Maroux

Mari Clock's page

Organized Play Member. 1,199 posts (2,791 including aliases). No reviews. No lists. No wishlists. 24 Organized Play characters. 2 aliases.


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Grand Lodge

F Human, with Orcish qualities Mom-12

So, chronicles okay?

Grand Lodge

F Human, with Orcish qualities Mom-12

You can all use this Chronicle, I believe you're all in the same level.
Feel free to put in your dayjob roll info.

Chronicle Sheet

Grand Lodge

F Human, with Orcish qualities Mom-12

YAY! Champion is down! As soon as the champion falls, Balthazar wakes up, has full memory of what he did controlling the monolith.

With the charau-ka and their champion defeated, the remnants of the ape-men flee back into the jungle, giving the excavation site its first relative peace in 10 months.

With most of the camp either wounded or sick, Dias fears she may have to bury the site and take the key with her back to Absalom. Regardless, she thanks you profusely for your timely help, promises to report to her venture captain in Absalom that the success at Azlant Ridge was due in no small part to your efforts.

because the box text says so Dias, over the next several days, guides the camp through packing and loading the caravan wagons to head for the coast and catch a vessel bound for Absalom. She packs away the key and the monolith control device and has the camp workers bury all signs of their dig, including triggering a rock fall to rebury the door to the Azlanti complex.

I'll get chronicles out ASAP. Sorry it took so long.

Grand Lodge

F Human, with Orcish qualities Mom-12

At this point I think it is just going to be who drops first, the Monolith or the Champion.

Grand Lodge

F Human, with Orcish qualities Mom-12

Champion goes again for the monolith.
bite: 1d20 + 26 ⇒ (17) + 26 = 43 for 2d6 + 9 ⇒ (3, 3) + 9 = 15 damage.
claw1: 1d20 + 26 ⇒ (4) + 26 = 30 for 1d8 + 9 ⇒ (1) + 9 = 10 damage.
claw2: 1d20 + 26 ⇒ (4) + 26 = 30 for 1d8 + 9 ⇒ (4) + 9 = 13 damage.
claw3: 1d20 + 26 ⇒ (8) + 26 = 34 for 1d8 + 9 ⇒ (6) + 9 = 15 damage.
claw4: 1d20 + 26 ⇒ (5) + 26 = 31 for 1d8 + 9 ⇒ (5) + 9 = 14 damage.

Grand Lodge

F Human, with Orcish qualities Mom-12

Fort: 1d20 + 17 ⇒ (5) + 17 = 22

Champion 163 dmg
Whisper
Marshala
Wilhimina
Balthazar

Grand Lodge

F Human, with Orcish qualities Mom-12

Monolith hits and does full damage!

Wilhimina hits, barely, but no damage goes through.

Marshala and Whisper both miss.

Champion 63 dmg
Whisper
Marshala
Wilhimina
Balthazar

Champion now goes for the monolith.
bite: 1d20 + 26 ⇒ (16) + 26 = 42 for 2d6 + 9 ⇒ (2, 4) + 9 = 15 damage.
claw1: 1d20 + 26 ⇒ (15) + 26 = 41 for 1d8 + 9 ⇒ (2) + 9 = 11 damage.
claw2: 1d20 + 26 ⇒ (9) + 26 = 35 for 1d8 + 9 ⇒ (1) + 9 = 10 damage.
claw3: 1d20 + 26 ⇒ (17) + 26 = 43 for 1d8 + 9 ⇒ (8) + 9 = 17 damage.
claw4: 1d20 + 26 ⇒ (2) + 26 = 28 for 1d8 + 9 ⇒ (7) + 9 = 16 damage.

Grand Lodge

F Human, with Orcish qualities Mom-12

The Champion seeing the monolith will double move to get to it.

take attacks of opportunity if you get them.

Champion dmg
Whisper
Marshala
Wilhimina
Balthazar

Grand Lodge

F Human, with Orcish qualities Mom-12

As Whisper is the closest, he'll bite at him.

bite: 1d20 + 26 ⇒ (7) + 26 = 33 for 2d6 + 9 ⇒ (2, 3) + 9 = 14 points of damage.

Champion dmg
Whisper
Marshala
Wilhimina
Balthazar

Grand Lodge

F Human, with Orcish qualities Mom-12

I had to use a reroll, I think, and seek the help of a healer. Also, Balthazar and family were in a motor vehicle accident the other day, beyond a few bumps and bruises everyone is fine, but he may be delayed.

Grand Lodge

F Human, with Orcish qualities Mom-12

Crit Confirm: 1d20 + 9 ⇒ (19) + 9 = 28

Marshala's critical strike will take out the Cheiftan, and as a result the Tiger full withdraws and runs off.

