![]()
Search Posts
![]()
![]() Old-Mage Jatembe was the most powerful man in the world. Wherever he went, he spread hope and light to the people around him. All of the good things in the world were awed by Jatembe and came to give him secrets. All of the foul creatures declared war on him, but Jatembe stole their magic and banished them. In this way, Jatembe turned a world of ash into the beautiful
One day, a creeping bad-luck spirit inched forth from the grass. It was too young and foolish to know its limits and thought, “I will take vengeance on Jatembe and laugh at his misery.” The spirit crawled into the nearby village and asked where Jatembe was, but no one could answer. It asked then where the riches of Jatembe were, but people said they knew of none. It asked where the spouses of Jatembe were, but the people could not name anyone he had married. It asked where the weapons of Jatembe were, but the old mage’s greatest weapon had always been the knowledge he kept in his head. Frustrated, the little spirit demanded, “What manner of great man can this Jatembe be, if he has no riches, no wives, no husbands, no weapons, nor any children?” Yet Jatembe had many children, the people answered, as they showed the little spirit the great city of Nantambu where thousands and thousands of students learned, worked, and helped each other by Jatembe’s words. The little spirit decided that if it couldn’t have vengeance on Jatembe, it would do so upon his children. The spirit listened until it found a voice that told it how to get inside. Following the voice, it crept into the city through the tiny cracks in the buildings’ walls, so small that even an ant would have to squeeze, but Jatembe’s students caught the spirit and tossed it out like a harmless grass snake. The spirit became terribly angry at its treatment but could do nothing on its own, and so it sought out others like itself to creep back inside and strike using the distraction of a celebration... Welcome
-Build-
-Backstories-
-Expectations-
![]()
![]() So here I am again feeling far more comfortable with the system. I currently run this game right now with a pbp and have a homebrew game at my local, so I have decided to run a second to have the two as a sort test of things and to have some more fun with those I didn't pick. Below will be the rules for character creation. Races: Any from Core or Advanced
Alignment ways I'd say I prefer those of a more Lawful orientation, but those of a more Evil bent I'll allow, just as long as your character isn't a necromancer trying to become the next bonafide liche. I'll also work with the background, including adding in a bit of extra bits in the downtime. Posting:1/ a day during the week, no posting on the weekend Saturday and Sunday. I'll be accepting 5 applicants and will have a cut off at 11:59PM EST September 30th. Selection will be on 11:59PM October 1st. Good luck detectives. ![]()
![]() Since there is interest and a few folk that seem to want to play (including myself) it has come to my attention that someone has to bite the bullet and be GM (or DM). And so, as I own the first book and now have a slightly more experience beyond zero, I can do it. I am starting another term at my university so I will actually have some spare time if anything. So I'll lay out the ground rules below so that we can get this recruitment drive up and running. Bare in mind I am a new GM and shall do my best. Character Creation
Freebies
Background
Flaws or Quirks
Alignment ways I'd say I prefer those of a more Lawful orientation, but those of a more Evil bent I'll allow, just as long as your character isn't a necromancer trying to become the next bonafide liche. I'll also work with the background, including adding in a bit of extra bits in the downtime. Posting
I'll be accepting 5 applicants and will have a cut off at 11:59PM EST August 14th. Selection will be on 11:59PM August 15th. Good luck detectives. ![]()
|