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Female Human Archer 5 / Darechaser 10 / Unchained Rogue 2 | HP 110/110 | AC 34(30), TAC 18, FFAC 29(25), 34 CMD | +17 Fort , +21 Reflex, +15 Will | +5 Init | 14 Rounds of Adrenaline | Conditions: Detect Evil, Know Direction, Trapfinding +25, Evasion |
![]() “I’ll agree on getting out with what we came for. We are in possession of something a demon lord desperately wants to get, so squirreling it away is a priority. We haven’t cleared the whole area, but I don’t think that is what we were supposed to do. There are a TON of evil giants outside...but we aren’t near a place where they are a danger to others. I’m conflicted, but I’m leaning towards leaving.” ![]()
Female Human Archer 5 / Darechaser 10 / Unchained Rogue 2 | HP 110/110 | AC 34(30), TAC 18, FFAC 29(25), 34 CMD | +17 Fort , +21 Reflex, +15 Will | +5 Init | 14 Rounds of Adrenaline | Conditions: Detect Evil, Know Direction, Trapfinding +25, Evasion |
![]() I scoot 5 feet away and lay down some covering fire for Hendric with a full attack. 10 rounds left. “Just because I don’t want it doesn’t mean I’ll let a demon lord have it. Not today. Attack: 1d20 + 24 ⇒ (16) + 24 = 40
Attack: 1d20 + 19 ⇒ (19) + 19 = 38
Attack: 1d20 + 14 + 1d8 ⇒ (5) + 14 + (4) = 23
Attack: 1d20 + 24 ⇒ (12) + 24 = 36
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Female Human Archer 5 / Darechaser 10 / Unchained Rogue 2 | HP 110/110 | AC 34(30), TAC 18, FFAC 29(25), 34 CMD | +17 Fort , +21 Reflex, +15 Will | +5 Init | 14 Rounds of Adrenaline | Conditions: Detect Evil, Know Direction, Trapfinding +25, Evasion |
![]() Full attack. If a 29 misses but a 54 hits I complete my Dare. Now this is what I came for! I bet I can take you down. Attack 1: 1d20 + 24 ⇒ (10) + 24 = 34
Attack 2: 1d20 + 19 ⇒ (5) + 19 = 24
Attack 3: 1d20 + 14 + 1d8 + 1d8 + 1d8 + 1d8 ⇒ (15) + 14 + (8) + (7) + (8) + (2) = 54
Attack 4: 1d20 + 24 ⇒ (18) + 24 = 42
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Female Human Archer 5 / Darechaser 10 / Unchained Rogue 2 | HP 110/110 | AC 34(30), TAC 18, FFAC 29(25), 34 CMD | +17 Fort , +21 Reflex, +15 Will | +5 Init | 14 Rounds of Adrenaline | Conditions: Detect Evil, Know Direction, Trapfinding +25, Evasion |
![]() Sorry, family stuff came up. I think we can take this demon. ![]()
Female Human Archer 5 / Darechaser 10 / Unchained Rogue 2 | HP 110/110 | AC 34(30), TAC 18, FFAC 29(25), 34 CMD | +17 Fort , +21 Reflex, +15 Will | +5 Init | 14 Rounds of Adrenaline | Conditions: Detect Evil, Know Direction, Trapfinding +25, Evasion |
![]() It’s just a constant effect like trueseeing on devils. It’s not an easy life for Bubbles, he’s seen a lot at this point. I’m also not a fan of giving demon lords what they want. “If the ‘mighty Kostchtchie‘ wanted his fancy torc, he should have walked here and taken it himself!” ![]()
Female Human Archer 5 / Darechaser 10 / Unchained Rogue 2 | HP 110/110 | AC 34(30), TAC 18, FFAC 29(25), 34 CMD | +17 Fort , +21 Reflex, +15 Will | +5 Init | 14 Rounds of Adrenaline | Conditions: Detect Evil, Know Direction, Trapfinding +25, Evasion |
![]() I’m gonna knock him out if we can’t get rid of him. ![]()
Female Human Archer 5 / Darechaser 10 / Unchained Rogue 2 | HP 110/110 | AC 34(30), TAC 18, FFAC 29(25), 34 CMD | +17 Fort , +21 Reflex, +15 Will | +5 Init | 14 Rounds of Adrenaline | Conditions: Detect Evil, Know Direction, Trapfinding +25, Evasion |
![]() I’ll examine the body of the ice lady and take the stuff from her, but Molly is smart enough to know she shouldn’t touch the torc. ![]()
