Darius Finch

Leorin Fletcher's page

66 posts. Organized Play character for Zotsune.


RSS

1 to 50 of 66 << first < prev | 1 | 2 | next > last >>
Liberty's Edge

Male Human 107948-1 Rogue (Chameleon) 1 | AC 15 T 13 FF 12 | HP 2/10 | F +1 R +5 W +1 | Init +3 | Perc +5

I'd like to get a Sap, a couple daggers (2), and a potion of cure light wounds if there is still money available.

Also how much does the talking sword cost?

Liberty's Edge

Male Human 107948-1 Rogue (Chameleon) 1 | AC 15 T 13 FF 12 | HP 2/10 | F +1 R +5 W +1 | Init +3 | Perc +5

Day Job: Profession (Engineer): 1d20 + 1 ⇒ (4) + 1 = 5

Forgot to put a rank in it after getting all of my other skills... And PFS doesn't give you a free rank in profession or so I can tell from the rules pdf I have. And the link you gave us said to put our number on the list of info after our class stuff so... 107948-1

Liberty's Edge

Male Human 107948-1 Rogue (Chameleon) 1 | AC 15 T 13 FF 12 | HP 2/10 | F +1 R +5 W +1 | Init +3 | Perc +5

Finding Loot Check!: 1d20 + 5 ⇒ (17) + 5 = 22

"I think there is something over here!"

Leorin points at loot.

Liberty's Edge

Male Human 107948-1 Rogue (Chameleon) 1 | AC 15 T 13 FF 12 | HP 2/10 | F +1 R +5 W +1 | Init +3 | Perc +5

Heal to make sure she isn't dead: 1d20 + 1 ⇒ (6) + 1 = 7

"I think she is dead..."

Leorin then lightly taps the body with his boot.

Yep she is dead.

Liberty's Edge

Male Human 107948-1 Rogue (Chameleon) 1 | AC 15 T 13 FF 12 | HP 2/10 | F +1 R +5 W +1 | Init +3 | Perc +5

Leorin will charge at Kalkamedes and attempt to hit the hand on him, with the mace.

To Hit: 1d20 + 5 ⇒ (6) + 5 = 11

Damage: 1d6 + 1 ⇒ (5) + 1 = 6

And fails... Sorry guys only one good charge a game it seems.

Liberty's Edge

Male Human 107948-1 Rogue (Chameleon) 1 | AC 15 T 13 FF 12 | HP 2/10 | F +1 R +5 W +1 | Init +3 | Perc +5

To Hit with Mace: 1d20 + 5 ⇒ (16) + 5 = 21

Damage: 1d6 + 1 ⇒ (5) + 1 = 6

Sneak Attack?: 1d6 ⇒ 5

"Orik we have this thing go help Kalkamedes."

Liberty's Edge

Male Human 107948-1 Rogue (Chameleon) 1 | AC 15 T 13 FF 12 | HP 2/10 | F +1 R +5 W +1 | Init +3 | Perc +5

Normal Attack...

To Hit with Mace: 1d20 + 3 ⇒ (7) + 3 = 10

Damage: 1d6 + 1 ⇒ (3) + 1 = 4

Liberty's Edge

Male Human 107948-1 Rogue (Chameleon) 1 | AC 15 T 13 FF 12 | HP 2/10 | F +1 R +5 W +1 | Init +3 | Perc +5

I am using my mace.

Attacking the Dragon*.

To Hit With Mace Only: 1d20 + 3 ⇒ (17) + 3 = 20

Damage: 1d6 + 1 ⇒ (6) + 1 = 7

Liberty's Edge

Male Human 107948-1 Rogue (Chameleon) 1 | AC 15 T 13 FF 12 | HP 2/10 | F +1 R +5 W +1 | Init +3 | Perc +5

I'll Aoo the hand. Dice rolls on roll20.

Liberty's Edge

Male Human 107948-1 Rogue (Chameleon) 1 | AC 15 T 13 FF 12 | HP 2/10 | F +1 R +5 W +1 | Init +3 | Perc +5

I'm gonna continue moving to the side of Kalkamedes making sure nothing flanks him.

Liberty's Edge

Male Human 107948-1 Rogue (Chameleon) 1 | AC 15 T 13 FF 12 | HP 2/10 | F +1 R +5 W +1 | Init +3 | Perc +5

Glad I chose my Mace instead of Sickle...

Move 30ft. and end movement behind Kalkamedes.

Liberty's Edge

Male Human 107948-1 Rogue (Chameleon) 1 | AC 15 T 13 FF 12 | HP 2/10 | F +1 R +5 W +1 | Init +3 | Perc +5

Draws his Rapier and Mace and prepares for the worst...

"What did you just do?" He screams at the gnome.

