Agents of Edgewatch: The 2nd Table (Inactive)

Game Master BlackoCatto

Slides For Table 2


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Slides For Table 2 //Absalom Noir Table 1 Slides //

Dot here please.


Episkey!


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Male Human Monk 1 | AL: LG | HP: 20/20 l AC: 15 (Mt. Sta.: 19; Sh. 21) l F: +7, R: +5, W: +7 l Per: +5 l Movement: 25' l Hero Points: 1 | Condition: None | Buffs: None| Explore Activity:

Peskipiksi Pesternomi!


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Evindyl walks into the locker room and looks around. He wasn't exactly anxious, he wasn't exactly excited, but he did have a lot of energy; he had looked forward to this for a while. He smiled.



"Hey everyone, I'm Evindyl Star, Agent#919, at your service!"
He laughed at his own seriousness
"You can call me Evin though. No sense using a long name when you need me."
"I heal, I shoot, I smile ... obviously not always in that order. Glad to be here."


Male NG Human Out-Of-Towner Gunslinger 6 | HP: 74/74 | AC: 22 l F: +12, R: +14, W: +12 | Per: +12 | Initiative: +0 | Movement: 25 l Hero Points: 1 | Class DC: 22| Condition: | Explore Activity: Avoid Notice

.


Male Human Monk 1 | AL: LG | HP: 20/20 l AC: 15 (Mt. Sta.: 19; Sh. 21) l F: +7, R: +5, W: +7 l Per: +5 l Movement: 25' l Hero Points: 1 | Condition: None | Buffs: None| Explore Activity:

One of the other fresh recruits was changing when Evindyl burst in. He didn't seem startled, continuing to carefully fold his clothes, and unfold his fresh ones as he listened to Evindyl introduce himself. He's a large but young man who has the physique of a laborer or a well-fed soldier, but his skin is much softer looking and fairer than any laborer Evindyl may have seen. His head is clean shaven, but his light colored beard is thick and well oiled and combed. His eyes are just as shocking as his size, an electric blue only muddled by the shade from his large brow. The bearded man sets his clothes down midchange, only wearing his trousers and replies to Evindyl trying a little too hard to match the sorcerer's energy.

"Evin it is then!" He grins, "Pleased to meet you brother," He puts a hand out to shake the elf's hand, and reaches over with his other hand to clasp him on the shoulder, "Javor Durrandon. Badge number is three seven four, but I don't think that's necessary. Bit dehumanizing isn't it?"

Javor lets go of Evin, but still addresses him, "Used to be they had me doing paperwork over in the Petals, if you can believe it! Glad to finally get to doing real police work. Where'd they pull you from Evin?"


"I think this was about as far as they could send me without actually exiling me to Starwatch Keep." The young man grins at his joke

"I've been doing freelance detective work on detached service with the Lotus Guard up in the Ivys. No one ever gets noticed ... until they're noticed, right? The problem is, the guild linked my sniffing around to our guy on the inside." The sweetness seems to drain from his face

"Leaving me in the area wasn't going to work well, for anyone. The guild thinks I'm dead, and my mother made a 'request' if I might be able to work here near her home in Precipice, so here I am. Funny though, agents who can heal themselves are a touch harder to kill than the guild thinks."


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Female Orc// HP 19 //AC 14// Fort 4 Ref 4 Will 5// perception +3 Witch 1// hero points 1// condtion

Agatha enters and looks about her. This is where they sent her. The chief was not happy about the way she had dealt with the giant woman. Breaking her kneecap seemed like a good solution at the time, but the fall into the jewellery store wasn't part of the optimal results. And then her master (a rather important and annoying wizard complained about the harm to her apprentice (the giant woman) saying that the spell would have worn off in a minute or two. Maybe three. Ten at the outside.
The Chief told her that they had to transfer her for now. Which sounded temporary but likely wasn't.

Sighing she weighed up her new companions. Too Noisy by far.

She quietly sits.

I'm Agatha


Oracle 1 - HP 18/18, AC 16(18 w/ shield raised) - Perception +3 - F: 5*/ R: +4* / W: +6* (+1 v. spell critically identified) - Speed: 25 - Hero Points: 1/1, Active Conditions: None; Default Exploration Activity: Scout

A neatly-dressed gnome walks into the room. There are no garish colors or wild clothing, nor indeed much at all about him that might be called 'gnomish' save for his size, his pronounced nose and his improbably bushy mustache. His uniform is impeccable and his badge gleaming. His keen blue eyes take in the squad room in an appraising gaze. "I'm Domblevoster," he says. "Felix Domblevoster. I look forward to working with you. I've heard so much about each of you I feel as though I know you!"

