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Male Human 107948-1 Rogue (Chameleon) 1 | AC 15 T 13 FF 12 | HP 2/10 | F +1 R +5 W +1 | Init +3 | Perc +5
![]() Day Job: Profession (Engineer): 1d20 + 1 ⇒ (4) + 1 = 5 Forgot to put a rank in it after getting all of my other skills... And PFS doesn't give you a free rank in profession or so I can tell from the rules pdf I have. And the link you gave us said to put our number on the list of info after our class stuff so... 107948-1 ![]()
Male Human 107948-1 Rogue (Chameleon) 1 | AC 15 T 13 FF 12 | HP 2/10 | F +1 R +5 W +1 | Init +3 | Perc +5
![]() Leorin will charge at Kalkamedes and attempt to hit the hand on him, with the mace. To Hit: 1d20 + 5 ⇒ (6) + 5 = 11 Damage: 1d6 + 1 ⇒ (5) + 1 = 6 And fails... Sorry guys only one good charge a game it seems. ![]()
Male Human 107948-1 Rogue (Chameleon) 1 | AC 15 T 13 FF 12 | HP 2/10 | F +1 R +5 W +1 | Init +3 | Perc +5
![]() "So this cage has kept you from aging, and has satisfied your needs of eating and sleeping? How has it kept you from the gnomish affliction of Bleaching or have you been able to experience new sensations from within this cage?" Leorin says this as he is looking over the lock on the cage to figure out how to unlock it. ![]()
Male Human 107948-1 Rogue (Chameleon) 1 | AC 15 T 13 FF 12 | HP 2/10 | F +1 R +5 W +1 | Init +3 | Perc +5
![]() Asking Bandit #2 and attacking him again. "I ask again, who sent you to guard this path and why didn't you give a warning before attacking? You could have saved the life of your comrade by doing so." Diplomacy: 1d20 + 5 ⇒ (6) + 5 = 11 To Hit Rapier: 1d20 + 1 ⇒ (17) + 1 = 18 Edit: Crit Confirm Rapier: 1d20 + 1 ⇒ (13) + 1 = 14 To Hit Sickle: 1d20 + 1 ⇒ (13) + 1 = 14 Damage Rapier: 1d6 + 1 ⇒ (1) + 1 = 2 Edit: Crit Damage Rapier: 1d6 + 1 ⇒ (4) + 1 = 5 Damage Sickle: 1d6 ⇒ 1 ![]()
Male Human 107948-1 Rogue (Chameleon) 1 | AC 15 T 13 FF 12 | HP 2/10 | F +1 R +5 W +1 | Init +3 | Perc +5
![]() Leorin deftly dodges the first set of attacks by his new opponents "Why are you attacking people by this road? Who sent you?" Combat: Attacking bandit #2 Twf Rapier: 1d20 + 1 ⇒ (11) + 1 = 12 Twf Sickle: 1d20 + 1 ⇒ (14) + 1 = 15 Rapier Damage: 1d6 + 1 ⇒ (2) + 1 = 3 Sickle Damage: 1d6 ⇒ 5 ![]()
Male Human 107948-1 Rogue (Chameleon) 1 | AC 15 T 13 FF 12 | HP 2/10 | F +1 R +5 W +1 | Init +3 | Perc +5
![]() "What's the protocol on wildlife attacks while on a mission for the Society?" First instinct was to kill it but then again it was because of Runescape that I have that instinct (played back when there was the training island for new people...) Leorin wont attack until attacked, he tries to keep his distance away from the bears. ![]()
Male Human 107948-1 Rogue (Chameleon) 1 | AC 15 T 13 FF 12 | HP 2/10 | F +1 R +5 W +1 | Init +3 | Perc +5
![]() "Ehhhh? The Sword spoke? As for his possessions I'll gladly give the Bracers back to him so long as it keeps him from dying. As for the Elixir I don't believe that he would know how to even use it so I'll keep it and when the time arises make him drink it." Leorin removes the Bracers of Armor from his wrists and puts them on Kalkamedes' wrists as they were meant to be worn. Leorin then starts putting on his Leather Armor and after he is finished he helps whoever else needs it putting on their armor. ![]()
Male Human 107948-1 Rogue (Chameleon) 1 | AC 15 T 13 FF 12 | HP 2/10 | F +1 R +5 W +1 | Init +3 | Perc +5
![]() Perception to figure out where the voice is coming from: 1d20 + 5 ⇒ (8) + 5 = 13 Yay Derflinger! Or Excalibur whichever talking sword you don't mind listening to. ![]()
Male Human 107948-1 Rogue (Chameleon) 1 | AC 15 T 13 FF 12 | HP 2/10 | F +1 R +5 W +1 | Init +3 | Perc +5
![]() Then I try to hold him up. Belay that last order! Leorin attempts to intercept Kalkamedes before he enters the bog. Bull Rush?: 1d20 + 1 ⇒ (20) + 1 = 21 This does provoke and here is the acrobatics roll. Acrobatics: 1d20 + 7 ⇒ (15) + 7 = 22 ![]()
Male Human 107948-1 Rogue (Chameleon) 1 | AC 15 T 13 FF 12 | HP 2/10 | F +1 R +5 W +1 | Init +3 | Perc +5
![]() Whenever the next round is.
Leorin backs out of the bog and continues around the top of it at 15' per round. (Stealth roll is at 24) If he hears the group catching up he will move at 20' to stay ahead. ![]()
Male Human 107948-1 Rogue (Chameleon) 1 | AC 15 T 13 FF 12 | HP 2/10 | F +1 R +5 W +1 | Init +3 | Perc +5
![]() Leorin will stealthily walk up to the bog (add 5 to the stealth roll for moving at or below half speed) and will look into the bog to see if he can see anything inside. Perception: 1d20 + 5 ⇒ (7) + 5 = 12 ![]()
Male Human 107948-1 Rogue (Chameleon) 1 | AC 15 T 13 FF 12 | HP 2/10 | F +1 R +5 W +1 | Init +3 | Perc +5
![]() Still stealthing Leorin will move up to the thorn bush and start cutting at it with only his Sickle. At which point he drops out of stealth. Sickle Attack: 1d20 + 3 ⇒ (9) + 3 = 12 Sickle Damage: 1d6 + 1 ⇒ (3) + 1 = 4
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