After two rounds time to heal you see lumbering forward a huge four armed gorilla looking thing.

As soon as it is visible, Balthazar falls unconscious See private message.

The champion will move forward. Party can go.

Initiatives:

Whisper: 1d20 + 4 ⇒ (15) + 4 = 19
Marshala: 1d20 ⇒ 10
Wilhimina: 1d20 + 2 ⇒ (5) + 2 = 7
Balthazar: 1d20 + 2 ⇒ (2) + 2 = 4
Champion: 1d20 + 6 ⇒ (16) + 6 = 22

Grand Lodge

F Human, with Orcish qualities Mom-12

I'm back guys! I should be able to participate properly now. Sorry for the delay and CONGRATS on the new baby!

Grand Lodge

F Human, with Orcish qualities Mom-12

Folks: I've been very sick the last week and have had just enough brain function to get through the work day, I apologize for this ridiculous delay. I really hope I feel better soon.

Grand Lodge

F Human, with Orcish qualities Mom-12

I am so sorry, I didn't realize it had been so long since I posted. Please ping me if I am taking too long! :)

The Tiger will attack Bathazar.
bite: 1d20 + 6 ⇒ (16) + 6 = 22 and if it hits will deal 1d6 + 2 ⇒ (2) + 2 = 4 points of damage.
claw 1: 1d20 + 6 ⇒ (20) + 6 = 26 and if it hits will deal 1d4 + 2 ⇒ (4) + 2 = 6 points of damage.
claw 2: 1d20 + 6 ⇒ (5) + 6 = 11 and if it hits will deal 1d4 + 2 ⇒ (4) + 2 = 6 points of damage.

Charau-Ka Chieftain (black) 40 dmg
Giant Spider
Balthazar
Whisper
Tiger 6 dmg
Charau-Ka (red)
Charau-Ka (blue)
Wilhimina
Marshala

Grand Lodge

F Human, with Orcish qualities Mom-12

Chieftain will 5 foot out of flank again and this time will hurl a rock: 1d20 + 5 ⇒ (1) + 5 = 6 at Whisper and if it hits will deal 1d4 + 2 ⇒ (1) + 2 = 3 points of damage.

Charau-Ka Chieftain (black) 31 dmg
Giant Spider
Balthazar
Whisper
Tiger 6 dmg
Charau-Ka (red)
Charau-Ka (blue)
Wilhimina
Marshala

Grand Lodge

F Human, with Orcish qualities Mom-12

AOO
Chieftan is going to club Whisper 1d20 + 7 ⇒ (6) + 7 = 13 but it misses.

Tiger will run up and trigger Balthazar's readied action, which misses, so the tiger will then bite Balthazar, who is a new target.
1d20 + 6 ⇒ (4) + 6 = 10 but it misses.

Charau-Ka Chieftain (black) 22 dmg
Giant Spider
Balthazar
Whisper
Tiger 6 dmg
Charau-Ka (red)
Charau-Ka (blue)
Wilhimina
Marshala

Grand Lodge

F Human, with Orcish qualities Mom-12

Chieftan will five foot out of flank and will

club Marshalla: 1d20 + 5 ⇒ (14) + 5 = 19 and if it hits will deal 1d4 + 3 ⇒ (3) + 3 = 6 points of damage, and will bite Whisperer: 1d20 ⇒ 18 and if it hits will deal 1d3 + 1 ⇒ (1) + 1 = 2 points of damage.

Charau-Ka Chieftain (black) 12 dmg
Giant Spider
Balthazar
Whisper
Tiger 6 dmg
Charau-Ka (red)
Charau-Ka (blue)
Wilhimina
Marshala

Grand Lodge

F Human, with Orcish qualities Mom-12

Tiger is going to take another swipe at Wilhimina.
bite: 1d20 + 6 ⇒ (15) + 6 = 21 for 1d6 + 2 ⇒ (3) + 2 = 5
1 claw: 1d20 + 6 ⇒ (4) + 6 = 10 for 1d4 + 2 ⇒ (1) + 2 = 3
2 claw: 1d20 + 6 ⇒ (11) + 6 = 17 for 1d4 + 2 ⇒ (2) + 2 = 4

Charau-Ka Chieftain (black) 12 dmg
Giant Spider
Balthazar
Whisper
Tiger 6 dmg
Charau-Ka (red)
Charau-Ka (blue)
Wilhimina
Marshala

I'm lost about whose turn it is... Is it just Wilhimina needs to go?

