Matrena Goldthorpe

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Goblin Squad Member. Organized Play Member. 157 posts (194 including aliases). 1 review. No lists. No wishlists. 24 Organized Play characters. 1 alias.


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Silver Crusade 5/5

Congratulation Sean! I always enjoyed playing at tables that you ran as well as at tables that you played!

Silver Crusade 5/5

Congratulations and well deserved!

Silver Crusade 5/5

The flagbearer feat is legal, but it specifically states that you must hold the flag in your hand for the feat to work. It's the price you pay for such an awesome feat. (Also, there is a link to Additional Resources if you can't download it under Player Resources).

The Banner of Ancient Kings does allow you to attach your flag to a spear instead of being required to hold it in your hand as well as its other bonuses.

Silver Crusade 5/5

Hogeyhead wrote:
What about the item sheet thing?

The Item Tracking Sheet is also grandfathered in - namely you don't need to do anything until your character(s) buy something this season.

I would recommend putting wands or ammunition on them for convenience, as I find it easiest to track wand charges and ammunition used on the sheets, but again, its not required until you buy a NEW item this season.

Silver Crusade 5/5

Congrats Joanna, it's about time!

Always a pleasure to play at your table. You've run one of my favorite/most memorable games ever (Maybe Vasian has forgiven Deara and maybe not... but I do think Darren has forgiven me... I think).

I know you'll keep up the good works here in San Diego!

And now I'm no longer the newest woman on the island ;)

Silver Crusade 5/5

Another option is to have multiple game days run the same games and only allow say 2 - 3 tables to sign up at any one time. Might also help with gms if people don't want to have to burn scenarios...

Silver Crusade 5/5

However, keep in mind this usually requires home game play as the ways to get above 12 typically involve longer modules and APs that are not usually offered publicly.

Silver Crusade 5/5

From the Guide

Quote:
Alternatively, if you are participating in a Pathfinder Adventure Path with an ongoing group undertaking the entire, six-book campaign, you may receive credit for playing the sanctioned portions of the adventure as if you had played a pregenerated character.

So there's really no question in Home Game mode, you can apply it as if it were a pre-gen, including taking the level 1 reduction.

Quote:

All players receive a Chronicle sheet unless, at the GM’s discretion, they are replaying the module or Adventure Path for no credit. If a player uses an existing Pathfinder Society character for the adventure, he must apply the Chronicle sheet to that character immediately. A player who uses a pregenerated character must apply the Chronicle sheet to a 1st-level character or hold the Chronicle sheet until his character reaches the level of the pregenerated character.

A GM who runs a module may likewise apply the Chronicle sheet to one of her Pathfinder Society characters. The GM must decide which of her characters will receive the Chronicle sheet at the time when the module or sanctioned Adventure Path content is completed and the Chronicle sheets are filled out.

This is a little more tricky in terms of only playing the sanctioned portion, but I think that the "may likewise apply" indicates that the GM can apply credit the same as a player, including being able to apply the credit as if it were a pre-gen.

I think the confusion comes from the fact that normally in the case of a PFS scenario (as opposed to a module or AP), a GM cannot apply credit from a higher tier scenario (such as 3-7, 5-9 or 7-11) to a first level with reduced gold.

Silver Crusade 5/5

Jeff Merola wrote:
It's something that's come up before on the forums and the consensus is that, currently, GMs cannot reduce the gold and apply a sheet to a level 1.

Not yet anyway. I am hoping this will change in next years version of the guide. Currently I almost never apply high tier credit to a character, as I personally enjoy playing the most at levels 6+ and I hate hate hate level 1... so I'd love to be able to judge credit myself past level 1 many more times :)

Silver Crusade 5/5

Thanks everyone for your kind words! It's been a long haul to get to five star island, but I've had a great time doing it! I'm also looking forward to a couple of my friends joining us here shortly...

To William, who asked about advice to GMs and players: First remember the goal is for all of us to have fun, that means both the other players and the GM at the table!

I could put up a wall of text for advice but no one wants to read that. So to consolidate:

GMing is all about reading the table.

For players, its all about working as a team.

And Walter.... needless to say you won't be getting my best work that way ;) What did I do with my can of dip again?

