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114 posts. Organized Play character for Alexander MacLeod (RPG Superstar 2008 Top 16, 2010 Top 4).


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Sovereign Court 2/5

baron arem heshvaun wrote:
** spoiler omitted **

I, for one, welcome our new Chelaxian overlords.

Sovereign Court RPG Superstar 2008 Top 16, 2010 Top 4 aka Alexander MacLeod

Like Neil, one of my first thoughts was, "why doesn't this act like a black tentacles spell since it's acting like a black tentacles spell?" Grabbing someone is what Pathfinder's grapple action was made to do, while an attack roll is used just to hit stuff.

And is it just odd to me, or why does it always do 3 points of damage to folks making a Strength check to escape? Wouldn't doing the 1d4 damage (or even the maximum of 4) make more sense? Also, what's the Escape Artist DC to get out of the vines? Does that do damage too?

Sovereign Court RPG Superstar 2008 Top 16, 2010 Top 4 aka Alexander MacLeod

Mark Moreland wrote:
So that's where Obi-Wan went!

+1. I mean, you can't help but think it!

And I do like that while it's powerful, if you don't take proper precautions, it's dangerous too. In addition to only having 24 hours of air, you could get trapped, very thirsty, a bit hungry, and might even soil yourself. It's magic, but that doesn't mean it's comfortable!

Sovereign Court RPG Superstar 2008 Top 16, 2010 Top 4 aka Alexander MacLeod

A fine item that calls to mind several cool story points from various dimension-hopping and time traveling tales. A bit of clarification on what happens if both selves are caught in one area effect (perhaps time-and-a-half damage like a swarm?) would be nice, but I could otherwise stand behind this item without a problem.

No, wait. Problem. Use commas in your numbers! But, several people seem to have this problem, and it's easily fixed...

Sovereign Court RPG Superstar 2008 Top 16, 2010 Top 4 aka Alexander MacLeod

What?! No Perform (percussion instruments) check DC? I do like Perform checks to go along with my magical musical instruments...

I think the sped-up action thing is not referring to any action, just the bonus ki actions a monk can perform (+4 dodge bonus to AC for 1 round, increase speed by 20 feet for 1 round, high jump, empty body, and such).

Sovereign Court RPG Superstar 2008 Top 16, 2010 Top 4 aka Alexander MacLeod

The nod to Greek myth is a plus, and I like the powers fairly well, but I don't know that it really grabs me... And, while I got the meaning of last sentence, it isn't as clear as it could be, and does distract.

Good but not great.

Sovereign Court RPG Superstar 2008 Top 16, 2010 Top 4 aka Alexander MacLeod

Quite nice, quite nice. I think if the shadow falcon was listed as having capabilities similar to the Improved Disarm and Improved Steal, that would remove the question of AoOs. Maybe add unseen servant to the requirements and base the birds stats off of that spell?

Very flavorful item with a power I'd definitely use!

Sovereign Court RPG Superstar 2008 Top 16, 2010 Top 4 aka Alexander MacLeod

This is difficult to wrap one's brain around, with all the tangled use of soul, form, spirit, corpse, person, and animal. And why mention right off that there are three acorns? As soon as you use one there aren't three anymore, and as Sean mentioned, is the cost for one or three?

Snark:
And, what happens if I put an acorn from one pouch into another pouch that already has three acorns in it?

The attempt at at a Golarion connection is a bit weak, too. Specific race, specific minor deity mentioned in the description, but not seen in the requirements... Can PCs make and use these or no?

Boiling the description of this item down to the very basics would probably go a great deal of the way towards making it a winner.

Sovereign Court RPG Superstar 2008 Top 16, 2010 Top 4 aka Alexander MacLeod

Nice and simple, as Ryan said. Not too terribly new, different, or exciting. I like it, but is good and solid good enough?

Maybe the heart requirement is cool enough to push this over into Superstar material?

