Velriana Hypaxes

Mavis the Maroon's page

37 posts. Organized Play character for eguzki.


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Female LG Human Scholar Wizard (Evoker)l 1 | HP 6/15 RP 3/3 SP 3/3 HeroP 1/3 | AC 12; TAC 12 | Fort +2; Ref +2; Will +4 | Perc: +3 | Speed 25ft | Active conditions: None.
Offensive Spells:
0LVL-Acid Splash(1d4), 1LVL- 1/1 Magic Missile(1d4+1 per action), 1/1 Shocking Grasp(1d12+3)

Let’s ID the skeleton first

Recall (religion) on the Zom: 1d20 + 3 ⇒ (4) + 3 = 7 Would a second recall take an action?


Female LG Human Scholar Wizard (Evoker)l 1 | HP 6/15 RP 3/3 SP 3/3 HeroP 1/3 | AC 12; TAC 12 | Fort +2; Ref +2; Will +4 | Perc: +3 | Speed 25ft | Active conditions: None.
Offensive Spells:
0LVL-Acid Splash(1d4), 1LVL- 1/1 Magic Missile(1d4+1 per action), 1/1 Shocking Grasp(1d12+3)

Mavis readies herself to cast a spell but first tries to identify the creatures.

Religion: 1d20 + 3 ⇒ (20) + 3 = 23

She then moves forwards and shoots her crossbow at the red zombie.

ATK: 1d20 + 2 ⇒ (8) + 2 = 10
DMG: 2d8 ⇒ (4, 3) = 7


Female LG Human Scholar Wizard (Evoker)l 1 | HP 6/15 RP 3/3 SP 3/3 HeroP 1/3 | AC 12; TAC 12 | Fort +2; Ref +2; Will +4 | Perc: +3 | Speed 25ft | Active conditions: None.
Offensive Spells:
0LVL-Acid Splash(1d4), 1LVL- 1/1 Magic Missile(1d4+1 per action), 1/1 Shocking Grasp(1d12+3)

Reflex: 1d20 + 2 ⇒ (2) + 2 = 4

Mavis stops what she is doing and turns around as she hears someone say Skeleton and immediately draws some fingernail clippings from her pocket, says a few words and the fingernails begin to grow and fire off towards the skeleton.

Magic Missile: 3d4 + 3 ⇒ (2, 1, 1) + 3 = 7


Female LG Human Scholar Wizard (Evoker)l 1 | HP 6/15 RP 3/3 SP 3/3 HeroP 1/3 | AC 12; TAC 12 | Fort +2; Ref +2; Will +4 | Perc: +3 | Speed 25ft | Active conditions: None.
Offensive Spells:
0LVL-Acid Splash(1d4), 1LVL- 1/1 Magic Missile(1d4+1 per action), 1/1 Shocking Grasp(1d12+3)

Athletics: 1d20 - 3 ⇒ (10) - 3 = 7

That does not seem pleasant. Let me see if I can find a board to make a bridge.

Mavis looks for something in the area that she could use to make a bridge. Before handling anything she quickly cleans it off with magic to make sure to keep herself proper.

Perception: 1d20 + 3 ⇒ (8) + 3 = 11


Female LG Human Scholar Wizard (Evoker)l 1 | HP 6/15 RP 3/3 SP 3/3 HeroP 1/3 | AC 12; TAC 12 | Fort +2; Ref +2; Will +4 | Perc: +3 | Speed 25ft | Active conditions: None.
Offensive Spells:
0LVL-Acid Splash(1d4), 1LVL- 1/1 Magic Missile(1d4+1 per action), 1/1 Shocking Grasp(1d12+3)

it appears the killer is targeting freed slaves. A follower of milani seems to be involved but doesn’t seem to want to hurt anyone from the journal excerpt. Instead they seem to want to help the slaves.


Female LG Human Scholar Wizard (Evoker)l 1 | HP 6/15 RP 3/3 SP 3/3 HeroP 1/3 | AC 12; TAC 12 | Fort +2; Ref +2; Will +4 | Perc: +3 | Speed 25ft | Active conditions: None.
Offensive Spells:
0LVL-Acid Splash(1d4), 1LVL- 1/1 Magic Missile(1d4+1 per action), 1/1 Shocking Grasp(1d12+3)

Sorry for turning into a ghost this week. It was report card time.