Female Human Archer 5 / Darechaser 10 / Unchained Rogue 2 | HP 110/110 | AC 34(30), TAC 18, FFAC 29(25), 34 CMD | +17 Fort , +21 Reflex, +15 Will | +5 Init | 14 Rounds of Adrenaline | Conditions: Detect Evil, Know Direction, Trapfinding +25, Evasion |
![]() Will Save: 1d20 + 15 ⇒ (17) + 15 = 32 Not today Baba Yaga! ![]()
Female Human Archer 5 / Darechaser 10 / Unchained Rogue 2 | HP 110/110 | AC 34(30), TAC 18, FFAC 29(25), 34 CMD | +17 Fort , +21 Reflex, +15 Will | +5 Init | 14 Rounds of Adrenaline | Conditions: Detect Evil, Know Direction, Trapfinding +25, Evasion |
![]() “Is, is that it? This is what we are looking for? It’s in a spot where something important would go. ![]()
Female Human Archer 5 / Darechaser 10 / Unchained Rogue 2 | HP 110/110 | AC 34(30), TAC 18, FFAC 29(25), 34 CMD | +17 Fort , +21 Reflex, +15 Will | +5 Init | 14 Rounds of Adrenaline | Conditions: Detect Evil, Know Direction, Trapfinding +25, Evasion |
![]() I’ll ready another shot. Readied: 1d20 + 24 ⇒ (9) + 24 = 33
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Female Human Archer 5 / Darechaser 10 / Unchained Rogue 2 | HP 110/110 | AC 34(30), TAC 18, FFAC 29(25), 34 CMD | +17 Fort , +21 Reflex, +15 Will | +5 Init | 14 Rounds of Adrenaline | Conditions: Detect Evil, Know Direction, Trapfinding +25, Evasion |
![]() Well thats bad. Fort Save: 1d20 + 17 ⇒ (3) + 17 = 20 ![]()
Female Human Archer 5 / Darechaser 10 / Unchained Rogue 2 | HP 110/110 | AC 34(30), TAC 18, FFAC 29(25), 34 CMD | +17 Fort , +21 Reflex, +15 Will | +5 Init | 14 Rounds of Adrenaline | Conditions: Detect Evil, Know Direction, Trapfinding +25, Evasion |
![]() “Well that’s rude.” Reflex Save: 1d20 + 15 ⇒ (11) + 15 = 26 Molly moves towards the enemy mage and readies to fire an arrow when she casts a spell, being careful so not to slip on the grease ice. Readied attack: 1d20 + 24 ⇒ (13) + 24 = 37
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Female Human Archer 5 / Darechaser 10 / Unchained Rogue 2 | HP 110/110 | AC 34(30), TAC 18, FFAC 29(25), 34 CMD | +17 Fort , +21 Reflex, +15 Will | +5 Init | 14 Rounds of Adrenaline | Conditions: Detect Evil, Know Direction, Trapfinding +25, Evasion |
![]() Molly puzzles her puzzler 'til her puzzler is sore. "Ringed in steel. Bubbles tells me that the chains that we pulled out of that sadness chair have 27 loops. I guess we could put the dolls in the middle of a chain loop. The giant clock had two tracks that also could be loops. Umm, maybe have the chains touch the clock's track thing? Oh! Maybe we also kneel in the chain loops. The solution could be one of these shots in the dark, all of them, or my ideas are just a bunch of fake crazy nonsense." ![]()
Female Human Archer 5 / Darechaser 10 / Unchained Rogue 2 | HP 110/110 | AC 34(30), TAC 18, FFAC 29(25), 34 CMD | +17 Fort , +21 Reflex, +15 Will | +5 Init | 14 Rounds of Adrenaline | Conditions: Detect Evil, Know Direction, Trapfinding +25, Evasion |
![]() Molly looks Hendric up and down as she rattles that idea around in her head. “That would be exhilarating. To be judged the strongest by Baba Gaga’s own magic, that would be like a dream. Maybe we would have to show which of us is to remain, we might even have to fight each other. Then I would have to fight against others.” Molly gets misty-eyes for a moment but Bubbles’ tail flicks against the wind which pulls on the Kurgessans head to get her attention. “Oh right, that would probably be bad. Umm, well I don’t really have a thought on the magic behind the riddle. It seems like we have all of the pieces but we lack a instruction manual. Maybe it’s somewhere in this place. I’d rather not have to spend time figuring out what goes where while we are being attacked by statues.” ![]()
