Chivane

Jasmine Almandine's page

258 posts. Alias of ginganinja.


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Female Elf Inquisitor Trickster 6(1) HP: 58/58 | AC:22 T: 15 FF: 18 | Fort: +8 | Ref: + 8| Will: +11 | Perception: +13 Initiative: +8 (Low Light Vision, Darkvision) | Lucky Number:

Reflex: 1d20 + 8 + 1 ⇒ (16) + 8 + 1 = 25

Jasmine nimbly dodges the worst of the fireball, before instantly retaliating with a bowshot.

Attack: 1d20 + 8 ⇒ (5) + 8 = 13Damage: 1d8 + 8 ⇒ (8) + 8 = 16
Attack: 1d20 + 8 ⇒ (2) + 8 = 10Damage: 1d8 + 8 ⇒ (8) + 8 = 16


Female Elf Inquisitor Trickster 6(1) HP: 58/58 | AC:22 T: 15 FF: 18 | Fort: +8 | Ref: + 8| Will: +11 | Perception: +13 Initiative: +8 (Low Light Vision, Darkvision) | Lucky Number:

Presuming Surprise Action is just a standard action and not a full round.

Jasmine immediately appears from stealth, loosening a shot.

Attack: 1d20 + 10 ⇒ (19) + 10 = 29
Damage: 1d8 + 8 + 1d6 ⇒ (5) + 8 + (2) = 15


Female Elf Inquisitor Trickster 6(1) HP: 58/58 | AC:22 T: 15 FF: 18 | Fort: +8 | Ref: + 8| Will: +11 | Perception: +13 Initiative: +8 (Low Light Vision, Darkvision) | Lucky Number:

Stealth: 1d20 + 16 ⇒ (4) + 16 = 20

Jasmine heads into the room along with everyone else, a little less stealthy than she usually is. While she is fully prepared with her bow ready to fire, she prefers to let someone else such as Tsakua handle the guards, wanting to save some of her special abilities for a trickier opponent.


Female Elf Inquisitor Trickster 6(1) HP: 58/58 | AC:22 T: 15 FF: 18 | Fort: +8 | Ref: + 8| Will: +11 | Perception: +13 Initiative: +8 (Low Light Vision, Darkvision) | Lucky Number:

"We already know that their will be a few isolated guards up ahead, as per what the battlemage told us.If you want, Pazeek and I could try to soundlessly eliminate them on our little scouting trip, unless you want to use noisy spells instead." Jasmine remarks, before deciding to stealthy move and scout ahead - whether Pazeek joins her or not.

Stealth: 1d20 + 16 ⇒ (14) + 16 = 30

Let me know when to roll Perception and I will.


Female Elf Inquisitor Trickster 6(1) HP: 58/58 | AC:22 T: 15 FF: 18 | Fort: +8 | Ref: + 8| Will: +11 | Perception: +13 Initiative: +8 (Low Light Vision, Darkvision) | Lucky Number:

"You seem to be deaf" Jasmine mutters deadpan, fully aware Pazeek cannot hear her answer.


Female Elf Inquisitor Trickster 6(1) HP: 58/58 | AC:22 T: 15 FF: 18 | Fort: +8 | Ref: + 8| Will: +11 | Perception: +13 Initiative: +8 (Low Light Vision, Darkvision) | Lucky Number:

Fort: 1d20 + 8 ⇒ (14) + 8 = 22


Female Elf Inquisitor Trickster 6(1) HP: 58/58 | AC:22 T: 15 FF: 18 | Fort: +8 | Ref: + 8| Will: +11 | Perception: +13 Initiative: +8 (Low Light Vision, Darkvision) | Lucky Number:

Jasmine prefers to be a little more practical than Tsakua.

"Good, my thanks for the names of your loved ones. Turn on us and that's who I'll take retribution out on. Now, why don't you tell us where Elaran is so we can put a stop to his ill conceived plans."


Female Elf Inquisitor Trickster 6(1) HP: 58/58 | AC:22 T: 15 FF: 18 | Fort: +8 | Ref: + 8| Will: +11 | Perception: +13 Initiative: +8 (Low Light Vision, Darkvision) | Lucky Number:

"You, have a family?" Jasmine sneers skeptically. "Prove it then, names?"


Female Elf Inquisitor Trickster 6(1) HP: 58/58 | AC:22 T: 15 FF: 18 | Fort: +8 | Ref: + 8| Will: +11 | Perception: +13 Initiative: +8 (Low Light Vision, Darkvision) | Lucky Number:

Jasmine hops down from her next, bow still in hand as she smoothly walks across the floor.

"Tsakua, not that I don't approve of mages being supported by the throat, but if you want answers, you might need to give them the chance to speak. For instance, we could ask where Elaran is, for starters."


Female Elf Inquisitor Trickster 6(1) HP: 58/58 | AC:22 T: 15 FF: 18 | Fort: +8 | Ref: + 8| Will: +11 | Perception: +13 Initiative: +8 (Low Light Vision, Darkvision) | Lucky Number:

Jasmine nimbly dodges both the arrows directed at her body, leaning to one side before retaliating almost instantly.

Attack: 1d20 + 10 ⇒ (3) + 10 = 13Damage: 1d8 + 10 ⇒ (6) + 10 = 16
Attack: 1d20 + 10 ⇒ (15) + 10 = 25Damage: 1d8 + 10 ⇒ (1) + 10 = 11


Female Elf Inquisitor Trickster 6(1) HP: 58/58 | AC:22 T: 15 FF: 18 | Fort: +8 | Ref: + 8| Will: +11 | Perception: +13 Initiative: +8 (Low Light Vision, Darkvision) | Lucky Number:

Jasmine returns fire at the remaining archers, trying to bring them down quickly.

Attack: 1d20 + 10 ⇒ (11) + 10 = 21Damage: 1d8 + 2d6 + 10 ⇒ (1) + (1, 4) + 10 = 16
Attack: 1d20 + 10 ⇒ (8) + 10 = 18Damage: 1d8 + 2d6 + 10 ⇒ (2) + (2, 3) + 10 = 17

47/58 HP


Female Elf Inquisitor Trickster 6(1) HP: 58/58 | AC:22 T: 15 FF: 18 | Fort: +8 | Ref: + 8| Will: +11 | Perception: +13 Initiative: +8 (Low Light Vision, Darkvision) | Lucky Number:

Just providing a clarification post now that I'm feeling better, since I made my rolls on discord and got the results from the GM

Jasmine sights down her bow again, having nimbly dodged the worst of the fireball, aided in her specific training she had given herself particularly against arcane evocation magic. Still seeing the two mages as the primary threat, (as well as her most hated opponents) she fires off three more arrows, her first easily missing, while the latter two strike and finish off both opponents.