Reflex: 1d20 + 2 ⇒ (5) + 2 = 7

Mavis sees the ooze go down and decides to after the bats she raises her hands in the air and chanting Targetus lockitus. 3 bright and sparkaly darts of force spring out of her fingers hitting the swarm dead on.

Magic Missile: 3d4 + 3 ⇒ (1, 2, 4) + 3 = 10


Female LG Human Scholar Wizard (Evoker)l 1 | HP 6/15 RP 3/3 SP 3/3 HeroP 1/3 | AC 12; TAC 12 | Fort +2; Ref +2; Will +4 | Perc: +3 | Speed 25ft | Active conditions: None.
Offensive Spells:
0LVL-Acid Splash(1d4), 1LVL- 1/1 Magic Missile(1d4+1 per action), 1/1 Shocking Grasp(1d12+3)

Good work everyone. It seems we are dealing with some undead. If these flies are attracted to rotting flesh then I would not be surprised to find something dead upstairs. I suggest we clear this level before heading up. I do not want to find ourselves cornered in the event we need to retreat. Let us investigate the room ahead. It appears this is the room our victim used as living quarters.

Mavis will move carefully detecting magic. She would also like to investigate using a recall knowledge I’m not sure which would be relevant or if she can can do both in exploration mode.


Female LG Human Scholar Wizard (Evoker)l 1 | HP 6/15 RP 3/3 SP 3/3 HeroP 1/3 | AC 12; TAC 12 | Fort +2; Ref +2; Will +4 | Perc: +3 | Speed 25ft | Active conditions: None.
Offensive Spells:
0LVL-Acid Splash(1d4), 1LVL- 1/1 Magic Missile(1d4+1 per action), 1/1 Shocking Grasp(1d12+3)

Mavis goes to inspect the club first. She rummaged through her bag taking out a small polished piece of glass. Turning her hat around she bends down, brings the glass to her eye and inspects the bloody weapon.

Medicine: 1d20 + 3 ⇒ (9) + 3 = 12

If she can she will continue to inspect the room going next to the holy symbol. He puts on a tight fitting blue glove on her left hand and carefully picks up the symbol trying to place it in her studies of religions.

Religion: 1d20 + 3 ⇒ (3) + 3 = 6

Finally she can no longer ignore the buzzing of the insects and walks over to look at them. If they seem safe enough to catch she will try to do so and inspect it more closely.

Nature: 1d20 + 3 ⇒ (17) + 3 = 20
Religion: 1d20 + 3 ⇒ (4) + 3 = 7


Female LG Human Scholar Wizard (Evoker)l 1 | HP 6/15 RP 3/3 SP 3/3 HeroP 1/3 | AC 12; TAC 12 | Fort +2; Ref +2; Will +4 | Perc: +3 | Speed 25ft | Active conditions: None.
Offensive Spells:
0LVL-Acid Splash(1d4), 1LVL- 1/1 Magic Missile(1d4+1 per action), 1/1 Shocking Grasp(1d12+3)

Mavis carefully tries to navigate up the steps, the whole time whispering I need to learn a spell that will let me levitate, or a grunt that will carry me...

Acrobatics: 1d20 - 2 + 2 ⇒ (14) - 2 + 2 = 14


Female LG Human Scholar Wizard (Evoker)l 1 | HP 6/15 RP 3/3 SP 3/3 HeroP 1/3 | AC 12; TAC 12 | Fort +2; Ref +2; Will +4 | Perc: +3 | Speed 25ft | Active conditions: None.
Offensive Spells:
0LVL-Acid Splash(1d4), 1LVL- 1/1 Magic Missile(1d4+1 per action), 1/1 Shocking Grasp(1d12+3)

Thank you, mam. This will be of great help. She quickly grabs the map and studies it intently. This way follow me.

