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Landsknetch Doppel's page

142 posts. Alias of Johnnycat93.


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I'm not going to darg out an argument. Suffice to say that this game is drifting into territories that I am not interested in. Best of luck to the remaining participants.


The attitude of other participants indicates that there is more focus on optimization than creating an enjoyable experience.


I'm pulling my submission out of this. I don't think I'm looking for the same things out of this game as everyone else.


Fury of the Tempest wrote:
Landsknetch Doppel wrote:
The Construct Armor and Construct Limb modifications.

Hmmmm, that requires Craft Magic Weapon and Armour, which I don't actually have... the Craft Construct is coming from the Alchemist Discovery... which is a shame, as Construct Armour looks like it could be a fun way to add a lot of resilience to a character... can an Alchemist even take Craft Magic Weapons and Armour? If so, might drop Extra Features for it. Getting an extra natural attack is good and all, but I think the Construct Armour would be much, much better.

Hey DM. Is there a time limit with the crafting? Or just the gold limit?

I think if you build a crafting buddy you can use him to fulfill the feat r1equirement


Fury of the Tempest wrote:
Landsknetch Doppel wrote:
You can craft sweet robot armor
Would you care to elaborate?

The Construct Armor and Construct Limb modifications.


You can craft sweet robot armor


So I take it this is Eglian we are fighting?


Here is my submission. Everything should be in order and I have provided a generic backstory as well. Feedback/comments is welcome


Doppel lumbers into the hole as well under the power of his own flight spell


Reflex: 1d20 + 21 ⇒ (5) + 21 = 26
Auspicious Mark: 1d6 + 5 ⇒ (4) + 5 = 9

No damage thanks to Ring of Evasion

Doppel stands hulking in the wake of the explosion, notably unscathed. After a while he speaks:

"Remind me, what was it we were to be doing now that the lich is dead?"


Fortitude: 1d20 + 30 ⇒ (12) + 30 = 42

Doppel laughs as the negative energy does little to halt his onslaught. He drives his sword twice more into the Balor before turning on the lich.

Swift action to activate Raging Brutality. Full-attack action, my first two attacks against the Balor and the last three against the lich. These are all touch attacks. The last three attacks versus the lich do not benefit from heartseeking.

Greatsword v Balor: 1d20 + 38 ⇒ (4) + 38 = 42
Damage: 3d6 + 2d6 + 72 ⇒ (6, 1, 4) + (3, 4) + 72 = 90

Greatsword v Balor: 1d20 + 38 ⇒ (6) + 38 = 44
Damage: 3d6 + 2d6 + 72 ⇒ (5, 2, 5) + (6, 2) + 72 = 92

Greatsword v Lich-King: 1d20 + 31 ⇒ (10) + 31 = 41
Miss Chance: 1d100 ⇒ 76
Damage: 3d6 + 70 ⇒ (5, 6, 4) + 70 = 85

Greatsword v Lich-King: 1d20 + 26 ⇒ (10) + 26 = 36
Miss Chance: 1d100 ⇒ 10
Damage: 3d6 + 70 ⇒ (3, 1, 6) + 70 = 80

Greatsword v Lich-King: 1d20 + 21 ⇒ (11) + 21 = 32
Miss Chance: 1d100 ⇒ 16
Damage: 3d6 + 70 ⇒ (2, 1, 1) + 70 = 74

Status:

Raging
HP 369/405
AC 36
Buffs dimensional blade, haste, blur


Sorry, why did the Balor get an AoO against me? My movement doesn't provoke thanks to Burst of Speed.


It looks live everyone posted for round 1


Doppel swings his sword around and points it at the creature with the sword and whip. "I'll take your head as a trophy!" he shouts defiantly.

Entering a Bloodrage, applying Burst of Speed to myself using Mighty Bloodrage. Swift action to activate my Quick Runner's Shirt to move (doesn't provoke AoO).

Reflex: 1d20 + 17 ⇒ (16) + 17 = 33

Doppel powers through the whirling wall of blades, letting them score across his flesh with little concern. His blurred form quickly weaves around the snake woman and he places himself between the demon and the witch-king. A second surge of arcane energy crackles in the air around him.

