Ezren

Mage of the Wyrmkin's page

Organized Play Member. 1,093 posts (9,993 including aliases). No reviews. No lists. No wishlists. 19 Organized Play characters. 15 aliases.


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The Exchange

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Male N Half-Orc Wizard (Exploiter Archetype) 11|Buffs:Endure Elements, Mage Armor, False Life, Ablative Barrier (50/50), Life Bubble, Overland Flight, Prestidigitation |HP 82/82 |Temp19/19|First 5 points of damage is converted to nonlethal|AC 17 T 13 FF 14|CMB +5 CMD 17|F +11 R +10 W +13|INIT+13|PER+16/+18 hidden objects|Darkvision 60' SM+8|Flight 40', Fly +25
Resources:
Shirt Re-roll 1/1,Slush Fund=50/50, Showman 1/1,Save Reroll 1/1,Arcane Pool 8/8, Spark Staff 10/10, Extend 6/6, Persistent 3/3. Pearls 1st 6/6 , 2nd 2/2| Spells 1st 6/6, 2nd 6/6 ,3rd 5/6, 4th 3/4, 5th 2/3, 6th 2/2

Xilt shrugs.

”I am sure that he can handle looking around by himself. He is a wizard after all.”


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Male N Salt Mephit | Buffs: Endure Elements, Mage Armor, False Life (16/16), Ablative Barrier (50/50). | HP 41/41 Temp 16/16|DR 5/Magic|First 5 points of damage is converted to nonlethal|FH 2 Arid Env|AC 29 T 14 FF 26|CMB +5 CMD 18|F +4 R +5 W +7|Init +6|PER +14 DV 60' SM+1|40' Fly +18 Stealth+20|Improved Evasion,SR 16
Resources:
Summon Mephit 1/1, Breath Weapon 1/1, Glitterdust 1/1, Dehyrdate 1/1, Ember Staff 4/10

Tzleztor shakes his head.

"All you humanoids do is sleep and eat. It is so boring."

Dark Archive

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Male N Gnome Sorcerer 7 Buffs: | HP 72/72| AC 15 Incorp T 12 T 12 FF 14 | CMB -1 CMD 10| F +10 R +5 W +6, +2 vs Illusion| INIT +7| PER +16 Low Light SM -1| Speed 20' |Resist Fire 5|
Resources:
Re-roll 1/1, Dancing Lights 1/1, Ghost Sound 1/1, Prestidigitation 1/1, Speak with Animals 1/1, Claws 9/9, +3 vs Spells 1/1, +2 UMD 1/1| Spells: Sorcerer 1st 8/8 2nd 8/8 3rd 5/5

A diminutive gnome comes riding in on a sturdy cream colored wolfhound.
His bright almost gaudy attire and his vivid red beard and sparkling blue eyes stand out. He is without a doubt very confident in his abilities.

"Yes,very interesting. Too bad we don't have that know it all bard with us. He might be occasionally annoying but he does know his stuff."

Gather Information: 1d20 + 6 ⇒ (11) + 6 = 17


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Male N Salt Mephit | Buffs: Endure Elements, Mage Armor, False Life (16/16), Ablative Barrier (50/50). | HP 41/41 Temp 16/16|DR 5/Magic|First 5 points of damage is converted to nonlethal|FH 2 Arid Env|AC 29 T 14 FF 26|CMB +5 CMD 18|F +4 R +5 W +7|Init +6|PER +14 DV 60' SM+1|40' Fly +18 Stealth+20|Improved Evasion,SR 16
Resources:
Summon Mephit 1/1, Breath Weapon 1/1, Glitterdust 1/1, Dehyrdate 1/1, Ember Staff 4/10

Tzleztor's elemental eyes do not miss a trick in the darkness either and he finds it incredibly amusing when his master is dragged around like a rag doll by the female giant.

"Xilt, it looks like you have a new girlfriend."


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Large T-Rex Animal Companion |Buffs: Mage Armor, Barkskin(Extended), Longstrider, Magic Fang Greater (Extended) |HP 64/64|AC 39 T 18 FF 30 |CMB +15/+19 Grab CMD 34|F +8 R +9 Evasion W +6, +4 vs Enchantment|INIT +3| PER +8/+16, Scent Low Light Vision SM+3| Speed 40'|

Like the boss said but these monks make excellent chew toys. :)


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Male N Salt Mephit | Buffs: Endure Elements, Mage Armor, False Life (16/16), Ablative Barrier (50/50). | HP 41/41 Temp 16/16|DR 5/Magic|First 5 points of damage is converted to nonlethal|FH 2 Arid Env|AC 29 T 14 FF 26|CMB +5 CMD 18|F +4 R +5 W +7|Init +6|PER +14 DV 60' SM+1|40' Fly +18 Stealth+20|Improved Evasion,SR 16
Resources:
Summon Mephit 1/1, Breath Weapon 1/1, Glitterdust 1/1, Dehyrdate 1/1, Ember Staff 4/10

Tzleztor tries to resist the fey magics. Like his master he does not need to flee.

Will Save: 1d20 + 7 ⇒ (19) + 7 = 26

The plucky mephit tries to act all tough but it is quite obvious to all that he is still at least a little frightened by the haunting melody.

"Hmph. That satyr is not all that. I have heard scarier."