The sheaf of papers under his arm rustles, seemingly of its own accord. Nearby, a ledger mutters secrets just below the threshold of audibility.


Male NG Human Out-Of-Towner Gunslinger 6 | HP: 74/74 | AC: 22 l F: +12, R: +14, W: +12 | Per: +12 | Initiative: +0 | Movement: 25 l Hero Points: 1 | Class DC: 22| Condition: | Explore Activity: Avoid Notice

Entering into the locker room last was a young human man, his hand rubbing at his temples lightly. The scent of liquor and pipe smoke clung to him like a cologne as he made his way to one of the lockers. He changed out of his civilian clothing, a myriad of Varisian colors, and into the uniform of the Sleepless Stars. Brown chestnut hair was kept in a chaotic yet purposeful fashion, highlighting a strong and clean jawline. He looked over the group with a half-lidded gaze, the hazel in them surveying them all as the elf and man boisterously spoke to one another. The orcish woman was quiet, the sweet kind of quiet that would quell the cacophony that was banging in his head. With a swagger in his step, he sat down on the bench and watched the more excitable members pop off before offering a tired, if warm, smile to the woman beside him.

"Dario Zuz, Number Four-Seventeen. Sleepless Suns." He offers to the group, giving a small wave. For those who cared about such things, the young guard before them was a rising star in the Foreign Quarters. He was quite the character; a drinker and hedonist that had more solved cases underneath his belt then some guards twice his age. Friendly, cooperative, skilled, he had been sent to represent his watch admirably but seemed he had a bit too much to drink the night before. "A pleasure to be working with you all. Just...could you all talk just a tiny bit softer. Last night was supposed to be a small celebration but when Dargrim Holgon brings his 'family mead', you can't refuse a dwarf's hospitality. Then it tastes so good so you have another...and another..." Dario murmurs, rubbing his head again.


Female Orc// HP 19 //AC 14// Fort 4 Ref 4 Will 5// perception +3 Witch 1// hero points 1// condtion

Agatha looks at the man now seated beside her. Hmm. Varisian. Possible criminal background. Still...is companion now.

Agatha clears her throat.
Dwarf Whiskey is OK.

Then she adds
Agatha Wytchlight, number 431 introducing herself. She doesn't smile.


Male NG Human Out-Of-Towner Gunslinger 6 | HP: 74/74 | AC: 22 l F: +12, R: +14, W: +12 | Per: +12 | Initiative: +0 | Movement: 25 l Hero Points: 1 | Class DC: 22| Condition: | Explore Activity: Avoid Notice

"Agatha Wytchlight. A pleasure, for certain." Even with the pain in his head, Dario couldn't help but grin at the comrades there. He could feel the energetic buzz in the air; the reformation of the Edgewatch was a momentous occasion. To look over famous Radiant Festival and protect all those involved. Despite the pain in his head, his knee began to bounce eagerly in excitement before he heard the strange muttering coming from the gnome that had entered.

"Sorry...uh...Officer Domblevoster was it? D-Do you hear that?" Dario would inquire, curiosity etched across his face.


Slides For Table 2 //Absalom Noir Table 1 Slides //

There would be no period of quiet rest for Zuz or Agatha as even in the night the streets were filled with folks coming and going, enjoying the cool night air. Tomorrow would be the first day of the Radiant Festival, one of the biggest if not the biggest events in the entire city of Absalom. An event like this one would most likely need as much security as one could get to maintain safety and the peace with soo many visiting the city.

Through a metallic pipe that came down from a wall into the locker room, an older woman's voice could be heard, calling for all five of the officers to come to the lieutenant's office immediately for a briefing. Once they heeded the call they'd proceed through the Precipice quarter precinct, walking through the hallways into the open air office space of several other officers milling about their early evening routine.


