Blacko Catto's "Strength of Thousands: Class Is in Session" (Inactive)

Game Master BlackoCatto

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Slides For Table 2 //Absalom Noir Table 1 Slides //

Study Room


#237 | NG Gnome (Fey-touched) Sorcerer (Fey) / Bard 2 | Exploration: Detect Magic
Stats:
AC 15 | Fortitude (+5), Reflex (+5), Will (+7) | Perception (+5) | Speed 25
♥️ 22/22 | ☘️ 3/3 | ☀️ 1/1 | ✋ empty | ⚕ none | Spells (Primal DC 18, Attack +8): Cantrips (8), 1st (2/4)

Dot.


NG Female Versatile Human Inventor 1 | HP 17/17 | AC 16 | Fort +6 Ref +6 Will +6 | Perception +4

Hello! I'm excited to play with you all!


Slides For Table 2 //Absalom Noir Table 1 Slides //

Excellent, once everyone checks in I'll lay out my typical ground rules and other facets for the campaign.


N Male Versatile Human Magus 1 | HP 19/19 | AC 18 | Fort +7 Ref +4 Will +5 | Perception +3

Hey there! Happy to be picked.


HP 15/15 Nonlethal 00/15 | AC 15 | F: +4, R: +5, W: +7 | Perc: +5 | Electric Arc◆◆: 1d4+4 Reflex DC 17 Electricity Damage (2 Targets, 30') | Speed 25/25ft | Active Conditions: *NONE* | Special Abilities Drain Bonded Item: 1/1 |
Spells:
0th: Detect magic, Electric Arc, Light, Mage Hand, Prestidigitation, Ray of Frost | 1st: Color Spray, Pocket Library
Skills:
Academia Lore +7, Arcana +7, Crafting +7, Library Lore +7, Magaambya Lore +7, Medicine +5, Nature +5, Occultism +7, Religion +5

Yay! Thanks for the invite! I'm at work right now but I'm dotting in.


Slides For Table 2 //Absalom Noir Table 1 Slides //

Welcome all. Later today I'll go over everything.


Slides For Table 2 //Absalom Noir Table 1 Slides //

Please, when possible, add a token to the slides for your character. As well list their name underneath for ease of memory. You can use whatever picture feels right for your character.

Also, please make sure to have all your information present on the profiles, including background. At the least, please have HP, Perception, Saves, AC, and any other relevant stats like abilities up on the top matter.

When you hit Lvl 2, you will get a free feat to spend on either the Wizard Dedication multiclass feat, or Druid one. You will continue to get a new one with every level you would gain one normally. After second, you do not have to continue using the same dedication and add an entirely new one.


#237 | NG Gnome (Fey-touched) Sorcerer (Fey) / Bard 2 | Exploration: Detect Magic
Stats:
AC 15 | Fortitude (+5), Reflex (+5), Will (+7) | Perception (+5) | Speed 25
♥️ 22/22 | ☘️ 3/3 | ☀️ 1/1 | ✋ empty | ⚕ none | Spells (Primal DC 18, Attack +8): Cantrips (8), 1st (2/4)

Edit access sent for the Slides.

Super excited to be starting with everyone.

I'm planning on going Druid dedication and really focusing my feats on healing, debuffing the enemy, and keeping people alive. Not sure how that's going to work with Andra's Construct, but I'll start reading into it. My first PFS character before knowing the rules was a Cleric and I'm looking forward to using what I learned from that experience.


Slides For Table 2 //Absalom Noir Table 1 Slides //

Thought I changed it for ant to access, odd.


Slides For Table 2 //Absalom Noir Table 1 Slides //

Huh, I'll correct it once I am home for the day.


HP 15/15 Nonlethal 00/15 | AC 15 | F: +4, R: +5, W: +7 | Perc: +5 | Electric Arc◆◆: 1d4+4 Reflex DC 17 Electricity Damage (2 Targets, 30') | Speed 25/25ft | Active Conditions: *NONE* | Special Abilities Drain Bonded Item: 1/1 |
Spells:
0th: Detect magic, Electric Arc, Light, Mage Hand, Prestidigitation, Ray of Frost | 1st: Color Spray, Pocket Library
Skills:
Academia Lore +7, Arcana +7, Crafting +7, Library Lore +7, Magaambya Lore +7, Medicine +5, Nature +5, Occultism +7, Religion +5

I post from my phone/tablet a lot and I can't edit google docs that way, so in combat I'll probably be asking someone to move my token a lot... If I have the time/energy to set up my laptop I can do it myself, but that won't always be the case.