I thought that he would be running for sure. The dice surprise you sometimes. :)

The Exchange

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Male N Half-Orc Wizard (Exploiter Archetype) 11|Buffs:Endure Elements, Mage Armor, False Life, Ablative Barrier (50/50), Life Bubble, Overland Flight, Prestidigitation |HP 82/82 |Temp19/19|First 5 points of damage is converted to nonlethal|AC 17 T 13 FF 14|CMB +5 CMD 17|F +11 R +10 W +13|INIT+13|PER+16/+18 hidden objects|Darkvision 60' SM+8|Flight 40', Fly +25
Resources:
Shirt Re-roll 1/1,Slush Fund=50/50, Showman 1/1,Save Reroll 1/1,Arcane Pool 8/8, Spark Staff 10/10, Extend 6/6, Persistent 3/3. Pearls 1st 6/6 , 2nd 2/2| Spells 1st 6/6, 2nd 6/6 ,3rd 5/6, 4th 3/4, 5th 2/3, 6th 2/2

Good luck with that and stay safe!

The Exchange

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Male N Half-Orc Wizard (Exploiter Archetype) 11|Buffs:Endure Elements, Mage Armor, False Life, Ablative Barrier (50/50), Life Bubble, Overland Flight, Prestidigitation |HP 82/82 |Temp19/19|First 5 points of damage is converted to nonlethal|AC 17 T 13 FF 14|CMB +5 CMD 17|F +11 R +10 W +13|INIT+13|PER+16/+18 hidden objects|Darkvision 60' SM+8|Flight 40', Fly +25
Resources:
Shirt Re-roll 1/1,Slush Fund=50/50, Showman 1/1,Save Reroll 1/1,Arcane Pool 8/8, Spark Staff 10/10, Extend 6/6, Persistent 3/3. Pearls 1st 6/6 , 2nd 2/2| Spells 1st 6/6, 2nd 6/6 ,3rd 5/6, 4th 3/4, 5th 2/3, 6th 2/2

Thanks for the botting GM Jhaeman. :) I will get a post up in the next few hours.


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Male N Salt Mephit | Buffs: Endure Elements, Mage Armor, False Life (16/16), Ablative Barrier (50/50). | HP 41/41 Temp 16/16|DR 5/Magic|First 5 points of damage is converted to nonlethal|FH 2 Arid Env|AC 29 T 14 FF 26|CMB +5 CMD 18|F +4 R +5 W +7|Init +6|PER +14 DV 60' SM+1|40' Fly +18 Stealth+20|Improved Evasion,SR 16
Resources:
Summon Mephit 1/1, Breath Weapon 1/1, Glitterdust 1/1, Dehyrdate 1/1, Ember Staff 4/10

The mephit whistles when he sees the clouds at the top of the mountain.

"That fog is as thick as pea soup or even peanut butter!"

I could not resist lifting that line (more or less) from one of my favorite Christmas specials. :)

The Exchange

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Male N Half-Orc Wizard (Exploiter Archetype) 11|Buffs:Endure Elements, Mage Armor, False Life, Ablative Barrier (50/50), Life Bubble, Overland Flight, Prestidigitation |HP 82/82 |Temp19/19|First 5 points of damage is converted to nonlethal|AC 17 T 13 FF 14|CMB +5 CMD 17|F +11 R +10 W +13|INIT+13|PER+16/+18 hidden objects|Darkvision 60' SM+8|Flight 40', Fly +25
Resources:
Shirt Re-roll 1/1,Slush Fund=50/50, Showman 1/1,Save Reroll 1/1,Arcane Pool 8/8, Spark Staff 10/10, Extend 6/6, Persistent 3/3. Pearls 1st 6/6 , 2nd 2/2| Spells 1st 6/6, 2nd 6/6 ,3rd 5/6, 4th 3/4, 5th 2/3, 6th 2/2

Xilt spends some time to carefully remember this room in the lodge in case he needs to come back here in a hurry.

@GM Jhaeman - Iceferry might be a bit small for all purchases but it is really close to Kalsgard (especially for characters who can fly and teleport). My character will buy ten days worth of rations, two blood boiling pills, one tangleshot arrow (sized small), a cold weather outfit and an umbrella. He will also spend 2 prestige points to pick up a wand of magic missiles from a chronicle sheet (CL 5, 10 charges) for his trusty familiar. The total cost is 2 PP and 185 gold.


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A well dressed young man from the house Tullian enters the lodge. He finds the opportune time to announce his liege's arrival to the party.

"My lords and ladies and gentle-people. Please allow me to formally introduce Lord Xilt Sphinx of house Tullian. An accomplished wizard and adventurer of the Pathfinder society. He is accompanied by his Mephit companion Tzleztor from the plane of Earth."

As Xilt enters the young man gracefully departs.

The Exchange

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Small Female Wayang N Alchemist 2 (Mind Chemist) Buffs: HP 19/19 | AC 15 T 14 FF 12 | CMB -1 CMD 11 | F +5 R +6 W -1, +2 vs poison, shadow school| INIT +5| PER +6 Darkvision 60'|SM -1| Speed 20' |Condition:
Resources:
Re-roll 1/1|Light and Dark 1/1, Dissolution's Child 1/1, Cognatogen: 1/1, Bombs: 9/9, Extracts 1st 4/4

Grilgoth continues to keep watch on the prisoners with Fluffy.

I am still here if you really need me but it seems that the party is doing just fine down below. :)


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Medium Animal Riding Dog | HP 13/13 | AC 13 T 12 FF 11| CMB +3 CMD 15 (19 vs Trip)| F +5 R +5 W +1|Init +2| PER +8 Low Light Vision, Scent| Speed 40' Acrobatics +6 (+14 Jumping)|

Fluffy barks his approval for the plan although in all fairness he has no idea what his mistress is saying.