Female Human Archer 5 / Darechaser 10 / Unchained Rogue 2 | HP 110/110 | AC 34(30), TAC 18, FFAC 29(25), 34 CMD | +17 Fort , +21 Reflex, +15 Will | +5 Init | 14 Rounds of Adrenaline | Conditions: Detect Evil, Know Direction, Trapfinding +25, Evasion |
![]() Molly pulls out a handkerchief to clear her nose of dragon blood but sighs when she sees that it too is soaked. As Peter’s magic cleans her now white handkerchief her eyes light up and she uses it. “Thank you Peter. I appreciate really appreciate this.” ![]()
Female Human Archer 5 / Darechaser 10 / Unchained Rogue 2 | HP 110/110 | AC 34(30), TAC 18, FFAC 29(25), 34 CMD | +17 Fort , +21 Reflex, +15 Will | +5 Init | 14 Rounds of Adrenaline | Conditions: Detect Evil, Know Direction, Trapfinding +25, Evasion |
![]() Wrapping dolls in the chains near the clock might work. Or we could try near that sealed door where all the negative energy statues were located. ![]()
Female Human Archer 5 / Darechaser 10 / Unchained Rogue 2 | HP 110/110 | AC 34(30), TAC 18, FFAC 29(25), 34 CMD | +17 Fort , +21 Reflex, +15 Will | +5 Init | 14 Rounds of Adrenaline | Conditions: Detect Evil, Know Direction, Trapfinding +25, Evasion |
![]() A magically sealed door sounds interesting but I’ll go where the group wants. I’ve had my linnorm fun so I’m happy. Bubbles attempts to use his tail to wipe Molly’s face but ends up smearing the blood around instead. He floats away and shakes himself off like a dog while Molly walks back from the dragon corpse, dripping uncomfortably with gore. “Does anyone have a wet-nap. Maybe a tissue? It’s, well it’s everywhere. ![]()
Female Human Archer 5 / Darechaser 10 / Unchained Rogue 2 | HP 110/110 | AC 34(30), TAC 18, FFAC 29(25), 34 CMD | +17 Fort , +21 Reflex, +15 Will | +5 Init | 14 Rounds of Adrenaline | Conditions: Detect Evil, Know Direction, Trapfinding +25, Evasion |
![]() “Thank you sir.” Molly takes the knife cleanly finishes the linnorm. “Travel well to the river.” Will Save: 1d20 + 15 ⇒ (14) + 15 = 29 ![]()
Female Human Archer 5 / Darechaser 10 / Unchained Rogue 2 | HP 110/110 | AC 34(30), TAC 18, FFAC 29(25), 34 CMD | +17 Fort , +21 Reflex, +15 Will | +5 Init | 14 Rounds of Adrenaline | Conditions: Detect Evil, Know Direction, Trapfinding +25, Evasion |
![]() Reflex Save: 1d20 + 21 ⇒ (20) + 21 = 41 Evasion. So now I'm dodging peoples' gross sneezes in and out of game. "No no Peter, I'll take on this challenge. I will need help though. Hendric, do you mind if I borrow that dagger you got there?" ![]()
Female Human Archer 5 / Darechaser 10 / Unchained Rogue 2 | HP 110/110 | AC 34(30), TAC 18, FFAC 29(25), 34 CMD | +17 Fort , +21 Reflex, +15 Will | +5 Init | 14 Rounds of Adrenaline | Conditions: Detect Evil, Know Direction, Trapfinding +25, Evasion |
![]() I'm not worried about it, that holiday weekend crept into the week for me as well. ![]()
Female Human Archer 5 / Darechaser 10 / Unchained Rogue 2 | HP 110/110 | AC 34(30), TAC 18, FFAC 29(25), 34 CMD | +17 Fort , +21 Reflex, +15 Will | +5 Init | 14 Rounds of Adrenaline | Conditions: Detect Evil, Know Direction, Trapfinding +25, Evasion |
![]() Oof, just woke up from a turkey coma. Molly walks to within 40 feet of the magical beast and puts her bow away, to be nice. She then calls out in a loud voice. “Excuse me sir, or lady, I need a few moments of your time. My friends and I are exploring this area and I want to know if you’re going to be a problem. I’ll give you a chance to leave peacefully, but this place needs to be secured.” ![]()
Female Human Archer 5 / Darechaser 10 / Unchained Rogue 2 | HP 110/110 | AC 34(30), TAC 18, FFAC 29(25), 34 CMD | +17 Fort , +21 Reflex, +15 Will | +5 Init | 14 Rounds of Adrenaline | Conditions: Detect Evil, Know Direction, Trapfinding +25, Evasion |
