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Male Half Elf Paladin 6th
![]() Might be the last but one day I can post before I have to wait until I regain internet access so here goes: Leo shifts to F-10, divine challenges Foulspawn#3 and then bestows a holy strike on this foe 1d20 + 11 ⇒ (12) + 11 = 23
Leo closes in to fight alongside Erik drawing the foulspawn's attention before it can respond to the bard's challenge. ![]()
Male Half Elf Paladin 6th
![]() Rev DM wrote:
"Your pawns steal from the best symbols of my faith, consider the feeling mutual," Leo spits back. DM:
Spoiler: Thanks hope to be back by the 30th at worst case ![]()
Male Half Elf Paladin 6th
![]() Rev DM wrote:
DM: Spoiler:
Sorry about that been unable to post whilst helping out at home: Leo will focus on protecting the others where needed otherwise I'm fine with whatever you feel necessary Leo shifts towards the nearest foulspawn divine challenging it he employs a holy strike upon it. Attack: 1d20 + 11 ⇒ (20) + 11 = 31
2d6 ⇒ (3, 5) = 8 using Paizo's own die roller to see how well it works, so thats a natural 20 meaning a base 15 radiant damage plus 8 for a total of 23 radiant damage on F#2 ![]()
Male Half Elf Paladin 6th
![]() Posting this now in case I'm offline when it comes up.
Leo closes in on his foulspawn opponent.
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Male Half Elf Paladin 6th
![]() Erik Annadar wrote:
"Much obliged, care to guess the name of our hosts or should I address them as ... Bob?" Leo nods back to the bard. ![]()
Male Half Elf Paladin 6th
![]() I'll post Leo's next turn now since I'll probably be offline by the time this comes up Stepping up to his opponent Leo asks before he attacks the foulspawn,"Now is that any way to greet a guest?" Shift to D-13 and continue to attack F#4 this time with an Invigorating Smite: 1d20+11: 13+11 for a total of 24 vs its Will which if it hits does 2d8+5 damage: 3+5+5 for 13pts of damage and allows Leo to recover 7hp, he'll then spend an action pt to activate second wind so he can spend a healing surge and gain +2 to all defences until his next turn and finally rolls an 11 for his saving throw so he's no longer slowed ![]()
Male Half Elf Paladin 6th
![]() Leo heads diagonally to E-14 and divine challenges F#4 before bestowing a holy strike on the foulspawn: 1d20+11: 14+11 for 25 to hit doing 1d8+7 radiant damage: 3+7 for 10pts of damage if it hits. "Pardon my manners, I'll be your opponent at least for now," Leo introduces himself to his opponent.
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Male Half Elf Paladin 6th
![]() Rev DM wrote:
Use Sacred Circle ![]()
Male Half Elf Paladin 6th
![]() Initiative: 1d20+4: 4+4+2 for a total of 10 thanks to Commander Caine, will move to J-17 and use Sacred Circle granting all allies within and including Leo a +1 power bonus to their AC until the end of the encounter. May as well use it whilst I can! Leo steps into the chamber.
Close Burst 3: +1 to AC to himself and allies within that radius namely everyone as far as I can see ![]()
Male Half Elf Paladin 6th
![]() "What dailies have you got left?" Leo asks. "I have one named Sacred Circle that improves your most basic defence pretty much normal melee and ranged attacks," Leo adds. Sacred Circle close burst of 3 grants allies in range a +1 bonsu to their AC for the rest of the encounter "Caine have you still got that banner Mirth gave you?" Leo asks the Commander. "We might need everything we have left to pull this off," Leo explains quickly and quietly. Just found out the last day I'll be able to post will be the 9th and with luck I should be back online by around the 25th or the 30th depending on no further problems. Hopefully I'll find other means to post but this is so you know well in time ![]()
Male Half Elf Paladin 6th
![]() Rev DM wrote:
I keep it up to date on my avatar for this game thread, should be all up to date and i hope to be able to be able to give better warning but its dependent on my internet provider not switching me off before I know when they do ![]()
Male Half Elf Paladin 6th
![]() Rev DM wrote: Religion check please Leo, to answer Snaggletooth's question. "To be honest I haven't a clue," Leo sighs sadly. Got a total of 10 for the Religion check: 1d20+8 just in case you want to know how bad that roll was! ][ooc wrote: You can easily see that turning the mechanism on the platforms will turn the scythes for form a bridge.[/ooc] "But how about we turn this?" he asks pointing to the turning mechanism. Now exactly where is the turning mechanism? ![]()
Male Half Elf Paladin 6th
![]() Perigia wrote: "I have a bad feeling about this," Perigia says as Snaggletooth heads toward the water. "Any ideas Leo?" "Well if there was enough ritual casters I would have asked about floating disc or whatever its called cast so we could get everyone across by having two cast it with one caster standing on the others disc so we can eventually move everyone across without touching that darn thing, but failing that... nope got nothing do you know anything about observatories specifically how you turn those things so we can step on them without being sliced to ribbons?" he replies. Turning to Snaggletooth.