"Woof, woof."

Dataphiles

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Male N Android Technomancer 7 (Themeless)Buffs: SP 56/56 HP 39/39|DR 5/-|Resist Fire, Cold 5|RP 9/9|EAC 20 KAC 21 AC 29|Fort +5* (Yeti Boon) Ref +5 Will +7 (+2 vs Mind-Affecting,Disease,Poison,Sleep)|Init: +7 |Perc: +12 SM:+0 darkvision,low-light vision|40 speed,30 Fly|Endure Elements
Resources:
Jet Pack (uses) 20/20|Battery 80/80|Aeon Stone 1/1|Breath Weapon 1/1|+2 skill roll 1/1|Spell Cache (Tatoo) 1/1| Hack Capacitor 1/1|Energize Spell 1/1| Spells (Technomancer) 1st 6/6 2nd 5/5 3rd 3/3|

Thanks for running. :)


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@GM Jhaeman - This robot entered the battlefield on round 3. It has two more rounds to go. :)

The sentry robot (now red) next to Bodo bleeps out a warning as the icy creature is needlessly killed.

***Improper procedure. Improper procedure.***

It then turns its attention to red. It flies in closer and blasts it once with electricity.

Blaster: 1d20 + 9 ⇒ (1) + 9 = 10
Non-Lethal Electricity: 1d4 + 1 ⇒ (2) + 1 = 3

George 09-23 conjures another robot (blue). Who attacks red with two blaster shots.

Blaster, Full Attack: 1d20 + 9 - 4 ⇒ (12) + 9 - 4 = 17
Non-Lethal Electricity: 1d4 + 1 ⇒ (4) + 1 = 5

Blaster, Full Attack: 1d20 + 9 - 4 ⇒ (16) + 9 - 4 = 21
Non-Lethal Electricity: 1d4 + 1 ⇒ (2) + 1 = 3


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Lini (Pre-Gen)|Druid 4|Buffs: Light, Longstrider, Anti-Toxin..
Bot Me:
In combat send in Droo to attack. Lini will hang back and cast Flaming Sphere and Produce Flame.If the creature is resistant to fire then summon.
| HP 35/35 | AC 16 T 13 FF 15|BAB: +3 CMB +0 CMD 12|F +8 R +3 W +8 , +5 vs Poison,+4 vs Fey,+2 vs Illusions,+1 Will if Droogami is within 30'|INIT +1| PER +12 low light vision SM+3|Speed 30'|
Resources:
Shirt Re-roll 0/1,Speak with Animals 1/1,Dancing Lights 1/1,Ghost Sound 1/1,Prestidigitation 1/1,Wild Shape 1/1,Spells 1st 1/4, 2nd 0/3

"Sounds like a plan. Retreat."

Lini leads Droogami away from the battlefield.

This scenario keeps going and going. There is no way you could complete this one in four hours at the gaming table. :)


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Medium Snow Leopard
Resources:
Sprint 1/1
Buffs: Mage Armor, Barkskin. | HP 26/26 | AC 24 T 15 FF 19|BAB: +3 CMB +8 CMD 21|F +6 R +9 W +2 Evasion|INIT +5| PER +5 low light vision, Scent|Speed 50'|

Droogami needs to follow his master to defend her. He flexes his feline muscles and prepares for the jump across.

Acrobatics, Shaken, Inspired: 1d20 + 17 - 2 + 2 ⇒ (1) + 17 - 2 + 2 = 18

Shirt Re-Roll:

Acrobatics, Shaken, Inspired: 1d20 + 17 - 2 + 2 ⇒ (13) + 17 - 2 + 2 = 30

PFS shirt purchase is the best purchase you will ever make. :)

Grand Lodge

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Male N Half-Elf Wizard 7|Buffs:Haste, Mage Armor, Shield, Protection from Evil, Mirror Image, False Life, Blood Boiling Pill, Light (Dagger blade). | HP 62/62 Temp HP 11/11|AC 20 (22 vs Evil) Incorp T 20(22) T 12(14) FF 18(20) |4 Images|CMB +4 CMD 15|F +6 R +5 W +6,+2 vs Enchantment/Cold,+1 vs Evil/Fear/Confusion|INIT +14|PER +23 Low Light Vision SM+2|Speed 60'|Resist 10 Negative Energy Damage
Resources:
Shirt Re-roll 1/1, Pearl of Power 1st 1/6, Four Leaf Clover 3/3, Force Missiles: 9/9,+1 Knowledge 1/1|Spells 1st 6/7, 2nd 5/6,3rd 1/4 4th 3/3

Thanks for running GM Chrios. Please use a replay for my character for this adventure. :)

Grand Lodge

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Male N Half-Elf Wizard 7|Buffs:Haste, Mage Armor, Shield, Protection from Evil, Mirror Image, False Life, Blood Boiling Pill, Light (Dagger blade). | HP 62/62 Temp HP 11/11|AC 20 (22 vs Evil) Incorp T 20(22) T 12(14) FF 18(20) |4 Images|CMB +4 CMD 15|F +6 R +5 W +6,+2 vs Enchantment/Cold,+1 vs Evil/Fear/Confusion|INIT +14|PER +23 Low Light Vision SM+2|Speed 60'|Resist 10 Negative Energy Damage
Resources:
Shirt Re-roll 1/1, Pearl of Power 1st 1/6, Four Leaf Clover 3/3, Force Missiles: 9/9,+1 Knowledge 1/1|Spells 1st 6/7, 2nd 5/6,3rd 1/4 4th 3/3

Igor finds the party is too dispersed to target all of his teammates with his Haste spell. He does reach out and enchant Piotr, Winnie, Jilla and Zeldana.

