[ACO] PF2e Q15 - In The Footsteps of Horror (P5) (Inactive)

Game Master UncleFroggy

RPG Chronicles
Q16 - The Winter Queen's Dollhouse

Symbols > Single Action (◆), Double Action (◆◆), Triple Action (◆◆◆), Free Action (◇), Reaction (↺)


Radiant Oath

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Hello! Welcome to my table. Before we start, please do the following:

Please complete the macros linked at the top of the page. This will be used for initiative and secret rolls.

Please also post your token to the slides and post your position in the marching order. The slides are also linked at the top of the page.

As per the Organized Play Foundation Community Standards, each player must decide if they will allow their characters to be damaged by friendly fire (usually via splash damage). In keeping with the “Explore, Report, Cooperate” motto of the Pathfinder Society, engaging in non-consensual character-versus-character conflict is prohibited. While accidental friendly fire happens due to missed attack rolls or other factors, players must obtain the consent of other players before deliberately including fellow PCs in damaging effects. This rule does not apply in situations where a character is not acting of their own free will, such as if they’re being mind-controlled by an NPC and forced to attack a fellow Pathfinder.

Credits:

Macros Layout - Doug H, Frozen Frost
Macros Logic - BretI, Mike Hallet
Slides - Doug H (Marching Order), Frozen Frost


No real qualms about friendly fire.
If Armin is in melee with something, that's a bad sign to begin with.

He is a medic, so his treat wounds is more effective than normal medicine, so between fights, let him do his thing first. :)

He has a riding dog, but I think he's brushing up against the level where it's not prudent to bring her along into danger.

Verdant Wheel

Icons: ◆◇↺ | Elf Alchemist 3 | HP 30 | AC 20 | F7, R10, W7 | Per +7 | Hero Points: 0/2 Alchemy Reagents 2/8 | Bottled Lightning (M) 6/6 | Dread Ampule (L) 3/3 | Alchemist's Fire (M) 5/6 |

No problem with friendly fire. Erlam is an alchemist with a witch dedication, so he'll be electric arc-ing during trash time and using bottled lightnings + dread ampules for debuffing.

Grand Archive

LG Male Versatile Human Empirical Investigator 3 / Archaeologist | Osirionologist | HP 35/35, AC 19 w Padded Armor (20 w Dueling Cape raised, +2 fr Wary Disarmament), Fortitude* +6, Reflex** +10, Will** +8, Perception** +8, Stealth* +8 | Speed 25 ft. | Exploration Activity Investigate | Active Conditions --- | ◆◇↺

Signed up the last slot. Will fill up forms later.

Radiant Oath

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Go ahead and share any glyphs you have.

Radiant Oath

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Head's Up - I'll be traveling from 13-23 November for work/vacation. I'll be checking the forums but please expect delays in updates.

Radiant Oath

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anyone with glyphs, please go ahead and share them.


None here.

Grand Archive

LG Male Versatile Human Empirical Investigator 3 / Archaeologist | Osirionologist | HP 35/35, AC 19 w Padded Armor (20 w Dueling Cape raised, +2 fr Wary Disarmament), Fortitude* +6, Reflex** +10, Will** +8, Perception** +8, Stealth* +8 | Speed 25 ft. | Exploration Activity Investigate | Active Conditions --- | ◆◇↺

I have a glyph, for Erlam.

Verdant Wheel

Icons: ◆◇↺ | Elf Alchemist 3 | HP 30 | AC 20 | F7, R10, W7 | Per +7 | Hero Points: 0/2 Alchemy Reagents 2/8 | Bottled Lightning (M) 6/6 | Dread Ampule (L) 3/3 | Alchemist's Fire (M) 5/6 |

ty!

Radiant Oath

Skills:
Architecture Lore +7, Crafting +7, Diplomacy +9, Medicine +9, Nature +9, Performance +11 (+12 when making a performance of type Singing.), Religion +9, Society +7, Theater Lore +7
Male Human NG Cleric of Shelyn 4| HP:40/40| AC:18 | DC: 19 | F:+8 R:+8 W:+11 | Init:+8 (Religion to Detect Magic) | Per: +9 | Hero: 1

I have 2 glyphs, which I will give to the other 3rd level PCs: Folmyr and Nanoc.