![]() “Wake him up? Sure, I guess I can do that.” How far away is this fellow from us? What is he resting on? ![]()
Female Human Archer 5 / Darechaser 10 / Unchained Rogue 2 | HP 110/110 | AC 34(30), TAC 18, FFAC 29(25), 34 CMD | +17 Fort , +21 Reflex, +15 Will | +5 Init | 14 Rounds of Adrenaline | Conditions: Detect Evil, Know Direction, Trapfinding +25, Evasion |
![]() I’d like to think that the Shoggoth was on a road trip here with his gibberish mouther kids when Baba Yaga pushed him here when she flooded the place. He took a pit stop as was looking for a place to pee when the valley was flooded and he got stuck here when the water flash froze. He wasn’t even attacking us, he just has been holding it in for a LONG time. Oh, don’t step in the black puddle. ![]()
Female Human Archer 5 / Darechaser 10 / Unchained Rogue 2 | HP 110/110 | AC 34(30), TAC 18, FFAC 29(25), 34 CMD | +17 Fort , +21 Reflex, +15 Will | +5 Init | 14 Rounds of Adrenaline | Conditions: Detect Evil, Know Direction, Trapfinding +25, Evasion |
![]() Well that went way better than last time. “Ugh, that was unexpected. Nice moves Hendric, once again I’m glad to be on the friendly side of that lance.” Molly walks over and inspects the oozing body. “These creatures were created as a slave race for the Yith. I wonder what it’s doing here? Oh right the linnorm! Umm, yes let’s go.” ![]()
Female Human Archer 5 / Darechaser 10 / Unchained Rogue 2 | HP 110/110 | AC 34(30), TAC 18, FFAC 29(25), 34 CMD | +17 Fort , +21 Reflex, +15 Will | +5 Init | 14 Rounds of Adrenaline | Conditions: Detect Evil, Know Direction, Trapfinding +25, Evasion |
![]() Will Save: 1d20 + 15 + 1d10 + 1d10 ⇒ (15) + 15 + (9) + (6) = 45
Molly tries shooting outs a few arrows but her nerves get the better of her. “First wendigo sickness and now this thing! If I see a Yellow Sigh anywhere I’ll just start burning this place to the ground.” Attack 1: 1d20 + 24 ⇒ (17) + 24 = 41
Attack 2: 1d20 + 19 ⇒ (7) + 19 = 26
Attack 3: 1d20 + 14 ⇒ (7) + 14 = 21
Attack 4: 1d20 + 24 ⇒ (7) + 24 = 31
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Female Human Archer 5 / Darechaser 10 / Unchained Rogue 2 | HP 110/110 | AC 34(30), TAC 18, FFAC 29(25), 34 CMD | +17 Fort , +21 Reflex, +15 Will | +5 Init | 14 Rounds of Adrenaline | Conditions: Detect Evil, Know Direction, Trapfinding +25, Evasion |
![]() Molly has actually fought a Shoggoth before in an AP. She remembers a few things. Molly is going to move then have Bubbles Withdraw out the hallway that we came from. Molly will then move again to get some distance between her and the creature. I'm popping a round of Adrenaline and will Dare myself to resist its madness. Molly's eyes grow wide and her blood runs cold. She remembers the fear and the whispers and the madness. She bolts back to the end of the cavern, commanding Bubbles to run. She takes a defensive position and gets ready. "Don't listen to it! Don't let it grab you!" ![]()
Female Human Archer 5 / Darechaser 10 / Unchained Rogue 2 | HP 110/110 | AC 34(30), TAC 18, FFAC 29(25), 34 CMD | +17 Fort , +21 Reflex, +15 Will | +5 Init | 14 Rounds of Adrenaline | Conditions: Detect Evil, Know Direction, Trapfinding +25, Evasion |
![]() "Well, lets wake him up so we can kick him out, simple as that. The Society will want this place cleared so it can be studied so the creature has to go." ![]()
Female Human Archer 5 / Darechaser 10 / Unchained Rogue 2 | HP 110/110 | AC 34(30), TAC 18, FFAC 29(25), 34 CMD | +17 Fort , +21 Reflex, +15 Will | +5 Init | 14 Rounds of Adrenaline | Conditions: Detect Evil, Know Direction, Trapfinding +25, Evasion |