It is time for the martial characters to stomp on Ouidda. Extra attacks for everybody. :)

Grand Lodge

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Male N Half-Elf Wizard 7|Buffs:Haste, Mage Armor, Shield, Protection from Evil, Mirror Image, False Life, Blood Boiling Pill, Light (Dagger blade). | HP 62/62 Temp HP 11/11|AC 20 (22 vs Evil) Incorp T 20(22) T 12(14) FF 18(20) |4 Images|CMB +4 CMD 15|F +6 R +5 W +6,+2 vs Enchantment/Cold,+1 vs Evil/Fear/Confusion|INIT +14|PER +23 Low Light Vision SM+2|Speed 60'|Resist 10 Negative Energy Damage
Resources:
Shirt Re-roll 1/1, Pearl of Power 1st 1/6, Four Leaf Clover 3/3, Force Missiles: 9/9,+1 Knowledge 1/1|Spells 1st 6/7, 2nd 5/6,3rd 1/4 4th 3/3

If she fails her save against Glitterdust then her spell will automatically fail as she will not be able to see and thus target a person with her Dominate Person spell. To paraphrase the CRB, all choices about a spell is made when a spell comes into effect (CRB, p.213).

The Exchange

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Female NG Half-Orc Bloodrager(Metamagic Rager) 6 |Buffs: Shield, Heightened Awareness
Resources:
Re-roll 1/1,Rage 21/21,Scabbard of Vigor 1/1, Knight Pennon 1/1, Rune stone 1st level 2/2|Spells 1st: 2/2
HP 61/61 |AC 23 T 12 FF 21|Uncanny Dodge|CMB+10 CMD 22|F +10 R +7 W +4|INIT +13|PER +15 Darkvision 60', SM+1|Speed 30'|

^Looting and pillaging is work enough for the likes of Ting and Rogarch. Poor Goran has Cleric skill points and from what I can see he does not have a day job either.

What a bunch of bums. ;)

Thanks GM Jheaman for putting up with us for the long haul. It has been fun.


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| HP 19/30 |AC 20 Incorp T 10 T 10 FF 20| CMB +8 CMD 17| F +6 R +1 W +3| PER +9 Darkvision 60', Tremor Sense 60' SM+0| Speed 20', Burrow 20', Earth Glide, Stealth +7|Active Conditions: Improved Evasion| Immune: Bleed, Paralysis, Poison, Sleep effects, Stunning, Critical Hits, Sneak Attack, Flanking or Precision Damage|Small Earth Elemental Familiar (Arcane Bloodline) N|Buffs:

Rawk-N-Role is just able to barely dodge Iramine's blow due to his new found magical speed.

Rawk's AC is now 23 with the Haste spell and the Grapple condition combined. His tagline properly reflects his current AC. :)

The Exchange

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Female NG Half-Orc Bloodrager(Metamagic Rager) 6 |Buffs: Shield, Heightened Awareness
Resources:
Re-roll 1/1,Rage 21/21,Scabbard of Vigor 1/1, Knight Pennon 1/1, Rune stone 1st level 2/2|Spells 1st: 2/2
HP 61/61 |AC 23 T 12 FF 21|Uncanny Dodge|CMB+10 CMD 22|F +10 R +7 W +4|INIT +13|PER +15 Darkvision 60', SM+1|Speed 30'|

Rogarch continues to rage. The warrior stays within the Web spell and attempts to stab Iramine through a hole in the webbing with the pointy end of her Lucerne Hammer.

5 feet of Web counts as cover.

Lucerne Hammer MW, Rage, Haste: 1d20 + 9 + 1 + 2 + 1 ⇒ (15) + 9 + 1 + 2 + 1 = 28

Piercing,Rage: 1d12 + 6 + 3 ⇒ (3) + 6 + 3 = 12

Haste Attack, MW weapon, Rage, Haste: 1d20 + 9 + 1 + 2 + 1 ⇒ (17) + 9 + 1 + 2 + 1 = 30

Piercing,Rage: 1d12 + 6 + 3 ⇒ (9) + 6 + 3 = 18

Arcane Bloodrage: Resist Fire 10

Haste is up on the party. Everyone will get +30 feet of movement, +1 to hit, +1 ac, +1 to reflex saves and an extra attack on a full attack.

The Exchange

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Female NG Half-Orc Bloodrager(Metamagic Rager) 6 |Buffs: Shield, Heightened Awareness
Resources:
Re-roll 1/1,Rage 21/21,Scabbard of Vigor 1/1, Knight Pennon 1/1, Rune stone 1st level 2/2|Spells 1st: 2/2
HP 61/61 |AC 23 T 12 FF 21|Uncanny Dodge|CMB+10 CMD 22|F +10 R +7 W +4|INIT +13|PER +15 Darkvision 60', SM+1|Speed 30'|

@Ting - The text of the Web spell says that you have to make a CMB or Escape Artist check if you wish to move through webbed squares. The initial saving throw is only to see if you are grappled by the spell when it is cast. A moot point now with your successful CMB roll. :)

Grand Lodge

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Male N Half-Elf Wizard 7|Buffs:Haste, Mage Armor, Shield, Protection from Evil, Mirror Image, False Life, Blood Boiling Pill, Light (Dagger blade). | HP 62/62 Temp HP 11/11|AC 20 (22 vs Evil) Incorp T 20(22) T 12(14) FF 18(20) |4 Images|CMB +4 CMD 15|F +6 R +5 W +6,+2 vs Enchantment/Cold,+1 vs Evil/Fear/Confusion|INIT +14|PER +23 Low Light Vision SM+2|Speed 60'|Resist 10 Negative Energy Damage
Resources:
Shirt Re-roll 1/1, Pearl of Power 1st 1/6, Four Leaf Clover 3/3, Force Missiles: 9/9,+1 Knowledge 1/1|Spells 1st 6/7, 2nd 5/6,3rd 1/4 4th 3/3

Igor starts the day with his morning preparations. He is sure to cast Mage Armor on both himself and Tiny Pebble as well as the Light spell on the blade of a sheathed dagger before entering the People's chamber.