Nature: 1d20 + 3 ⇒ (4) + 3 = 7
Nature: 1d20 + 3 ⇒ (7) + 3 = 10


Female LG Human Scholar Wizard (Evoker)l 1 | HP 6/15 RP 3/3 SP 3/3 HeroP 1/3 | AC 12; TAC 12 | Fort +2; Ref +2; Will +4 | Perc: +3 | Speed 25ft | Active conditions: None.
Offensive Spells:
0LVL-Acid Splash(1d4), 1LVL- 1/1 Magic Missile(1d4+1 per action), 1/1 Shocking Grasp(1d12+3)

Right forgot about that bit. Let’s keep perception


Female LG Human Scholar Wizard (Evoker)l 1 | HP 6/15 RP 3/3 SP 3/3 HeroP 1/3 | AC 12; TAC 12 | Fort +2; Ref +2; Will +4 | Perc: +3 | Speed 25ft | Active conditions: None.
Offensive Spells:
0LVL-Acid Splash(1d4), 1LVL- 1/1 Magic Missile(1d4+1 per action), 1/1 Shocking Grasp(1d12+3)

Well I suspect that is a good place to start. Is there anything else you could tell us about him. Did he have any enemies? Maybe someone to whom he owed money. If you have their name address and SIN that would be very helpful. Mavis keeps jotting notes and sketching things in her notebook. She also keeps an eye out for anything or anyone suspicious in the Frog Tongue.

Perception: 1d20 + 3 ⇒ (19) + 3 = 22
Diplomacy: 1d20 + 3 ⇒ (5) + 3 = 8


Female LG Human Scholar Wizard (Evoker)l 1 | HP 6/15 RP 3/3 SP 3/3 HeroP 1/3 | AC 12; TAC 12 | Fort +2; Ref +2; Will +4 | Perc: +3 | Speed 25ft | Active conditions: None.
Offensive Spells:
0LVL-Acid Splash(1d4), 1LVL- 1/1 Magic Missile(1d4+1 per action), 1/1 Shocking Grasp(1d12+3)

Thank you for your assistance. Is there anything we should know about these parts. Any thing that would help us stay ahead of trouble and see it coming before it bites us?

After they Muckrucker’s response Mavis says, Thank you again. And which way is this tavern?

Thanks for the re roll. I didn’t even take a second to look at the results after I posted...


Female LG Human Scholar Wizard (Evoker)l 1 | HP 6/15 RP 3/3 SP 3/3 HeroP 1/3 | AC 12; TAC 12 | Fort +2; Ref +2; Will +4 | Perc: +3 | Speed 25ft | Active conditions: None.
Offensive Spells:
0LVL-Acid Splash(1d4), 1LVL- 1/1 Magic Missile(1d4+1 per action), 1/1 Shocking Grasp(1d12+3)

"Yes as my friends have put it so clearly. There has been a series of murders on Rose street and we have reasons to believe that the murderer is hiding in these parts. Would you be willing to cooperate with our problems and in return we will be happy to assist you in any way possible?" She hesitates a minute then awkwardly says "You scratch our back, we scratch yours."

[dice=Diplomacy]1d20+3[/b]


Female LG Human Scholar Wizard (Evoker)l 1 | HP 6/15 RP 3/3 SP 3/3 HeroP 1/3 | AC 12; TAC 12 | Fort +2; Ref +2; Will +4 | Perc: +3 | Speed 25ft | Active conditions: None.
Offensive Spells:
0LVL-Acid Splash(1d4), 1LVL- 1/1 Magic Missile(1d4+1 per action), 1/1 Shocking Grasp(1d12+3)

Mavis puts out her hand as it glows slightly. In front of the guard one of the rats rises up and its little paws swim in the air trying to escape. With her other hand, Mavis conjures a small ball of acid which flies towards the rat. The rat squeals as it's skin and fur sizzle.
Mavis says I'm sure my friends and I could help you with your rats if you just give us a minute of your time and maybe a bit of your help.

Diplomacy: 1d20 + 3 ⇒ (19) + 3 = 22

She only casts prestidigitations to lift the rat and acid splash for 1d4 ⇒ 3.


