would love to affix that owlbear claw on my shortbow by you, if you don't mind." Nanoc perks up at the idea of his weapon being affixed with a talisman.
Full Name
Halurd Wurmson
Race
human
Classes/Levels
bloodrager (rageshaper) 5, dragon disciple 7
Gender
male
Age
17
Special Abilities
bloodrage, bloodline (silver draconic), blood of dragons