"So, who will lead the presentation to the council? I have prepared both auditory and visual illusions to help illustrate any evidence we have but I will not lead the presentation."

The Exchange

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Female NG Half-Orc Bloodrager(Metamagic Rager) 6 |Buffs: Shield, Heightened Awareness
Resources:
Re-roll 1/1,Rage 21/21,Scabbard of Vigor 1/1, Knight Pennon 1/1, Rune stone 1st level 2/2|Spells 1st: 2/2
HP 61/61 |AC 23 T 12 FF 21|Uncanny Dodge|CMB+10 CMD 22|F +10 R +7 W +4|INIT +13|PER +15 Darkvision 60', SM+1|Speed 30'|

Not to worry I have your back, Ting. :)

Grand Lodge

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Male N Half-Elf Wizard 7|Buffs:Haste, Mage Armor, Shield, Protection from Evil, Mirror Image, False Life, Blood Boiling Pill, Light (Dagger blade). | HP 62/62 Temp HP 11/11|AC 20 (22 vs Evil) Incorp T 20(22) T 12(14) FF 18(20) |4 Images|CMB +4 CMD 15|F +6 R +5 W +6,+2 vs Enchantment/Cold,+1 vs Evil/Fear/Confusion|INIT +14|PER +23 Low Light Vision SM+2|Speed 60'|Resist 10 Negative Energy Damage
Resources:
Shirt Re-roll 1/1, Pearl of Power 1st 1/6, Four Leaf Clover 3/3, Force Missiles: 9/9,+1 Knowledge 1/1|Spells 1st 6/7, 2nd 5/6,3rd 1/4 4th 3/3

Igor is not great with people but he can always try.

"Sure, maybe just hear us out."

Diplomacy (Aid DC 10): 1d20 - 2 ⇒ (2) - 2 = 0

Ok that is pretty bad. It is a good thing that aids cannot hurt the initial attempt. :)

The Exchange

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Male Human(Kellid) Druid (Menhir Savant) 10 |Active Condition: | HP 93/93| AC 17 T 14 FF 14 |CMB +11 CMD 25|F +13 R +10 W +16|INIT +8|PER +23 SM+5|30' Speed|Immune to Poison
Daily Resources:
Reroll 1/1, Slush Fund 50/50, Wild Shape 5/5, Place Magic 8/8, Walk the Lines 5/5, Pearl 1st 4/4, Four Leaf Clover 3/3, Rods (lesser): Intensify 3/3, Extend 3/3 | Spells 1st 6/6 2nd 5/5 3rd 4/4 4th 4/4 5th 3/3

Thanks for being the GM. :)

The Exchange

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Male Human(Kellid) Druid (Menhir Savant) 10 |Active Condition: | HP 93/93| AC 17 T 14 FF 14 |CMB +11 CMD 25|F +13 R +10 W +16|INIT +8|PER +23 SM+5|30' Speed|Immune to Poison
Daily Resources:
Reroll 1/1, Slush Fund 50/50, Wild Shape 5/5, Place Magic 8/8, Walk the Lines 5/5, Pearl 1st 4/4, Four Leaf Clover 3/3, Rods (lesser): Intensify 3/3, Extend 3/3 | Spells 1st 6/6 2nd 5/5 3rd 4/4 4th 4/4 5th 3/3

The Rock bolstered by Kit's magic tries a very difficult shot. He tries to aim a snowball in between the legs of a dinosaur who is engaged in deadly combat with a ghost.

Snowball,To hit touch,Good Hope, Bard Song, In combat, Cover penalty: 1d20 + 8 + 2 + 3 - 4 - 4 ⇒ (2) + 8 + 2 + 3 - 4 - 4 = 7

Cold Damage, CL 10 with intensify rod and place magic, Good Hope, Bard Song: 10d6 + 2 + 3 ⇒ (6, 4, 4, 4, 4, 5, 4, 6, 2, 6) + 2 + 3 = 50

"Kill the ghost, the man means nothing."

The Rock pulls upon his affiliation with the Pathfinder society to guide his aim.

Shirt Re-Roll!

Snowball,To hit touch,Good Hope, Bard Song, In combat, Cover penalty: 1d20 + 8 + 2 + 3 - 4 - 4 ⇒ (18) + 8 + 2 + 3 - 4 - 4 = 23

Dataphiles

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Male N Android Technomancer 7 (Themeless)Buffs: SP 56/56 HP 39/39|DR 5/-|Resist Fire, Cold 5|RP 9/9|EAC 20 KAC 21 AC 29|Fort +5* (Yeti Boon) Ref +5 Will +7 (+2 vs Mind-Affecting,Disease,Poison,Sleep)|Init: +7 |Perc: +12 SM:+0 darkvision,low-light vision|40 speed,30 Fly|Endure Elements
Resources:
Jet Pack (uses) 20/20|Battery 80/80|Aeon Stone 1/1|Breath Weapon 1/1|+2 skill roll 1/1|Spell Cache (Tatoo) 1/1| Hack Capacitor 1/1|Energize Spell 1/1| Spells (Technomancer) 1st 6/6 2nd 5/5 3rd 3/3|

@GM Jhaeman - How high is the wall of ice? I am wondering if I can fly to the top of it with my jump jets?