Female Elf Inquisitor Trickster 6(1) HP: 58/58 | AC:22 T: 15 FF: 18 | Fort: +8 | Ref: + 8| Will: +11 | Perception: +13 Initiative: +8 (Low Light Vision, Darkvision) | Lucky Number:

Wut


Female Elf Inquisitor Trickster 6(1) HP: 58/58 | AC:22 T: 15 FF: 18 | Fort: +8 | Ref: + 8| Will: +11 | Perception: +13 Initiative: +8 (Low Light Vision, Darkvision) | Lucky Number:

Jasmine peers through the window, having elegantly shattered it as Octavian had made his entrance, timing the break to minimize noise. she also, had her Silence arrow in her other hand, also reducing noise in order to maximize the surprise damage.

Eyeing the assembled troops, Jasmine ignores the foot soldiers, and the archers, choosing instead to focus on the battlemages instead. As magic users, they had the power to warp the battle in favour so she was determined to take them out and eliminate the threat.

Taking her Silence arrow, she aims carefully at one of the mages, determined to take it out of the fight.

Surprise Strike Silence Arrow: 1d20 + 14 + 1 - 2 ⇒ (19) + 14 + 1 - 2 = 32
Damage: 1d8 + 6 + 4 + 2d6 + 1d6 ⇒ (5) + 6 + 4 + (1, 6) + (2) = 24

Smirking in satisfaction as the arrow soars toward her target, Jasmine turns and issues the remainder of the attacks at the other mage, hoping to take it out quickly.

Rapid Shot #1: 1d20 + 10 ⇒ (7) + 10 = 17
Rapid Shot #1 Lucky Number Reroll: 1d20 + 10 ⇒ (8) + 10 = 18
Damage: 1d8 + 10 + 2d6 ⇒ (8) + 10 + (1, 5) = 24
Rapid Shot #2: 1d20 + 10 ⇒ (20) + 10 = 30
Damage: 1d8 + 10 + 2d6 ⇒ (1) + 10 + (3, 2) = 16
Critical Confirm: 1d20 + 10 ⇒ (19) + 10 = 29
Damage: 2d8 + 10 ⇒ (1, 1) + 10 = 12

Added SA for the first hit (since Surprise Strike grants it) but not the RS attacks (since they are probably not "unaware" of me by then). IDK what the rules are on natural 20 bowshots but I probably hurt both of them. One of them was shot with a Silence arrow as well that probably means anyone within 20 feet is affected. Maybe he can pull the arrow out and throw it away :)


Female Elf Inquisitor Trickster 6(1) HP: 58/58 | AC:22 T: 15 FF: 18 | Fort: +8 | Ref: + 8| Will: +11 | Perception: +13 Initiative: +8 (Low Light Vision, Darkvision) | Lucky Number:

Jasmine pointed up at the stained glass windows. As a sniper and assassin, plans such as this were easy for her to come by, and this situation was no different.

"Right, so entry points. I can fire an arrow up into a point just above that wall and grapple up to the window frame, then break it with no noise provided I cast Silence on the arrow I fire up. Everyone else can come with me, or use the rope to climb as per your own preference. I suggest we all suggest and make preparations now though, because we cannot hear each other in the area of a Silence spell. When the window is broken, I can then fire my Silence arrow at any enemy casters nearby and cripple them. Does anyone else have anything to add?"

Plan goes something like grapple up to the window, cast silence on arrow, nock arrow into bow, break window (which is soundless) and then I can fire my silent arrow into any casters to disable them. Workable?


Female Elf Inquisitor Trickster 6(1) HP: 58/58 | AC:22 T: 15 FF: 18 | Fort: +8 | Ref: + 8| Will: +11 | Perception: +13 Initiative: +8 (Low Light Vision, Darkvision) | Lucky Number:

Casting / Rolling Lucky Number

Lucky Number: 1d20 ⇒ 7

I'm going to jump in here and indicate this happens right before Inja triggers init.

Jasmine lightly touches Octavian in the arm, forestalling the magical assault for just a moment.

"I'm going to be blunt with you guys", the Inquisitor remarks, stepping a little closer to them, "it doesn't look at all good for you. I don't quite know why you are all set on throwing your lives away against us but hey, who am I to judge? Before the inevitable bloodshed though, I just had one question I want all of you to ask yourselves."

Jasmine places her hands on her hips, looking at each of the guards in turn. "Just so you know, the last time that sand creature walked the earth, the very gods themselves died to defeat it. It was uncontrollable, it destroyed everything. So what you should be asking yourselves, is how powerful do you think Elaran is? Can you rely on him to be strong enough, to control it enough to shield you from its strength, shield your families, and successfully use it to defend the city against the inevitable human attack? I just wanted to be sure, because last I checked, Elaran was what, your back-up divine speaker? Who so far, has lacked the strength to openly challenge, instead he has summoned something else to do his fighting for him. A something he cannot even control. So lets be honest here, if you have doubts, I'd back down now, because I don't really give out second chances."

No idea if this is Bluff/Diplomacy/Intimidate. I am however, triggering Bane and also triggering Studied Target on whoever is leader / in charge of the guards. If you rule the above remark is Intimidate, then add +3 to my total, if its bluff then add +2. If my charming trait also works here, then a further +1.

1d20 + 13 + 1 ⇒ (14) + 13 + 1 = 28


Female Elf Inquisitor Trickster 6(1) HP: 58/58 | AC:22 T: 15 FF: 18 | Fort: +8 | Ref: + 8| Will: +11 | Perception: +13 Initiative: +8 (Low Light Vision, Darkvision) | Lucky Number:

Jasmine stepped back, cursing as a blue flash appeared in front of her suddenly. She already had her bow drawn and ready to fire before the man raised his hands defensively and identified himself.

"Relay this message to Octavian immediately first, and then give me his response immediately. Inform him that the creature is stronger than realized - in past history the gods scarified themselves to seal it away as well as its sources of power. Let him know its powered by a crystal and my eyes show a source of immense power deeper in the city."

Jasmine hesitates for a moment before relaying the last of her message to the Illidari.

"If Octavian needs my assistance in the Temple, then I will of course, drop everything and immediately head over. In light of this creature though, I would formally request permission to see if I can locate and / or destroy the creatures power source to have a better chance at defeating it later. Respond with instructions."


Female Elf Inquisitor Trickster 6(1) HP: 58/58 | AC:22 T: 15 FF: 18 | Fort: +8 | Ref: + 8| Will: +11 | Perception: +13 Initiative: +8 (Low Light Vision, Darkvision) | Lucky Number:

Refusing to panic, Jasmine moves swiftly through the crowd, looking for a high spot, and heading in the general direction as to where her clients father would be located. If nothing else, she was determined to ensure the members of the plot wouldn't live to see their plan succeed.

As she slipped from street to street, Jasmine reflected that such a powerful creature would need an energy source, perhaps several. Drawing on her perceptive eye she tries to hone in on any particularly likely aura's that might be powering the creature, on her way to eliminate her clients father.

This is a rather (logical) long shot. Unsure if you can rule that power sources have a strong enough magical / alignment aura that could be tracked (I can cast such spells that would allow me to locate them) or if a simple Perception check will help locate them. I can also cast Handy Grapnel to get to a high place for better vision, and also to probably swing through the city if required but not sure if relevant / possible.