Female LG Human Scholar Wizard (Evoker)l 1 | HP 6/15 RP 3/3 SP 3/3 HeroP 1/3 | AC 12; TAC 12 | Fort +2; Ref +2; Will +4 | Perc: +3 | Speed 25ft | Active conditions: None.
Offensive Spells:
0LVL-Acid Splash(1d4), 1LVL- 1/1 Magic Missile(1d4+1 per action), 1/1 Shocking Grasp(1d12+3)

Mavis would have done some studying on the Muckruckers, the local Puddles guard, before heading down to join the others.

Society (recall Knowledge): 1d20 + 4 ⇒ (11) + 4 = 15

She looks over the women in the armor and notices the bronze badge. You must be one of the guards from the Puddles. Well met. We are from Pathfinder Society on an important errand. Could we trouble you for a moment of your time?


Female LG Human Scholar Wizard (Evoker)l 1 | HP 6/15 RP 3/3 SP 3/3 HeroP 1/3 | AC 12; TAC 12 | Fort +2; Ref +2; Will +4 | Perc: +3 | Speed 25ft | Active conditions: None.
Offensive Spells:
0LVL-Acid Splash(1d4), 1LVL- 1/1 Magic Missile(1d4+1 per action), 1/1 Shocking Grasp(1d12+3)

I will check it out today as well. I”m happy to update Mavis


Female LG Human Scholar Wizard (Evoker)l 1 | HP 6/15 RP 3/3 SP 3/3 HeroP 1/3 | AC 12; TAC 12 | Fort +2; Ref +2; Will +4 | Perc: +3 | Speed 25ft | Active conditions: None.
Offensive Spells:
0LVL-Acid Splash(1d4), 1LVL- 1/1 Magic Missile(1d4+1 per action), 1/1 Shocking Grasp(1d12+3)

Mavis is getting frustrated with this fight and the archaic crossbow. She tosses it aside raises her hands and sighs Magicus Missileth pokus. Three sparks shoot out of her fingers landing straight on the last kobold.

Magic MIssile: 3d4 + 3 ⇒ (3, 1, 3) + 3 = 10


Female LG Human Scholar Wizard (Evoker)l 1 | HP 6/15 RP 3/3 SP 3/3 HeroP 1/3 | AC 12; TAC 12 | Fort +2; Ref +2; Will +4 | Perc: +3 | Speed 25ft | Active conditions: None.
Offensive Spells:
0LVL-Acid Splash(1d4), 1LVL- 1/1 Magic Missile(1d4+1 per action), 1/1 Shocking Grasp(1d12+3)

Pulls up her crossbow and fires a shot at the remaining kobold. She then reloads it.

Attack, Crossbow: 1d20 + 2 ⇒ (5) + 2 = 7
Damage: 1d8 ⇒ 5

I also forgot the DC of tanglefoot it 13 but it should only last one rounf


Female LG Human Scholar Wizard (Evoker)l 1 | HP 6/15 RP 3/3 SP 3/3 HeroP 1/3 | AC 12; TAC 12 | Fort +2; Ref +2; Will +4 | Perc: +3 | Speed 25ft | Active conditions: None.
Offensive Spells:
0LVL-Acid Splash(1d4), 1LVL- 1/1 Magic Missile(1d4+1 per action), 1/1 Shocking Grasp(1d12+3)

Mavis will move ahead with the group and round the corner. She then begins cating a spell, Gnotti zard! she yells out as the vines shoot out from her hand. She aims for the yellow kobold.

Ranged touch attack, tanglefoot: 1d20 + 2 ⇒ (13) + 2 = 15

Tanglefoot:

Traits: Arcane, Cantrip, Conjuration, Plant
Cantrip
Heightened to 1st Level
Casting: (1) Somatic Casting, (1) Verbal Casting
Range: 30 feet
Targets: one creature

A vine covered in sticky sap appears from thin air, flicking from your hand and lashing itself to the target. Attempt a ranged touch attack against the target.

Success The target is entangled. It can attempt an Acrobatics or Athletics check against your spell DC to remove the entangled condition (and immobile condition, if necessary).
Critical Success Per success, and the target immobile as long as it’s entangled.
Failure No effect.