"Thanks Ashtif for your vote of confidence. I am certain that if we work together we can fix the generator. We will need to get past that wall of ice first before we can get to work."

George 09-23 draws forth a high tech scanning device. He adjusts the knobs on his Broad-Spectrum Scanning Kit changing the setting from broad scan to thermal to pulse scan.

Perception,Circumstance Bonus: 1d20 + 10 + 4 ⇒ (15) + 10 + 4 = 29

I love all the high tech gadgets in this game. Any time I can play around with knobs or buttons I am happy. :)


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Medium Snow Leopard
Resources:
Sprint 1/1
Buffs: Mage Armor, Barkskin. | HP 26/26 | AC 24 T 15 FF 19|BAB: +3 CMB +8 CMD 21|F +6 R +9 W +2 Evasion|INIT +5| PER +5 low light vision, Scent|Speed 50'|

Droogami allows Lini to climb on his back due to their special bond. He walks proudly and glances over at Rocky knowing full well that he is far superior to a simple riding dog.

Of course a cat would think that. That is why a dog is man's best friend and a cat is not. :)

Grand Lodge

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Male N Half-Elf Wizard 7|Buffs:Haste, Mage Armor, Shield, Protection from Evil, Mirror Image, False Life, Blood Boiling Pill, Light (Dagger blade). | HP 62/62 Temp HP 11/11|AC 20 (22 vs Evil) Incorp T 20(22) T 12(14) FF 18(20) |4 Images|CMB +4 CMD 15|F +6 R +5 W +6,+2 vs Enchantment/Cold,+1 vs Evil/Fear/Confusion|INIT +14|PER +23 Low Light Vision SM+2|Speed 60'|Resist 10 Negative Energy Damage
Resources:
Shirt Re-roll 1/1, Pearl of Power 1st 1/6, Four Leaf Clover 3/3, Force Missiles: 9/9,+1 Knowledge 1/1|Spells 1st 6/7, 2nd 5/6,3rd 1/4 4th 3/3

Have fun on your cruise. We will be here when you get back. :)


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HP 31/31|DR 5/Adamantine|AC 30 Incorp T 19 T 11 FF 29 |CMB +7 CMD 16 (21 vs Grapple)|F +3 R +2 W +5|PER +10 Darkvision 60',Tremor Sense 60' SM+0|Speed 40',Burrow 40',Earth Glide,Stealth +7|Improved Evasion|Immune: Crits,Sneak Attack,Flanking, Precision Damage, Bleed, Paralysis, Poison, Sleep effects, Stunning|Small Earth Elemental Familiar N Buffs : Clay Skin (35/35), Mage Armor, Shield, Alchemical Grease, Haste.

Tiny Pebble stays at his master's side ready to take down any new opponents that may join the fight.

(Delay actions)

I think that there are enough bodies up there for now for an easy victory. No need for another +1. :)


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HP 31/31|DR 5/Adamantine|AC 30 Incorp T 19 T 11 FF 29 |CMB +7 CMD 16 (21 vs Grapple)|F +3 R +2 W +5|PER +10 Darkvision 60',Tremor Sense 60' SM+0|Speed 40',Burrow 40',Earth Glide,Stealth +7|Improved Evasion|Immune: Crits,Sneak Attack,Flanking, Precision Damage, Bleed, Paralysis, Poison, Sleep effects, Stunning|Small Earth Elemental Familiar N Buffs : Clay Skin (35/35), Mage Armor, Shield, Alchemical Grease, Haste.

@GM Chrios - Tiny Pebble has Tremorsense so he will automatically detect hidden or invisible opponents that are touching the ground as long as they are within 60 feet of his position.


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I noticed a post on Tuesday by Delea so I am holding off on botting her for now.

The Exchange

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Female NG Half-Orc Bloodrager(Metamagic Rager) 6 |Buffs: Shield, Heightened Awareness
Resources:
Re-roll 1/1,Rage 21/21,Scabbard of Vigor 1/1, Knight Pennon 1/1, Rune stone 1st level 2/2|Spells 1st: 2/2
HP 61/61 |AC 23 T 12 FF 21|Uncanny Dodge|CMB+10 CMD 22|F +10 R +7 W +4|INIT +13|PER +15 Darkvision 60', SM+1|Speed 30'|

Rogarch smiles warmly at Ting and simplifies the conversation for the bird man who is not classically (or lets face it, in any way) educated.

"Sure, adamantine like Goran's sword. Just don't use your best weapons against these statues as they might break."


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Medium Snow Leopard
Resources:
Sprint 1/1
Buffs: Mage Armor, Barkskin. | HP 26/26 | AC 24 T 15 FF 19|BAB: +3 CMB +8 CMD 21|F +6 R +9 W +2 Evasion|INIT +5| PER +5 low light vision, Scent|Speed 50'|

Droogami walks with the confidence of a fully developed male leopard in his prime. He crouches down and appears ready to pounce on Rocky but then snorts indicating that it is only a game.