Liberty's Edge

Male Human 107948-1 Rogue (Chameleon) 1 | AC 15 T 13 FF 12 | HP 2/10 | F +1 R +5 W +1 | Init +3 | Perc +5

"So this cage has kept you from aging, and has satisfied your needs of eating and sleeping? How has it kept you from the gnomish affliction of Bleaching or have you been able to experience new sensations from within this cage?"

Leorin says this as he is looking over the lock on the cage to figure out how to unlock it.

Liberty's Edge

Male Human 107948-1 Rogue (Chameleon) 1 | AC 15 T 13 FF 12 | HP 2/10 | F +1 R +5 W +1 | Init +3 | Perc +5

Leorin walks up to the gnome and asks him in a hushed tone:

"Please keep it down. And who were you imprisoned by? What is this place? I will set you free if you answer these questions."

Liberty's Edge

Male Human 107948-1 Rogue (Chameleon) 1 | AC 15 T 13 FF 12 | HP 2/10 | F +1 R +5 W +1 | Init +3 | Perc +5

"I'll go down in the first group. I would like to scout out the area for traps so we don't lead Kalkamedes the wrong way."

Liberty's Edge

Male Human 107948-1 Rogue (Chameleon) 1 | AC 15 T 13 FF 12 | HP 2/10 | F +1 R +5 W +1 | Init +3 | Perc +5

Searching for secret doors: 1d20 + 5 ⇒ (20) + 5 = 25

Liberty's Edge

Male Human 107948-1 Rogue (Chameleon) 1 | AC 15 T 13 FF 12 | HP 2/10 | F +1 R +5 W +1 | Init +3 | Perc +5

Upon seeing this plan of pushing one person Leorin attempts to help.

Strength check Aid: 1d20 + 1 ⇒ (1) + 1 = 2

And is more useless than the paladin.

Liberty's Edge

Male Human 107948-1 Rogue (Chameleon) 1 | AC 15 T 13 FF 12 | HP 2/10 | F +1 R +5 W +1 | Init +3 | Perc +5

"I'm just going to sit down for a moment. Hey sword do you have any thoughts on this door?"

Liberty's Edge

Male Human 107948-1 Rogue (Chameleon) 1 | AC 15 T 13 FF 12 | HP 2/10 | F +1 R +5 W +1 | Init +3 | Perc +5

Leorin searches for a lock on the door. Perception: 1d20 + 5 ⇒ (14) + 5 = 19

If there is a lock:

He then says "Maybe I can disable the lock."

Disable Device: 1d20 + 7 ⇒ (8) + 7 = 15

Liberty's Edge

Male Human 107948-1 Rogue (Chameleon) 1 | AC 15 T 13 FF 12 | HP 2/10 | F +1 R +5 W +1 | Init +3 | Perc +5

Grasping his side and saying weakly.

"We don't have anyone who knows much about magical healing do we?"

Liberty's Edge

Male Human 107948-1 Rogue (Chameleon) 1 | AC 15 T 13 FF 12 | HP 2/10 | F +1 R +5 W +1 | Init +3 | Perc +5

Oops... I just reread my last attack and I didn't crit threat on my rapier roll... I saw the 18 as the final result and thought that was the die roll...

Liberty's Edge

Male Human 107948-1 Rogue (Chameleon) 1 | AC 15 T 13 FF 12 | HP 2/10 | F +1 R +5 W +1 | Init +3 | Perc +5

So no answer to either question? Also nice hit Meredith.

Liberty's Edge

Male Human 107948-1 Rogue (Chameleon) 1 | AC 15 T 13 FF 12 | HP 2/10 | F +1 R +5 W +1 | Init +3 | Perc +5

Asking Bandit #2 and attacking him again.

"I ask again, who sent you to guard this path and why didn't you give a warning before attacking? You could have saved the life of your comrade by doing so."

Diplomacy: 1d20 + 5 ⇒ (6) + 5 = 11

To Hit Rapier: 1d20 + 1 ⇒ (17) + 1 = 18

Edit: Crit Confirm Rapier: 1d20 + 1 ⇒ (13) + 1 = 14

To Hit Sickle: 1d20 + 1 ⇒ (13) + 1 = 14

Damage Rapier: 1d6 + 1 ⇒ (1) + 1 = 2

Edit: Crit Damage Rapier: 1d6 + 1 ⇒ (4) + 1 = 5

Damage Sickle: 1d6 ⇒ 1

Liberty's Edge

Male Human 107948-1 Rogue (Chameleon) 1 | AC 15 T 13 FF 12 | HP 2/10 | F +1 R +5 W +1 | Init +3 | Perc +5

Leorin deftly dodges the first set of attacks by his new opponents

"Why are you attacking people by this road? Who sent you?"