Female Elf Inquisitor Trickster 6(1) HP: 58/58 | AC:22 T: 15 FF: 18 | Fort: +8 | Ref: + 8| Will: +11 | Perception: +13 Initiative: +8 (Low Light Vision, Darkvision) | Lucky Number:

"Alright fine, tell me everything you know of your father's plan and ways to stop it, as well as the names and locations of those part of the conspiracy." Jasmine responds urgently, before signalling her Followers outside to step into the room, once she listened to the mans story. Once he had finished, Jasmine moves on to her next preparations.

"Right, go with my sisters and head towards House Lucarin. Don't tip anyone off, it would make me...disappointed, and besides you would never know if I was watching nearby. Update House Lucarin, and ensure you get there safely. Our sisters are there for your protection, just like you are their for theirs - there are slavers about, but they are unlikely to strike so long as you are there. Defend them, and they will defend you. All of them are armed by the way. Now get going."

Sending the man off, Jasmine turns and leaves the tent, gradually shifting out of her disguise, banking on the nearby chaos and panic to prevent anyone noticing.

Knowledge Arcana: 1d20 + 12 + 2 ⇒ (15) + 12 + 2 = 29

Gazing up at the massive creature, Jasmine critically starts analyzing any strengths and weaknesses it might have, before heading into the crowd, hopefully with the beginnings of a plan after what her client had informed her.


Female Elf Inquisitor Trickster 6(1) HP: 58/58 | AC:22 T: 15 FF: 18 | Fort: +8 | Ref: + 8| Will: +11 | Perception: +13 Initiative: +8 (Low Light Vision, Darkvision) | Lucky Number:

Jasmine looked thoughtfully at the man, before coming to a sudden decision. "Alright, lie down, flat on the couch, face down. Now before you complain or argue, its purely so I can get better access to your lower back. Its difficult to do a proper massage when someone's upright in a chair."

Diplomacy to make a request: 1d20 + 13 + 2 ⇒ (17) + 13 + 2 = 32

Assuming everything went well, Jasmine considers her next move, before she stumbles slightly, as a wave of...something hits her. Jasmine wasn't sure what it was, but it didn't bode too well.

"I'm going to put some oil onto the back, the better to relax the muscles, so lie still. Continuing onto our discussion though, if people are going to get hurt, and you don't like your father, or what he is going to do, then why don't you stop him, convince him otherwise, inform the proper authorities, or even try to derail this carefully laid scheme?"

Letting the question hang, Jasmine rises, and heads over to a cabinet out of the mans line of sight, gathering the after mentioned oil, as well as her disguised bow and arrows. Putting oil on her hands, she continues the massage, but quickly attempts a sleight of hand check to spot if her client had any concealed weapons or anything that could be dangerous, spell component pouch, poisons, etc. If the man notices, Jasmine swiftly plays it off as part of the massage.

Perception (to spot any of the after-mentioned items): 1d20 + 13 ⇒ (15) + 13 = 28
Sleight of Hand to take or remove said items: 1d20 + 13 ⇒ (14) + 13 = 27
Bluff (if called out on if noticed): 1d20 + 13 + 2 ⇒ (15) + 13 + 2 = 30

Preparations complete, Jasmine draws her bow, knocks an arrow, and instructs the man to roll over.

Ignoring the mans look of surprise, Jasmine quickly attempts to control the situation, forestalling the mans chance to speak.

"Don't speak, listen. I'm pointing a loaded weapon at you, but I'm holding it defensively, for all I know, your father wants you to harm me, so I'm going to hang onto this, while I make you an offer. Cry out, and I'll fire this for my own safety so sit for a moment and listen."

Jasmine waits patiently to see if her instructions will be carried out before continuing.

"Good. Now your father is a devious man. You see, he knows I'm a Calistrian, and that my Mistress, who is the closest thing to family that I have left, also happens to be a Calistrian. So he has issued a two step plan. Firstly, he launches a plan to attack my Mistress, and then sent you to get pleasure from me, knowing it would humiliate my Mistress, myself, my religion, and the refugee's as a whole. Your father also knows that a Calistrian is the ultimate believer in revenge to settle scores an enact justice, and predicts that once its known my Mistress is threatened, you die in retaliation. Then, he can claim the refugee's have launched a full scale, unprovoked attack on the nobility and therefore need to be eliminated and/or enslaved. Evidence of this was discovered recently by my Mistress who discovered your father was covertly supporting the slavers into inflaming the refugee population with repeated abductions and enslavement. My Mistress discovered this after being attacked by said slavers recently in an unprovoked attack and..unwillingly informed her of this development."

[dice=Bluff check because this is a little embellished and I'm pretending I'm not Jasmine ie my "mistress"]1d20+13+2[/dice]

Pausing again, Jasmine waits to make sure the man understands his father's scheme. Jasmine is very much aware that she is making a few leaps but the basic premise is plausible enough to sound convincing.

"Now, I'm not going to kill you, because you look cute, appear to be innocent, and I suspect killing you is what your father wants me to do, and I don't really want to help him today. I'm going to help my Mistress, who is currently helping House Lucarin and therefore a likely target. You have a choice. You can freely help me, House Lucarin and its allies, or I can shoot you in a particularly painful, but non lethal place as punishment for choosing to sit idly by and watch as your father plunges this city into a civil war, costing hundreds or thousands of innocent lives in the process. Its your choice, make it freely."


Female Elf Inquisitor Trickster 6(1) HP: 58/58 | AC:22 T: 15 FF: 18 | Fort: +8 | Ref: + 8| Will: +11 | Perception: +13 Initiative: +8 (Low Light Vision, Darkvision) | Lucky Number:

Jasmine gives out a light giggle at the Illidari paraphrasing his fathers crass comment. "You should tell your father to stop by sometime, he does appear to have a rather straightforward sense of humor that's quite enjoyable" she smirks easily, slipping out of more of her clothing as she speaks, before lightly circling behind him, rubbing his neck and shoulders gently.

"Darling, I know I'm attractive, but something else is distracting you, and believe it or not I'm a little jealous, shouldn't it just be me taking up space in your mind? Why don't you tell me what else is bothering you hmm? Jasmine remarks sweetly, slowly working on the massage, loosening the tension in the Illidari's shoulders.

Sense Motive: 1d20 + 16 ⇒ (17) + 16 = 33

"Oh dear, we are extremely tense today aren't we. That simply isn't healthy unfortunately. Honey, you really need to relax before you have a heart attack. Breathe. Thats it, nice and slow. Its meant to be a relaxing experience after all. Now, whats the harm in sharing a few more secrets with me, after all, who am I really going to tell?"