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Lini (Pre-Gen)|Druid 4|Buffs: Light, Longstrider, Anti-Toxin..
Bot Me:
In combat send in Droo to attack. Lini will hang back and cast Flaming Sphere and Produce Flame.If the creature is resistant to fire then summon.
| HP 35/35 | AC 16 T 13 FF 15|BAB: +3 CMB +0 CMD 12|F +8 R +3 W +8 , +5 vs Poison,+4 vs Fey,+2 vs Illusions,+1 Will if Droogami is within 30'|INIT +1| PER +12 low light vision SM+3|Speed 30'|
Resources:
Shirt Re-roll 0/1,Speak with Animals 1/1,Dancing Lights 1/1,Ghost Sound 1/1,Prestidigitation 1/1,Wild Shape 1/1,Spells 1st 1/4, 2nd 0/3

Lini tries to make friends with Corba's pet dog. Of course she comes prepared with a small piece of beef jerky to bribe him with.

"Why Rocky is such a cutie. Who can possibly have a problem with him?"

"Droo and I am ready to go as well."

"Be nice to Rocky, alright Droo. No tricks!"

The Exchange

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Female NG Half-Orc Bloodrager(Metamagic Rager) 6 |Buffs: Shield, Heightened Awareness
Resources:
Re-roll 1/1,Rage 21/21,Scabbard of Vigor 1/1, Knight Pennon 1/1, Rune stone 1st level 2/2|Spells 1st: 2/2
HP 61/61 |AC 23 T 12 FF 21|Uncanny Dodge|CMB+10 CMD 22|F +10 R +7 W +4|INIT +13|PER +15 Darkvision 60', SM+1|Speed 30'|

^Real life can be tough at times so I am glad that this is a nice distraction for you. Best wishes to you and your family. :)


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Lini (Pre-Gen)|Druid 4|Buffs: Light, Longstrider, Anti-Toxin..
Bot Me:
In combat send in Droo to attack. Lini will hang back and cast Flaming Sphere and Produce Flame.If the creature is resistant to fire then summon.
| HP 35/35 | AC 16 T 13 FF 15|BAB: +3 CMB +0 CMD 12|F +8 R +3 W +8 , +5 vs Poison,+4 vs Fey,+2 vs Illusions,+1 Will if Droogami is within 30'|INIT +1| PER +12 low light vision SM+3|Speed 30'|
Resources:
Shirt Re-roll 0/1,Speak with Animals 1/1,Dancing Lights 1/1,Ghost Sound 1/1,Prestidigitation 1/1,Wild Shape 1/1,Spells 1st 1/4, 2nd 0/3

A young female gnome comes riding in on a fully grown snow leopard. The two look familiar, perhaps even iconic but their names do not come instantly to mind.

The carefree and diminutive fey creature smiles impossibly wide at the sight of fellow Pathfinders.

"Hello there! I am Lini, well at least for today and this is Droogami but I call him Droo for short."

"Hey Droo say hi to our new friends!"

Acquisitives

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Male N Ysoki Precog 1/Technomancer 1 (Theme: Xeno Archaeologist) Buffs: SP 10/10 HP 12/12|RP 6/6|EAC 14 KAC 15 AC 23|Fort +0 Ref +5 Will +2 |Init: +7 |Perc: +5 SM:+0, Darkvision 60' ,Blind Sense (Scent) 30'|Speed 30'|
Resources:
Aeon Stone 1/1|Paradox 2/2(Roll 1: , Roll 2: )|Regain Paradox (Initiative Check) 1/1|Spell Cache (Tatoo) 1/1|Spells (Precog) 1st 4/4|Spells (Technomancer) 1st 4/4|

Yonkers pulls Ebon out of the mission briefing that was clearly not meant for their ears. Somehow they were sent to the wrong room.

It is not like this could not happen. :)

The rat-man puts his brush away now that his grooming is complete.

"Well, this mission is more my speed. The last one seemed rather severe."

Acquisitives

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Male N Ysoki Precog 1/Technomancer 1 (Theme: Xeno Archaeologist) Buffs: SP 10/10 HP 12/12|RP 6/6|EAC 14 KAC 15 AC 23|Fort +0 Ref +5 Will +2 |Init: +7 |Perc: +5 SM:+0, Darkvision 60' ,Blind Sense (Scent) 30'|Speed 30'|
Resources:
Aeon Stone 1/1|Paradox 2/2(Roll 1: , Roll 2: )|Regain Paradox (Initiative Check) 1/1|Spell Cache (Tatoo) 1/1|Spells (Precog) 1st 4/4|Spells (Technomancer) 1st 4/4|

A large upright standing rat or a small rat-man (depends on your exposure to the Ysoki race) strolls into the meeting room. He nods at the imposing Vesk. While he has never been officially on a mission his time in the scoured stars has provided him with useful but scary experiences.

This character has been created at 2nd level by using the Rescued Starfinder boon (mission #1-99).

"Nice song. Is it new? I have not heard it before."

Paradox 1: 1d20 ⇒ 18

Paradox 2: 1d20 ⇒ 16

Yonkers nimbly fishes out a hair brush from a cheek pouch and he begins to lick and comb himself clean.

"You can never be too ready for a mission or at least that I what I have been told."

The Exchange

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Male Human(Kellid) Druid (Menhir Savant) 10 |Active Condition: | HP 93/93| AC 17 T 14 FF 14 |CMB +11 CMD 25|F +13 R +10 W +16|INIT +8|PER +23 SM+5|30' Speed|Immune to Poison
Daily Resources:
Reroll 1/1, Slush Fund 50/50, Wild Shape 5/5, Place Magic 8/8, Walk the Lines 5/5, Pearl 1st 4/4, Four Leaf Clover 3/3, Rods (lesser): Intensify 3/3, Extend 3/3 | Spells 1st 6/6 2nd 5/5 3rd 4/4 4th 4/4 5th 3/3

@Malachi - You now have Touch of the Sea up on your character. Everyone in the party (except your bird) now has a swim speed. :)

The Rock gives a good tug (or push if appropriate) on the door attempting to move the party along.