"Hold on do we need to get upstairs or across the other side?" he then turns and asks. Do I need to make a Religion check for Snaggletooth's question or Thievery or Perception to figure a way to use the scythes as platforms and how to use them to get across or is that Dungeoneering? By the way i'm moving home in a couple of weeks so i might not be able to post for a couple of weeks whilst I try to get back online, will try to let you know closer to the time but this is in case i don't get the chance (Around the 19th of october currently) ![]()
Male Half Elf Paladin 6th
![]() Just a couple of questions:
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Male Half Elf Paladin 6th
![]() Leo calling upon his faith heal himself of some of his injuries before pursuing the last foe.
Use one of his laying of hands for today recovering healing surge+3 hp as a minor action, move first 3 squares to N-9 then diagonally to M-8 and then another bolstering smite but only got a total of 14 for that attack, however managed to get a natural 14 for the save so at least some luck there! ![]()
Male Half Elf Paladin 6th
![]() "Well I do have to say you're much better at this than your friend here, whats his problem can't hit unless their backs turned and prone?" Leo asks the Mangler in a friendly tone as the berserk turns to head after Perigia. "Hey Snaggletooth is it just me or has our new acquaintance here got an unfriendly interest in Perigia?" Leo asks Snaggletooth as the Berserk makes the classic error of ignoring the most dangerous member of the party... Tried Invisible Castle today, first die roll and it went down on me, not sure if its my computer or it just plain doesn't like me! ![]()
Male Half Elf Paladin 6th
![]() Leo shifts forward to flank the berserker with Snaggletooth cutting loose with a bolstering smite. Shifts to N-12 and the employs Bolstering Smite on B#3: 1d20+11: 18+11+2 for a total of 31 vs its AC doing 1d8+5 damage: 4+5 for 9pts of damage and in return grants Leo 2pts of temp hp, his saving throw however fails rolling a 4 ![]()
Male Half Elf Paladin 6th
![]() "Hey you!" Leo taunts the berserker, "You're fighting me get with the program!" he adds. "And you over there, your friend here needs a hand or whatever that thing you've got on the end of your arms so get over here and face some paladinnic justice!" he taunts the mangler. "What not radiant enough for you!" he adds grinning. ![]()
Male Half Elf Paladin 6th
![]() Erik Annadar wrote:
No ranged attacks except for Eyebite unfortunately and can't stack temp hp since Leo still has 8 from Caine's last effort maybe add them to Snaggletooth or Brujo? ![]()
Male Half Elf Paladin 6th
![]() Rev DM wrote:
I assume it was bloodied by the damage it took by attacking Perigia whilst divine challenged by leo? ![]()
Male Half Elf Paladin 6th
![]() "Sorry about this Snaggletooth but I think this is as good a time as any to use this... WRATH OF THE GODS!" Leo hollers at the top his voice as a silvery aura emanating from him extending to cover himself, Perigia and Caine before subsiding once more. Wrath of the Gods daily utility power, minor action to use, close burst of 1 centred on Leo has the effect of granting leo and any ally in range a damage bonus until the end of the encounter equal to Leo's Charisma modifier of +3. "Okay lets see how you like this!" Leo tells his opponent as he cuts loose another holy strike on his opponent. d20+11 vs AC: 17+11 for a total of 28 to hit doing 1d8+7 radiant damage and the +3 from Wrath of the Gods: 4+7+3 for 14pts of radiant to Berserk#3, you know I really do hope that hits! ![]()
Male Half Elf Paladin 6th
![]() Rolled a 6+11-2 for 15 for the OA on B2, Uses move to stand and employs Invigorating smite on B2: 1d20+11: 13+11+2 for a total of 26 on Bersek 2 (Apparently Will defence according to my notes), which hopefully hits as this would allow any bloodied ally within 5 squares of Leo to recover sorry heal 7hp and does 2d8+5: 7=8+5 for 20pts of damage to B2 if this hits. Divine challenges Berserk 3 in any case hoping to take both off of Caine long enough for him to use a potion or back away so Perigia can lay into these two Leo barely manages to swing his blade at the nimble foe, but the combined aid from his allies reinvigorates him enough to get to his feet and call upon his faith once more his blade hacks at his foe even as he calls upon his faith to draw the ire of the other foe battling Caine so he can get his breath back as he has done so for Leo. "If I fell this foe shift past it and let me keep the others' attention so you can help the others as you helped me," Leo gasps to Commander Caine. "Perigia try and draw the attention of that one on the bard, let's give Snaggletooth another chance to show how deadly he is!" Leo asks the mage. My spelling is getting worse! ![]()
Male Half Elf Paladin 6th
![]() Sorry for the delay, first OA: 11+11 for a total of 22 doing 6+5 for 11pts of damage to the first if it hits, the second OA: 10+11 for a total of 21 doing 3+3 or 8pts of damage to the second target Leo struggles to remain on his feet as the combination of blows almost knocks him completely out he knows its only a matter of moments before his injuries overcome him. "Keep... the pressure on them..." he barely manages to stutter. Down to 2hp with whatever those secondary attacks do and 5 ongoing Leo will keel over at the start of his next turn ![]()
Male Half Elf Paladin 6th