Diplomacy: 1d20 + 13 + 2 ⇒ (14) + 13 + 2 = 29


Female Elf Inquisitor Trickster 6(1) HP: 58/58 | AC:22 T: 15 FF: 18 | Fort: +8 | Ref: + 8| Will: +11 | Perception: +13 Initiative: +8 (Low Light Vision, Darkvision) | Lucky Number:

Jasmines widens her eyes, smiling in amazement."Oh wow, that would make you one of my most important clients. High nobility, from a powerful House, you certainly are impressive. "

Pausing for a moment, as a thought struck her, Jasmine hesitantly tilts her head in a quizzical manner, looking at her client."So, flattered as I am to be in such amazing company, why did your father actually send you to me? Surely with his resources he could have found you an Illidari women to spend time with, who I know from personal experience can be amazing lovers - oh don't look so shocked I entertain both you know - I'm a little curious as to why he picked someone so exotic"

Sense Motive: 1d20 + 15 ⇒ (15) + 15 = 30

Jasmine lets the sentence hang in the air before giggling slightly."Oh, forgive me, I'm being a little naughty prying, don't feel the need to answer. It's a old habit you see, Calistrians frequently get paid in secrets, so I'm a little more curious than others in my profession.

Standing, Jasmine surveyed the room slightly."Now where are my manners, refreshments, you asked for. I have some Iaden Gold here if you wanted to partake, just let me get a glass for you."

Undulating her body as she walked, Jasmine headed towards the refreshments, before half turning slightly."You know, you wouldn't mind if I shed some more of my clothing would you? Only, it's just I'm not used to wearing so many layers for this long, it gets a little hot sometimes. Speaking of though, you should consider losing an item or two, at least while we are talking, imagine if someone walked in, we couldn't have anyone say that I'm bad at my job right?"

Giggling again, Jasmine returns with the poured glass and hands it to her client."So go on, seeing as we might be in this room for a while, any scandalous secrets I should know about?"

Diplomacy: 1d20 + 13 + 2 ⇒ (17) + 13 + 2 = 32


Female Elf Inquisitor Trickster 6(1) HP: 58/58 | AC:22 T: 15 FF: 18 | Fort: +8 | Ref: + 8| Will: +11 | Perception: +13 Initiative: +8 (Low Light Vision, Darkvision) | Lucky Number:

Jasmine nods sympathetically at the young Illidari, but casually unfastens part of her top as he talks, before reclining backwards. "Well, it is, of course, your decision of course. I can promise you that the experience would be amazing, but, if you didn't want to become a man, we could have a simple chat instead and always pretend - your father would never know"

The Calistrian inquisitor pauses for a moment, before allowing curiosity to creep across her expression. "Just out of interest, who is your father anyway, assuming this means so much to him.

Diplomacy: 1d20 + 13 + 2 ⇒ (8) + 13 + 2 = 23


Female Elf Inquisitor Trickster 6(1) HP: 58/58 | AC:22 T: 15 FF: 18 | Fort: +8 | Ref: + 8| Will: +11 | Perception: +13 Initiative: +8 (Low Light Vision, Darkvision) | Lucky Number:

Settling back against the cushions, Jasmine appreciated her surroundings. It reminded her of being back in the temple, which was comforting and reminded her of less stressful times. The irritation at not learning anything new was tempered slightly from the enjoyment of her work, as well as generally making a name for herself. If nothing else, actively pleasing several clients in a city currently a little xenophobic would smooth things over a small amount.

As her client approached, Jasmine immediately noted several key characteristics, for one thing, he was small framed, and most of her clients were well built, strapping, indeed, she had come to assume all Illidari were this way, which was what made this one so unusual. Being an excellent judge of character, she also noted how timid, and unsure of himself. This wasn't uncommon for someone new to Red Light, but it still left Jasmine wondering why he was here in the first place.

Breezing over his rather weak greeting, Jasmine sat back, letting him glance across her figure. She was still fully clothed in gold colored attire, although to be fair what she was wearing also happened to show rather a lot of skin. So she took her time to stretch slightly before answering.

"Well, hello there darling, what brings an attractive illidari like yourself to my rooms today hmm? Are we looking for something in particular?" she inquires casually. She knew some clients were happy just chatting and nothing else, which she found unusual but didn't judge. Being unsure as to what type of client this illidari was, Jasmine let him explain himself a little more.

Diplomacy: 1d20 + 13 + 1 + 1 ⇒ (18) + 13 + 1 + 1 = 33


Female Elf Inquisitor Trickster 6(1) HP: 58/58 | AC:22 T: 15 FF: 18 | Fort: +8 | Ref: + 8| Will: +11 | Perception: +13 Initiative: +8 (Low Light Vision, Darkvision) | Lucky Number:

Jasmine is outraged by Alreens comments. Five days of work spent preparing the team to spring the trap, and now it was all yanked away. While being a master at concealing information, this time Jasmine's face and body reflect how pissed she is, still not understanding how Alreen could do casually dismiss slavers operating in her city - considering most of the audience (including her son) had been enslaved. The fact Illidari were also doing this as well as the loathsome humans, and she still had no official support frustrated Jasmine, and reinforced her opinion that it was better for her to do things on her own, and through her own non official channels or way of doing things rather than relying on someone else to come through.

"It's extremely kind of you to offer Inja, but unfortunately I have been unable to locate the slavers home base, so I am trying to lure them out. Your assistance would be extremely welcome, but your fighting prowess and appearance are well known in the city, therefore making it counterproductive in an attempt to lure them out. I shall take my leave now, I have much to prepare in light of...recent updates."

Still fuming, Jasmine stalks from the room, but doesn't leave right away. She initially had helpful information to share, but now she was pissed she didn't feel like being helpful. She wasn't going to keep it to herself though, rather, she would I trust to to the one person she trusted to investigate as well as she did - Qahnaarin

Letter to Qahnaarin:

Jasmine writes the letter and leaves it in Qahnaarin's chambers in a place where he would be certain to find it and then leaves the estate.

"Qahnaarin, as your skills at disguise are second to none, I entrust this information to you and you alone. You can use and share it as you see fit, provided you keep me in the loop, so we can ensure our investigations do not cross. Through my investigations, I have uncovered information that indicates Elaran to have moved a large number of soldiers and wizards out of the city and into the desert - indicating either a planned strike against the refugees or city itself. Furthermore I uncovered something called The Cleansing and assume it's something related to this. For obvious reason I cannot disguise myself and infiltrate to learn more but was hoping you could, in the meantime, I'll follow up on the lead indicating a noble house is planning an attack - I can at least follow up on that line of enquiry. Regards Jasmine"


Female Elf Inquisitor Trickster 6(1) HP: 58/58 | AC:22 T: 15 FF: 18 | Fort: +8 | Ref: + 8| Will: +11 | Perception: +13 Initiative: +8 (Low Light Vision, Darkvision) | Lucky Number:

Jasmine leaves the estate, deciding to move on with her plan to track down and eliminate the slavers. Her time as a courtesan had helped her find valuable information she wanted to investigate further, but before then, she wanted to remove the initial threat against the refugees (and her followers) before moving onto the next problem.

Rolled and received a Profession roll of 28. Jasmine will be working until dark where she, along with her chosen 3 followers, will head back to the estate, along the path likely to be trapped.