Combat:

Attacking bandit #2
Twf Rapier: 1d20 + 1 ⇒ (11) + 1 = 12

Twf Sickle: 1d20 + 1 ⇒ (14) + 1 = 15

Rapier Damage: 1d6 + 1 ⇒ (2) + 1 = 3

Sickle Damage: 1d6 ⇒ 5

Liberty's Edge

Male Human 107948-1 Rogue (Chameleon) 1 | AC 15 T 13 FF 12 | HP 2/10 | F +1 R +5 W +1 | Init +3 | Perc +5

I do not know how I got this far behind my bad... Sorry about not posting during the bear thing.

Liberty's Edge

Male Human 107948-1 Rogue (Chameleon) 1 | AC 15 T 13 FF 12 | HP 2/10 | F +1 R +5 W +1 | Init +3 | Perc +5

"What's the protocol on wildlife attacks while on a mission for the Society?"

First instinct was to kill it but then again it was because of Runescape that I have that instinct (played back when there was the training island for new people...)

Leorin wont attack until attacked, he tries to keep his distance away from the bears.

Liberty's Edge

Male Human 107948-1 Rogue (Chameleon) 1 | AC 15 T 13 FF 12 | HP 2/10 | F +1 R +5 W +1 | Init +3 | Perc +5

"Ehhhh? The Sword spoke? As for his possessions I'll gladly give the Bracers back to him so long as it keeps him from dying. As for the Elixir I don't believe that he would know how to even use it so I'll keep it and when the time arises make him drink it."

Leorin removes the Bracers of Armor from his wrists and puts them on Kalkamedes' wrists as they were meant to be worn.

Leorin then starts putting on his Leather Armor and after he is finished he helps whoever else needs it putting on their armor.

Liberty's Edge

Male Human 107948-1 Rogue (Chameleon) 1 | AC 15 T 13 FF 12 | HP 2/10 | F +1 R +5 W +1 | Init +3 | Perc +5

Perception to figure out where the voice is coming from: 1d20 + 5 ⇒ (8) + 5 = 13

Yay Derflinger! Or Excalibur whichever talking sword you don't mind listening to.

Liberty's Edge

Male Human 107948-1 Rogue (Chameleon) 1 | AC 15 T 13 FF 12 | HP 2/10 | F +1 R +5 W +1 | Init +3 | Perc +5

50ft. Hemp Rope and right now we have him in silk not hemp.

Liberty's Edge

Male Human 107948-1 Rogue (Chameleon) 1 | AC 15 T 13 FF 12 | HP 2/10 | F +1 R +5 W +1 | Init +3 | Perc +5

Perception: 1d20 + 5 ⇒ (3) + 5 = 8

"Don't think there are any trails up ahead..."

Liberty's Edge

Male Human 107948-1 Rogue (Chameleon) 1 | AC 15 T 13 FF 12 | HP 2/10 | F +1 R +5 W +1 | Init +3 | Perc +5

Makeshift ramp?

Liberty's Edge

Male Human 107948-1 Rogue (Chameleon) 1 | AC 15 T 13 FF 12 | HP 2/10 | F +1 R +5 W +1 | Init +3 | Perc +5

*Cough* Human *Cough*

Liberty's Edge

Male Human 107948-1 Rogue (Chameleon) 1 | AC 15 T 13 FF 12 | HP 2/10 | F +1 R +5 W +1 | Init +3 | Perc +5

Stealth roll for scouting, after the whole mess with kalkamedes is done with for now.: 1d20 + 3 ⇒ (4) + 3 = 7

Again moving 20' ahead of the group, at 20' per round.

EDIT: Crap...

Liberty's Edge

Male Human 107948-1 Rogue (Chameleon) 1 | AC 15 T 13 FF 12 | HP 2/10 | F +1 R +5 W +1 | Init +3 | Perc +5

Kaydence's post says after he is pinned she ties him up. I don't think that 12 pins him if 18 grappled him.

Liberty's Edge

Male Human 107948-1 Rogue (Chameleon) 1 | AC 15 T 13 FF 12 | HP 2/10 | F +1 R +5 W +1 | Init +3 | Perc +5

Then I try to hold him up. Belay that last order!

Leorin attempts to intercept Kalkamedes before he enters the bog.

Bull Rush?: 1d20 + 1 ⇒ (20) + 1 = 21 This does provoke and here is the acrobatics roll. Acrobatics: 1d20 + 7 ⇒ (15) + 7 = 22

Liberty's Edge

Male Human 107948-1 Rogue (Chameleon) 1 | AC 15 T 13 FF 12 | HP 2/10 | F +1 R +5 W +1 | Init +3 | Perc +5

Whenever the next round is.
I can't really help out with making sure he gets pointed in the right way, I'd just be a hindrance. So I guess I'll do what I've been doing all this time...
"I'll scout ahead and make sure there isn't anymore stuff impeding our wayward traveler."