Silver Crusade 5/5

You can also search events by location in the Events section of the website. If the event coordinator has put the event in the system, you can search by zip code to find games near you. Then you can look at the games they are offering.

Speaking as an Event coordinator, sometimes those don't get put up more than a few days in advance however. I try to put them up the same time I set up the warhorn, but I am only human and sometimes forget... Speaking of which time to go double check that my events are up to date :)

Silver Crusade 5/5

Starglim wrote:

You should start an Inventory Tracking Sheet now to account for all equipment of over 25gp listed cost that the character currently owns.

This is incorrect, you only have to track items purchased since the Guide 5.0 came out. That is, since GenCon 2013.

I'm certainly not going back and recording all items purchased over 25gp on my 17 characters that were in existence at that time, many of them level 7+. I did put wands and ammunition that I had at that time on there just to make future tracking easier. But it was explicitly stated by Mike Brock that we did not have to go back and record all purchases prior to GenCon, it only had to be tracked going forward. Those purchases should have already been recorded on your chronicle sheets anyway, as per the old method of doing it.

Silver Crusade 5/5

You apply it to the character number when you play it but you don't apply it to the actual character until he hits third level. So if you want to give it to your character #2, you put that character number into the reporting system, but the character doesn't get the gold or XP until he hits 3rd (immediately becoming 4th level unless he's on slow track!)

Silver Crusade 5/5

To provide a slightly more complete response, a pdf of the relevant resource is acceptable as long as it is watermarked with your name or the name of someone from the same household. You may also print out just the relevant pages (for easier access to show if needed) again so long as they contain said watermark.

If you are bringing a tablet I would recommend bookmarking the pages relevant to your build, mainly so you aren't spending too much time looking something up to be able to show it to the GM.

Silver Crusade 5/5

Depends on the situation. If its a something that requires an individual check, no no aid another allowed. The best example of this is perception in the surprise round. However, searching a room? As long as they can all fit in there I would allow them to take 20 and use assists. It's going to take them 20 times as long as a single perception check (so that would be 1 minute since perception = a move action and 20 move actions = 10 rounds). That may mean the boss on the other side of the door gets those 10 rounds to make opposed perception checks to hear them, eventually succeeds, and gets some prebuffing in. Actions DO have consequences....

Silver Crusade 5/5

I am a big fan of +1 ghost touch cartridges. Get those full attacks on incorporeals, and really this is the only way for a musket master to do it. Note that in Ultimate Equipment it is listed in the table for a property that can be added to ammunition (while it is not listed in Core).

Silver Crusade 5/5

Might I suggest adding, for a mere 1000GP, adaptive to your bow as well? This way if you lose str (say from str damage or drain) you don't take the penalty to hit that you normally would. Also if you happen to increase your strength temporarily (say from bulls strength) you get additional damage. Of course that does require the Ultimate Equipment, so ignore me if you don't have that source...

Silver Crusade 5/5

The computer is wrong and your chronicle is right. There's a few quirks in the reporting system and you just found one of them. GM credit is the same as maximum player credit, but the system assigns you two in error.

Silver Crusade 5/5

It used to be a part of the core assumption. It no longer is. The list on the website must be out of date.

Silver Crusade 5/5

9 people marked this as a favorite.

I'm going to chime in here. I'm from the same region as the OP and, this far into season 5, I much prefer the old way to the new. Here's why:

1. I feel disconnected from my factions. I built a Chelaxian paladin partly BECAUSE I wanted to have to, occasionally, either decline faction missions or be very conflicted about them. So far, I haven't even gotten a Chelaxian specific boon scenario because she's not been in tier for any of them, so I've had no chance to roleplay that aspect of her character.

2. New players know hardly anything about the factions and have no reason to learn. This makes me sad :(

3. I've skipped scenarios where my character was the proper faction because it would have negatively affected table balance. This is more important now because the scenarios are more difficult and table balance does matter. So I'm missing out not because I am entitled, but just the opposite, because I am trying to be a team player. In the past this wouldn't have mattered because I would have gotten a faction mission regardless of which character I played.

4. Casual players do not come to the board and read the faction missions. Heck, I know many non-casual players that don't read the boards. The one line blurb in the guide for each faction is not enough of a clue for most of the faction related boons I've seen and in fact, most require the board version. Which the player needs in front of them really because who is going to remember all the faction goals for each of their different character's factions. I try to make those available to my players but not all GMs do. So some casual players are missing out. And yet the casual player is important to our player base. And again even "non-casual" players don't always visit the boards.