Sovereign Court RPG Superstar 2008 Top 16, 2010 Top 4 aka Alexander MacLeod

So, if the owner targets the pouch with a goodberry spell, rather than the usual 2d4 berries normally targeted by the spell, the pouch will bring into existance 1d6 goodberries. Right? That sounds right...

Under that reading of it's powers, and with the cool plant-it-and-get-a-magic-tree effect, I can say this is a cool item.

On a side note, why does it weigh so much? A belt pouch is only half a pound, and this lil' pouch only keeps 8 berries fresh, so I'm not seeing it as a huge container...

Sovereign Court RPG Superstar 2008 Top 16, 2010 Top 4 aka Alexander MacLeod

Valeros: "Hey, Merisiel, cool new gloves! What are they?"

Merisiel: "Fleh... Pleh... Flee... They're my new bloody gloves, dammit!"

Other than the name, I think it would be fine to just change the last power to the effects of the bleed spell without too much worry about SIAC accusations. Definitely would see use at my table.

Sovereign Court RPG Superstar 2008 Top 16, 2010 Top 4 aka Alexander MacLeod

Other than having to double check the effects of rest eternal from the APG to make sure that wasn't a better spell to use as a requirement for this, I'd say this item is quite likable. The price seems about right for characters who are the level to start facing the threat that the item is designed to protect from. Clear cut and easy to understand, with good grasp of world flavor.

Sovereign Court RPG Superstar 2008 Top 16, 2010 Top 4 aka Alexander MacLeod

Nice Golarion hooks, so points for that.

My one question is with the final power... does the wearer use the boots as a weapon that deals 1d6 fire damage, or do the boots flash with fire when the wearer attacks with whatever weapon he's using dealing the 1d6 fire in addition to the usual weapon damage?

Sovereign Court RPG Superstar 2008 Top 16, 2010 Top 4 aka Alexander MacLeod

I thought this was a neat little item as I read about the holy symbol providing light. Slightly interesting that the shape of the light could be manipulated by adjusting the mirrors. And very not bad when I saw that a cleric could channel energy through it. I want one for my Kingmaker character right now.

Doubling the penalty to undead's Will saves for users who have the Glory domain or adding 1- or 2d6 to the dice of the channeled energy might be a good fix for that, while daylight and one of the channeling feats should be a must for the requirements.

With more word space, this could (should?) be expanded to offer different functions for negative energy channelers rather than making an entirely different item.

Sovereign Court RPG Superstar 2008 Top 16, 2010 Top 4 aka Alexander MacLeod

I can easily see this item in use at my table, and possibly even for my own character were I ever to play a non-grappling monk again. Good item.

To help out with the visuals, and maybe even with the amulet of mighty fists question, I think perhaps this should take up the hands slot, at least when used to add the flaming ability to the monk's attacks.

Sovereign Court RPG Superstar 2008 Top 16, 2010 Top 4 aka Alexander MacLeod

Question: As the hit points "fade away at a rate of one hit point per minute" does the donor get them back or do they just leak out into the aether? And, I think this item would be a little difficult to use in combat with the transfer taking a full-round action both ways.

I do like the item's description quite a bit, but disagree that it needs a weight. After all, ioun stones don't, and I see this as about that size.

Sovereign Court RPG Superstar 2008 Top 16, 2010 Top 4 aka Alexander MacLeod

I like the irony of this item. The collar that denotes slavery freeing a witch from needing to associate with hags. But, like Sean, I don't think "prizing" is the right word for what good-aligned people feel towards unliving shrunken heads, regardless of their usefulness and creepy-cool conversation.

Sovereign Court RPG Superstar 2008 Top 16, 2010 Top 4 aka Alexander MacLeod

Ah, ride the lightning, my old friend! It is good to see you again!

But, why in a form drawing on the iron bands of binding? Can the user move around in this hamster wheel? Does the metal surrounding him offer a bonus to AC, grant concealment, or the like?