Grand Lodge

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Male N Half-Elf Wizard 7|Buffs:Haste, Mage Armor, Shield, Protection from Evil, Mirror Image, False Life, Blood Boiling Pill, Light (Dagger blade). | HP 62/62 Temp HP 11/11|AC 20 (22 vs Evil) Incorp T 20(22) T 12(14) FF 18(20) |4 Images|CMB +4 CMD 15|F +6 R +5 W +6,+2 vs Enchantment/Cold,+1 vs Evil/Fear/Confusion|INIT +14|PER +23 Low Light Vision SM+2|Speed 60'|Resist 10 Negative Energy Damage
Resources:
Shirt Re-roll 1/1, Pearl of Power 1st 1/6, Four Leaf Clover 3/3, Force Missiles: 9/9,+1 Knowledge 1/1|Spells 1st 6/7, 2nd 5/6,3rd 1/4 4th 3/3

Igor blushes at the miscommunication. Language is a funny thing at times.

"Yes, I meant that we should use the paper work against him as leverage. By all means hold on to it for now. It should be very helpful to build our case."

The Exchange

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Female NG Half-Orc Bloodrager(Metamagic Rager) 6 |Buffs: Shield, Heightened Awareness
Resources:
Re-roll 1/1,Rage 21/21,Scabbard of Vigor 1/1, Knight Pennon 1/1, Rune stone 1st level 2/2|Spells 1st: 2/2
HP 61/61 |AC 23 T 12 FF 21|Uncanny Dodge|CMB+10 CMD 22|F +10 R +7 W +4|INIT +13|PER +15 Darkvision 60', SM+1|Speed 30'|

I edited my comments slightly on a re-read. I want to make it pretty clear to everyone (in-game/out-of-game) that we are not putting down our weapons. :)


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Large T-Rex Animal Companion |Buffs: Mage Armor, Barkskin(Extended), Longstrider, Magic Fang Greater (Extended) |HP 64/64|AC 39 T 18 FF 30 |CMB +15/+19 Grab CMD 34|F +8 R +9 Evasion W +6, +4 vs Enchantment|INIT +3| PER +8/+16, Scent Low Light Vision SM+3| Speed 40'|

Roar!

Happy New Year everyone!

Grand Lodge

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Male N Half-Elf Wizard 7|Buffs:Haste, Mage Armor, Shield, Protection from Evil, Mirror Image, False Life, Blood Boiling Pill, Light (Dagger blade). | HP 62/62 Temp HP 11/11|AC 20 (22 vs Evil) Incorp T 20(22) T 12(14) FF 18(20) |4 Images|CMB +4 CMD 15|F +6 R +5 W +6,+2 vs Enchantment/Cold,+1 vs Evil/Fear/Confusion|INIT +14|PER +23 Low Light Vision SM+2|Speed 60'|Resist 10 Negative Energy Damage
Resources:
Shirt Re-roll 1/1, Pearl of Power 1st 1/6, Four Leaf Clover 3/3, Force Missiles: 9/9,+1 Knowledge 1/1|Spells 1st 6/7, 2nd 5/6,3rd 1/4 4th 3/3

I think that it is a little late for that. Your character did what he did and it will have no impact on the game anyways.It is just a little RP flavour that no one should willingly squash. :)

Of course a Hound Archon would not approve. They are lawful to a fault even fighting with other good aligned outsiders when their objectives conflict.

The Exchange

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Female NG Half-Orc Bloodrager(Metamagic Rager) 6 |Buffs: Shield, Heightened Awareness
Resources:
Re-roll 1/1,Rage 21/21,Scabbard of Vigor 1/1, Knight Pennon 1/1, Rune stone 1st level 2/2|Spells 1st: 2/2
HP 61/61 |AC 23 T 12 FF 21|Uncanny Dodge|CMB+10 CMD 22|F +10 R +7 W +4|INIT +13|PER +15 Darkvision 60', SM+1|Speed 30'|

I am sorry to hear about that Ting. I really am. Take care of yourself and don't worry about posting. Hopefully a speedy recovery for your mom and wife.


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I don't really believe that he is only one person with the amount of games that he pumps out. He must an avatar or two of Weydan himself. ;)


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As Igor's spell reaches completion a divinely inspired hound appears on the battlefield. The archon howls a deadly challenge to his opponents and his presence can be felt by all.

All four of the sailors are within the archon's Aura of Menace and must make a Will DC 16 saving throw or take -2 on ac, attacks and saves.

His goodly presence can be appreciated by his allies within ten feet of his person (Magic Circe vs Evil provides a +2 deflection bonus to ac and a +2 resistance bonus to saving throw vs evil opponents).

The canine warrior reaches out and touches Jilla fortifying for the battle ahead.

"Be of good cheer, little warrior. Today is our day and this battle is ours. I guarantee it."

Aid spell cast on Jilla.

Aid (temporary hit points), CL 6: 1d8 + 6 ⇒ (7) + 6 = 13

Jilla now has 13 temporary hit points as well as +1 morale bonus to hit and to saves vs fear

The hound then steps to provide as much protection as he can to all of the characters (with the exception of Igor, Eredur and Winnie). He then draws a formidable sword.

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