I was a little worried we wouldn't have a solid frontliner when I saw our class composition, but Kijani looks like a beast so we're all good there.

Joseph has Medicine skill and he can prepare Heal in his druid slots once he gets 'em, so he can help on the healing front as well.


N Male Versatile Human Magus 1 | HP 19/19 | AC 18 | Fort +7 Ref +4 Will +5 | Perception +3

Yeah, we can view the slides, but not edit. I've got a token ready for once that's fixed.


#237 | NG Gnome (Fey-touched) Sorcerer (Fey) / Bard 2 | Exploration: Detect Magic
Stats:
AC 15 | Fortitude (+5), Reflex (+5), Will (+7) | Perception (+5) | Speed 25
♥️ 22/22 | ☘️ 3/3 | ☀️ 1/1 | ✋ empty | ⚕ none | Spells (Primal DC 18, Attack +8): Cantrips (8), 1st (2/4)

Yeah, I was concerned about survival as well but, between the Magus and the Construct, I thought we’d be ok. Depending on how we’re doing, I was planning on either gaining access to an animal companion or going Medic dedication for the healing focus. Just gotta keep the Magus and Construct focused on surviving.


Slides For Table 2 //Absalom Noir Table 1 Slides //

As said I'll edit it once home. Always have that issue for whatever reason. Also remember, once you get to 2nd lvl and get that free bonus class feat only for the wizard or druid, you pick any other dedication or Archetype feat.Ignore the 2 feat rule after gaining it.


#237 | NG Gnome (Fey-touched) Sorcerer (Fey) / Bard 2 | Exploration: Detect Magic
Stats:
AC 15 | Fortitude (+5), Reflex (+5), Will (+7) | Perception (+5) | Speed 25
♥️ 22/22 | ☘️ 3/3 | ☀️ 1/1 | ✋ empty | ⚕ none | Spells (Primal DC 18, Attack +8): Cantrips (8), 1st (2/4)
GM Catto wrote:
As said I'll edit it once home. Always have that issue for whatever reason. Also remember, once you get to 2nd lvl and get that free bonus class feat only for the wizard or druid, you pick any other dedication or Archetype feat.Ignore the 2 feat rule after gaining it.

You are not remotely the only one to have those issues. Slides gives everyone trouble.

And yes, the free archetype is really opening up options for builds that I would never thought of before. Looking forward to seeing how the first level goes to see what options to take at 2.


Slides For Table 2 //Absalom Noir Table 1 Slides //

Okay fixed. I shall start the first post soon.


NG Female Versatile Human Inventor 1 | HP 17/17 | AC 16 | Fort +6 Ref +6 Will +6 | Perception +4

Yeah, the free archetype is what gave me the idea to remake Andra for this game - she was created for an old 1e game that never got off the ground, and an Inventor with a dash of wizard works really great for her.


Slides For Table 2 //Absalom Noir Table 1 Slides //

Cool


Slides For Table 2 //Absalom Noir Table 1 Slides //

Fun fact:

Meantime, which is being used here for Common instead of Taldane, I'd also referred to as Polyglot. This language varies from tribe to tribe and region of the Expanse, but has shared common principles that make it easy for those that know one dialect of Polygot sub type to talk with another of a different type, sharing a root.


NG Female Versatile Human Inventor 1 | HP 17/17 | AC 16 | Fort +6 Ref +6 Will +6 | Perception +4

Chomski, how do you have two 18s in your ability scores? I'm not sure that's possible.


N Male Versatile Human Magus 1 | HP 19/19 | AC 18 | Fort +7 Ref +4 Will +5 | Perception +3

To my knowledge, you can only get an 18 in your key ability score. You start at 10, add one boost for ancestry, one for background, one for it being your key ability score, and one of your free boosts. That adds up to 4 boosts, which gets you to 18.


Slides For Table 2 //Absalom Noir Table 1 Slides //

Yea, looks like ya just need to fix it a little.


N Male Versatile Human Magus 1 | HP 19/19 | AC 18 | Fort +7 Ref +4 Will +5 | Perception +3

It also looks like Chomski doesn't have Taldane as a language even though he's supposed to be from Lastwall. It's an easy mistake to make, but "Common" is a totally different language here than it is in Avistan.

Sorry if I seem nitpicky!