And I really want to gripe about the dragony part of the name, as there isn't really anything dragony about the item. Behirs, stormclouds, thunderbirds...

Sovereign Court RPG Superstar 2008 Top 16, 2010 Top 4 aka Alexander MacLeod

Mark Moreland wrote:
here aren't many items that compete with this one flavor-wise this year, and I think that should be rewarded.

I very much agree.

Alos, I might change the touch attack to a sunder since you're trying to break teh wishbone, but then again, maybe not.

Sovereign Court RPG Superstar 2008 Top 16, 2010 Top 4 aka Alexander MacLeod

I'm not sold on the name... Illusionist's veil for something that turns illusions real? Cool effect, I admit, but I think the name could have used some work. Which does lead back to why this has an illusion aura and not a conjuration one.

Also, as written a wearer can replace his illusionary wall with a summoned fiendish weasel. Is this the intent, or should the veil only let a wearer summon a creature matching his illusion?

Sovereign Court RPG Superstar 2008 Top 16, 2010 Top 4 aka Alexander MacLeod

Nice thematics, and cool use of the Intimidate skill with the horn. One thing I note, if the horn is made from baddie parts, favored by cruel orcs, and can make summon monster spells evil, why does it not have an evil aura itself, like, say, a darkskull?

Sovereign Court RPG Superstar 2008 Top 16, 2010 Top 4 aka Alexander MacLeod

This reminds me of a magic item from the 1st Edition Unearthed Arcana, so it's got the nostalgia bit going for it, and if I actually liked one-shot items like potions and such, I'd give this the ol' two thumbs up. But, it gets only one thumb, since it shuts down the poor alchemist right off, rather than trying to find some way to work with him too.

Sovereign Court RPG Superstar 2008 Top 16, 2010 Top 4 aka Alexander MacLeod

someone wrote:

However, when commanded to open, the eye reveals itself as the terrifying, multi-pupilled eye of some abomination from the dark spaces between the stars.

Once per day, the eye may be held forth and commanded to open as a standard action.

I would have combined these two sentences into one rather than saying "commanded" twice in a row. Think it would flow a bit better. As for the area of effect, I like that you can choose, but most things I've seen that switch between radius and cone allow the cone to be longer, say 30 foot radius versus 60 foot cone.

And, necromancy, baby. It's got to be necromancy!

Sovereign Court RPG Superstar 2008 Top 16, 2010 Top 4 aka Alexander MacLeod

You had me at Erinyes!

Then you lost me at "greasy."

You sort of got me back with the attaching and the helping out with the flanking, but then...

Neil Spicer wrote:
I think the DC 13 Fortitue save is too low for the permanent blindness possibility, though. By the time you can afford a 12,000 gp item like this one, very few of your opponents are going to fear a DC 13 Fort save.

This.

Sovereign Court RPG Superstar 2008 Top 16, 2010 Top 4 aka Alexander MacLeod

While it's a neat item, I hear the word "corsage" and just can't think anything but flowers. Butterfly just doesn't spring to mind, no mater how I try. And that DC is awfully low (though right for a silence spell effect)... It would be a shame to own an item that could do all these cool things, but not on anyone but children and village simpletons.

Also, for crushing, wouldn't sunder be a better action than grapple?

Sovereign Court RPG Superstar 2008 Top 16, 2010 Top 4 aka Alexander MacLeod

I get into trouble like this all the time, but isn't whitish-brown really just tan? Trifles!

Fairly solid item, and I do like the Golarion-specific tie to Desna. Perhaps listing a break DC with the hardness and hit points of the cocoon, and mentioning whether or not the wearer can move while encased (entagled? helpless?) would help a bit.

Sovereign Court RPG Superstar 2008 Top 16, 2010 Top 4 aka Alexander MacLeod

I'm always a little harsh on the price of one-shot items, and I'm going to have to be doubly so here, as if the 700 gp candle is blown out all it's magic is blown out with it! No thanks. Let me light that puppy back up and then you've got a maybe.