Female LG Human Scholar Wizard (Evoker)l 1 | HP 6/15 RP 3/3 SP 3/3 HeroP 1/3 | AC 12; TAC 12 | Fort +2; Ref +2; Will +4 | Perc: +3 | Speed 25ft | Active conditions: None.
Offensive Spells:
0LVL-Acid Splash(1d4), 1LVL- 1/1 Magic Missile(1d4+1 per action), 1/1 Shocking Grasp(1d12+3)

Mavis will draw and load her crossbow. She steadies herself for the battle to be. She then moves to the side to take a shot at whatever vile monstrositie will round the corner.


Female LG Human Scholar Wizard (Evoker)l 1 | HP 6/15 RP 3/3 SP 3/3 HeroP 1/3 | AC 12; TAC 12 | Fort +2; Ref +2; Will +4 | Perc: +3 | Speed 25ft | Active conditions: None.
Offensive Spells:
0LVL-Acid Splash(1d4), 1LVL- 1/1 Magic Missile(1d4+1 per action), 1/1 Shocking Grasp(1d12+3)

My dancing lights are still out. I can leave them out but I must concentrate on moving them. I do not mind doing so. She will then continue to move her lights as the party moves on ahead. She keeps one near the front, on in the middle of the group and one near the back.


Female LG Human Scholar Wizard (Evoker)l 1 | HP 6/15 RP 3/3 SP 3/3 HeroP 1/3 | AC 12; TAC 12 | Fort +2; Ref +2; Will +4 | Perc: +3 | Speed 25ft | Active conditions: None.
Offensive Spells:
0LVL-Acid Splash(1d4), 1LVL- 1/1 Magic Missile(1d4+1 per action), 1/1 Shocking Grasp(1d12+3)

How is our lighting situation? If it is dark Mavis will Concentrate on Dancing Light to move them along. Otherwise she will investigate

Mavis follows near the rear looking for any clues as she continues to move her Dancing lights along with the group.

Society (Recall Knowledge): 1d20 + 4 ⇒ (18) + 4 = 22


Female LG Human Scholar Wizard (Evoker)l 1 | HP 6/15 RP 3/3 SP 3/3 HeroP 1/3 | AC 12; TAC 12 | Fort +2; Ref +2; Will +4 | Perc: +3 | Speed 25ft | Active conditions: None.
Offensive Spells:
0LVL-Acid Splash(1d4), 1LVL- 1/1 Magic Missile(1d4+1 per action), 1/1 Shocking Grasp(1d12+3)

Society: 1d20 + 4 ⇒ (19) + 4 = 23

Mavis continues to take studious notes in her journal. He is also mapping the tunnels and looking for anything unusual. Yes I see, the Dragon Sharks do pose a threat to the cohesive harmony of the sewer dwelers. We do not want such chaos to diffuse to the upper streets. If we aid you with your problem, will you help us with our investigation? Sewer Dragons know things the surface dwellers ignore. We need you expertise.


Female LG Human Scholar Wizard (Evoker)l 1 | HP 6/15 RP 3/3 SP 3/3 HeroP 1/3 | AC 12; TAC 12 | Fort +2; Ref +2; Will +4 | Perc: +3 | Speed 25ft | Active conditions: None.
Offensive Spells:
0LVL-Acid Splash(1d4), 1LVL- 1/1 Magic Missile(1d4+1 per action), 1/1 Shocking Grasp(1d12+3)

Mavis is good to go. The only changes to her were the untrained penalty.