Grand Lodge

F Human, with Orcish qualities Mom-12

Enjoy your vacation :)

Grand Lodge

F Human, with Orcish qualities Mom-12

Red is down, and now that I understand the meaning of parry and riposte I get what you're saying there.

Whisper's turn.

Charau-Ka Chieftain (black) 8 dmg
Giant Spider
Balthazar
Whisper
Tiger 6 dmg
Charau-Ka (red)
Charau-Ka (blue)
Wilhimina
Marshala

Grand Lodge

F Human, with Orcish qualities Mom-12

Yes, I forgot to mention entangling roots are gone. I did remember to take the box off :) 10 misses. And Chieftain is totally attacking you again.

She will first bite: 1d20 + 1 ⇒ (16) + 1 = 17 and if it hits does 1d3 + 1 ⇒ (2) + 1 = 3 points of damage.

and then she'll swing her club, with the shillelagh: 1d20 + 7 ⇒ (11) + 7 = 18 and if it hits does 2d6 + 3 ⇒ (4, 3) + 3 = 10

Charau-Ka Chieftain (black) 0 dmg
Giant Spider
Balthazar
Whisper
Tiger 6 dmg
Charau-Ka (red) 16 dmg
Charau-Ka (blue)
Wilhimina
Marshala

Grand Lodge

F Human, with Orcish qualities Mom-12

14 does not hit, neither does the 1. :)

Grand Lodge

F Human, with Orcish qualities Mom-12

Whisper hits the red monkey!

Tiger will go for Wilhimina again.
Bite: 1d20 + 6 ⇒ (18) + 6 = 24 dealing 1d6 + 2 ⇒ (1) + 2 = 3 damage.
Claw 1: 1d20 + 6 ⇒ (9) + 6 = 15 dealing 1d4 + 2 ⇒ (3) + 2 = 5 damage.
Claw 2: 1d20 + 6 ⇒ (2) + 6 = 8 dealing 1d4 + 2 ⇒ (2) + 2 = 4 damage.

Red monkey will move out of flank and attack back at Whisper.
club: 1d20 + 5 ⇒ (11) + 5 = 16 dealing 1d4 + 3 ⇒ (2) + 3 = 5 damage and bite: 1d20 + 0 ⇒ (3) + 0 = 3 dealing 1d3 + 1 ⇒ (1) + 1 = 2 damage

Charau-Ka Chieftain (black) 0 dmg
Giant Spider
Balthazar
Whisper
Tiger 6 dmg
Charau-Ka (red) 16 dmg
Charau-Ka (blue)
Wilhimina
Marshala

Grand Lodge

F Human, with Orcish qualities Mom-12

Wilhimina hits the tiger once, but not twice.

Chieftain will attack Marshala, since she was so kind to come up.
shillelagh: 1d20 + 7 ⇒ (12) + 7 = 19 and if it strikes will deal 2d6 + 3 ⇒ (5, 5) + 3 = 13 and will bite: 1d20 + 1 ⇒ (19) + 1 = 20 for an additional 1d3 + 1 ⇒ (1) + 1 = 2

Charau-Ka Chieftain (black) 0 dmg
Giant Spider
Balthazar
Whisper

Tiger 6 dmg, entangled
Charau-Ka (red) 3 dmg, entangled
Charau-Ka (blue)
Wilhimina
Marshala

Grand Lodge

F Human, with Orcish qualities Mom-12

Round 3
Charau-Ka Chieftain (black) 0 dmg
Giant Spider
Balthazar
Whisper
Tiger 3 dmg, entangled
Charau-Ka (red) 3 dmg, entangled
Charau-Ka (blue)
Wilhimina
Marshala

The DC for entangle was 14, so Whisper succeeded, so he can still do his action he would have done were he not entangled. However, moving on...

Red attacks Whisper with a club: 1d20 + 5 ⇒ (1) + 5 = 6 and if he hits deals
1d4 + 3 ⇒ (2) + 3 = 5 damage, and a bite: 1d20 ⇒ 11 which will deal 1d3 + 1 ⇒ (1) + 1 = 2 damage if it succeeds.

Tiger will attack Wilhiminia.

bite: 1d20 + 6 ⇒ (5) + 6 = 11 and if it succeeds does 1d6 + 2 ⇒ (2) + 2 = 4 points of damage.
claw 1: 1d20 + 6 ⇒ (16) + 6 = 22 and if it succeeds does 1d4 + 2 ⇒ (1) + 2 = 3 points of damage.
claw 2: 1d20 + 6 ⇒ (14) + 6 = 20 and if it succeeds does 1d4 + 2 ⇒ (2) + 2 = 4 points of damage.

Grand Lodge

F Human, with Orcish qualities Mom-12

AAK! I was wrong! The DC was 14. Whisper, I'm so sorry, you succeeded.