Female Elf Inquisitor Trickster 6(1) HP: 58/58 | AC:22 T: 15 FF: 18 | Fort: +8 | Ref: + 8| Will: +11 | Perception: +13 Initiative: +8 (Low Light Vision, Darkvision) | Lucky Number:

Jasmine shrugs her shoulders, casually as she considers the question. "I think the trap will eventually work yes, it's just a matter of waiting for them to strike. They would have noticed me actively hunting them and it would have caused frustration, so I'm fairly certain an ambush will happen again."


Female Elf Inquisitor Trickster 6(1) HP: 58/58 | AC:22 T: 15 FF: 18 | Fort: +8 | Ref: + 8| Will: +11 | Perception: +13 Initiative: +8 (Low Light Vision, Darkvision) | Lucky Number:

Jasmine nods in agreement with Alreena.

"You should tell me who the two names are, its clearly familiar to several people, but no-one has seen fit to share that information. So if you know who they are, please tell me."

The Calistrian Inquisitor gives an elegant sign before switching to a businesslike tone. "Regardless, I'll need a full breakdown of your soldiers abilities, I want to split them into two, one of them a "Strike Team", harassing the slavers and known whereabouts, becoming a thorn in their side. I'll lead this team initially, being the face of the team, provoking a response, while the second team will be a covert team, finding ways to blend into surroundings as if they are a right to be on a particular street, particularly late at night or early morning. Nothing official or threatening, but I want them on hand to assist if we can bait out an attack."

Pausing for breath, Jasmine thinks for a moment, before giving a coy smile. "Lastly, I'll need a few of my followers here in the estate. They can stay in my room or separate as appropriate, but they need to be here either tonight or tomorrow, arriving without an escort. If they can be armed with a minor weapon for self defense, a dagger, bow, whip etc then even better, none of them are likely to be threatening to the Illidari guards. No amour required of course, their won't be much need for clothing. Their names are Aithlin and Ailred, Viessa, and Saria. Saria will eventually need a disguise self cast upon her to look like me, and she will stay firmly on the estate, not leaving. Every night Aithlin, Ailred, Viessa will arrive for nocturnal entertainment, and leave in the morning, with me accompanying them in the disguise of Saria after the fight night, while she stays here pretending to be me. Let the routine show, and hopefully this provokes the inevitable counterattack from the slavers, where the Covert Team will be in a position to assist. Its imperative that at least one of my followers be allowed to carry some sort of weapon, even if its a whip. I need to be able to fight back against the slavers when they try and ambush the 'refugees'. I can disguise my weapon but I need to be allowed to have one on my person while disguised as a refugee."

If a group of 4 refugee's (Jasmine, Aithlin,Ailred and Viessa) would be too large for the slavers to realistically pick off and capture (I'm aware I saw 2+shopkeeper for Jasmine) then drop Aithlin and Ailred from the list. Two females travelling through the city alone and at night present easy pickings but I like the balance of having two guys as well in case they want laborers - but not if it prevents the attack.


Female Elf Inquisitor Trickster 6(1) HP: 58/58 | AC:22 T: 15 FF: 18 | Fort: +8 | Ref: + 8| Will: +11 | Perception: +13 Initiative: +8 (Low Light Vision, Darkvision) | Lucky Number:

Returning to the estate, Jasmine asked and quickly located Alreena's chambers, knocking before entering swiftly.

Spotting Qahaarin and Alreena in deep discussion, Jasmine raises an eyebrow in half interest offering a dry remark.

"I can see I missed something interesting, so allow me to add a few things. I went out shopping today, minding my own business, when a group of slavers decided to abduct me right off the street. It was cleverly done, using mind control magic to lure someone in, but they didn't realize I was one of the Proven and I...reminded them. They had a secret passageway leading to a cell with shackles and a cage, and further on they took the slaver I critically injured into a hovel of some kind for medical attention, but I couldn't get in. Anyway, they threatened the refugees as the next target, and their brazenness means either they have a very high ranking friend making the Guards less of a concern...or they don't have much faith in the Guards abilities. Here's their notebook I found, you will notice Shiava and Hurin are listed at 5,000gp and "special" but I don't know who or where they are."


Female Elf Inquisitor Trickster 6(1) HP: 58/58 | AC:22 T: 15 FF: 18 | Fort: +8 | Ref: + 8| Will: +11 | Perception: +13 Initiative: +8 (Low Light Vision, Darkvision) | Lucky Number:

Giving up on the property, Jasmine returns back to the hideaway where she located the book and waits for someone to retrieve it. If no one comes, Jasmine takes the book and heads back to her residence.


Female Elf Inquisitor Trickster 6(1) HP: 58/58 | AC:22 T: 15 FF: 18 | Fort: +8 | Ref: + 8| Will: +11 | Perception: +13 Initiative: +8 (Low Light Vision, Darkvision) | Lucky Number:

Jasmine weigh's up her options as she glances at the building, quickly checking if it had any other exits that would indicate the trail went somewhere else.

She considered breaking down the door, but she didn't really have authority to do so, and the last thing she wanted was an all out war in the middle of the street - far better to be subtle.

Using her hat of disguise (currently disguised as a comb) she transforms herself, changing her attire and body shape to something more appropriate of a refugee, loving the fact that her armor was also glamoured to appear like normal clothing. She then lightly taps the door with her slim wrist, waiting for the door to open.

"Excuse me, I'm...I'm a little new here as a recent refugee to the city, I was told there was a clinic here if I needed it...or did I take a wrong turning?"

Basically two separate disguises, one from Hat of Disguise making me look different, and the armor is also glamoured to look like a normal set of clothing, in this case appropriate to what a refugee might wear.


Female Elf Inquisitor Trickster 6(1) HP: 58/58 | AC:22 T: 15 FF: 18 | Fort: +8 | Ref: + 8| Will: +11 | Perception: +13 Initiative: +8 (Low Light Vision, Darkvision) | Lucky Number:

Minor Retcon to previous post.

Still injured, Jasmine decides against chasing the three targets into an area that for all she knew, could be trapped. Not wanting to abandon the chase though - merely delay it. She carefully stores some of the blood, so she can track via scent later on that day, and try and find the clinic that had been mentioned. Instead, concerned about her relatively injured state, and the possibility of further attacks, she sticks to the shadows, using Stealth to return to Octavian's house to succeed in getting suitable healing - or that not being possible - purchasing healing equipment such as a wand, which she uses to get to full health.

While recovering, Jasmine asks the servant if he had heard of the names Shiava and Hurin.

Whether the servant knows the names or not, Jasmine then heads back into the city, purchasing her Calistrian tattoo first, which she places under her clothing, but south of her shoulder, ensuring its well hidden on her chest. Then she purchases the remainder of her magical items, stocking up.

Finally, she then casts Bloodhound on herself and begins tracking, using her hat of disguise to change her apperance.