Female Orc// HP 19 //AC 14// Fort 4 Ref 4 Will 5// perception +3 Witch 1// hero points 1// condtion

As Agatha stands to respond to the summons, she feels a string in the large pouch she carries. An inquisitive face pokes out She pats the head gently, and it emerges, climbing onto her shoulder. It is a small monkey. Scratching its head as she walks. It seems to whisper in her ear. She murmurs to it in Orcish

orcish:
Yes I know Little one. But back in the pouch. Our new chief may be disturbed by you

It snickers at that, then returns to the pouch


Male Human Monk 1 | AL: LG | HP: 20/20 l AC: 15 (Mt. Sta.: 19; Sh. 21) l F: +7, R: +5, W: +7 l Per: +5 l Movement: 25' l Hero Points: 1 | Condition: None | Buffs: None| Explore Activity:
Evindyl wrote:

"I think this was about as far as they could send me without actually exiling me to Starwatch Keep." The young man grins at his joke

"I've been doing freelance detective work on detached service with the Lotus Guard up in the Ivys. No one ever gets noticed ... until they're noticed, right? The problem is, the guild linked my sniffing around to our guy on the inside." The sweetness seems to drain from his face

"Leaving me in the area wasn't going to work well, for anyone. The guild thinks I'm dead, and my mother made a 'request' if I might be able to work here near her home in Precipice, so here I am. Funny though, agents who can heal themselves are a touch harder to kill than the guild thinks."

Erm- yes fascinating! Let me just... Javor stutters out. He's just noticed the green woman enter the room and forgets his earlier deliberate manner, instead rushing back to pull his shirt over his head while nodding and "uh huh"-ing the elf. "Sorry! ms. Agatha- Ms. Wytchlight! For the indecency."

Then the rest arrive one after another, and Javor can hardly get a word in edgewise. To the little neat gnome, "Err, yes. Hello officer Double... whatsitnow? I see, he's got it," pointing at the man introducing himself as Dario, "Dom-bul-voss-ter. I shall commit it to memory."

Appearing to try to hide his curiosity too hard, and looking a bit parched, Javor asks Dario, "What er- what were you saying about Dolgon mead? Of course, I would never indulge on a work day! But err... sounds like a brilliant party. Is Dargrim well?" Javor clears his throat and explains, "I know a lot of dwarves. Not because I drink a lot! I-I mean I used to... but now I don't. Not a lot. The monks of Highstone are still permitted libations though!" he laughs, slapping Dario on the back.

He whispers apologetically, ”Oh- sorry there brother. I’ll make you a tonic for the crapulence- err, the hangover.”

GM Catto wrote:

There would be no period of quiet rest for Zuz or Agatha as even in the night the streets were filled with folks coming and going, enjoying the cool night air. Tomorrow would be the first day of the Radiant Festival, one of the biggest if not the biggest events in the entire city of Absalom. An event like this one would most likely need as much security as one could get to maintain safety and the peace with soo many visiting the city.

Through a metallic pipe that came down from a wall into the locker room, an older woman's voice could be heard, calling for all five of the officers to come to the lieutenant's office immediately for a briefing. Once they heeded the call they'd proceed through the Precipice quarter precinct, walking through the hallways into the open air office space of several other officers milling about their early evening routine.

Javor purses his lips and says, ”No time for that tonic unfortunately, Zuz.” And he starts walking to the lieutenant’s office with the rest of the group.


Male NG Human Out-Of-Towner Gunslinger 6 | HP: 74/74 | AC: 22 l F: +12, R: +14, W: +12 | Per: +12 | Initiative: +0 | Movement: 25 l Hero Points: 1 | Class DC: 22| Condition: | Explore Activity: Avoid Notice

Dario watches curiously through narrowed eyes as a little something pops out of Agatha's pouch. She whispers to it and he gives a little nod, his attention quickly taken by the boisterous Javor. He gives a grin to the man, wincing only occasionally when his voice begins to get a bit louder. The slap on the back makes the young man's face change a few colors before he stabilizes himself and clears his throat.

"No apology needed. I made the choice, I pay the cost. A tonic would be wonderful however. I would definitely..." The metallic pipe that came through the wall would buzz to life, calling out their numbers and ordering them to report up at the lieutenant's office for briefing. Chuckling, he would give a shrug before securing the sap and rapier along his side. "Alas, when it rains then it pours."

Walking with the others, he would make his way from the locker room to the open air office space, passing by the officers already on duty. The place was buzzing with activity, fitting the energetic buzz that hung over all of Absalom. Dario took a breath, splashing his face with a bit of water from a basin, and did his best to look his best before their superior.


Oracle 1 - HP 18/18, AC 16(18 w/ shield raised) - Perception +3 - F: 5*/ R: +4* / W: +6* (+1 v. spell critically identified) - Speed: 25 - Hero Points: 1/1, Active Conditions: None; Default Exploration Activity: Scout
Dario Zuz wrote:

"Agatha Wytchlight. A pleasure, for certain." Even with the pain in his head, Dario couldn't help but grin at the comrades there. He could feel the energetic buzz in the air; the reformation of the Edgewatch was a momentous occasion. To look over famous Radiant Festival and protect all those involved. Despite the pain in his head, his knee began to bounce eagerly in excitement before he heard the strange muttering coming from the gnome that had entered.

