Male N Salt Mephit | Buffs: Endure Elements, Mage Armor, False Life (16/16), Ablative Barrier (50/50). | HP 41/41 Temp 16/16|DR 5/Magic|First 5 points of damage is converted to nonlethal|FH 2 Arid Env|AC 29 T 14 FF 26|CMB +5 CMD 18|F +4 R +5 W +7|Init +6|PER +14 DV 60' SM+1|40' Fly +18 Stealth+20|Improved Evasion,SR 16
Male N Gnome Sorcerer 7 Buffs: | HP 72/72| AC 15 Incorp T 12 T 12 FF 14 | CMB -1 CMD 10| F +10 R +5 W +6, +2 vs Illusion| INIT +7| PER +16 Low Light SM -1| Speed 20' |Resist Fire 5|
A diminutive gnome comes riding in on a sturdy cream colored wolfhound.
His bright almost gaudy attire and his vivid red beard and sparkling blue eyes stand out. He is without a doubt very confident in his abilities.
"Yes,very interesting. Too bad we don't have that know it all bard with us. He might be occasionally annoying but he does know his stuff."
Male N Salt Mephit | Buffs: Endure Elements, Mage Armor, False Life (16/16), Ablative Barrier (50/50). | HP 41/41 Temp 16/16|DR 5/Magic|First 5 points of damage is converted to nonlethal|FH 2 Arid Env|AC 29 T 14 FF 26|CMB +5 CMD 18|F +4 R +5 W +7|Init +6|PER +14 DV 60' SM+1|40' Fly +18 Stealth+20|Improved Evasion,SR 16
Tzleztor's elemental eyes do not miss a trick in the darkness either and he finds it incredibly amusing when his master is dragged around like a rag doll by the female giant.
Male N Salt Mephit | Buffs: Endure Elements, Mage Armor, False Life (16/16), Ablative Barrier (50/50). | HP 41/41 Temp 16/16|DR 5/Magic|First 5 points of damage is converted to nonlethal|FH 2 Arid Env|AC 29 T 14 FF 26|CMB +5 CMD 18|F +4 R +5 W +7|Init +6|PER +14 DV 60' SM+1|40' Fly +18 Stealth+20|Improved Evasion,SR 16
Male N Salt Mephit | Buffs: Endure Elements, Mage Armor, False Life (16/16), Ablative Barrier (50/50). | HP 41/41 Temp 16/16|DR 5/Magic|First 5 points of damage is converted to nonlethal|FH 2 Arid Env|AC 29 T 14 FF 26|CMB +5 CMD 18|F +4 R +5 W +7|Init +6|PER +14 DV 60' SM+1|40' Fly +18 Stealth+20|Improved Evasion,SR 16
Xilt spends some time to carefully remember this room in the lodge in case he needs to come back here in a hurry.
@GM Jhaeman - Iceferry might be a bit small for all purchases but it is really close to Kalsgard (especially for characters who can fly and teleport). My character will buy ten days worth of rations, two blood boiling pills, one tangleshot arrow (sized small), a cold weather outfit and an umbrella. He will also spend 2 prestige points to pick up a wand of magic missiles from a chronicle sheet (CL 5, 10 charges) for his trusty familiar. The total cost is 2 PP and 185 gold.
A well dressed young man from the house Tullian enters the lodge. He finds the opportune time to announce his liege's arrival to the party.
"My lords and ladies and gentle-people. Please allow me to formally introduce Lord Xilt Sphinx of house Tullian. An accomplished wizard and adventurer of the Pathfinder society. He is accompanied by his Mephit companion Tzleztor from the plane of Earth."
Small Female Wayang N Alchemist 2 (Mind Chemist) Buffs: HP 19/19 | AC 15 T 14 FF 12 | CMB -1 CMD 11 | F +5 R +6 W -1, +2 vs poison, shadow school| INIT +5| PER +6 Darkvision 60'|SM -1| Speed 20' |Condition:
Resources:
Re-roll 1/1|Light and Dark 1/1, Dissolution's Child 1/1, Cognatogen: 1/1, Bombs: 9/9, Extracts 1st 4/4
Grilgoth continues to keep watch on the prisoners with Fluffy.
