Valeros

Juan "Johnnie" Rico's page

683 posts. Alias of Radavel.


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Keep it coming LOL


"Here's your pistol, Sam." Johnnie hands the pistol, handle first, safety on.

I recall Johnnie pick that one off the floor as here

Sorry been slacking off on the game; been studying all the information I can get on some companies I'm investing in.

Perception 1d20 + 15 ⇒ (2) + 15 = 17


Deaf 1d6 ⇒ 6

"Pntang ina! Ano iyon?!!"

"My ears are bleeding!!!"


Hello Rook. Sent you an email. :-)


Kruelaid wrote:
You probably want to use that later, Rad, when Johnnie stops hyperventilating, and after your hearing comes back... because when Mike's bomb goes off, everyone's gonna be deaf.

"Fnck! Fnck! Fnck!"


Knowledge (life sciences) 1d20 + 6 ⇒ (7) + 6 = 13


Johnnie DMPC wrote:

<To H18. Fires at Walker Z.>

1d20

Gawd!!! I hope the shotgun didn't blow in my face.


"Let's get out of here!!!!"

Move to K13; but he picks up the FN Five Seven.

Apparently, up means ALIENS.


"Parang awa ninyo! Huwag ninyo akong patayin!!!"


Johnnie risks the AoO


Kruelaid wrote:
Juan "Johnnie" Rico wrote:

Perception 21

Johnnie:** spoiler omitted **

"Oh crap!"

Johnnie stifles a scream and moves as fast as he could in the direction he came from.


Kruelaid wrote:
Uh oh, Radavel's river is flooding again.

Rain just stopped, so don't jinx it


Kruelaid wrote:

Two move actions take Johnnie up to H9 on the 6th floor. But he doesn't finish his move...

Johnnie:** spoiler omitted **

That should teach him.

You know, I kind of regret not using sanity points now.

[ooc]Perception[ooc] 1d20 + 9 ⇒ (12) + 9 = 21


Kruelaid wrote:

Not saying you can't run away... but INITIATIVE.

Sarge (tactics):** spoiler omitted **

"Go! Go! Go!"

Johnnie exercises the option to runaway!


"Guys, hospitals have firehoses at every floor, what say we get another length of hose and climb out the window of this place?"


How about we go climb out of the window? That is if we can find sufficient rope. Anyone checked if there are trees outside of the hospital?


"This is really getting creepy. But we must stay focused, so we can get out of here."

Something in Johnnie's voice is different, something stronger, or perhaps that is just the drugs talking. Who knows? Or perhaps he has risen beyond the narcotic haze to see what lies ahead.

Johnnie starts loading what shells he has left.

hahaha finally the new improved Johnnie is here.


Perception 1d20 + 9 ⇒ (11) + 9 = 20

Johnnie follows Sam's gaze.

Leaving for court in a few minutes.


"Whazzat?" Johnnie aims his weapon at the baseboards in the ICU room just behind Judd.

Probably the painkillers hehehe


"Right behind you guys," Johnnie whispers. His speech is a bit slurred. Perhaps he has taken a bit of a nip at the medical alcohol?

Perception 1d20 + 7 ⇒ (5) + 7 = 12


"Move back!!!" Johnnie shouts as he moves to U4.

Any Z that presents a clear shot gets hossed.

Attack (head shot) 1d20 + 6 ⇒ (18) + 6 = 24

damage 2d8 ⇒ (4, 4) = 8

Still in the process of updating, have a RL party to plan and execute.


"Looks clear!"

Johnnie sights his shotgun forward as he looks for Zs.


Kruelaid wrote:
Sorry should have asked earlier to get perception rolls from everyone.

Perception 1d20 + 7 ⇒ (4) + 7 = 11


Johnnie ran headlong out of the exit, without any particular thought to the direction he was going.


Johnnie runs to the EXIT!!!


Johnnie looks at Sam, "I can try fixing those. But not right now."

Johnnie is still shaking.


"Oh Jesus! Why won't you die?!"

Johnnie backs away from Z-hulk. To say that he's scared is an understatement.


Kruelaid wrote:
I bumped the loot list for you Rad.

Thanks man :-)


Johnnie chambers a round, steadies himself, takes aim at Z-Hulk's head and squeezes the trigger.

Head Shot Attack vs. Z-Hulk 1d20 ⇒ 18

What's the damage for shotgun?

Edit: damage 2d8 ⇒ (3, 1) = 4

"Stay dead!!!"


"That's understating the situation!"


"Watch out!!!"

Attack Roll 1d20 + 3 ⇒ (6) + 3 = 9 Johnnie fires at the abomination.


"Deal me in guys. Need to keep my mind off them Zs. I don wanna end up as sushi."


Johnnie continues to drink. A dark, brooding look settles over his face.


"Tis obvious, Albrek, the mirror is very important to him."

"More amasec?"


"Mirrors, you say. I imagine that they're windows or gates."


"Yes." Johnnie replies, as he gulps down some amasec.


"Kaltos, how are you at accessing vid feeds, surveillance in general?"


"I haven't pointed a shotgun at you, so a captor I am not."


"I guess introductions are in order."

"I am Johnnie Rico."


"Interrogator, tell your friends that we are just talking."


Scrutiny 1d100 ⇒ 20


For Balfric

Spoiler:
The new acolytes timeline is ahead of the deathwatch; think of them as existing on a different dimension.


"Lemme think... where's the nearest bridge?"


"Do you have any sense what time of day that was?"


Got the file, Furau. Please input into an alias for use during gameplay.

This is my PC for a DH PBP we've been playing since last October.


"Child?"

"Do you recognize the place where your vision occurred, Uriah?"


Johnnie looks at his companions, waiting for confirmation to proceed.


"I'm tired of games, Danicos. Give us a satisfactory answer and I'll see you repaid in kind."


Johnnie immediately rushes to Danicos.

"Where is she?!"

"Tell me now!"


Ahmazzi wrote:

The Princep's Pub

Juan "Johnnie" Rico wrote:
"Hahaha! What proof do you have that you really know where he is?"
"I have none. I told you I can tell you how to find him, not where he actually is. Note the distinction. I guess you'll have to trust me."

"Hahaha. Well, you will have to trust us then when I tell you that Leprade works against the the Golden Throne."

"Are you a loyal servant of the Emperor, Danicos?"

Now, Johnnie points the business end of the combat shotgun at the Danicos' privates.

"One wrong word and it's the end of your line."