"Sorry...uh...Officer Domblevoster was it? D-Do you hear that?" Dario would inquire, curiosity etched across his face.

"Hmm? Oh, ignore that," replies Felix. "It's just the books. They talk to me sometimes. Slates and scrolls, too." He points to his head, as if that explained everything.

______________________________________________________________

At the call from upstairs, Felix rubs his palms together, excited to work on an assignment. Straightening his uniform and smoothing his mustaches, he heads upstairs. As he passes by, the sign on the wall which reads "Locker Room" changes to obscure Tekritanan sigils for several seconds before returning to normal.


Evin smiled, taking in the new squad. "I have totally got to use that 'the dwarves made me do it' spiel, that was brilliant!"

"Agent Dumbledorester? Please excuse me, but even that was a lot: would it be okay if I just called you Felix? Before you came in I told Javor to just call me Evin; I feel Evindyl is a little much, and hearing it usually makes me feel like I am in trouble. I hope that's okay."

Magic people, being, well, magical, Evin then turned away and looked at his uniform.
His eyes flashed, and lint disappeared, creases formed, even his hair became orderly and subdued.
He smelled like the air after a rainstorm when he was done.

"Has anyone met the LT before?"


Slides For Table 2 //Absalom Noir Table 1 Slides //

To learn more about Lt Lavarus, please make either Lore Guard or Detective. This skill allows you to know anything from department heads and their uniforms to what is the typical fine for disorderly conduct.


Evindyl was mostly just interested to see if his colleagues had done any 'homework' prior to their arrival. Detective work was never optional ...

Detective Lore: 1d20 + 5 ⇒ (16) + 5 = 21


Male Human Monk 1 | AL: LG | HP: 20/20 l AC: 15 (Mt. Sta.: 19; Sh. 21) l F: +7, R: +5, W: +7 l Per: +5 l Movement: 25' l Hero Points: 1 | Condition: None | Buffs: None| Explore Activity:

"Is that the man we're working for?"


Oracle 1 - HP 18/18, AC 16(18 w/ shield raised) - Perception +3 - F: 5*/ R: +4* / W: +6* (+1 v. spell critically identified) - Speed: 25 - Hero Points: 1/1, Active Conditions: None; Default Exploration Activity: Scout

Felix squints up at Evindyl. "You think three syllables is too many? Back home anyone with less than five was met with suspicion. 'What is he hiding'? they'd think."


Female Orc// HP 19 //AC 14// Fort 4 Ref 4 Will 5// perception +3 Witch 1// hero points 1// condtion

Guard lore: 1d20 + 4 ⇒ (17) + 4 = 21

Agatha listens to the gnome. Frivolous creatures, gnomes. How did this one enter this service


Slides For Table 2 //Absalom Noir Table 1 Slides //

Agatha and Evindyl:
The so-called Dragon of Edgewatch, Grospeck Lavarus is an older man of about forty years that is served as guard for the city of Absalom for years. He quickly rose through the ranks from hard work and dedication but isn't the most well liked figure. Rough around the edges, Lavarus is somewhat of an unpleasant man that demands the outmost from those under him and is rather harsh on failure or those that bend the rules. He is is also your boss

Javor:
Is he your boss? Maybe he is? It does sound like he is.

You arrive inside the office where Lavarus motioned for one of you to close the door after you enter. He is an older man, fading blonde hair and gut. However, he seems relatively fit, still wearing his breastplate. The lieutenant rises from behind his desk, glaring out from beneath brooding brows as he silently studies his new agents. After a long moment, he shakes his head, muttering “unbelievable.” as he pulls his well-chewed cigar from his mouth and gestures disdainfully. “This year’s Radiant Festival is the most ambitious peacetime undertaking the city’s seen. The Edgewatch is responsible for the safety of thousands. I told the council I needed the best of the best. And instead they send me you—a bunch of rookies so green you’ve practically got gills. Did you pin those badges on yourself, or did Sergeant Ollo have to do it for you? The rejects as well it appears, pitiful.” He sighs and sits.