Sovereign Court RPG Superstar 2008 Top 16, 2010 Top 4 aka Alexander MacLeod

I don't think this one quite grasped what it was reaching for. The idea is solid, but there are problems with the mechanics. Tracing with ash the shadow's outline seems a bit off to me; perhaps a command word and slamming the book closed on the shadow would work better? Then, is there any way for the person who's shadow is captured to notice? Does he no longer actually cast a shadow? Why the 5 HD limit? Does the shadow know everything that the original person knows?

Sovereign Court RPG Superstar 2008 Top 16, 2010 Top 4 aka Alexander MacLeod

This easily passes the "Yes, but would I use it for one of my characters" test. The flavor, limitations, and danger of being "fixed" by make whole easily outweigh the slight template errors. Good on this one!

Sovereign Court RPG Superstar 2008 Top 16, 2010 Top 4 aka Alexander MacLeod

I quite like this one, especially the little things like the requirement of 5 ranks in Profession (gardener). The only problems I see are also little: "would-be" should be hyphenated, capitalizations, italicization, and the like.

Sovereign Court RPG Superstar 2008 Top 16, 2010 Top 4 aka Alexander MacLeod

With the list of animals (which it seem many of us don't really care for), are these the only animals whose forms can be taken or are they just suggestions? I a character can wild shape into a weasel, does this item give him no skill benefit or does the GM have to come up with something on the fly for every animal a player can imagine?

Also, if this is supposed to be a druid-themed item, why is it named for a race of Lawful Evil fiends? Wouldn't agathion)s have been a better flavor choice?

Sovereign Court RPG Superstar 2008 Top 16, 2010 Top 4 aka Alexander MacLeod

Other than needing to look up what an ampoule was (noun; a sealed glass capsule containing a liquid, esp. a measured quantity ready for injecting), I wondered if the costs might outweigh the benefit of this item. In other words, as a wizard man, my question is would someone who plays sorcerers actually use this?

Sovereign Court RPG Superstar 2008 Top 16, 2010 Top 4 aka Alexander MacLeod

I like the visuals and the usefulness of this item, but wonder if the damage done by it is a bit too excessive? Maybe a set amount of damage and the ability to inject any liquid would make it a stronger entry.

Sovereign Court

I think what you want is the article "Thematic Channeling" from Wayfinder Issue 2.

Sovereign Court

James Jacobs wrote:
Top three pirate movies: Pirates of the Carribean, Pirates of the Carribean II, Captain Blood.

What, no Yellowbeard?

Sovereign Court

James Jacobs wrote:

Instead, souls are somewhat outside of time, as is the process of Pharasma's judgement. After all, she judges the souls of EVERY SINGLE SENTIENT THING that perishes in the entire multiverse, from gods down to awakened turtles...

The only way folks DO have an idea about what happens is because it's possible to travel to the Boneyard via magic and speak to the dead or observe the process.

This obviously leads to a really cool bit of adventure where the PCs search for their own souls in order to gain some bit of information!

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And those ripples in the background blue sure look like No. 4 is underwater...

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Illithar wrote:
This may not help you right now, but Ultimate Magic is supposed to have rules for vermin companions in it.

And the update to the Campaign Setting may have what we need...

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Mikaze wrote:
Now that's just a mean tease on that art!

I'ma gonna go with what Mikaze said...

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TriOmegaZero wrote:
There is no correct way to spell. Rule Zero. :P

"I have nothing but contempt for anyone who can spell a word only one way." — Attributed variously to Thomas Jefferson, Andrew Jackson, Mark Twain, G.K. Chesterton, and W.C. Fields

Sovereign Court

From Valar Publishing's Book of Erotic Fantasy.

This cloud of naked, glowing lavender faeries the size of a man’s pinkie finger titters and squeals as it flits about in an erratic manner.