Perception Check (if appropriate) to track under bloodhound: 1d20 + 13 + 5 + 8 ⇒ (7) + 13 + 5 + 8 = 33
Survival Check: 1d20 + 13 + 3 + 4 + 4 ⇒ (18) + 13 + 3 + 4 + 4 = 42


Female Elf Inquisitor Trickster 6(1) HP: 58/58 | AC:22 T: 15 FF: 18 | Fort: +8 | Ref: + 8| Will: +11 | Perception: +13 Initiative: +8 (Low Light Vision, Darkvision) | Lucky Number:

Jasmine decides to give up on the chase. She knows where they will strike next, and she prefers to be ready. Besides, for better or worse, she wants support when she next goes after them.

So Jasmine carefully (using Stealth), heads back to Octavian's home in order to pick up healing supplies, before (eventually) heading out to track down the Guard Captain, trying to speak to him in private.


Female Elf Inquisitor Trickster 6(1) HP: 58/58 | AC:22 T: 15 FF: 18 | Fort: +8 | Ref: + 8| Will: +11 | Perception: +13 Initiative: +8 (Low Light Vision, Darkvision) | Lucky Number:

Jasmine sticks to the shadows, giving them a bit more of a lead, bit more of an advantage, as they were clearly pushing to get the twin into a clinic of sorts. Avoiding relying on vision, Jasmine instead listened hard, trying to hear anything, not necessarily speech, but noises so she can track whereabouts.

She ignores the cages and shackles, but glances at the instruments to see what it was for. She avoided taking the paperwork - that would tip them off about a hideout, but she did take a good look, trying to get more information on habits, patterns, goals, plans and so on.


Female Elf Inquisitor Trickster 6(1) HP: 58/58 | AC:22 T: 15 FF: 18 | Fort: +8 | Ref: + 8| Will: +11 | Perception: +13 Initiative: +8 (Low Light Vision, Darkvision) | Lucky Number:

Jasmine follows, moving carefully into the room.


Female Elf Inquisitor Trickster 6(1) HP: 58/58 | AC:22 T: 15 FF: 18 | Fort: +8 | Ref: + 8| Will: +11 | Perception: +13 Initiative: +8 (Low Light Vision, Darkvision) | Lucky Number:

The news about the refugee's was interesting. Jasmine figured who the next target could be, and she didn't want her 17 mixed up in things. Still ,she steals a little closer into the corridor, alert should anyone step towards her.


Female Elf Inquisitor Trickster 6(1) HP: 58/58 | AC:22 T: 15 FF: 18 | Fort: +8 | Ref: + 8| Will: +11 | Perception: +13 Initiative: +8 (Low Light Vision, Darkvision) | Lucky Number:

Jasmine walks a little closer to the doorway, attempting eventually to look through, while giving herself space should someone come rushing through.


Female Elf Inquisitor Trickster 6(1) HP: 58/58 | AC:22 T: 15 FF: 18 | Fort: +8 | Ref: + 8| Will: +11 | Perception: +13 Initiative: +8 (Low Light Vision, Darkvision) | Lucky Number:

Secure in her stealth and invisibility, Jasmine simply follows the twin and merchant through the wall, easily spotting the illusion.


Female Elf Inquisitor Trickster 6(1) HP: 58/58 | AC:22 T: 15 FF: 18 | Fort: +8 | Ref: + 8| Will: +11 | Perception: +13 Initiative: +8 (Low Light Vision, Darkvision) | Lucky Number:

Jasmine winces as the blades cut into her. Her attackers were good enough, and the ambush had been planned very well. However it had been built on striking Jasmine where she was at her most weakest, and Jasmine had already taken down one opponent. It was time to show her opponents how deadly she could be, when she had the advantage.

"I have to say, I'm a little impressed, thats some quality revenge you might be feeling now, so I suspect you know a little about what I'm feeling. Its powerful isn't it? You considering switching to the worship of Calistria?"

Concentration Check : 1d20 + 9 + 1d6 ⇒ (8) + 9 + (2) = 19

Jasmine abruptly vanishes into this air, turning invisible and disappearing into the crowd.


Female Elf Inquisitor Trickster 6(1) HP: 58/58 | AC:22 T: 15 FF: 18 | Fort: +8 | Ref: + 8| Will: +11 | Perception: +13 Initiative: +8 (Low Light Vision, Darkvision) | Lucky Number:

DM:

Fort Save: 1d20 + 6 ⇒ (12) + 6 = 18

Jasmine staggers a little at the cut, before flourishing her bow. "I'm flattered, really, I am, but I am vengeance personified, and this, this is where you fall."

Surprise Strike: 1d20 + 12 - 2 + 1 + 1d6 ⇒ (7) + 12 - 2 + 1 + (2) = 20Damage: 1d8 + 5 + 2d6 + 1d6 ⇒ (8) + 5 + (5, 2) + (4) = 24
1d20 + 8 ⇒ (20) + 8 = 28Damage: 3d8 + 27 + 2d6 ⇒ (2, 4, 2) + 27 + (3, 3) = 41
1d20 + 8 ⇒ (12) + 8 = 20Damage: 1d8 + 9 + 2d6 ⇒ (3) + 9 + (6, 6) = 24
Total Damage: 22 + 42 + 21 = 85


Female Elf Inquisitor Trickster 6(1) HP: 58/58 | AC:22 T: 15 FF: 18 | Fort: +8 | Ref: + 8| Will: +11 | Perception: +13 Initiative: +8 (Low Light Vision, Darkvision) | Lucky Number:

GM:

"Get out of my head women" Jasmine growls, deciding that playacting is over, and that something is still messing with her mind. Smoothly sighting down her bow, Jasmine unleashes a volley, channeling herself as the Arrow of Retribution.

Will Save: 1d20 + 8 + 6 ⇒ (14) + 8 + 6 = 28
Init: 1d20 + 6 ⇒ (1) + 6 = 7
Surprise Strike: 1d20 + 10 ⇒ (4) + 10 = 14
Surprise Strike - Lucky Number Reroll: 1d20 + 8 + 2 + 2 + 1 - 2 + 6 ⇒ (10) + 8 + 2 + 2 + 1 - 2 + 6 = 27Damage: 1d8 + 5 + 4 + 2d6 + 1d6 ⇒ (2) + 5 + 4 + (4, 3) + (3) = 21
Rapid Shot: 1d20 + 10 - 2 + 6 ⇒ (15) + 10 - 2 + 6 = 29Damage: 1d8 + 5 + 4 + 2d6 + 1d6 ⇒ (6) + 5 + 4 + (4, 6) + (2) = 27
Rapid Shot: 1d20 + 10 - 2 ⇒ (16) + 10 - 2 = 24Damage: 1d8 + 5 + 4 + 2d6 + 1d6 ⇒ (8) + 5 + 4 + (4, 4) + (5) = 30
Total Damage: 21 + 27 + 30 = 78


Female Elf Inquisitor Trickster 6(1) HP: 58/58 | AC:22 T: 15 FF: 18 | Fort: +8 | Ref: + 8| Will: +11 | Perception: +13 Initiative: +8 (Low Light Vision, Darkvision) | Lucky Number:

GM:

Jasmine allows herself to be led to the cushion, although she lets her limbs, particularly her hands shake a little.
"I'm sure it wasn't your berries, its probably just the heat, being an elf, I'm not used to it" she replies kindly, sitting obediently on the seat. She takes the flask, but accidentally allows it to slip through her fingers, spilling the contents.
"Ugh, that was clumsy of me, I'll refill it by the fountain" the elf inquisitor smoothly responds, attempting to stand shakily.