Free action to end Bloodrage. Free action to begin second Bloodrage, applying Dimensional Blade to myself using Mighty Bloodrage. Designating blur and haste on myself as my bloodline effects. Full-Attack Action vs Balor (these are all Touch Attacks). The Heartseeker enchantment on my greatsword should ignore the miss chance from Darkness against the Balor.

Greatsword: 1d20 + 38 ⇒ (9) + 38 = 47
Damage: 3d6 + 2d6 + 53 ⇒ (2, 3, 2) + (4, 5) + 53 = 69

Haste Attack: 1d20 + 38 ⇒ (13) + 38 = 51
Damage: 3d6 + 2d6 + 53 ⇒ (4, 6, 5) + (6, 2) + 53 = 76

Itterative Attack: 1d20 + 33 ⇒ (13) + 33 = 46
Damage: 3d6 + 2d6 + 53 ⇒ (5, 2, 5) + (2, 2) + 53 = 69

Itterative Attack: 1d20 + 28 ⇒ (13) + 28 = 41
Damage: 3d6 + 2d6 + 53 ⇒ (1, 1, 4) + (2, 6) + 53 = 67

Itterative Attack: 1d20 + 23 ⇒ (4) + 23 = 27
Damage: 3d6 + 2d6 + 53 ⇒ (5, 5, 5) + (5, 4) + 53 = 77

Doppel lands a withering hail of blows on the demon, hacking off chunks of flesh with each strike while his greatsword jumps in his hand as it hungrily tears away at its favored victim. Further blasts of arcane energy erupt, buffeting the snake woman in their wake.

Each hit that lands against the Balor gives it a -2 save again spells and SLAs for 1 round thanks to Riving Strike. The snake-like woman takes 25 points of slashing damage due to my Gloves of Arcane Striking.

As his final strike lands Doppel throws his arms wide, inviting retaliation. "Show me what passes for fury among your misbegotten kind!" he shouts in his deep, monotone voice.

Activating Come and Get Me, enemies receive a +4 to attack and damage rolls against me. If they attack me using that bonus I receive an AoO against them.


"I do have a gate scroll."


Doppel checks for anything worth taking as trophy from the body.


Reflex: 1d20 + 17 ⇒ (14) + 17 = 31

First Attack: 1d20 + 34 ⇒ (7) + 34 = 41
Damage: 3d6 + 45 ⇒ (6, 5, 2) + 45 = 58

Second Attack: 1d20 + 34 ⇒ (6) + 34 = 40
Damage: 3d6 + 45 ⇒ (5, 6, 6) + 45 = 62

Third Attack: 1d20 + 29 ⇒ (14) + 29 = 43
Damage: 3d6 + 45 ⇒ (1, 1, 5) + 45 = 52

Fourth Attack: 1d20 + 24 ⇒ (2) + 24 = 26
Damage: 3d6 + 45 ⇒ (5, 2, 2) + 45 = 54

Fifth Attack: 1d20 + 19 ⇒ (14) + 19 = 33
Damage: 3d6 + 45 ⇒ (3, 3, 5) + 45 = 56


Recognizing an opponent similar to himself, Doppel quickly rushes forward with a bellowed challenge.

Will: 1d20 + 11 ⇒ (9) + 11 = 20

Entering Bloodrage. Designating blur, shield, and haste as my bloodrage spells. STR jumps to 38, CON 36, AC 41. Swift to close the distance and then a full-attack

First Attack: 1d20 + 34 ⇒ (15) + 34 = 49
Damage: 3d6 + 45 ⇒ (6, 4, 4) + 45 = 59

Second Attack: 1d20 + 34 ⇒ (12) + 34 = 46
Damage: 3d6 + 45 ⇒ (3, 4, 1) + 45 = 53

Third Attack: 1d20 + 29 ⇒ (16) + 29 = 45
Damage: 3d6 + 45 ⇒ (5, 3, 6) + 45 = 59

Fourth Attack: 1d20 + 24 ⇒ (7) + 24 = 31
Damage: 3d6 + 45 ⇒ (2, 2, 5) + 45 = 54

Fifth Attack: 1d20 + 19 ⇒ (9) + 19 = 28
Damage: 3d6 + 45 ⇒ (3, 3, 2) + 45 = 53

For every attack that lands he takes a -2 on saving throws against spells and SLAs for 1 round


Hey sorry guys. This game wasn't updating in my campaigns tab for some reason. I'm catching up right now.