Nice loophole on the healing magic. :)

Radiant Oath

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Catching up now - sorry, had a hiccup in my trip so I had to postpone it (at the last minute)...

Radiant Oath

Skills:
Architecture Lore +7, Crafting +7, Diplomacy +9, Medicine +9, Nature +9, Performance +11 (+12 when making a performance of type Singing.), Religion +9, Society +7, Theater Lore +7
Male Human NG Cleric of Shelyn 4| HP:40/40| AC:18 | DC: 19 | F:+8 R:+8 W:+11 | Init:+8 (Religion to Detect Magic) | Per: +9 | Hero: 1

I will be traveling through the weekend. Likely won't post until sometime Monday. Feel free to bot me as necessary.

Radiant Oath

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Eat some turkey for me! :)

Grand Archive

LG Male Versatile Human Empirical Investigator 3 / Archaeologist | Osirionologist | HP 35/35, AC 19 w Padded Armor (20 w Dueling Cape raised, +2 fr Wary Disarmament), Fortitude* +6, Reflex** +10, Will** +8, Perception** +8, Stealth* +8 | Speed 25 ft. | Exploration Activity Investigate | Active Conditions --- | ◆◇↺

I'll be away tomorrow and Sunday, so my posts might be a bit scarce during that time. Please delay Nanoc's actions in combat if needed.

Radiant Oath

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As we are close to the end, if you would like to have your downtime rolls as part of your chronicles, please go ahead and roll them now.

Verdant Wheel

Icons: ◆◇↺ | Elf Alchemist 3 | HP 30 | AC 20 | F7, R10, W7 | Per +7 | Hero Points: 0/2 Alchemy Reagents 2/8 | Bottled Lightning (M) 6/6 | Dread Ampule (L) 3/3 | Alchemist's Fire (M) 5/6 |

Earn Income level 1, Lore: Arquitecture: 1d20 + 9 ⇒ (20) + 9 = 29

Grand Archive

LG Male Versatile Human Empirical Investigator 3 / Archaeologist | Osirionologist | HP 35/35, AC 19 w Padded Armor (20 w Dueling Cape raised, +2 fr Wary Disarmament), Fortitude* +6, Reflex** +10, Will** +8, Perception** +8, Stealth* +8 | Speed 25 ft. | Exploration Activity Investigate | Active Conditions --- | ◆◇↺

DC 15 Ancient Osirion Lore to Earn Income: 1d20 + 11 ⇒ (17) + 11 = 28

Radiant Oath

Skills:
Architecture Lore +7, Crafting +7, Diplomacy +9, Medicine +9, Nature +9, Performance +11 (+12 when making a performance of type Singing.), Religion +9, Society +7, Theater Lore +7
Male Human NG Cleric of Shelyn 4| HP:40/40| AC:18 | DC: 19 | F:+8 R:+8 W:+11 | Init:+8 (Religion to Detect Magic) | Per: +9 | Hero: 1

Architecture Lore to Earn Income: 1d20 + 7 ⇒ (20) + 7 = 27

Radiant Oath

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Apologies for the silence. I totally forgot about the games. I'll resume updates over the weekend.

Radiant Oath

LG Female Human | Field Medic | Monk Lvl 2 | ◆◇↺ | HP 30/30 | AC 19 | F +7, R/W +9 | Perc(E) +9 | 25 feet | Class DC 17 | Acrobatics/Stealth/Medicine/Nature/Religion: +7, Athletics/Lore (PFS, Warfare): +5, Survival(U)/Thievery(U): +3, Arcana(U)/Crafting(U)/Society(U)/Occultism(U): +1 | Exploration Activity: Scout | Hero Points: 1/3 |

PFS Lore: 1d20 + 5 ⇒ (5) + 5 = 10

Radiant Oath

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Apologies. Crazy week last week and a martial arts belt exam last Saturday night. I'm catching up on all games now.

Grand Archive

LG Male Versatile Human Empirical Investigator 3 / Archaeologist | Osirionologist | HP 35/35, AC 19 w Padded Armor (20 w Dueling Cape raised, +2 fr Wary Disarmament), Fortitude* +6, Reflex** +10, Will** +8, Perception** +8, Stealth* +8 | Speed 25 ft. | Exploration Activity Investigate | Active Conditions --- | ◆◇↺

I will be unavailable from December 19 to December 26. If needed, please bot my character, or delay their actions in combat. Thank you for your understanding.