5. Disseminating faction info is complicated if its not in the scenario. The old way, faction missions were right there, in the scenario, and it was easy peasy for the GM and the players to understand what they had to do. Not all GMs visit the boards. Not many players do either. The way the current system is set up, the info just isn't getting out there to players in an organized way. And if the GM doesn't know the faction write up for the season, he may not be able to pass on subtle hints to the player as to what they need to do.

And Chris brings in another point. What happens when faction goals change? It's not so bad if they only change at the beginning of each season, but even so, a player might end up with the wrong idea of their faction's goal because they're looking at the wrong season.

With that said, one suggestion would be to include handouts for faction missions for the factions involved in each scenario (and, in fact, this was done for one faction recently IIRC).

Silver Crusade 5/5

2 people marked this as a favorite.
Netopalis wrote:
I would like to be able to purchase wands, scrolls and potions of higher CLs than the minimum.

This, X 1000. There is already a price difference built in and you can't buy them until you meet the fame qualifications anyway (unless using prestige and that would not work for wands). Sometimes you need a higher CL, particularly for things like remove disease that require caster level checks!

Silver Crusade 5/5

1 person marked this as a favorite.

But how often do you see half a table that is replaying through GM stars? Not very often at all, because replay is still rare. I've no problem making it one replay per star per year either, but when you start allowing players (not GM's) replay, it will become more common, and the problems will crop up more. Especially since some people will try to game the system to get the "best" chronicles on their characters. Sucks to be the one or two people at the table that haven't played a scenario when 4 others are replaying just to get the "goodie" on the chronicle sheet.

If you're having trouble navigating the schedule at a convention because you've played most of the games there, then maybe its time to volunteer your services as a GM instead. That's what I did when I started "running out" of games to play (I wasn't really running out of games, its just that people tend to focus on the newest season the most, so many of the games on offer I had already played).

Silver Crusade 5/5

2 people marked this as a favorite.

I don't like replay. It can and does punish the other people playing at the table. The person replaying already knows the scenario, so either metagames the heck out of it (for which the GM is perfectly OK in kicking them from the table) or is so conscious of possibly metagaming that they can't really contribute to discussion of what to do at the table. For mostly combat scenarios that's not terrible but those types of scenarios are becoming rarer... for scenarios that are largely roleplaying its incredibly difficult to keep prior knowledge out of your roleplay. Either way if can affect the experience of the people at the table with no prior knowledge, and often in a negative way.

Silver Crusade 5/5

Congrats!

Silver Crusade 5/5

So I admit, the keen longbow isn't broken and I think it's a cool thing to allow players who've played this game to have. However, we should probably have a more general ruling on such things, as I know of at least one other technically illegal item on a chronicle. It's also not really game breaking (potion of see invisibility) and again falls under the heading of a cool boon that probably wasn't originally meant to be a unique item but was likely just a mistake by the author. But it's possible there's more out there and maybe we should have a more general ruling?

Silver Crusade 5/5

MrSin wrote:


Sometimes though it feels like there isn't even a straight answer as to why something is banned. Makes it difficult to make an argument without knowing why.

If they had to explain and reexplain every time someone asked why something was banned, and get into "discussions" about it, they'd never get any work done. So they aren't in the business of explaining why they ban what they ban. It saves a lot of trouble.

Silver Crusade

No, but I can see being charged more for size large mithril armor than size medium.

Edit: meh, ninja'd

Silver Crusade 5/5

Thomas Graham wrote:
Yeah. Don't forget to get a scroll of make whole either. Never know when you'll need someone in the group to fix it.

Yeah just keep in mind that scroll can only fix up to a +1 weapon. Anything above a +1 weapon is higher level than the CL3 that a make whole can repair. I had to ask the cleric nicely to prep make whole for me in the past because of this...

Silver Crusade 5/5

Also, while 1-2 may be a walk in the park for 6-7 level 1s, 4-5 would be way too hard. Level 1s are SQUISHY. They could easily be 1 shot by stuff in tier 4-5. AoE damage is not unheard of and that could be a TPK for level 1s.