HP 15/15 Nonlethal 00/15 | AC 15 | F: +4, R: +5, W: +7 | Perc: +5 | Electric Arc◆◆: 1d4+4 Reflex DC 17 Electricity Damage (2 Targets, 30') | Speed 25/25ft | Active Conditions: *NONE* | Special Abilities Drain Bonded Item: 1/1 |
Spells:
0th: Detect magic, Electric Arc, Light, Mage Hand, Prestidigitation, Ray of Frost | 1st: Color Spray, Pocket Library
Skills:
Academia Lore +7, Arcana +7, Crafting +7, Library Lore +7, Magaambya Lore +7, Medicine +5, Nature +5, Occultism +7, Religion +5

My posting might be a little sparse for a bit. I busted up my hands pretty good, the only unbandaged ones are my pinkies so typing is difficult lol


N Genderless Large Construct | HP 18/18 | AC 16 | Fort +5 Ref +6 Will +4 | Perception +4

I'm sorry to hear that! I hope you recover soon, that sounds awful.


#237 | NG Gnome (Fey-touched) Sorcerer (Fey) / Bard 2 | Exploration: Detect Magic
Stats:
AC 15 | Fortitude (+5), Reflex (+5), Will (+7) | Perception (+5) | Speed 25
♥️ 22/22 | ☘️ 3/3 | ☀️ 1/1 | ✋ empty | ⚕ none | Spells (Primal DC 18, Attack +8): Cantrips (8), 1st (2/4)

1. For the ability scores I used the Voluntary Flaws option to get the 18. Its on page 26 of the Core Rulebook. It’s a net loss for the character since you take two -2s to get there, but I thought it made sense for the build. Let me know if this is something you want changed. It didn’t say that this is an option I needed to run by anyone in the Core so I didn’t think to ask.
https://2e.aonprd.com/Rules.aspx?ID=86

2. As for Taldan, I’m not really sure how to fix that in Hero Lab. It defaults common but common is different here. I suppose I could add Mwangi, and then common would be known as Taldan. Or there is an option for custom language, I’ll use that and update the character later.

3. Really sorry to hear about your hands. I hope you have a speedy recovery.


Slides For Table 2 //Absalom Noir Table 1 Slides //

Ok that is fine.

Common would now be Mwangi, Taldane as a different langauge.


#237 | NG Gnome (Fey-touched) Sorcerer (Fey) / Bard 2 | Exploration: Detect Magic
Stats:
AC 15 | Fortitude (+5), Reflex (+5), Will (+7) | Perception (+5) | Speed 25
♥️ 22/22 | ☘️ 3/3 | ☀️ 1/1 | ✋ empty | ⚕ none | Spells (Primal DC 18, Attack +8): Cantrips (8), 1st (2/4)

Updated languages.

Thanks.


HP 5/5 Nonlethal 0/5 | AC 14 | F: +4, R: +5, W: +7 | Perc: +5 |
Chomski Bramblebuckle wrote:
2. As for Taldan, I’m not really sure how to fix that in Hero Lab. It defaults common but common is different here. I suppose I could add Mwangi, and then common would be known as Taldan. Or there is an option for custom language, I’ll use that and update the character later.

I've just added Taldan and Mawangi to the sheet instead of Common so I won't get confused in the future.

Thanks for the well-wishes (=


NG Female Versatile Human Inventor 1 | HP 17/17 | AC 16 | Fort +6 Ref +6 Will +6 | Perception +4

Ah, very cool! Somehow I'd missed that optional rule - seems a great option for a lot of builds!


N Male Versatile Human Magus 1 | HP 19/19 | AC 18 | Fort +7 Ref +4 Will +5 | Perception +3

Oh, I didn't realize you could use voluntary flaws to hit 18. Today I learned!


Slides For Table 2 //Absalom Noir Table 1 Slides //

Almost forgot about the flaw system myself.

Anyway, waiting on one more introduction for the next post to happen.


N Male Versatile Human Magus 1 | HP 19/19 | AC 18 | Fort +7 Ref +4 Will +5 | Perception +3

You are? Who hasn't posted?


Slides For Table 2 //Absalom Noir Table 1 Slides //

O no, it appears I am the fool. It isn't me who is waiting for you but me who is waiting for me XD.

I'll post tonight. Slides have a picture Ot as well and a map that shows progressively locations as you visit them.