Grand Lodge

F Human, with Orcish qualities Mom-12

That's true, I didn't think of that.

Red Ref: 1d20 + 2 ⇒ (10) + 2 = 12
Blue Ref: 1d20 + 2 ⇒ (4) + 2 = 6
Tiger Ref: 1d20 + 8 ⇒ (2) + 8 = 10

Blue is down now, too. Red, Chief, and Tiger are left.

Charau-Ka Chieftain (black) 0 dmg
Giant Spider
Balthazar
Whisper
Tiger 3 dmg
Charau-Ka (red) 3 dmg
Charau-Ka (blue)
Wilhimina
Marshala

Grand Lodge

F Human, with Orcish qualities Mom-12

Blue AoO with Club: 1d20 + 5 ⇒ (20) + 5 = 25 and if it connects, take 1d4 + 3 ⇒ (4) + 3 = 7 points of damage.

The Chieftain casts, and everyone inside the black square needs to roll Reflex save or be entangled.

Charau-Ka Chieftain (black) 0 dmg
Giant Spider
Balthazar
Whisper
Tiger 3 dmg
Charau-Ka (red) 3 dmg
Charau-Ka (blue) 7 dmg
Wilhimina
Marshala

Grand Lodge

F Human, with Orcish qualities Mom-12

The tiger will move up to Wilhimina and bite: 1d20 + 6 ⇒ (5) + 6 = 11 and if it strikes will deal 1d6 + 2 ⇒ (5) + 2 = 7 points of damage.

Red will attack Whisper with its club: 1d20 + 5 ⇒ (14) + 5 = 19 and if it hits 1d4 + 3 ⇒ (3) + 3 = 6 and then it will bite: 1d20 + 0 ⇒ (11) + 0 = 11 and if it hits will deal an additional 1d3 + 1 ⇒ (3) + 1 = 4 points.

Blue will five foot down and attack Marshala with its club: 1d20 + 5 ⇒ (7) + 5 = 12 and if it hits 1d4 + 3 ⇒ (4) + 3 = 7 and then it will bite: 1d20 + 0 ⇒ (16) + 0 = 16 and if it hits will deal an additional 1d3 + 1 ⇒ (1) + 1 = 2 points.

Grand Lodge

F Human, with Orcish qualities Mom-12

Ref Blue: 1d20 + 2 ⇒ (17) + 2 = 19
Ref Red: 1d20 + 2 ⇒ (16) + 2 = 18

Spider is down.

Grand Lodge

F Human, with Orcish qualities Mom-12

Chieftan will now move forward some and cast Flaming Sphere to Balthazar.
DC 15 reflex to negate, otherwise, 3d6 ⇒ (2, 4, 6) = 12 points of fire damage.

The spider will bite: 1d20 + 2 ⇒ (20) + 2 = 22 Whisperer and if he hits will deal 1d6 ⇒ 4 DC 14 fort save or you are poisoned

Charau-Ka Chieftain (black) 0 dmg
Giant Spider 14 dmg
Balthazar
Whisper

Tiger dmg
Charau-Ka (red) 0 dmg
Charau-Ka (blue) 7 dmg
Wilhimina
Marshala

Grand Lodge

F Human, with Orcish qualities Mom-12

I know you've all been waiting with baited breath and all I did was double move the tiger and the two Charau-ka.

Wilhimina and Marshala are up.

Round 3
Charau-Ka Chieftain (black) dmg
Giant Spider 14 dmg
Balthazar
Whisper
Tiger dmg
Charau-Ka (red) dmg
Charau-Ka (blue) dmg
Wilhimina
Marshala

Grand Lodge

F Human, with Orcish qualities Mom-12

Thanks.

Grand Lodge

F Human, with Orcish qualities Mom-12

Chieftain will finish her cast of Summon Natures Ally II, and now you have a Giant Spider which will double move to closer to the party.

The Chieftain now will move forward as well.

Whisper and Balthazar are up.

Grand Lodge

F Human, with Orcish qualities Mom-12

This is so sad.

The tiger and both Charau-Ka had to double move to get through the breech in the wall.

Wilhimina and Marshal are up now. My bad.

Grand Lodge

F Human, with Orcish qualities Mom-12

I'm so sorry!

Crazy weekend and sick and doing ALL THE THINGS!

Posting now.

Grand Lodge

F Human, with Orcish qualities Mom-12

Chieftain is casting Summon Natures Ally II

Whisper's turn, I see I screwed up bolding who could go.

Grand Lodge

F Human, with Orcish qualities Mom-12

Sorry for the delay. Bold may act.