Silver Crusade 5/5

There are other reasons to have it as well, and one came up in a game I ran last night. Fortunate die rolls are all that saved an unfortunate PC from a nasty curse, as scrolls are also only available at minimum caster level...

There already exist higher caster level wands on chronicles, so a wand of magic missile or shield (two I know for sure are out there) isn't always the same...

Silver Crusade 5/5

Frankly I would like to see the option of higher caster level wands over partially charged ones. I am not sure why they were banned in the first place, as they DO cost more. Certain wands are just not very useful because of the short duration time because they are minimum caster level.

Silver Crusade 5/5

So run it again, there is nothing stopping you from doing so.

Sure you won't get a chronicle sheet for it. But I like running the same scenario multiple times as it becomes more polished with each run...

Silver Crusade 5/5

It's a matter of preference really. I prefer to create separate events for all public events to make them more easily searchable. Some people prefer to use the same number over and over. If you clone the session it will get you a new number with the same details as the old session (so you might need to modify scenarios, etc.)

The organizer reports the event, not the GM (unless they are one and the same). They should be collecting the event information from you at each event. They are the only ones who have access to reporting under that event number. There is no way for anyone but the person who set up the event to report.

Silver Crusade 5/5

Hey all,

Come join us for 3 days of Pathfinder Society play at At Ease Games in Poway, CA, just 10 minutes north of San Diego, CA. Check out our games schedule and sign up here:

http://v1.warhorn.net/at-ease-pfs

Silver Crusade 5/5

Not entirely true, he would have been fine if he applied the chronicle sheet BEFORE playing at level 2. You can apply a race boon as part of your free rebuild before playing at level 2.

With that said, going by the rules at this time there's no way to get it applied to your current character since it's been played at level 2. You can either apply it to a new level 1 (and it doesn't matter what you build as you can simply rebuild when you hit level 2 - so play a barbarian or something if your rogue/monk isn't ready to be played until level 2) or you can apply it when you hit level 2. Your choice. At least that one will have full prestige if you don't get involved in a tpk again ;)

Silver Crusade 5/5

I highly recommend adaptive for your bow. It's a +1000gp enhancement that means you never have to worry about the strength rating on your bow ever again.

Cloak is always a good purchase.

Wand of longstrider and oil of daylight are both good purchases. Ask yourself how often you felt you needed the extra movement before purchasing the wand. On the quiver, unless encumbrance is a problem, you don't technically NEED it (just lots of quivers all over with your different arrows and since you didn't say you had a back up bow or other items the quiver is useful for...). I'd actually go for a handy haversack first if you have lots of miscellaneous items.

Silver Crusade

The description on the item (which wakedown quotes above) overrides the usual nat 1 reflex save rule. The necklace can be set off if the wearer simply fails the reflex save.

Also, note that an alchemist fire is not magical fire, as it's an alchemical item not a magical one. So it wouldn't actually set off the necklace.

Silver Crusade 5/5

Congratulations David! I know I will always find your running of the special at PaizoCon for us memorable! Glad to see someone so deserving move up the ladder ;)

Silver Crusade 5/5

1 person marked this as a favorite.

Patience. They've still got sessions to report from Gen Con much less their usual work load to deal with. It doesn't affect your character at all, your chronicles are what are important for the legality of the character.

Silver Crusade 5/5

CWheezy wrote:


Also, hero lab is a 3rd party product and can have errors, do you not allow that?

If people want to use HeroLab for the character building that's not a problem, however I do not allow it to substitute for the legal source. That's simply following the campaign rules.

Silver Crusade 5/5

Nothing. They are only applicable to the newer scenarios that mention them.

Silver Crusade

The Shadow enhancements to armor. Greater gives you +15 and there's the +5 or +10 ones also. Another competence bonus though so doesn't stack with a lot of stuff.

Silver Crusade 5/5

2 people marked this as a favorite.

Here's my recommendations, for what it's worth:

The Blakros Museum scenarios (Mists of Mwangi, Voice in the Void, The Penumbral Accords and Echoes of the Overwatched)
3-01 The Frostfur Captives
4-01 Rise of the Goblin Guild
The Quest for Perfection series (3-09, 3-11, 3-13)

Enough to get started. And I think these largely avoid interaction with the NPCs in question. At this point you can maybe run some 3-7 scenarios as some of your players will be level 3.