Sense Motive: 1d20 + 5 + 15 + 2 + 2 ⇒ (9) + 5 + 15 + 2 + 2 = 33


Female Elf Inquisitor Trickster 6(1) HP: 58/58 | AC:22 T: 15 FF: 18 | Fort: +8 | Ref: + 8| Will: +11 | Perception: +13 Initiative: +8 (Low Light Vision, Darkvision) | Lucky Number:

GM:

Will rolling twice as Spellbreaker: 1d20 + 8 ⇒ (2) + 8 = 10
Will rolling twice as Spellbreaker: 1d20 + 8 + 1d6 ⇒ (15) + 8 + (6) = 29
Sleight of Hand: 1d20 + 12 ⇒ (11) + 12 = 23
Perception on Seller: 1d20 + 12 + 5 + 2 ⇒ (2) + 12 + 5 + 2 = 21
Bluff to fake effects of the fruit: 1d20 + 12 + 2 ⇒ (19) + 12 + 2 = 33

Jasmine keeps calm and relaxed in the face of the obvious act and trap. It does, after all, take one to know one. Her first instinct, is to accuse with words, her second, is to unleash with a bow.

Instead, Jasmine decides to play it out. Pretending to suffer the full effects, she snags one of the smallest fruit she can find. If nothing is available, she will try and shave off a bite sized piece. Counting on the merchants arrogance at an easily controlled mind, Jasmine attempts a smooth Sleight of Hand trick, pretending to eat the fruit and instead placing it into a pocket. Standing there for a moment, Jasmine then allows a puzzled look to show on her face, before staggering and falling to her knees slightly. "What...what's happening to me, what did you give me" she mummers.


Female Elf Inquisitor Trickster 6(1) HP: 58/58 | AC:22 T: 15 FF: 18 | Fort: +8 | Ref: + 8| Will: +11 | Perception: +13 Initiative: +8 (Low Light Vision, Darkvision) | Lucky Number:

GM:

Even though the women had a relatively calm aura, Jasmine still remains a little on edge. "Mostly browsing at present. Nice smells you have though, its a nice stall you have."
Sense Motive: 1d20 + 15 + 2 + 5 ⇒ (20) + 15 + 2 + 5 = 42


Female Elf Inquisitor Trickster 6(1) HP: 58/58 | AC:22 T: 15 FF: 18 | Fort: +8 | Ref: + 8| Will: +11 | Perception: +13 Initiative: +8 (Low Light Vision, Darkvision) | Lucky Number:

Lucky Number: 1d20 ⇒ 4

Remaining on high alert, Jasmine roams through the streets. She tries to relax her body language, while keeping her eyes casually moving, accessing the situation. More importantly, Jasmine tries to act like a typical tourist, which meant roaming markets. Unfortunately, Jasmine felt she also had to look like a stereotypical female tourist, so instead of taking a tour of the archery range working on something practical, she instead browsed among merchants selling jewelry, clothing, and perfumes.

Eventually, the stall near the fountain catches her eye and she drifts over to take a look.

Bluff check to look like tourist: 1d20 + 12 ⇒ (10) + 12 = 22
Perception Check when looking at fountain stall: 1d20 + 12 + 5 ⇒ (6) + 12 + 5 = 23


Female Elf Inquisitor Trickster 6(1) HP: 58/58 | AC:22 T: 15 FF: 18 | Fort: +8 | Ref: + 8| Will: +11 | Perception: +13 Initiative: +8 (Low Light Vision, Darkvision) | Lucky Number:

Seeing the political developments, Jasmine decides to change her plans for the day, trying to update most of the group as she could (while being out of earshot from anyone else).

"I think, in light of what your mother said Octavian, I might as well kick the wasps nest, as a Calistrian might say. Elaran is unlikely to stand idle, but he isn't going to move against us as a group - its far too risky for him. He is going to strike out at any perceived weak links. Breewyn, I'm sorry to say, is an ideal target, due to innate passivity, as well as indicating how emotional she could be in the council chamber. So, lets keep her safe for the time being. I'm going to roam the city, and see if I can bait out an ambush. If I can force his hand, we can try to use it to our advantage."

Ambush Prep:

Just putting my plan into prep
Jasmine returns to the house to get her arrows. While she prefers lethal options, she also tries to purchase blunt arrows within the city, assuming she the funds and availability are there. The blunt arrows are purely for use in the city, should she come across someone she needed to eliminate as a threat, but not kill.
Immediately thus armed, Jasmine heads deeper into the city, while trying to look as vulnerable as she can, forgoing armor (which she doesn't own), and openly displaying her holy symbol. Her goal is not conversion, or spreading her religion, but putting herself front and centre into Elaran's sights, indirectly challenging him to make herself a more attractive target. She also hopes her deities reputation for taking clothes off, makes her appear to be a weak and easy target should Eldaran want to move openly.
As she moves through the city, she remains on high alert, using her innate Perception and Sense Motive skills (as well as magic) to spot anything concerning.[/ooc]


Female Elf Inquisitor Trickster 6(1) HP: 58/58 | AC:22 T: 15 FF: 18 | Fort: +8 | Ref: + 8| Will: +11 | Perception: +13 Initiative: +8 (Low Light Vision, Darkvision) | Lucky Number:

"There's so much testosterone in here I can feel myself getting dumber - and a little antsy - just being in the room." Jasmine eloquently remarks, looking a little ticked off at all the weapons on display.

"I do apologize to the council. Tsakua has a severe allergic reaction to extreme bullsh*t and its a condition he has to live with daily. It usually triggers an aggressive response and it stems, I think, from fighting the king and his men for so long. Usually, I'd have advised the council, but for the life of me, I didn't expect to see it in action here."

Bluff: 1d20 + 12 + 1 + 6 ⇒ (15) + 12 + 1 + 6 = 34

Jasmine waits for a moment in the awkward silence before pointing at the nearest guard and then tapping him on the shoulder. "Oi, I don't tend to like having spears pointed in my face, and no, that is not a euphemism. Do you see any weapons? No you don't, apart from my bow which lacks arrows. Am I wearing any armor or protective gear? No I'm not. So let me pass please, I have better things to do with my time, like killing humans. Move."


Female Elf Inquisitor Trickster 6(1) HP: 58/58 | AC:22 T: 15 FF: 18 | Fort: +8 | Ref: + 8| Will: +11 | Perception: +13 Initiative: +8 (Low Light Vision, Darkvision) | Lucky Number:

Jasmine gives a start at Qahnaarin's statement. "Wait, you found a brothel here? Where?" she asks excitedly as she follows him into the door, before losing sight of him in the crowd. Slightly disappointed, she turns back to the rest of the group, who were already finishing up arrangements.