Verdant Wheel

Icons: ◆◇↺ | Elf Alchemist 3 | HP 30 | AC 20 | F7, R10, W7 | Per +7 | Hero Points: 0/2 Alchemy Reagents 2/8 | Bottled Lightning (M) 6/6 | Dread Ampule (L) 3/3 | Alchemist's Fire (M) 5/6 |

I'll be unavailable between december 20th and january 2nd, so please bot me as needed during that time =)

Radiant Oath

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just curious, do you want to do Q16 afterwards? :)

Radiant Oath

Male Halfling Oracle of Life | HP 50 | AC 20 | F/R/W +9/+8/+10 | Perc +8 | ◆◇↺ | Character Sheet

Would have to be with a different character, since Armin will level up here. But I have a level 3 Magus who has 27xp, so a quest would do her good.

Grand Archive

LG Male Versatile Human Empirical Investigator 3 / Archaeologist | Osirionologist | HP 35/35, AC 19 w Padded Armor (20 w Dueling Cape raised, +2 fr Wary Disarmament), Fortitude* +6, Reflex** +10, Will** +8, Perception** +8, Stealth* +8 | Speed 25 ft. | Exploration Activity Investigate | Active Conditions --- | ◆◇↺
GM Tiger wrote:
just curious, do you want to do Q16 afterwards? :)

Count me in.

Grand Archive

LG Male Versatile Human Empirical Investigator 3 / Archaeologist | Osirionologist | HP 35/35, AC 19 w Padded Armor (20 w Dueling Cape raised, +2 fr Wary Disarmament), Fortitude* +6, Reflex** +10, Will** +8, Perception** +8, Stealth* +8 | Speed 25 ft. | Exploration Activity Investigate | Active Conditions --- | ◆◇↺

I will be unavailable again from December 30, 2023, to January 2, 2024, to celebrate the New Year with my family. Please kindly Delay my actions in combat or bot them if necessary. In advance, I wish everyone a happy and prosperous New Year!

Verdant Wheel

Icons: ◆◇↺ | Elf Alchemist 3 | HP 30 | AC 20 | F7, R10, W7 | Per +7 | Hero Points: 0/2 Alchemy Reagents 2/8 | Bottled Lightning (M) 6/6 | Dread Ampule (L) 3/3 | Alchemist's Fire (M) 5/6 |

I'm back home =)

And yes q16 sounds interesting! =)

Radiant Oath

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Those interested in Q16, go ahead and fill in the RPG Chronicles sign-up sheet. If you're bringing a different character, please update the macros and slides. I'll report Q15.

Radiant Oath

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Did we start with enough glyphs that everyone gets 2?

Radiant Oath

Skills:
Architecture Lore +7, Crafting +7, Diplomacy +9, Medicine +9, Nature +9, Performance +11 (+12 when making a performance of type Singing.), Religion +9, Society +7, Theater Lore +7
Male Human NG Cleric of Shelyn 4| HP:40/40| AC:18 | DC: 19 | F:+8 R:+8 W:+11 | Init:+8 (Religion to Detect Magic) | Per: +9 | Hero: 1
GM Tiger wrote:
Did we start with enough glyphs that everyone gets 2?

2 glyphs here.

Verdant Wheel

Icons: ◆◇↺ | Elf Alchemist 3 | HP 30 | AC 20 | F7, R10, W7 | Per +7 | Hero Points: 0/2 Alchemy Reagents 2/8 | Bottled Lightning (M) 6/6 | Dread Ampule (L) 3/3 | Alchemist's Fire (M) 5/6 |

1 glyph here.

Grand Archive

N male human (dhampir) summoner 4 | ◆◇↺ | ♥️ 52/52| AC 21| F +9 R +9 W +8 | Perc +8 | Spd. 25ft. |

1

Grand Archive

LG Male Versatile Human Empirical Investigator 3 / Archaeologist | Osirionologist | HP 35/35, AC 19 w Padded Armor (20 w Dueling Cape raised, +2 fr Wary Disarmament), Fortitude* +6, Reflex** +10, Will** +8, Perception** +8, Stealth* +8 | Speed 25 ft. | Exploration Activity Investigate | Active Conditions --- | ◆◇↺

Two glyphs too.