“Abadar only knows what sin I committed to deserve you. But we work with what we’re given. You do what you’re told, learn from the veterans, and maybe you’ll come out of this proper guards. But if I catch you shirking work or tarnishing the reputation of this precinct, I’ll bounce you out of here so hard you’ll land in Absalom Harbor. Clear?” He doesn’t wait for an answer, instead snatching up a scrap of paper from his desk and holding it out. “Here’s your first assignment. A bunch of dung-heeled wannabe adventurers are smashing up the Tipsy Tengu. Clean it up—book ’em or fine ’em, just don’t kill anyone.” He shuffles through some more papers on his desk before looking up pointedly. “Well? You want me to hold your hand on the way there? Get going if you don't have any questions?"

See Slide 3


Male NG Human Out-Of-Towner Gunslinger 6 | HP: 74/74 | AC: 22 l F: +12, R: +14, W: +12 | Per: +12 | Initiative: +0 | Movement: 25 l Hero Points: 1 | Class DC: 22| Condition: | Explore Activity: Avoid Notice

The gnome's explanation didn't really explain much but Dario seemed to take it in stride, nodding softly to himself. He had heard and seen stranger in the Foreign Quarter and gnomes were known to be a little eccentric at times. Walking with them, he took in the names of his squadmates. Evin the elf, Javor the Brother, Felix the Gnome, Agatha the Orc. Committing them to memory past the heady haze of pain that sat on his mind took a bit of effort before finally finding success. The change to Evin's uniform was noted and Dario's eyes widened for just a moment.

"Oooohhh, that's a fancy trick, that is. Can you do that for the rest of us, I want to look good on my first day out there." Dario asked before shaking his head slightly. A little bit of research likely would've been a good idea but those dwarves were just so convincing. Stepping into the lieutenant's office, Dario did his best not to flinch underneath the superior officer's unwavering stare. When the man began to speak though, the roughness of his voice was like a cheese grater on Dario's brain. They were properly dressed down and put into their place before being given their first assignment as part of the Edgewatch. Reaching out, Dario would take the scrap of paper from the Lieutenant before looking over the details himself. Adventurers smashing up a place? How typical. You'd swear that these adventuring types would cool their heels.

"Have we had any encounters with these adventurers before? Anything we should know about them?" Dario asks. You never knew whether to expect magical spells, pickpockets, clerics screaming holy righteousness at you while swinging a club around, or just a classic barbarian who lost their cool. Adventuring parties could be made up of anything these days.


Slides For Table 2 //Absalom Noir Table 1 Slides //

"That is up to you find out officer Zuz. Whomever they are you should go down and bring the cities peace to beckon them to stop."


Male NG Human Out-Of-Towner Gunslinger 6 | HP: 74/74 | AC: 22 l F: +12, R: +14, W: +12 | Per: +12 | Initiative: +0 | Movement: 25 l Hero Points: 1 | Class DC: 22| Condition: | Explore Activity: Avoid Notice

"Understood, sir." Dario says. He would wait a moment for anyone to ask any questions but, if no one asked anything else, quickly depart from the sour lieutenant's presence. If anyone asked anything else, he would intently listen.


Male Human Monk 1 | AL: LG | HP: 20/20 l AC: 15 (Mt. Sta.: 19; Sh. 21) l F: +7, R: +5, W: +7 l Per: +5 l Movement: 25' l Hero Points: 1 | Condition: None | Buffs: None| Explore Activity:

Javor Durrandon bows his head the group is being derided. "Yes sir! Is there anything else you need Lieutenant?" he asks, head still bowed.

He did not want to make a bad impression on his first day. He had become accustomed to hard leadership and discipline, even if he wasn't born to it. Lieutenant Lavarus was already someone he could respect as someone who didn't mince words. He had to keep himself from smiling, so as not to appear disrespectful.


Female Orc// HP 19 //AC 14// Fort 4 Ref 4 Will 5// perception +3 Witch 1// hero points 1// condtion

Agatha looks at the loudmouth Officer, says Uhuh and nods. She starts leaving. No need for information. Go to the Inn, subdue the malcontents, keep the peace. Baton work, maybe a spell or two. The orders were simple enough. Oh and no killing.

It was like her tribe. Results matter, not the intent. The thought of her tribe, now long destroyed, saddens her for a moment. There is a concerned meep from her pouch. Agatha pushed the sadness down to deal with later.

It did remind her of her epitaph. The Survivor. It was a sort of curse.


"Thank you sir!"
"We best be heading off, no sense letting anyone ruin the Festival ... before it even starts."