I am still here if you really need me but it seems that the party is doing just fine down below. :)
Medium Animal Riding Dog | HP 13/13 | AC 13 T 12 FF 11| CMB +3 CMD 15 (19 vs Trip)| F +5 R +5 W +1|Init +2| PER +8 Low Light Vision, Scent| Speed 40' Acrobatics +6 (+14 Jumping)|
Fluffy barks his approval for the plan although in all fairness he has no idea what his mistress is saying.
In combat send in Droo to attack. Lini will hang back and cast Flaming Sphere and Produce Flame.If the creature is resistant to fire then summon.
| HP 35/35 | AC 16 T 13 FF 15|BAB: +3 CMB +0 CMD 12|F +8 R +3 W +8 , +5 vs Poison,+4 vs Fey,+2 vs Illusions,+1 Will if Droogami is within 30'|INIT +1| PER +12 low light vision SM+3|Speed 30'|
Male N Half-Elf Wizard 7|Buffs:Haste, Mage Armor, Shield, Protection from Evil, Mirror Image, False Life, Blood Boiling Pill, Light (Dagger blade). | HP 62/62 Temp HP 11/11|AC 20 (22 vs Evil) Incorp T 20(22) T 12(14) FF 18(20) |4 Images|CMB +4 CMD 15|F +6 R +5 W +6,+2 vs Enchantment/Cold,+1 vs Evil/Fear/Confusion|INIT +14|PER +23 Low Light Vision SM+2|Speed 60'|Resist 10 Negative Energy Damage
Resources:
Shirt Re-roll 1/1, Pearl of Power 1st 1/6, Four Leaf Clover 3/3, Force Missiles: 9/9,+1 Knowledge 1/1|Spells 1st 6/7, 2nd 5/6,3rd 1/4 4th 3/3
Thanks for running GM Chrios. Please use a replay for my character for this adventure. :)
Male N Half-Elf Wizard 7|Buffs:Haste, Mage Armor, Shield, Protection from Evil, Mirror Image, False Life, Blood Boiling Pill, Light (Dagger blade). | HP 62/62 Temp HP 11/11|AC 20 (22 vs Evil) Incorp T 20(22) T 12(14) FF 18(20) |4 Images|CMB +4 CMD 15|F +6 R +5 W +6,+2 vs Enchantment/Cold,+1 vs Evil/Fear/Confusion|INIT +14|PER +23 Low Light Vision SM+2|Speed 60'|Resist 10 Negative Energy Damage
Resources:
Shirt Re-roll 1/1, Pearl of Power 1st 1/6, Four Leaf Clover 3/3, Force Missiles: 9/9,+1 Knowledge 1/1|Spells 1st 6/7, 2nd 5/6,3rd 1/4 4th 3/3
Igor finds the party is too dispersed to target all of his teammates with his Haste spell. He does reach out and enchant Piotr, Winnie, Jilla and Zeldana.
It is time for the martial characters to stomp on Ouidda. Extra attacks for everybody. :)
Male N Half-Elf Wizard 7|Buffs:Haste, Mage Armor, Shield, Protection from Evil, Mirror Image, False Life, Blood Boiling Pill, Light (Dagger blade). | HP 62/62 Temp HP 11/11|AC 20 (22 vs Evil) Incorp T 20(22) T 12(14) FF 18(20) |4 Images|CMB +4 CMD 15|F +6 R +5 W +6,+2 vs Enchantment/Cold,+1 vs Evil/Fear/Confusion|INIT +14|PER +23 Low Light Vision SM+2|Speed 60'|Resist 10 Negative Energy Damage
Resources:
Shirt Re-roll 1/1, Pearl of Power 1st 1/6, Four Leaf Clover 3/3, Force Missiles: 9/9,+1 Knowledge 1/1|Spells 1st 6/7, 2nd 5/6,3rd 1/4 4th 3/3
If she fails her save against Glitterdust then her spell will automatically fail as she will not be able to see and thus target a person with her Dominate Person spell. To paraphrase the CRB, all choices about a spell is made when a spell comes into effect (CRB, p.213).