Doppel chuckles deeply from within his armor and draws his sword.


"What can I sat? I'm a sentimentalist."


Doppel moves to the coffin and checks the contents before attempting to set it alight with his campfire bead.


Doppel eventually shrugs off the banshees wail after her abrupt silence. "Tell me, Tima" he says eventually "What would you call this situation we have just been in? The term escapes me."


I'll wait for the resolution of tima's and the banshees turn before acting.


Doppel waits by the door with his arms crossed.

"Still looks like a trap"


"Looks trapped"


Bump?


"You're overthinking things."


"Let us travel upwards. Cowards have a tendency to flee to their highest towers."


"...I was loosening the wall. The stone here is well-masoned."


"Yes as Doppel hefts his sword.

Sunder: 1d20 + 35 ⇒ (1) + 35 = 36
Damage: 3d6 + 20 ⇒ (1, 6, 1) + 20 = 28

For the love...

Sunder: 1d20 + 35 ⇒ (15) + 35 = 50
Damage: 3d6 + 20 ⇒ (6, 1, 2) + 20 = 29


Doppel grunts and affirmative as his companions go back in forth.


"His cowardice has taken him somewhere far from here. A shame I could not wound him, it would make tracking a simple affair."


Doppel returns to the group no worse for wear.


I'll attack the other guardian then.

First Attack: 1d20 + 38 ⇒ (13) + 38 = 51
Damage: 4d6 + 43 ⇒ (1, 1, 5, 5) + 43 = 55
Second Attack: 1d20 + 33 ⇒ (1) + 33 = 34
Damage: 4d6 + 43 ⇒ (1, 5, 2, 3) + 43 = 54
Third Attack: 1d20 + 28 ⇒ (18) + 28 = 46
Damage: 4d6 + 43 ⇒ (4, 1, 1, 2) + 43 = 51
Fourth Attack: 1d20 + 23 ⇒ (9) + 23 = 32
Damage: 4d6 + 43 ⇒ (2, 6, 4, 4) + 43 = 59


If that's the case I was only moved 35 or so feet on the map; I can spend the last couple tiles closing on one of the guardians and full attacking. I'll wait from confirmation from the GM.


Did my charge end or do I have to declare a new target or what?


It's giving me 400 Bad Gateway errors.

Oh well, Doppel travels in straight lines so a map isn't hugely important at this point I think.


Doppel pushes through his group of allies and charges the throne on the wake of Tima's luminescent volley. He swings with wild abandon, each missed blow tearing a huge chunk of stone free from the area around its intended target.

Free Action to enter Mighty Bloodrage; casting Burst of Speed on myself as part of entering the bloodrage; casting Resist Energy (Cold) using Arcane Bloodrage; casting Displacement using Greater Arcane Bloodrage. Swift Action to activate Quick Runners Shirt; moving 50 ft towards the skeleton. Full-Round to charge the rest of the distance.

First Attack: 1d20 + 38 ⇒ (18) + 38 = 56
Damage: 4d6 + 43 ⇒ (2, 2, 3, 6) + 43 = 56


Is Roll20 being weird for anyone else?


Keying up buffs again. I'll start off with Power of Giants right away. How long has it been since our combat with the dragon?


Just to be clear, so there isn't any confusion: Doppel does not make good decisions. For example: he has invisibility as a spell and could very well sneak in if he wanted to - he simply doesn't want to.

OOC, I'd hate to see anyone get dragged into a poor situation because of my hardheadedness.


Doppel responds with a grunt and a few pointed words:

"Take yourself, then, and skulk through the halls to your hearts content. Leave the glory for me."


Doppel makes for the double doors on the south, apparently intent on storming the castle directly now that the sentries had been disposed of.


I'll delay my turn to see how that attack resolves before I start burning rage rounds/spell slots


Do perytons have hearts? I'm not in a position where I can check this second.


Doppel joins the returns to the rest of the group as the move onwards.


Doppel remains at a distance, watching for a signal. Stealth was not his strong suite, nor did he use to wish it in any way. Where it he, the front doors would have served a much better entrance.

Of course the two tactics were mutually exclusive, hence his temporary restraint.


So that's only 39 damage after everything.

Doppel lowers his weapon, disappointment palpable. Apparently he had hoped for more from the dragon.


I thought only true seeing could negate displacement?

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