Female LG Human Scholar Wizard (Evoker)l 1 | HP 6/15 RP 3/3 SP 3/3 HeroP 1/3 | AC 12; TAC 12 | Fort +2; Ref +2; Will +4 | Perc: +3 | Speed 25ft | Active conditions: None.
Offensive Spells:
0LVL-Acid Splash(1d4), 1LVL- 1/1 Magic Missile(1d4+1 per action), 1/1 Shocking Grasp(1d12+3)

I will update my sheet asap. For sure by Sat


Female LG Human Scholar Wizard (Evoker)l 1 | HP 6/15 RP 3/3 SP 3/3 HeroP 1/3 | AC 12; TAC 12 | Fort +2; Ref +2; Will +4 | Perc: +3 | Speed 25ft | Active conditions: None.
Offensive Spells:
0LVL-Acid Splash(1d4), 1LVL- 1/1 Magic Missile(1d4+1 per action), 1/1 Shocking Grasp(1d12+3)

Taking out her notebook and quill she begins writing all that the boy says. Hmm yes I see. That is absolutely fascinating. Slaves you say. Who would kill slaves and why? Maybe keeping a secret... Slaves from where exactly?


Female LG Human Scholar Wizard (Evoker)l 1 | HP 6/15 RP 3/3 SP 3/3 HeroP 1/3 | AC 12; TAC 12 | Fort +2; Ref +2; Will +4 | Perc: +3 | Speed 25ft | Active conditions: None.
Offensive Spells:
0LVL-Acid Splash(1d4), 1LVL- 1/1 Magic Missile(1d4+1 per action), 1/1 Shocking Grasp(1d12+3)

Mavis reaches into a pouch with one hand pulling out abit of ground up cricket. She then says Aa rooky hooka

3 action magic missile at the closest thug
Magic Missile: 3d4 + 3 ⇒ (2, 4, 4) + 3 = 13


Female LG Human Scholar Wizard (Evoker)l 1 | HP 6/15 RP 3/3 SP 3/3 HeroP 1/3 | AC 12; TAC 12 | Fort +2; Ref +2; Will +4 | Perc: +3 | Speed 25ft | Active conditions: None.
Offensive Spells:
0LVL-Acid Splash(1d4), 1LVL- 1/1 Magic Missile(1d4+1 per action), 1/1 Shocking Grasp(1d12+3)

Sorry I have been away from the game for a bit. Mavis will point out the thugs if you want to wait for her to do so.

[i]Pre combat[/] Mavis readies her crossbow and runs through all her spells that she memorized in her head.

Mavis the Maroon moves up and points to all the thugs in the alley. She then fires a shot from her crossbow at the thug in blue.

ATK, crossbow: 1d20 + 2 ⇒ (8) + 2 = 10
DMG: 1d8 ⇒ 1 P


Female LG Human Scholar Wizard (Evoker)l 1 | HP 6/15 RP 3/3 SP 3/3 HeroP 1/3 | AC 12; TAC 12 | Fort +2; Ref +2; Will +4 | Perc: +3 | Speed 25ft | Active conditions: None.
Offensive Spells:
0LVL-Acid Splash(1d4), 1LVL- 1/1 Magic Missile(1d4+1 per action), 1/1 Shocking Grasp(1d12+3)

perception: 1d20 + 3 ⇒ (4) + 3 = 7

Thank you. Please take us to the barbers.


Female LG Human Scholar Wizard (Evoker)l 1 | HP 6/15 RP 3/3 SP 3/3 HeroP 1/3 | AC 12; TAC 12 | Fort +2; Ref +2; Will +4 | Perc: +3 | Speed 25ft | Active conditions: None.
Offensive Spells:
0LVL-Acid Splash(1d4), 1LVL- 1/1 Magic Missile(1d4+1 per action), 1/1 Shocking Grasp(1d12+3)

I apologize, I was a bit abrupt. I am Miriam the Majestic. Although I do love a good cut and style we are not here to hire your excellent skills with the sheers. I was told that I could find some discreet services at this fine establishment. Perhaps you could point us to the right person. Mavis eyes her and the other people in the shop closely to see if they are hiding something.

Diplomacy: 1d20 + 3 ⇒ (10) + 3 = 13
Perception(Sense Motive): 1d20 + 3 ⇒ (9) + 3 = 12


Female LG Human Scholar Wizard (Evoker)l 1 | HP 6/15 RP 3/3 SP 3/3 HeroP 1/3 | AC 12; TAC 12 | Fort +2; Ref +2; Will +4 | Perc: +3 | Speed 25ft | Active conditions: None.
Offensive Spells:
0LVL-Acid Splash(1d4), 1LVL- 1/1 Magic Missile(1d4+1 per action), 1/1 Shocking Grasp(1d12+3)

Mavis the Maron comes in the shop with her pathfinder companions. She begins Conversing with the three people in the shop. Hello, my partners and I are here to find some investors for a venture we wish to undertake. We were told that we would be able to find potential investors at this location.