![]() Rev DM wrote: Leo smites unavailingly at M2, while Perigia sends a chilling blast into the room, dazing B2. The creature's eyes flare as she taunts it, but it makes no reply. Perhaps they cannot speak. Ignoring the blow from the mangler Leo launches himself forward heading towards the nearest foe who is also closest to Perigia and steaming right up to it his silvery blade slashes straight at it as he calls upon his faith as he plows into his chosen foe. Move diagonally to J-12 and then straight down to M-12 before bestowing a holy strike on the berserk: 1d20+11+2 (I believe being dazed grants anyone attacking him combat advantage?) for 19+11+2 for 32 to hit which does 1d8+7 courtesy of the divine challenge which does 3+7 for 10pts of radiant damage "Keep it together people we've taken out the most dangerous one don't let your guard down yet!" Leo calls out as he tries to head off any of the foes advancing towards Perigia. Sorry forgot rolled a 6 on the save so its still ongoing! ![]()
Male Half Elf Paladin 6th
![]() Leo tries to pull a Bolstering Smite on his opponent: 1d20+11+2: 7+11+2 for a total of 20 vs its AC if it hits does 7 damage and grants Leo 2pts of temp hp, divine challenges B2 and rolls a 16 for his save "Kelemvor grant me the strength to overcome these foes!" Leo calls out as he tries to respond to the mangler's attack. Sorry if you repeated this but if he saves this round does he still take the 5 damage for this round? ![]()
Male Half Elf Paladin 6th
![]() Erik Annadar wrote:
Very much obliged if you don't mind Leo shifts to H#10 ![]()
Male Half Elf Paladin 6th
![]() Leo grimaces in pain as he calls upon his faith to ward off his adversaries. Divine challenge on M1 employs Righteous Smite on him: 1d20+11 vs AC: 19+11 for a total of 30 to hit, damage is 2d8+5 for a total of 9 damage, sorry his use of the holy symbol should have gone before the save as its an immediate reaction so its +5 bonus increases his original roll of 6+5 to 11 and all allies within 5 squares of Leo gains 7pts of temporary hp which cannot be stacked with any other power that grants temp hp and Leo is currently bloodied Leo's sword literally shines with silvery light as he slashes at his nearest foe even as he keeps on his toes as he knows another foe is dangerously near. ![]()
Male Half Elf Paladin 6th
![]() I've been wondering if Caine and Snaggletooth are reading this about moving Leo so he can give Snaggletooth the chance for a flanking attack by interposing between the berserker and the mangler with radiant vulnerability. Only problem I'm thinking is trying to guess Brujo's next move since I don't really know how much more punishment the blinded guy can take, he needs to be taken down first before he starts adding any more to the opposition. Just added the MM2 to the 4e books i now own, a year ago I'd have said I wouldn't have considered picking up the Fr campaign setting but it has been great fun, since next years release is apparently dark sun anyone have any views on this? From what i recall dark sun had arcane casters as defilers since casting magic drained what little vegetation was left and divine casters were more druidic in nature, templars sound more like paladins even if it seemed more like an early midnight style setting except to take good down the evil forces effectively laid waste to the world... Sorry to go off topic there so back to the regular channel... ![]()
Male Half Elf Paladin 6th
![]() Rev DM wrote:
Leo runs forward and tries to jump across the section in front of him depicting the eye and then calls upon his faith to strike down the vile infidels before him. Athletics check: 1d20+11:11+11 for a total of 22 hope this allows for Leo to reach J-9 where he immediately employs Sign of Vulnerability on Mangler#1 which is a 1d20+7 vs its Fortitude: 13+7+2 for 22 if flanking it counts as where he's located Caine is directly behind it just don't know if it applies in this case. My understanding of the Athletics skills suggests it can't exceed Leo's move which because he ran 4 squares means he's limited to a further 3 thanks to his Move+2. If this hits its does 3d8+4 radiant damage: 4+8+1+4 for 17pts of radiant damage leaving it with vulnerability to radiant damage of 5 until the end of the encounter and if it misses it takes 8 damage and no vulnerability to radiant damage. Then Leo spends the action point he regained at the end of the last battle to employ Eyebite on the madman: 1d20+7 vs will: 8+7 for a total of 15 I doubt that even comes close but if it did it does 1d6+4 psychic damage for 10pts of damage leaving leo invisible until the end of his next turn as I said extremely unlikely even if he's already mad and blinded anyway. Leo used his inspiring word for the day on Mother Bharra I think I misspelt that mind you!. ![]()
Male Half Elf Paladin 6th
![]() Snaggletooth wrote: quick question: the large eye and slashes on the ground, uneven ground, rifts in the floor, or colorful decorations? Also the rectangles to the north, what do they look like? I want to move to attack, but I am not going to blindly charge these guys. He's right do we even need to fight them since that door behind us is still open we could head back out hopefully before they can jump at us or do we take out the sightless guy in case he summons more so should we let those with area effect abilities attack first?
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