N Genderless Large Construct | HP 18/18 | AC 16 | Fort +5 Ref +6 Will +4 | Perception +4

If anyone is wondering about visual inspiration for Emmet 2.0, think Baymax. He's gentle and looks big and imposing, but not intimidating. He moves in a similar manner - precise rotations and direct, jerky movements.

[Link here for reference]


#237 | NG Gnome (Fey-touched) Sorcerer (Fey) / Bard 2 | Exploration: Detect Magic
Stats:
AC 15 | Fortitude (+5), Reflex (+5), Will (+7) | Perception (+5) | Speed 25
♥️ 22/22 | ☘️ 3/3 | ☀️ 1/1 | ✋ empty | ⚕ none | Spells (Primal DC 18, Attack +8): Cantrips (8), 1st (2/4)
Emmet 2.0 wrote:

If anyone is wondering about visual inspiration for Emmet 2.0, think Baymax. He's gentle and looks big and imposing, but not intimidating. He moves in a similar manner - precise rotations and direct, jerky movements.

[Link here for reference]

With or without the armor look for Baymax?

Either way, thanks for the visual.


NG Female Versatile Human Inventor 1 | HP 17/17 | AC 16 | Fort +6 Ref +6 Will +6 | Perception +4

With the armor. Emmet is primarily made of metal, gears, cables, and wires. But he's also got lots of round surfaces and smooth plating - he's first and foremost a helper, transport, and companion for Andra. His combat functions are secondary.


NG Female Versatile Human Inventor 1 | HP 17/17 | AC 16 | Fort +6 Ref +6 Will +6 | Perception +4

I may need a day or two before I'm able to make my next post. I'm dealing with a personal tragedy at the moment in real life.


Slides For Table 2 //Absalom Noir Table 1 Slides //

I understand, take your time.

The Exchange

Andra wrote:
I may need a day or two before I'm able to make my next post. I'm dealing with a personal tragedy at the moment in real life.

Good luck.


NG Female Versatile Human Inventor 1 | HP 17/17 | AC 16 | Fort +6 Ref +6 Will +6 | Perception +4

Thank you for your patience and support, everyone. I should be fine to continue now.

Teacher Ot and others who study the history of arcane magic likely would recognize Andra's tattoos as fragments of Thassilonian magic, a common tradition among Varisians.


NG Female Versatile Human Inventor 1 | HP 17/17 | AC 16 | Fort +6 Ref +6 Will +6 | Perception +4

I shall be away this weekend at LARP, so I won't be able to post until Monday.


Slides For Table 2 //Absalom Noir Table 1 Slides //

Ok, players feel free to explore the campus then, I shall note things on the map and if you want you should be able to mark where you are on it. Once the weekend it over, I can get you all back to the dorm.


N Male Versatile Human Magus 1 | HP 19/19 | AC 18 | Fort +7 Ref +4 Will +5 | Perception +3

Am I crazy, or does room 6 not have a door? Actually, it's not the only one.


Slides For Table 2 //Absalom Noir Table 1 Slides //
Kijani wrote:
Am I crazy, or does room 6 not have a door? Actually, it's not the only one.

No they do have doors. Had to use a map I found online, none from the pdfs work.


NG Female Versatile Human Inventor 1 | HP 17/17 | AC 16 | Fort +6 Ref +6 Will +6 | Perception +4
Kijani wrote:
Am I crazy, or does room 6 not have a door? Actually, it's not the only one.

What, did you expect your wizard school to just PROVIDE you with doors? Cast some spells, make your own! :P

FYI, I will be out of town this weekend at LARP, so I won't be able to post until Monday.


Slides For Table 2 //Absalom Noir Table 1 Slides //

I shall try to add proper indications of doors or at the least try and find a way to get the maps on there.


#237 | NG Gnome (Fey-touched) Sorcerer (Fey) / Bard 2 | Exploration: Detect Magic
Stats:
AC 15 | Fortitude (+5), Reflex (+5), Will (+7) | Perception (+5) | Speed 25
♥️ 22/22 | ☘️ 3/3 | ☀️ 1/1 | ✋ empty | ⚕ none | Spells (Primal DC 18, Attack +8): Cantrips (8), 1st (2/4)

Hello all. I’ve been offline due to a decent amount of work issues. Let’s get this party going again. Sorry all.


HP 5/5 Nonlethal 0/5 | AC 14 | F: +4, R: +5, W: +7 | Perc: +5 |

I think it's just December doing December things

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