Leorin backs out of the bog and continues around the top of it at 15' per round. (Stealth roll is at 24) If he hears the group catching up he will move at 20' to stay ahead.

Liberty's Edge

Male Human 107948-1 Rogue (Chameleon) 1 | AC 15 T 13 FF 12 | HP 2/10 | F +1 R +5 W +1 | Init +3 | Perc +5

"Hey guys, steer him around this as well. As far as I can tell there aren't any creatures inside of the bog but it does drop off and deepen."

Liberty's Edge

Male Human 107948-1 Rogue (Chameleon) 1 | AC 15 T 13 FF 12 | HP 2/10 | F +1 R +5 W +1 | Init +3 | Perc +5

Leorin will stealthily walk up to the bog (add 5 to the stealth roll for moving at or below half speed) and will look into the bog to see if he can see anything inside. Perception: 1d20 + 5 ⇒ (7) + 5 = 12

Liberty's Edge

Male Human 107948-1 Rogue (Chameleon) 1 | AC 15 T 13 FF 12 | HP 2/10 | F +1 R +5 W +1 | Init +3 | Perc +5

20' same as last time.

Liberty's Edge

Male Human 107948-1 Rogue (Chameleon) 1 | AC 15 T 13 FF 12 | HP 2/10 | F +1 R +5 W +1 | Init +3 | Perc +5

Resuming stealthing in front of the party, again at -5 to the roll.

Sneaky-sneak: 1d20 + 3 ⇒ (16) + 3 = 19

Yes another 16 on the stealth die roll!

Liberty's Edge

Male Human 107948-1 Rogue (Chameleon) 1 | AC 15 T 13 FF 12 | HP 2/10 | F +1 R +5 W +1 | Init +3 | Perc +5

Still stealthing Leorin will move up to the thorn bush and start cutting at it with only his Sickle. At which point he drops out of stealth.

Sickle Attack: 1d20 + 3 ⇒ (9) + 3 = 12

Sickle Damage: 1d6 + 1 ⇒ (3) + 1 = 4

Liberty's Edge

Male Human 107948-1 Rogue (Chameleon) 1 | AC 15 T 13 FF 12 | HP 2/10 | F +1 R +5 W +1 | Init +3 | Perc +5

There are 2 of us thank you very much, be more specific or else I will blame the paladins.

Liberty's Edge

Male Human 107948-1 Rogue (Chameleon) 1 | AC 15 T 13 FF 12 | HP 2/10 | F +1 R +5 W +1 | Init +3 | Perc +5

Still want to use that point (yes I only have 1).

Liberty's Edge

Male Human 107948-1 Rogue (Chameleon) 1 | AC 15 T 13 FF 12 | HP 2/10 | F +1 R +5 W +1 | Init +3 | Perc +5

Stealth: 1d20 + 4 ⇒ (16) + 4 = 20
I'm using one point from my Stealth Point pool granted to me by Misdirection.

Liberty's Edge

Male Human 107948-1 Rogue (Chameleon) 1 | AC 15 T 13 FF 12 | HP 2/10 | F +1 R +5 W +1 | Init +3 | Perc +5

"I'll stay ahead of him. I'm good at blending in."

Liberty's Edge

Male Human 107948-1 Rogue (Chameleon) 1 | AC 15 T 13 FF 12 | HP 2/10 | F +1 R +5 W +1 | Init +3 | Perc +5

I'm guessing the guy pointing is the one we are supposed to be protecting.

Liberty's Edge

Male Human 107948-1 Rogue (Chameleon) 1 | AC 15 T 13 FF 12 | HP 2/10 | F +1 R +5 W +1 | Init +3 | Perc +5

*Sigh*

Leorin draws his Rapier and his Sickle.

"Ready!"

Liberty's Edge

Male Human 107948-1 Rogue (Chameleon) 1 | AC 15 T 13 FF 12 | HP 2/10 | F +1 R +5 W +1 | Init +3 | Perc +5

Anyone else have the knowledge local skill with ranks in it? I'm deeply sorry my Int isn't 14...

Liberty's Edge

Male Human 107948-1 Rogue (Chameleon) 1 | AC 15 T 13 FF 12 | HP 2/10 | F +1 R +5 W +1 | Init +3 | Perc +5

Knowledge Local: 1d20 + 5 ⇒ (19) + 5 = 24 You can't wait 4 min? I was coming up with a character concept for another game and just got this post...

Liberty's Edge

Male Human 107948-1 Rogue (Chameleon) 1 | AC 15 T 13 FF 12 | HP 2/10 | F +1 R +5 W +1 | Init +3 | Perc +5

"I'll take the bracers and the elixir."

He puts on the bracers and stows the elixir in a pouch in his back pack.

1 to 50 of 66 << first < prev | 1 | 2 | next > last >>