Evindyl salutes the LT, and turns crisply to leave the office


Oracle 1 - HP 18/18, AC 16(18 w/ shield raised) - Perception +3 - F: 5*/ R: +4* / W: +6* (+1 v. spell critically identified) - Speed: 25 - Hero Points: 1/1, Active Conditions: None; Default Exploration Activity: Scout

"Right!" says Felix, excitedly. Nearby, papers on the Lieutenant's desk rustle and ash from the Lieutenant's cigar rearranges into neat, complex runes on his desk.

"I wonder what sort of adventurers these are? I hope they're strange and interesting. Well, let's get going!" He scrambles out the door, eager to get to the assignment.


Slides For Table 2 //Absalom Noir Table 1 Slides //

"If there be no more words then dismissed. Get a move on now, the gods only know what sort of damned idiocy that those adventurers must be up to."

The five of you leave the precinct building, a new building, built a new style for an old quarter that still bears the scar of its past. It is near dusk now and many of those around you are dressed for the occasion, walking in and out of restaurants, taverns, and inns for evening meals. Many of the buildings, much like the precinct were just as new if not newer. The few buildings from he quake that still stood were either walled off or being renovated. Yet as you go further away from the precinct you notice a few blocks walled off, patrolled by guards on lonely night vigils, the moan of something close yet seemingly distant nearby, the guard doesn't flinch from either the sound, only giving a nod as you walk by. After a little more walking, you arrive at the scene.

The interior of the Tipsy Tengu is a raucous mess of tipped-over chairs and spilled drinks. A motley group of drunken adventurers is the clear cause of the chaos, including a dwarven bruiser wearing a horned helmet, a sloppy elf in robes, an armored human worshipper of Cayden Cailean, and a leather-clad halfling. “Ah, there you are!” A well-dressed man with an ornate cane and bold blue eyes leaps to his feet from where he was seated next to the door. “The city’s finest, come to deliver us from churls and belligerents!” He lowers his voice conspiratorially and adds, “Honestly, I’d never allow their sort into my hotel, but poor Belberry thought they’d add flavor, and they certainly have. I had a boy send a message on her behalf, a gold coin paid to him plea for aide on her behalf,” He sticks out his hand to shake.

“Hendrid Pratchett, proprietor of the Dreaming Palace. This is my associate, Ralso,” he nods to a hard-looking halforc woman, “We thought we’d come down and enjoy a quiet night of dinner and drinks before the opening-day festivities tomorrow. So much for rest and relaxation, though, eh?” A cup suddenly smashes the man in the face as one of the adventurers howls with laughter. He clutches his bleeding nose and steps aside. “Right then. I’ll let you be about it.”


Oracle 1 - HP 18/18, AC 16(18 w/ shield raised) - Perception +3 - F: 5*/ R: +4* / W: +6* (+1 v. spell critically identified) - Speed: 25 - Hero Points: 1/1, Active Conditions: None; Default Exploration Activity: Scout

"Excuse us, please, sir," says Felix.

He steps into the building and says in a loud voice "Right now, lads, that'll be enough of that! City Watch here. Everyone stand down and go back to your seats while we sort this out."

WHEN someone doesn't do as he says:

Felix casts COMMAND (Will save DC 17) and yells "I said GET DOWN."


Slides For Table 2 //Absalom Noir Table 1 Slides //

The dwarf that had thrown the object and busted the dandy elf's nose looked at the officers with a drunken and unhappy look, "What you badgering on about?" My name be of Stonemoore and move for now one!"

Will Save: 1d20 + 3 ⇒ (15) + 3 = 18

"You dare sully me with me magic!" I should gut ya... ya for it!" he says hand almost reaching down to his axe. He was rather hostile.

"Look at em, Johnny Law be sticking Bolar with magic, should be against the law. Wait, they are the law," says a halfling from one side of the room near the fireplace.

"Don't do...something stupid," a drunken cleric stands at the bar, the bartender shooting him looks unamused, "It's... it's Absalom's finest... ruining the fun once again."

The elf in the center doesn't move nor seem to care, sobbing tears into her beer.

???: 1d100 ⇒ 60

DC: 15 Medicine(Trained Only):
Beyond the intoxication the dwarf is obviously high on some sort of stimulant


"Stonemoore!"
"Stand down!"

Evin's eyes begin to blaze, almost anyone would know a blast is imminent"
"NOW!!!"

"You are charged with disturbing the peace, for now, and we can make this easy, or difficult, costly, or painful. I am not as pleasant as my colleague. We can start with difficult & painful ... your choice."