Radiant Oath

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oh cool. so we do have 6.

Radiant Oath

Skills:
Architecture Lore +7, Crafting +7, Diplomacy +9, Medicine +9, Nature +9, Performance +11 (+12 when making a performance of type Singing.), Religion +9, Society +7, Theater Lore +7
Male Human NG Cleric of Shelyn 4| HP:40/40| AC:18 | DC: 19 | F:+8 R:+8 W:+11 | Init:+8 (Religion to Detect Magic) | Per: +9 | Hero: 1

Sorry for the delay. My monitor was acting up on me for a few days and then quit completely. I have now got a backup working, so I expect to be able to get back into a regular posting routine tomorrow, January 18th.

Until I post next, please feel free to bot Athelsted or put him on delay.

Radiant Oath

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No worries... I'm in the middle of 2 audits this week (one customer, one Standards Certification) so it's also been a madhouse at work...

Radiant Oath

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As we are near the end, if you'd like your downtime to be part of your chronicle, please go ahead and roll them now.

Verdant Wheel

Icons: ◆◇↺ | Elf Alchemist 3 | HP 30 | AC 20 | F7, R10, W7 | Per +7 | Hero Points: 0/2 Alchemy Reagents 2/8 | Bottled Lightning (M) 6/6 | Dread Ampule (L) 3/3 | Alchemist's Fire (M) 5/6 |

Doing retraining here =)

Grand Archive

LG Male Versatile Human Empirical Investigator 3 / Archaeologist | Osirionologist | HP 35/35, AC 19 w Padded Armor (20 w Dueling Cape raised, +2 fr Wary Disarmament), Fortitude* +6, Reflex** +10, Will** +8, Perception** +8, Stealth* +8 | Speed 25 ft. | Exploration Activity Investigate | Active Conditions --- | ◆◇↺

DC 15 Ancient Osirion Lore to Earn Income: 1d20 + 11 ⇒ (5) + 11 = 16

I have been trying to post the dice roll only in this Discussion thread, but I can't seem to get through. It's weird.

Radiant Oath

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If you want your downtime included, please roll it here and I'll re-issue your chronicle :)

Verdant Wheel

Icons: ◆◇↺ | Elf Alchemist 3 | HP 30 | AC 20 | F7, R10, W7 | Per +7 | Hero Points: 0/2 Alchemy Reagents 2/8 | Bottled Lightning (M) 6/6 | Dread Ampule (L) 3/3 | Alchemist's Fire (M) 5/6 |

Wow, that was one hell of a hero point!!

Thanks for running!

Radiant Oath

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The first group actually went into combat. Had Aleksandr failed the check it would have gone there. Q16 is actually a nice cute scenario

Radiant Oath

Skills:
Architecture Lore +7, Crafting +7, Diplomacy +9, Medicine +9, Nature +9, Performance +11 (+12 when making a performance of type Singing.), Religion +9, Society +7, Theater Lore +7
Male Human NG Cleric of Shelyn 4| HP:40/40| AC:18 | DC: 19 | F:+8 R:+8 W:+11 | Init:+8 (Religion to Detect Magic) | Per: +9 | Hero: 1

Athelsted is inspired during his downtime to do so structural design.
Architecture Lore: 1d20 + 7 ⇒ (8) + 7 = 15

Thanks for running, GM Tiger! Thanks for the fun game all!

Horizon Hunters

Female Automaton Magus 3 | HP 35 | AC 20 | F +8 R +8 W +7 | Perc +5 | Speed 25' | Focus 1/1 | Spells 1st 2/2 2nd 1/1| Explore: Investigate | ◆◇↺ | Character Sheet

Thanks again for the double-feature.

Take care, all! Great playing with you.

Envoy's Alliance

Sprite Barbarian 3 | AC 20 | HP 48 | Spd 25 | F 9, R 7, W 8 | Perc 8 | Athletics 10 | Acrobatics,Stealth, Thievery 7 | Guild Lore, Survival 6 | Intimidation 5

Thanks for running!

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