Female NG Half-Orc Bloodrager(Metamagic Rager) 6 |Buffs: Shield, Heightened Awareness
Resources:
Re-roll 1/1,Rage 21/21,Scabbard of Vigor 1/1, Knight Pennon 1/1, Rune stone 1st level 2/2|Spells 1st: 2/2
HP 61/61 |AC 23 T 12 FF 21|Uncanny Dodge|CMB+10 CMD 22|F +10 R +7 W +4|INIT +13|PER +15 Darkvision 60', SM+1|Speed 30'|
^Looting and pillaging is work enough for the likes of Ting and Rogarch. Poor Goran has Cleric skill points and from what I can see he does not have a day job either.
What a bunch of bums. ;)
Thanks GM Jheaman for putting up with us for the long haul. It has been fun.
Female NG Half-Orc Bloodrager(Metamagic Rager) 6 |Buffs: Shield, Heightened Awareness
Resources:
Re-roll 1/1,Rage 21/21,Scabbard of Vigor 1/1, Knight Pennon 1/1, Rune stone 1st level 2/2|Spells 1st: 2/2
HP 61/61 |AC 23 T 12 FF 21|Uncanny Dodge|CMB+10 CMD 22|F +10 R +7 W +4|INIT +13|PER +15 Darkvision 60', SM+1|Speed 30'|
Rogarch continues to rage. The warrior stays within the Web spell and attempts to stab Iramine through a hole in the webbing with the pointy end of her Lucerne Hammer.
Female NG Half-Orc Bloodrager(Metamagic Rager) 6 |Buffs: Shield, Heightened Awareness
Resources:
Re-roll 1/1,Rage 21/21,Scabbard of Vigor 1/1, Knight Pennon 1/1, Rune stone 1st level 2/2|Spells 1st: 2/2
HP 61/61 |AC 23 T 12 FF 21|Uncanny Dodge|CMB+10 CMD 22|F +10 R +7 W +4|INIT +13|PER +15 Darkvision 60', SM+1|Speed 30'|
@Ting - The text of the Web spell says that you have to make a CMB or Escape Artist check if you wish to move through webbed squares. The initial saving throw is only to see if you are grappled by the spell when it is cast. A moot point now with your successful CMB roll. :)
Male N Half-Elf Wizard 7|Buffs:Haste, Mage Armor, Shield, Protection from Evil, Mirror Image, False Life, Blood Boiling Pill, Light (Dagger blade). | HP 62/62 Temp HP 11/11|AC 20 (22 vs Evil) Incorp T 20(22) T 12(14) FF 18(20) |4 Images|CMB +4 CMD 15|F +6 R +5 W +6,+2 vs Enchantment/Cold,+1 vs Evil/Fear/Confusion|INIT +14|PER +23 Low Light Vision SM+2|Speed 60'|Resist 10 Negative Energy Damage
Resources:
Shirt Re-roll 1/1, Pearl of Power 1st 1/6, Four Leaf Clover 3/3, Force Missiles: 9/9,+1 Knowledge 1/1|Spells 1st 6/7, 2nd 5/6,3rd 1/4 4th 3/3
Igor starts the day with his morning preparations. He is sure to cast Mage Armor on both himself and Tiny Pebble as well as the Light spell on the blade of a sheathed dagger before entering the People's chamber.
"So, who will lead the presentation to the council? I have prepared both auditory and visual illusions to help illustrate any evidence we have but I will not lead the presentation."
Male N Half-Elf Wizard 7|Buffs:Haste, Mage Armor, Shield, Protection from Evil, Mirror Image, False Life, Blood Boiling Pill, Light (Dagger blade). | HP 62/62 Temp HP 11/11|AC 20 (22 vs Evil) Incorp T 20(22) T 12(14) FF 18(20) |4 Images|CMB +4 CMD 15|F +6 R +5 W +6,+2 vs Enchantment/Cold,+1 vs Evil/Fear/Confusion|INIT +14|PER +23 Low Light Vision SM+2|Speed 60'|Resist 10 Negative Energy Damage
Resources:
Shirt Re-roll 1/1, Pearl of Power 1st 1/6, Four Leaf Clover 3/3, Force Missiles: 9/9,+1 Knowledge 1/1|Spells 1st 6/7, 2nd 5/6,3rd 1/4 4th 3/3
Igor is not great with people but he can always try.