Bliss Mote Swarm [CR 2]
NG Fine fey (swarm)
Init +6; Senses low-light vision; Perception +9
Aura hypnotic glow (30 ft., DC 13)

Defense
AC 20, touch 20, flat-footed 18; (+2 Dex, +8 size)
hp 18 (4d6+4)
Fort +2, Ref +6, Will +4
Defensive Abilities swarm traits; Immune weapon damage

Offense
Spd 10 ft., fly 60 ft. (perfect)
Melee swarm (1d6 nonlethal)
Space 10 ft.; Reach 5 ft.
Special Attacks distraction (DC 13), pleasurable caress
Spell-Like Abilities (CL 4th; concentration +5)
At will—dancing lights, detect good, faerie fire
1/day—hideous laughter (DC 13)

Statistics
Str 1, Dex 14, Con 12, Int 6, Wis 11, Cha 13
Base Atk +3; CMB —, CMD
Feats Alertness, Improved Initiative
Skills Fly +25, Perception +9, Perform (sexual techniques) +8, Sense Motive +2, Stealth +9
Languages Sylvan
SQ swarm traits

Special Abilities
Hypnotic Glow (Su) All creatures within 30 feet of a bliss mote swarm must succeed on a DC 13 Will save or become fascinated by the attractive glow and suggestive murmuring of the fey. A bliss mote swarm can suppress or resume this ability as a free action. The save DC is Charisma-based.
Pleasurable Caress (Su) Sexual creatures (such as, humanoids, most fey, and several kinds of outsiders) who fail their saving throws against a bliss mote swarm’s distraction are stunned by the creatures’ erotic fondling rather than being nauseated.

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Jam412 wrote:
Must be a garter snake...

It just gets kinda cold, flying all high-up and stuff!

Sovereign Court

F. Wesley Schneider wrote:
So what works for you? As always, links are appreciated!

Type O Negative's Glass Walls of Limbo has moaning, incomprehensible chanting, chains, the works!

Also, slightly creepy song about Death and Fiddler's Green is Demons and Wizards' Fiddler on the Green. Not evil, just a touch unsettling.

Sovereign Court

Not really a monster, but I'd really like to see something like the Anatomical Academy from TSR's old Complete Book of Necromancers or the Anti-Hippocratic Society from the German horror movie Anatomy.

Monsterwise, I'd love to see some shades (now fetchlings?), shadow asps, and other Plane of Shadow denizens. And there's definitely not enough pumpkin-themed monsters (dare I mention Lance Henriksen), items, and effects in Pathfinder, so a few of those with the usual excellent art as well!

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William Bryan wrote:
What would you envision the dialect/accent of the country of Taldor be?

This. Though, only for the Bearded. And, really, who but Andoran cares about the muck-covered peasants?

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roguerouge wrote:
Remember that Hermione knocks down Draco with one blow. Either Draco should have a terrible Con or she should have surprising strength.

But, she's not smashing in doors and wrestling giant three-headed dogs. This is probably just a natural 20 and a confirmed critical roll.

Sovereign Court

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Here is a picture of the Stag Lord's buckle I made for our Kingmaker game.

I don't suppose anyone's found a picture of an actual sculpture of entwined succubi that could be used for player hand out?

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My Vote: Lora as Feiya, the iconic witch.

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John Stout wrote:
Any chance of getting an advance idea as to which flip-mats are being used for this adventure so that I can get them ordered in advance?

Bloodcove Disguise uses the Waterfront Tavern Flip-Mat and, I think, two of the Map Packs: Inns.

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James Jacobs wrote:
Aberzombie wrote:
Hey Mr. Jacobs! I was looking through the Great beyond book recently, and noticed the denizens of the Plane of Shadow: D'ziriaks and Fetchlings. Will there be anything more about these two races in the 2nd Bestiary?
Yes.

Loves me some Fetchlings!

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