I would actually avoid Season 5 for right now; they're a little more complicated to run and I would try to get your players involved in the factions through the older scenarios first.

Try to avoid the trap of people starting new characters every time a new person joins the group; your level 3-5s can still play with level 1s. Once enough people hit level 3, start offering 3-7s. Once enough hit level 5, start offering 5-9s. I wouldn't necessarily start offering these until you know you have 5-6 players around at these levels. That way if one or two doesn't show, you can still get a legal table.

Just some thoughts, good luck!

Silver Crusade 5/5

Hazior wrote:

BigNorseWolf:

Thanks for the welcome :) That breathe was good advice. XD
I am waiting for issues to resolve before continuing to play my character, and I am fairly sure the Session has to be posted prior to resolution. I am wanting to get over to west STL and meet my fellow local Pathfinders. But it is a bit far to drive and I don't have/don't know know enough to really build another character. Ranger is the only one I have any real experience with knowing how to play and a fair amount of rules regarding. I know I will need to expand that knowledge But I want to play a few games with him first.

You don't need to wait for the sessions to be posted to play again; the chronicle sheets are your primary record and all that is needed to play, the online record is merely supplementary. As long as you have all your chronicle sheets filled out you should be fine.

I GM'd 7 sessions at Gen Con and so far only three of them are reported. Seems like they've only caught up to Friday. I am sure they will get reported eventually, but there's no need to stress until they do. Reporting well over a thousand tables is likely to take a little time...

Silver Crusade 5/5

If I can't decide on a second trait and I don't want reactionary, I look for what my worst save is going to be and shore it up with my second trait.

Silver Crusade

There's also the Ring of the Sublime from the Taldor book. It's basically a ring of Remove Fear... And IIRC only costs about 4K.

Silver Crusade 5/5

Have you checked out THIS thread?

Silver Crusade 5/5

Unfortunately, that is not legal at this time. You either need the book or need a watermarked pdf, photocopies are not acceptable as they do not prove ownership.

With that said, campaign leadership has promised to revisit this issue (perhaps to see if there's some way ownership could be proved once and then photocopies used afterwards) once they come back from Gen Con.

There's a very long thread on it if you want to see it HERE.

Silver Crusade

This is probably the wrong section to ask your questions (This is the board for Pathfinder Society, an organized campaign, where it sounds like you want answers for a home campaign), so the thread is likely to be moved to the rules forum.

So, this is pretty basic stuff, which can be found in the Core Rulebook. I am going to assume you're playing Pathfinder rather than 3.5 and will tailor my answers towards that.

The DC for a saving throw is 10+spell level+casting stat modifier. So if you have a 14 charisma bard a second level spell would have a save DC of 10+2+2 or 14. You would cast the spell and the target would make a will save by rolling a d20 and adding their Will save to the number. If the final outcome is 14 or higher, the target shakes off the spell. All of this should be explained in the chapters of the Core Rule book on combat and magic.

The rules for skill checks can be found in the section on each of these skills. In a nutshell, opposed skill checks happen like this: you roll sleight of hand (d20+ your skill modifier) and the person/people that could observe it roll a d20 + their perception modifier. If their perception beats your sleight of hand, they notice it.

Diplomacy is more complicated and you should just read up on it in the skill chapter, it explains it better there than I could in a post. It basically depends on your targets starting attitude, the worse their attitude the higher the DC to improve it. Intimidate has a target DC based on the target's hit dice + wisdom modifier. So a 5 HD creature with a 14 wisdom would have an intimidate DC of 10+5(HD)+2(wisdom mod) or 17. Your intimidate roll would have to match or beat 17 in order to intimidate that target.

Silver Crusade 5/5

The Chronicles will probably not be retroactive (they weren't for any of the other adventure paths when they were sanctioned).

With that said, the previous adventure path, Reign of Winter, was sanctioned pretty much as it came out. If Wrath of the Rigteous is going to be sanctioned, I would guess that it would be by October. Scott makes a good point about that being questionable due to the mythic rules, but we'll see.

Note there's a lot of guessing in there. It's cause they haven't said anything definitive about it that I have seen. But in any case I suspect you will know one way or the other by October.

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