"I think I'll go with the rest of you and listen to the histories on offer. Might be nice seeing some more of the city and I'm not particularly worried about running into anything sticky clawed, I'm wearing pretty much all of my possessions and good luck to the bird that tries to take them off my person."


Female Elf Inquisitor Trickster 6(1) HP: 58/58 | AC:22 T: 15 FF: 18 | Fort: +8 | Ref: + 8| Will: +11 | Perception: +13 Initiative: +8 (Low Light Vision, Darkvision) | Lucky Number:

"I found it in the desert" Jasmine remarks, initially giving a vague answer before relenting somewhat. "Funny thing about deserts, they happen to be dry, sandy. Well, it was in a building crumbling in the desert set up with traps. As the building had only an hour or two before it was fully claimed by the desert, I rescued the artifact and brought it to
Octavian"


Female Elf Inquisitor Trickster 6(1) HP: 58/58 | AC:22 T: 15 FF: 18 | Fort: +8 | Ref: + 8| Will: +11 | Perception: +13 Initiative: +8 (Low Light Vision, Darkvision) | Lucky Number:

Jasmine smirks at the religious leader, almost a winning look on her face. "If you have such faith in Vulkan, note that the shard revealed itself to me first, and it was me, a non believer that ensured it found its way back to its people, for it was I who handed it over to Octavian. So, assuming Vulkan works in mysterious ways, its interesting that he influenced the Proven to find it. Perhaps he wants to work through us in protecting you?" she finishes, her tone tracing the very thin line between insolence before she glances in Pazeek's direction, giviing him a quick once over.

"A fellow heart breaker? Promising, but you still have some way to reach my level" she remarks mischievously

Organized Play Characters



Grand Lodge Larynda Parthake

Female Halfling Ranger 1 (0 posts)

Grand Lodge 2nd Standard
(0 posts)

Grand Lodge 1st Core
(0 posts)

Dataphiles Gaige Fraser

Female Technomancer 2 (0 posts)

Wayfinders Katara Torpo

Female Human Soldier 1 (0 posts)

Acquisitives Kalista Daxos

Envoy 1 (0 posts)
Changeling
Second Seekers (Jadnura) Fussoa Tolzien

Female Ace Pilot Ghost Operative 8 | SP 64/64 HP 52/52 | RP 9/9 | EAC 26, KAC 27 | Fort 7; Ref 11; Will 9 | Init: 8 | Perc: 16, SM: 14 | Speed 50 | Reroll: 1/1 (3 novas) | Active conditions: None. (28 posts)
Raia
Advocates Castana Fatris

Female Lashunta Icon Solarian 7 | SP 63/63 HP 53/53 | RP 8/8 | EAC 22, KAC 24 | Fort 7; Ref 4; Will 7 | Init: 0 | Perc: 9, SM: 0 | Speed 25 | Reroll: 1/1 (3 novas) | Active conditions: None. (68 posts)
Grindtooth
Manifold Host Ainsley Torar

NB Hobgoblin Stormrunner Precog 6 | SP 42/42 HP 36/36 | RP 8/8 | EAC 21, KAC 23 | Fort +6; Ref +10; Will +5 | Init: +4 | Perc: +10, SM: +10 | Speed 30ft | Reroll: 1/1 (3 novas) | Active conditions: None. (46 posts)
Churgri of Vapula
Cognates Lira Makoss

female (she/her) Kobold Witchwarper 1 (0 posts)
Aycenia
Exo-Guardians Kerathi Asper

NB Strix Roboticist Mechanic 4 | SP 28/28 HP 30/30 | RP 6/6 | EAC 18, KAC 18 | Fort 7; Ref 7; Will 3 | Init: 3 | Perc: 7, SM: 4 | Speed: Land 20/Fly 30 | Reroll: 1/1 (3 novas) | Active conditions: None. (51 posts)

Second Seekers (Roheas) Nadette Jakkasalron

Uplifted Bear Evolutionist 1 (0 posts)

Second Seekers (Luwazi Elsebo) Thesh Joskor

Shirren Mystic 1 (0 posts)

Wayfinders Paqokin Vate

NB Skittermander Vanguard 1 (0 posts)

Manifold Host Adina Broomall

Hortus Nanocyte 1 (0 posts)

Acquisitives Enhanced Technomancer
(0 posts)

Acquisitives Neera Suri

she 1 (0 posts)

Dataphiles Ecea Reziak
(0 posts)

Horizon Hunters Rialla Sunshine
(0 posts)

Envoy's Alliance Claudette Aurelis

Female Human Wizard 9 (0 posts)
Brutal Warlord
Horizon Hunters Lena Starstrider

Female Half Orc Acrobat Fighter 11 | AC 32 | Fort 22, Reflex 21, Will 19 | Perc 20/Init 22 w/ Darkvision | Resist: Fire/Elec 10 | Speed 25 | HP 162/162 | Exp: Search | +2 SFS shortbow w/fire/elec runes | Acro 22, Ath 19, Med 22, Stealth/Thievery 18 (31 posts)
Churgri of Vapula
Envoy's Alliance Mila Arazumin

Female Kobold Sorcerer 12 | AC 30 | Fort 20, Reflex 20, Will 19 | Perc 19 w/ Darkvision | Resist: Fire 6, Cold/Elec 10 | Speed 25 | HP 126/126 | Exp: Search | Acro 18, Diplo 24, Dec 21, Med 23, Thievery 18 (20 posts)

Grand Archive Makie Masamune

Female Human - Versatile Monk 7 (0 posts)

Radiant Oath Crystal Schattenauge

Female Tabaxi (Catfolk) Swashbuckler 4 (0 posts)

Verdant Wheel Virava Zhitel

Female Leshy Rogue 5 (0 posts)

Horizon Hunters Mira Hazaselle

Female Human Cleric (Warpriest) 4 (0 posts)

Vigilant Seal Tristana Bluespire

Female Human - Versatile Druid 2 (0 posts)

Envoy's Alliance Larynda Aurelis

Female Human Witch 2 (0 posts)

Grand Archive Natsuko Takeda

Female Kitsune Bard 1 (0 posts)

Horizon Hunters Galde Tolzien

Female Goblin TBD - not yet released (0 posts)

Horizon Hunters Nastia Foden
(0 posts)

Horizon Hunters Derin Waters
(0 posts)

Horizon Hunters Julande Groz

female (she/her) Hobgoblin Investigator (0 posts)

Horizon Hunters Gaia Harke
(0 posts)

Horizon Hunters Bulak the Wanderer

she/her Orc Ranger (0 posts)

Horizon Hunters Thulle Poche

female (she/her) Tengu Sorcerer 1 (0 posts)

Horizon Hunters Tarta Atsal
(0 posts)

Horizon Hunters That Kineticist Blob
(0 posts)

Horizon Hunters Alizee Alayra
(0 posts)