Intimidate: 1d20 + 7 ⇒ (4) + 7 = 11


Evin will immediately cast Divine Lance at the dwarf if he does anything other than standdown

In spite of the horrific Intimidate roll


Male NG Human Out-Of-Towner Gunslinger 6 | HP: 74/74 | AC: 22 l F: +12, R: +14, W: +12 | Per: +12 | Initiative: +0 | Movement: 25 l Hero Points: 1 | Class DC: 22| Condition: | Explore Activity: Avoid Notice

Dario would walk into the bar with his compatriots and take sight of what was going on all over the place. Fallen over chairs, spilled beer, and drunken adventurers, the place was an absolute mess.. Dario turned his attention to well-dressed man and give him a nod and a small laugh as he looked at the mess the Tipsy Tengu was.

"Right you are, sir, right you are." A cup came sailing over and smashed into the well-dressed man's face, creating a torrent of red to come from his nose as he stepped aside and let the officers begin their job. His comrades took the intiative, a spell cast after an order was disobeyed, Evindyl's voice rose over the ruckus and tried to establish order in the tavern. Stepping beside him, Dario murmured softly to the man.

"You got this, look at those in the heavier armor. They're the tough ones. Get them to comply and it'll be just fine." Dario suggests quietly.

I will use One For All to aid Evindyl with Diplomacy. If I hit a Very Hard DC for our level (20 for Level 1), I gain panache as well.
Diplomacy: 1d20 + 5 ⇒ (15) + 5 = 20
I successfully make the roll, which I think gives Evindyl a +2 to his roll and I now have Panache

The cleric, the halfling, and the dwarf all looked like they were up and able. If a fight broke out, it'd likely be the four of them against the three of them. The elven woman continued to sob away in her drink.

Medicine: 1d20 ⇒ 1As expected.

"Are you alright miss?" Dario asked, beginning to make his way towards the weeping woman.


Slides For Table 2 //Absalom Noir Table 1 Slides //

"You think I'm sort of milksop!" he says turning around to chug down another tankard. He seems near unmoving so far from your actions in trying to calm him down. Meanwhile with Zuz, backing up his compatriot, the elven woman looks at him.

"What do you want?" she responds.


Slides For Table 2 //Absalom Noir Table 1 Slides //

You get your panache and the +2 Helps a little


So can I make a Diplo roll, in addition to the crappy Intimidate roll, adding something like, "we really don't want to hurt anyone"

Evin looks around to see if there are any other unconsumed beverages while watching Stonemoore finish that tankard.


Male NG Human Out-Of-Towner Gunslinger 6 | HP: 74/74 | AC: 22 l F: +12, R: +14, W: +12 | Per: +12 | Initiative: +0 | Movement: 25 l Hero Points: 1 | Class DC: 22| Condition: | Explore Activity: Avoid Notice

"What I want is for everyone to have a safe night before the celebrations tomorrow, one that you and your friends can still attend even after a rowdy night." Dario says gently, making his way a little bit closer towards the elf until he could sit in a seat by her. "Your friends are getting out of hand and you're crying into a pretty decent mug here. You want to tell me about what's wrong?"

I am going to make a Diplomacy roll towards her, trying to make a good impression and get her to open up some. Maybe we can get her help to calm her comrades down some.

Diplomacy: 1d20 + 5 ⇒ (1) + 5 = 6
Well, that's how this night is going to go, eh?


Female Orc// HP 19 //AC 14// Fort 4 Ref 4 Will 5// perception +3 Witch 1// hero points 1// condtion

Agatha enters the growing chaos and looks around. Miscreants

She draws her baton, but does little else but watch. For now.


Slides For Table 2 //Absalom Noir Table 1 Slides //

Nothing in the AP books says you can't try again. Just don't screw up ;3 too bad.

The woman looks up to Dario rather unhappy, "Why should I. It won't bring him back, never will," she continues sob, not before of course downing a good bit of ale.


Well that answers that question ... let's ask the staff to start clearing the tables, please?
We actually can't afford to let them get drunker.


Male NG Human Out-Of-Towner Gunslinger 6 | HP: 74/74 | AC: 22 l F: +12, R: +14, W: +12 | Per: +12 | Initiative: +0 | Movement: 25 l Hero Points: 1 | Class DC: 22| Condition: | Explore Activity: Avoid Notice

Dario listened quietly, nodding softly as she sobbed and took another long drink of ale from the mug. He didn't put the pressure on them to stop drinking yet, the woman wasn't really making quite the scene yet compared to the others there.

"You lost someone close to you? I'm sorry, I truly am." Dario murmured, nodding in commiseration. "You want to tell me about them? Tell me what happened?"