![]() “Hendric’s memory is correct, the poem mentioned ‘supplicants’. That word seems to indicate we need multiple statues. Hmm, maybe I’ll take another for Bubbles.” Molly pops two statues out of the ice and places them in her pack while her hat recites the benefits of a high fiber diet for the glory of Kurgess. “I bet that the frozen yogurt has softened a bit. A drip of honey and dried fruit would be perfect for a light snack. We have been here a while, haven’t we? ![]()
Female Human Archer 5 / Darechaser 10 / Unchained Rogue 2 | HP 110/110 | AC 34(30), TAC 18, FFAC 29(25), 34 CMD | +17 Fort , +21 Reflex, +15 Will | +5 Init | 14 Rounds of Adrenaline | Conditions: Detect Evil, Know Direction, Trapfinding +25, Evasion |
![]() That plan seems like a good paper to the statue’s rock. Summon a deva. Maybe it will be a nice change of pace to not have him be summoned in the middle of a big fight. ![]()
Female Human Archer 5 / Darechaser 10 / Unchained Rogue 2 | HP 110/110 | AC 34(30), TAC 18, FFAC 29(25), 34 CMD | +17 Fort , +21 Reflex, +15 Will | +5 Init | 14 Rounds of Adrenaline | Conditions: Detect Evil, Know Direction, Trapfinding +25, Evasion |
![]() I honestly think that we have enough people as it is. Gillian has her bound helper and we have summons as well. Yes, we could have an extra person but we have a great dynamic as we are. Some combats have been over in a single round and they weren’t chumps. At one point 2 of us were jumping into the middle of the fray just to have something to do. I say stay with what we have. As for which way to go, I’d say go with the dragon but that is only because I also can’t do anything about the statues. That fact that the faces moved to look at Dear as he enter the room is unsettling. Never mind, let’s deal with that first. ![]()
Female Human Archer 5 / Darechaser 10 / Unchained Rogue 2 | HP 110/110 | AC 34(30), TAC 18, FFAC 29(25), 34 CMD | +17 Fort , +21 Reflex, +15 Will | +5 Init | 14 Rounds of Adrenaline | Conditions: Detect Evil, Know Direction, Trapfinding +25, Evasion |
![]() It would be a shame if Purs did leave. If the statues can only be damaged by positive energy, his channels would be really useful. Ehh, that's how it goes. Molly scratches her head while puzzling out ideas. "Positive energy? Well I can't do any of that. Umm, I guess I have a light healing wand but between Peter's summons and Gillian's magic a wand seems silly. Or I can arm wrestle the dragon upstairs, either of these ideas are equally valid." ![]()
Female Human Archer 5 / Darechaser 10 / Unchained Rogue 2 | HP 110/110 | AC 34(30), TAC 18, FFAC 29(25), 34 CMD | +17 Fort , +21 Reflex, +15 Will | +5 Init | 14 Rounds of Adrenaline | Conditions: Detect Evil, Know Direction, Trapfinding +25, Evasion |
![]() Molly grows anxious over the choice between going to meet the dragon or to focusing on the mission. Bubbles senses her feelings and whispering a quiet prayer, he helps her worries fade. She takes a deep breath of the cold air to center herself. “OK OK, before we go diving into negative energy let’s try a few things first. Can we have a Mage Hand put a looped rope over whatever it is in the middle of the room then pull it out? Poke it with a ten foot pole? Can I shatter the statues with my fist or something fist-adjacent?” ![]()
Female Human Archer 5 / Darechaser 10 / Unchained Rogue 2 | HP 110/110 | AC 34(30), TAC 18, FFAC 29(25), 34 CMD | +17 Fort , +21 Reflex, +15 Will | +5 Init | 14 Rounds of Adrenaline | Conditions: Detect Evil, Know Direction, Trapfinding +25, Evasion |