"Sure, maybe just hear us out."
Diplomacy (Aid DC 10):1d20 - 2 ⇒ (2) - 2 = 0
Ok that is pretty bad. It is a good thing that aids cannot hurt the initial attempt. :)
Male Human(Kellid) Druid (Menhir Savant) 10 |Active Condition: | HP 93/93| AC 17 T 14 FF 14 |CMB +11 CMD 25|F +13 R +10 W +16|INIT +8|PER +23 SM+5|30' Speed|Immune to Poison
Daily Resources:
Reroll 1/1, Slush Fund 50/50, Wild Shape 5/5, Place Magic 8/8, Walk the Lines 5/5, Pearl 1st 4/4, Four Leaf Clover 3/3, Rods (lesser): Intensify 3/3, Extend 3/3 | Spells 1st 6/6 2nd 5/5 3rd 4/4 4th 4/4 5th 3/3
Male Human(Kellid) Druid (Menhir Savant) 10 |Active Condition: | HP 93/93| AC 17 T 14 FF 14 |CMB +11 CMD 25|F +13 R +10 W +16|INIT +8|PER +23 SM+5|30' Speed|Immune to Poison
Daily Resources:
Reroll 1/1, Slush Fund 50/50, Wild Shape 5/5, Place Magic 8/8, Walk the Lines 5/5, Pearl 1st 4/4, Four Leaf Clover 3/3, Rods (lesser): Intensify 3/3, Extend 3/3 | Spells 1st 6/6 2nd 5/5 3rd 4/4 4th 4/4 5th 3/3
The Rock bolstered by Kit's magic tries a very difficult shot. He tries to aim a snowball in between the legs of a dinosaur who is engaged in deadly combat with a ghost.
@GM Jhaeman - How high is the wall of ice? I am wondering if I can fly to the top of it with my jump jets?
"Thanks Ashtif for your vote of confidence. I am certain that if we work together we can fix the generator. We will need to get past that wall of ice first before we can get to work."
George 09-23 draws forth a high tech scanning device. He adjusts the knobs on his Broad-Spectrum Scanning Kit changing the setting from broad scan to thermal to pulse scan.
Buffs: Mage Armor, Barkskin. | HP 26/26 | AC 24 T 15 FF 19|BAB: +3 CMB +8 CMD 21|F +6 R +9 W +2 Evasion|INIT +5| PER +5 low light vision, Scent|Speed 50'|
Droogami allows Lini to climb on his back due to their special bond. He walks proudly and glances over at Rocky knowing full well that he is far superior to a simple riding dog.
Of course a cat would think that. That is why a dog is man's best friend and a cat is not. :)
Male N Half-Elf Wizard 7|Buffs:Haste, Mage Armor, Shield, Protection from Evil, Mirror Image, False Life, Blood Boiling Pill, Light (Dagger blade). | HP 62/62 Temp HP 11/11|AC 20 (22 vs Evil) Incorp T 20(22) T 12(14) FF 18(20) |4 Images|CMB +4 CMD 15|F +6 R +5 W +6,+2 vs Enchantment/Cold,+1 vs Evil/Fear/Confusion|INIT +14|PER +23 Low Light Vision SM+2|Speed 60'|Resist 10 Negative Energy Damage
Resources:
Shirt Re-roll 1/1, Pearl of Power 1st 1/6, Four Leaf Clover 3/3, Force Missiles: 9/9,+1 Knowledge 1/1|Spells 1st 6/7, 2nd 5/6,3rd 1/4 4th 3/3
Have fun on your cruise. We will be here when you get back. :)
HP 31/31|DR 5/Adamantine|AC 30 Incorp T 19 T 11 FF 29 |CMB +7 CMD 16 (21 vs Grapple)|F +3 R +2 W +5|PER +10 Darkvision 60',Tremor Sense 60' SM+0|Speed 40',Burrow 40',Earth Glide,Stealth +7|Improved Evasion|Immune: Crits,Sneak Attack,Flanking, Precision Damage, Bleed, Paralysis, Poison, Sleep effects, Stunning|Small Earth Elemental Familiar N Buffs : Clay Skin (35/35), Mage Armor, Shield, Alchemical Grease, Haste.