The Chieftain starts casting a spell.

Round 1
Charau-Ka Chieftain (black) _ dmg
[b]Balthazar
Whisper[b]
Tiger _ dmg
Charau-Ka (red) _ dmg
Charau-Ka (blue) _ dmg
Wilhimina
Marshala

Grand Lodge

F Human, with Orcish qualities Mom-12

Balthazar, do you think you could create additional tokens for yourself, color code all of them, but don't tell me which one is the real you versus the mirrors. Then I'll start the fight.

Grand Lodge

F Human, with Orcish qualities Mom-12

Marshala?

Grand Lodge

F Human, with Orcish qualities Mom-12

Just as you emerge from the door, a large rock smashes a hole in the palisade wall, and moments later a hoard of screeching, chattering ape-men plunge through it and flood the camp. In the distance, their horrible champion—a four-armed gorilla, fifteen feet tall and causing the ground to shake with each step, intelligently scans his troops and roars at them, causing the ape-men to devolve into a frenzy.

Initiatives:

Whisper: 1d20 + 4 ⇒ (11) + 4 = 15
Marshala: 1d20 ⇒ 2
Wilhimina: 1d20 + 2 ⇒ (9) + 2 = 11
Balthazar: 1d20 + 2 ⇒ (15) + 2 = 17
Charau-Ka: 1d20 + 1 ⇒ (11) + 1 = 12
Charau-Ka Chieftain: 1d20 + 1 ⇒ (17) + 1 = 18
Tiger: 1d20 + 4 ⇒ (8) + 4 = 12

You each have two rounds of actions between coming out of the door and before the breach actually occurs, please list your actions or preparations and then the Chieftain will take her first turn.

Grand Lodge

F Human, with Orcish qualities Mom-12

There is nothing else of note in the room.

Grand Lodge

F Human, with Orcish qualities Mom-12

Now that you've picked up the square, what are you going to do? Just leave?

The square doesn't seem to be doing anything but adding weight to your pack.

Grand Lodge

F Human, with Orcish qualities Mom-12

Balthazar picks up the square.

Grand Lodge

F Human, with Orcish qualities Mom-12

Thank you for not spoiling it :)

Grand Lodge

F Human, with Orcish qualities Mom-12

I'm not sure if you can aid, but it doesn't specifically say you can't so I'll say Balthazar made a 29 and other folks aided which gives you enough

Batlhazar, with some input from his friends, can determine that the device likely controls something.

The spellcraft doesn't tell you what, but you might be able to use your smarts and figure it out.

Grand Lodge

F Human, with Orcish qualities Mom-12

I would suggest as much in the way of spellcraft as you can...

Grand Lodge

F Human, with Orcish qualities Mom-12

As you go the rest of the way down the hall, you find yourselves in a fifteen-by-fifteen-foot room constructed entirely of the same smooth-white material seen on the sphere outside. A single white pillar stretches floor-to-ceiling in the center of the room, and in a niche rests a smooth, white, hand-sized square covered in glyphs and runes similar to those on the complex’s front door.

Grand Lodge

F Human, with Orcish qualities Mom-12

Technically, both are still standing, though staggered. 13 HP each, and both have been hit for 13 points. However, they're going to just drop so combat over now.

Grand Lodge

F Human, with Orcish qualities Mom-12

Dark Red will go for
1 Whisper, 2 Balthazar
1d2 ⇒ 2 Balthazar

bite: 1d20 + 2 ⇒ (15) + 2 = 17 if it strikes take 1d6 ⇒ 1 points of damage, plus roll save for disease and paralysis.
It will also hit with both claws
claw 1: 1d20 + 2 ⇒ (5) + 2 = 7 if striking deals 1d6 ⇒ 1 points of damage, plus roll save for paralysis, and
claw 2: 1d20 + 2 ⇒ (10) + 2 = 12 if striking deals 1d6 ⇒ 1 points of damage, plus roll save for paralysis

Orange will go for Marshala.
bite: 1d20 + 2 ⇒ (6) + 2 = 8 if it strikes take 1d6 ⇒ 2 points of damage, plus roll save for disease and paralysis.
It will also hit with both claws
claw 1: 1d20 + 2 ⇒ (19) + 2 = 21 if striking deals 1d6 ⇒ 2 points of damage, plus roll save for paralysis, and
claw 2: 1d20 + 2 ⇒ (15) + 2 = 17 if striking deals 1d6 ⇒ 3 points of damage, plus roll save for paralysis

Whisper
Wilhimina
Marshala
Dk Red 1 dmg
Lt Red
Pink
Blue
Orange 5 dmg
Grey
Balthazar