Full Name |
Castana Fatris |
Race |
| SP 63/63 HP 53/53 | RP 8/8 | EAC 22, KAC 24 | Fort 7; Ref 4; Will 7 | Init: 0 | Perc: 9, SM: 0 |
Classes/Levels |
| Speed 25 | Reroll: 1/1 (3 novas) | Active conditions: None. |
Gender |
Female Lashunta Icon Solarian 7 |
Size |
ca 170cm |
Languages |
Common, Lashunta |
Occupation |
Retired singer |
Strength |
18 |
Dexterity |
10 |
Constitution |
15 |
Intelligence |
10 |
Wisdom |
10 |
Charisma |
20 |
About Castana Fatris
Castana Fatris
Race: Solarian
Background: Icon/Celebrity
Class(es) and Level(s): Solarian 7
Alignment: NG
Character sheet here: Castana Fatris
Init 0; Senses Limited Telepathy 30; Perception 9
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DEFENSE
SP 70 HP 63 RP 8
DR 0 ER electricity 5 SR 0
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EAC 22; KAC 24
Fort 7; Ref 4; Will 7;
Save Macros
[dice=Fort]1d20+7[/dice]
[dice=Ref]1d20+4[/dice]
[dice=Will]1d20+7[/dice]
Defensive Abilities N/A
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Offense
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Speed 25 ft.
Melee
[dice=Unarmed]1d20+11[/dice]
[dice=bludgeoning]1d3+11[/dice]
[dice=Solar Weapon]1d20+11[/dice]
[dice=any]2d6+11[/dice]
[dice=electricity]1d3[/dice]
[dice=Core Hammer Advanced]1d20+11[/dice]
[dice=electricity/fire]3d6+11[/dice]
Ranged
None.
Offensive Abilities
Solar Manifestation, Stellar Revelation
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Statistics
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Str 18 (+4); Dex 10 (+0); Con 12 (+1); Int 10 (+0); Wis 10 (+0); Cha 20 (+5)
Skills
[dice=Acrobatics]1d20-2[/dice]
[dice=Athletics]1d20+14[/dice]
[dice=Bluff]1d20+11[/dice]
[dice=Computers]1d20+0[/dice]
[dice=Culture]1d20+0[/dice]
[dice=Diplomacy]1d20+17[/dice]
[dice=Disguise]1d20+9[/dice]
[dice=Engineering]1d20+0[/dice]
[dice=Intimidate]1d20+12[/dice]
[dice=Life Science]1d20+0[/dice]
[dice=Medicine]1d20+0[/dice]
[dice=Perception]1d20+9[/dice]
[dice=Physical Science]1d20+0[/dice]
[dice=Piloting]1d20+0[/dice]
[dice=Sense motive]1d20+0[/dice]
[dice=Sleight of hand]1d20-2[/dice]
[dice=Stealth]1d20-2[/dice]
[dice=Survival]1d20+0[/dice]
Feats [FEAT LIST]
Languages Common, Lashunta
Other Abilities
[ABILITY NAME] [ABILITY DESCRIPTION]
Gear [LIST OF GEAR]
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BOTTING
1. Depends on enemy layout. Usually tries to go within range, usually photon X and then strike
2. Guarded step if trying to reposition before striking again.
3. In Starship combat, most likely gunner or captain. As captain most likely to encourage gunner.