Deception: 1d20 + 3 ⇒ (16) + 3 = 19

Can we still aid in PFP, if so if someone has a higher bonus I will aid them otherwise, please help? Mavis would have told your plan to her peers before entering.


Female LG Human Scholar Wizard (Evoker)l 1 | HP 6/15 RP 3/3 SP 3/3 HeroP 1/3 | AC 12; TAC 12 | Fort +2; Ref +2; Will +4 | Perc: +3 | Speed 25ft | Active conditions: None.
Offensive Spells:
0LVL-Acid Splash(1d4), 1LVL- 1/1 Magic Missile(1d4+1 per action), 1/1 Shocking Grasp(1d12+3)

I have found out at that the Bloody Barrens opporate mostly out of the Coin District. Let’s go there are perhaps we will be able to find more information on their where abouts.


Female LG Human Scholar Wizard (Evoker)l 1 | HP 6/15 RP 3/3 SP 3/3 HeroP 1/3 | AC 12; TAC 12 | Fort +2; Ref +2; Will +4 | Perc: +3 | Speed 25ft | Active conditions: None.
Offensive Spells:
0LVL-Acid Splash(1d4), 1LVL- 1/1 Magic Missile(1d4+1 per action), 1/1 Shocking Grasp(1d12+3)

Maron looks up excitedly, Oh goody! I love a good murder mystery with little evidence and even fewer leads. Let me go to the library and survey the gazetteers and the newest court records. There may be mention of the blood barons.

Society(Recall Knowledge): 1d20 + 4 ⇒ (4) + 4 = 8


Female LG Human Scholar Wizard (Evoker)l 1 | HP 6/15 RP 3/3 SP 3/3 HeroP 1/3 | AC 12; TAC 12 | Fort +2; Ref +2; Will +4 | Perc: +3 | Speed 25ft | Active conditions: None.
Offensive Spells:
0LVL-Acid Splash(1d4), 1LVL- 1/1 Magic Missile(1d4+1 per action), 1/1 Shocking Grasp(1d12+3)

Ok Mavis is all finished and updated with the new PFP update.

She is a traditional squishy mage with reach spell. So she will stay near the back using her crossbow until 3rd level or so. She is pretty good with diplomacy (+3) and deception (+3) though, so she is happy to do the talking.


Female LG Human Scholar Wizard (Evoker)l 1 | HP 6/15 RP 3/3 SP 3/3 HeroP 1/3 | AC 12; TAC 12 | Fort +2; Ref +2; Will +4 | Perc: +3 | Speed 25ft | Active conditions: None.
Offensive Spells:
0LVL-Acid Splash(1d4), 1LVL- 1/1 Magic Missile(1d4+1 per action), 1/1 Shocking Grasp(1d12+3)

A young woman wearing the deep maroon hat and a fine dress takes careful notes in her book as the man speaks. She nods and scribbles never looking up. She looks over her notes and summarizes the mission, [/b]Data shows a statistical increase in crime, specifically murder in the rose street district. Murders could be linked to a local gang known as the blood barbers referencing their signature murder of fatal laceration of the corotid arteries resembling a red beard. Let us begin and investigate. I have a good feeling about this. [/b]


Female LG Human Scholar Wizard (Evoker)l 1 | HP 6/15 RP 3/3 SP 3/3 HeroP 1/3 | AC 12; TAC 12 | Fort +2; Ref +2; Will +4 | Perc: +3 | Speed 25ft | Active conditions: None.
Offensive Spells:
0LVL-Acid Splash(1d4), 1LVL- 1/1 Magic Missile(1d4+1 per action), 1/1 Shocking Grasp(1d12+3)

Introducing Mavis the Maroon, Wizard extraordinaire!

Just need to finalize the purchases.

# 338402-1502


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