@GM Chrios - Tiny Pebble has Tremorsense so he will automatically detect hidden or invisible opponents that are touching the ground as long as they are within 60 feet of his position.
Buffs: Mage Armor, Barkskin. | HP 26/26 | AC 24 T 15 FF 19|BAB: +3 CMB +8 CMD 21|F +6 R +9 W +2 Evasion|INIT +5| PER +5 low light vision, Scent|Speed 50'|
Droogami walks with the confidence of a fully developed male leopard in his prime. He crouches down and appears ready to pounce on Rocky but then snorts indicating that it is only a game.
In combat send in Droo to attack. Lini will hang back and cast Flaming Sphere and Produce Flame.If the creature is resistant to fire then summon.
| HP 35/35 | AC 16 T 13 FF 15|BAB: +3 CMB +0 CMD 12|F +8 R +3 W +8 , +5 vs Poison,+4 vs Fey,+2 vs Illusions,+1 Will if Droogami is within 30'|INIT +1| PER +12 low light vision SM+3|Speed 30'|
In combat send in Droo to attack. Lini will hang back and cast Flaming Sphere and Produce Flame.If the creature is resistant to fire then summon.
| HP 35/35 | AC 16 T 13 FF 15|BAB: +3 CMB +0 CMD 12|F +8 R +3 W +8 , +5 vs Poison,+4 vs Fey,+2 vs Illusions,+1 Will if Droogami is within 30'|INIT +1| PER +12 low light vision SM+3|Speed 30'|
A young female gnome comes riding in on a fully grown snow leopard. The two look familiar, perhaps even iconic but their names do not come instantly to mind.
The carefree and diminutive fey creature smiles impossibly wide at the sight of fellow Pathfinders.
"Hello there! I am Lini, well at least for today and this is Droogami but I call him Droo for short."
A large upright standing rat or a small rat-man (depends on your exposure to the Ysoki race) strolls into the meeting room. He nods at the imposing Vesk. While he has never been officially on a mission his time in the scoured stars has provided him with useful but scary experiences.
This character has been created at 2nd level by using the Rescued Starfinder boon (mission #1-99).
"Nice song. Is it new? I have not heard it before."
Paradox 1:1d20 ⇒ 18
Paradox 2:1d20 ⇒ 16
Yonkers nimbly fishes out a hair brush from a cheek pouch and he begins to lick and comb himself clean.
"You can never be too ready for a mission or at least that I what I have been told."
Male Human(Kellid) Druid (Menhir Savant) 10 |Active Condition: | HP 93/93| AC 17 T 14 FF 14 |CMB +11 CMD 25|F +13 R +10 W +16|INIT +8|PER +23 SM+5|30' Speed|Immune to Poison
Daily Resources:
Reroll 1/1, Slush Fund 50/50, Wild Shape 5/5, Place Magic 8/8, Walk the Lines 5/5, Pearl 1st 4/4, Four Leaf Clover 3/3, Rods (lesser): Intensify 3/3, Extend 3/3 | Spells 1st 6/6 2nd 5/5 3rd 4/4 4th 4/4 5th 3/3
@Malachi - You now have Touch of the Sea up on your character. Everyone in the party (except your bird) now has a swim speed. :)
The Rock gives a good tug (or push if appropriate) on the door attempting to move the party along.