![]() Hmm, I wonder if I could lift the horse, the paladin, and his armor? Should I ask? No, no. Maybe later. “I understand the hesitation Hendric, but remember that Ragathiel was once the son of an arch-devil. Anger issues aside, he is a great beacon of righteousness. I must have faith that anyone can turn their back on a life of wickedness and embrace the light. The Strong Man demands it.” ![]()
Female Human Archer 5 / Darechaser 10 / Unchained Rogue 2 | HP 110/110 | AC 34(30), TAC 18, FFAC 29(25), 34 CMD | +17 Fort , +21 Reflex, +15 Will | +5 Init | 14 Rounds of Adrenaline | Conditions: Detect Evil, Know Direction, Trapfinding +25, Evasion |
![]() Molly looks surprised at Gillian but nods her head in affirmation. “ A blessing from Nocticula? Wonderful! I’ve been a fan of her followers ever since her accession and deeply admire her desire to be more that she was. Many new places of her worship offer shelter to those most in need without judgement. At least that’s how I see it.” Gillian’s plan sounds good. ![]()
Female Human Archer 5 / Darechaser 10 / Unchained Rogue 2 | HP 110/110 | AC 34(30), TAC 18, FFAC 29(25), 34 CMD | +17 Fort , +21 Reflex, +15 Will | +5 Init | 14 Rounds of Adrenaline | Conditions: Detect Evil, Know Direction, Trapfinding +25, Evasion |
![]() What to do? So I’m looking at slide 9 which is the outside of the dungeon and it looks like going down will bring us further into the veil itself BUT there is a dragon’s tail sticking out of the map above us. Now obviously just because there is a dragon on the map doesn’t mean that there is a dragon somewhere up there and of course we didn’t see it going in so left with that info there is only one choice. I vote down. ![]()
Female Human Archer 5 / Darechaser 10 / Unchained Rogue 2 | HP 110/110 | AC 34(30), TAC 18, FFAC 29(25), 34 CMD | +17 Fort , +21 Reflex, +15 Will | +5 Init | 14 Rounds of Adrenaline | Conditions: Detect Evil, Know Direction, Trapfinding +25, Evasion |
![]() Ghosts gotta go. If a 26 misses and a 29 hits my Dare succeeds. Bubbles dives into Molly’s bag and grabs a bunch of arrows. “Thanks man. I was running low.” Attack: 1d20 + 24 ⇒ (7) + 24 = 31
Attack: 1d20 + 19 ⇒ (4) + 19 = 23
Attack: 1d20 + 14 ⇒ (1) + 14 = 15
Attack: 1d20 + 24 + 1d10 ⇒ (2) + 24 + (3) = 29
Dare: 1d2 ⇒ 1 ![]()
Female Human Archer 5 / Darechaser 10 / Unchained Rogue 2 | HP 110/110 | AC 34(30), TAC 18, FFAC 29(25), 34 CMD | +17 Fort , +21 Reflex, +15 Will | +5 Init | 14 Rounds of Adrenaline | Conditions: Detect Evil, Know Direction, Trapfinding +25, Evasion |
![]() I really want that Named Bullet to go off so its arrows into ghosts. I'll Dare myself to attack the green ghost so if a 21 misses and a 38 hits the Dare succeeds. Rapid and Clustered Shot. Molly's aim waivers for a moment before launching arrows at the unquiet dead. She furrows her brow but keeps her thoughts to herself. Bubbles, to keep himself from listening, shouts psalms in praise of Kurgess. Is that demon giving up? He might be giving up. I mean... I'm supposed to let someone go when they give up. But there is a paladin in the group and it is not worth sticking up for a torturer and a feaster of souls. For now, I'll lay the dead to rest. Attack 1: 1d20 + 24 ⇒ (4) + 24 = 28
Attack 2: 1d20 + 19 ⇒ (19) + 19 = 38
Attack 3: 1d20 + 14 + 1d10 + 1d10 ⇒ (7) + 14 + (9) + (8) = 38
Attack 4: 1d20 + 24 ⇒ (6) + 24 = 30
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Female Human Archer 5 / Darechaser 10 / Unchained Rogue 2 | HP 110/110 | AC 34(30), TAC 18, FFAC 29(25), 34 CMD | +17 Fort , +21 Reflex, +15 Will | +5 Init | 14 Rounds of Adrenaline | Conditions: Detect Evil, Know Direction, Trapfinding +25, Evasion |