If I need to make another Diplomacy roll, I will. I'm hoping she'll just be willing to vent some so I can find some ways to use it to gain her compliance and maybe offer some relief.


Slides For Table 2 //Absalom Noir Table 1 Slides //
Dario Zuz wrote:

Dario listened quietly, nodding softly as she sobbed and took another long drink of ale from the mug. He didn't put the pressure on them to stop drinking yet, the woman wasn't really making quite the scene yet compared to the others there.

"You lost someone close to you? I'm sorry, I truly am." Dario murmured, nodding in commiseration. "You want to tell me about them? Tell me what happened?"

If I need to make another Diplomacy roll, I will. I'm hoping she'll just be willing to vent some so I can find some ways to use it to gain her compliance and maybe offer some relief.

Go ahead. You didn't crit fail so all good


Male NG Human Out-Of-Towner Gunslinger 6 | HP: 74/74 | AC: 22 l F: +12, R: +14, W: +12 | Per: +12 | Initiative: +0 | Movement: 25 l Hero Points: 1 | Class DC: 22| Condition: | Explore Activity: Avoid Notice

Please Be Kind Diplomacy: 1d20 + 5 ⇒ (1) + 5 = 6
Hahahahahahahahahahahahahahahahahaha.


Slides For Table 2 //Absalom Noir Table 1 Slides //

Well can't save you with a nat 1 like that. Standby for a post later today. Also didn't realize you did that last time too


Male Human Monk 1 | AL: LG | HP: 20/20 l AC: 15 (Mt. Sta.: 19; Sh. 21) l F: +7, R: +5, W: +7 l Per: +5 l Movement: 25' l Hero Points: 1 | Condition: None | Buffs: None| Explore Activity:

Javor raised his hands in a placating gesture as the man's hand hovered his axe, "Hold, everyone! Bolar, is it? I'm Javor. We just want to make sure everyone has a safe evening. Now Bolar, we've been called here because there have been complaints of disturbance here. I don't want to presume anything, so please tell us your story."

Javor took a short step forward, hands still up to show he wasn't up to anything funny. "Bolar, I'm going to remove my dagger from my belt. I'm not arresting you or trying to fight you. I'm going to set the knife down and out of reach. If you can do the same, it'll be easier for us to talk." The dwarf will likely notice that Javor's dagger is unmistakably a dwarven clan dagger, a symbol of Javor's honorary status among the Highstone Dwarves.

Diplomacy on Bolar Stonemore: 1d20 + 4 ⇒ (7) + 4 = 11

Moved 5' to stand next to the table and set down Clan Dagger.

Medicine DC 15: 1d20 + 5 ⇒ (12) + 5 = 17

Once he was able to see the dwarf's tic up close, Javor became certain Bolar was under the effects of some kind of stimulant, not merely drunk. He wanted to offer the dwarf a chance to explain before bringing it up though, so he remained silent.


Slides For Table 2 //Absalom Noir Table 1 Slides //

Well it seems I didn't see that first roll and somehow you critical failed twice with same result (A DC 15 was needed and that that earlier one was a critical fail rereading the rules). Combat time.

"Hey!" shouts out the cleric in a drunken manner. He speaks in a slurred manner, "If the lady don't want to talk to you she don't wanna talk with you. Bug the Hells off!"

The dwarf flicks his hand in a sign of uncaring, "Bah, nuff talk with these here cretins. Ya think I care for a fancy daggah?"

The elven woman looks to Dario with disgust slamming the tankard she was drinking down. Meanwhile the halfling watched, a hand slowly reaching down for something. It would be as if a standoff had spontaneously erupted between that of the law and the adventurers. There would be no going back now as the situation had deteriorated despite best efforts.

Rolling for Initiative!!
Dario Zuz: 1d20 + 5 ⇒ (13) + 5 = 18
Agatha Wytchlight: 1d20 + 3 ⇒ (19) + 3 = 22
Evindyl Star: 1d20 + 4 ⇒ (19) + 4 = 23
Javor Durrandon: 1d20 + 5 ⇒ (17) + 5 = 22
Felix Domblevoster: 1d20 + 4 ⇒ (13) + 4 = 17

The Elf: 1d20 + 2 ⇒ (18) + 2 = 20
The Dwarf: 1d20 + 3 ⇒ (14) + 3 = 17
The Halfling: 1d20 + 4 ⇒ (12) + 4 = 16
The Cleric Human: 1d20 + 4 ⇒ (3) + 4 = 7

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