Male N Half-Elf Wizard 7|Buffs:Haste, Mage Armor, Shield, Protection from Evil, Mirror Image, False Life, Blood Boiling Pill, Light (Dagger blade). | HP 62/62 Temp HP 11/11|AC 20 (22 vs Evil) Incorp T 20(22) T 12(14) FF 18(20) |4 Images|CMB +4 CMD 15|F +6 R +5 W +6,+2 vs Enchantment/Cold,+1 vs Evil/Fear/Confusion|INIT +14|PER +23 Low Light Vision SM+2|Speed 60'|Resist 10 Negative Energy Damage
Resources:
Shirt Re-roll 1/1, Pearl of Power 1st 1/6, Four Leaf Clover 3/3, Force Missiles: 9/9,+1 Knowledge 1/1|Spells 1st 6/7, 2nd 5/6,3rd 1/4 4th 3/3
Igor blushes at the miscommunication. Language is a funny thing at times.
"Yes, I meant that we should use the paper work against him as leverage. By all means hold on to it for now. It should be very helpful to build our case."
Female NG Half-Orc Bloodrager(Metamagic Rager) 6 |Buffs: Shield, Heightened Awareness
Resources:
Re-roll 1/1,Rage 21/21,Scabbard of Vigor 1/1, Knight Pennon 1/1, Rune stone 1st level 2/2|Spells 1st: 2/2
HP 61/61 |AC 23 T 12 FF 21|Uncanny Dodge|CMB+10 CMD 22|F +10 R +7 W +4|INIT +13|PER +15 Darkvision 60', SM+1|Speed 30'|
I edited my comments slightly on a re-read. I want to make it pretty clear to everyone (in-game/out-of-game) that we are not putting down our weapons. :)
Male N Half-Elf Wizard 7|Buffs:Haste, Mage Armor, Shield, Protection from Evil, Mirror Image, False Life, Blood Boiling Pill, Light (Dagger blade). | HP 62/62 Temp HP 11/11|AC 20 (22 vs Evil) Incorp T 20(22) T 12(14) FF 18(20) |4 Images|CMB +4 CMD 15|F +6 R +5 W +6,+2 vs Enchantment/Cold,+1 vs Evil/Fear/Confusion|INIT +14|PER +23 Low Light Vision SM+2|Speed 60'|Resist 10 Negative Energy Damage
Resources:
Shirt Re-roll 1/1, Pearl of Power 1st 1/6, Four Leaf Clover 3/3, Force Missiles: 9/9,+1 Knowledge 1/1|Spells 1st 6/7, 2nd 5/6,3rd 1/4 4th 3/3
I think that it is a little late for that. Your character did what he did and it will have no impact on the game anyways.It is just a little RP flavour that no one should willingly squash. :)
Of course a Hound Archon would not approve. They are lawful to a fault even fighting with other good aligned outsiders when their objectives conflict.
Female NG Half-Orc Bloodrager(Metamagic Rager) 6 |Buffs: Shield, Heightened Awareness
Resources:
Re-roll 1/1,Rage 21/21,Scabbard of Vigor 1/1, Knight Pennon 1/1, Rune stone 1st level 2/2|Spells 1st: 2/2
HP 61/61 |AC 23 T 12 FF 21|Uncanny Dodge|CMB+10 CMD 22|F +10 R +7 W +4|INIT +13|PER +15 Darkvision 60', SM+1|Speed 30'|
I am sorry to hear about that Ting. I really am. Take care of yourself and don't worry about posting. Hopefully a speedy recovery for your mom and wife.
As Igor's spell reaches completion a divinely inspired hound appears on the battlefield. The archon howls a deadly challenge to his opponents and his presence can be felt by all.
All four of the sailors are within the archon's Aura of Menace and must make a Will DC 16 saving throw or take -2 on ac, attacks and saves.
His goodly presence can be appreciated by his allies within ten feet of his person (Magic Circe vs Evil provides a +2 deflection bonus to ac and a +2 resistance bonus to saving throw vs evil opponents).
The canine warrior reaches out and touches Jilla fortifying for the battle ahead.
"Be of good cheer, little warrior. Today is our day and this battle is ours. I guarantee it."
Aid spell cast on Jilla.
Aid (temporary hit points), CL 6:1d8 + 6 ⇒ (7) + 6 = 13
Jilla now has 13 temporary hit points as well as +1 morale bonus to hit and to saves vs fear
The hound then steps to provide as much protection as he can to all of the characters (with the exception of Igor, Eredur and Winnie). He then draws a formidable sword.