![]() Daring myself to hit the demon if he is still around. If he isn't I'll fire arrows at the ghosts. Do I still need a Fort Save? Attack 1: 1d20 + 24 ⇒ (12) + 24 = 36
Attack 2: 1d20 + 24 ⇒ (1) + 24 = 25
Attack 3: 1d20 + 24 ⇒ (19) + 24 = 43
Attack 4: 1d20 + 24 + 1d10 ⇒ (4) + 24 + (7) = 35
Molly keeps her eyes on her target. She could fire at the general area and let her bow's magic do the rest, but that would be cheating. ![]()
Female Human Archer 5 / Darechaser 10 / Unchained Rogue 2 | HP 110/110 | AC 34(30), TAC 18, FFAC 29(25), 34 CMD | +17 Fort , +21 Reflex, +15 Will | +5 Init | 14 Rounds of Adrenaline | Conditions: Detect Evil, Know Direction, Trapfinding +25, Evasion |
![]() Full rounding the demon. Rapid and Clustered shot. Molly flashes a smile at the demon as her and Wynn’s arrow fly towards their target. “It’s all in the wrist. And the arm. And the bow. Oh! And the ridiculously sharp arrows.” Fort Save: 1d20 + 21 ⇒ (8) + 21 = 29 Attack 1: 1d20 + 24 ⇒ (10) + 24 = 34
Attack 2: 1d20 + 19 ⇒ (16) + 19 = 35
Attack 3: 1d20 + 14 ⇒ (16) + 14 = 30
Attack 4: 1d20 + 24 ⇒ (13) + 24 = 37
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Female Human Archer 5 / Darechaser 10 / Unchained Rogue 2 | HP 110/110 | AC 34(30), TAC 18, FFAC 29(25), 34 CMD | +17 Fort , +21 Reflex, +15 Will | +5 Init | 14 Rounds of Adrenaline | Conditions: Detect Evil, Know Direction, Trapfinding +25, Evasion |
![]() Well, it’s been over 2 weeks since anyone has posted. If people do want to play at this slower pace that’s fine and I have nothing against that, but I will want to play this character in something else in the future and I have found there is a road to level 20. I understand that I recently stated that I was OK with continuing to play and I don’t want immediately change my mind but if this is the new pace of the game I think it would be best if I stepped away. If this is just a temporary thing and reality has forced a break I understand and would be happy to continue once things have been sorted out. If this needed break was stated and I missed the memo, simply directe me to that statement and disregard this message. ![]()
Female Human Archer 5 / Darechaser 10 / Unchained Rogue 2 | HP 110/110 | AC 34(30), TAC 18, FFAC 29(25), 34 CMD | +17 Fort , +21 Reflex, +15 Will | +5 Init | 14 Rounds of Adrenaline | Conditions: Detect Evil, Know Direction, Trapfinding +25, Evasion |
![]() My bow has Seeking and can deal with concealment if I know what square the demon is in. If I don’t know what square it’s in I will fire at it randomly. ![]()
Female Human Archer 5 / Darechaser 10 / Unchained Rogue 2 | HP 110/110 | AC 34(30), TAC 18, FFAC 29(25), 34 CMD | +17 Fort , +21 Reflex, +15 Will | +5 Init | 14 Rounds of Adrenaline | Conditions: Detect Evil, Know Direction, Trapfinding +25, Evasion |
![]() If I can full attack the demon I will. If I can’t I will move and attack but I will not move out of Gillian’s protective bubble. I can do a lot, but I can’t wrestle a ghost. Well, I’m sure there is a way but I’m not interested. I will Dare myself to hit the dude. Attack 1: 1d20 + 24 + 1d10 ⇒ (5) + 24 + (5) = 34
Attack 2: 1d20 + 19 ⇒ (17) + 19 = 36
Attack 3: 1d20 + 14 ⇒ (11) + 14 = 25
Attack 4: 1d20 + 24 ⇒ (15) + 24 = 39
“Perfect! A team event!” ![]()
Female Human Archer 5 / Darechaser 10 / Unchained Rogue 2 | HP 110/110 | AC 34(30), TAC 18, FFAC 29(25), 34 CMD | +17 Fort , +21 Reflex, +15 Will | +5 Init | 14 Rounds of Adrenaline | Conditions: Detect Evil, Know Direction, Trapfinding +25, Evasion |
![]() Can I able to see the demon from where I am standing or would I have to move?
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