Full Name |
Virava Zhitel |
Race |
| AC 28 | F/R/W: 18/21/18 | Perc 20, Darkvision | Resist: cold 5, fire/elec 10 | Speed 30 | |
Classes/Levels |
HP 128/128 | Exp: AN | Acro/Stealth/Thievery 21, Med 20, Nat/Rel/Surv 16 | Hero 2/2 | Conditions: None |
Gender |
Female Leshy Rogue 10 |
Size |
Small |
Alignment |
NG |
About Virava Zhitel
Virava Zhitel
Race: Leshy (Fungus)
Background: Scout
Class(es) and Level(s): Rogue (Thief) 10
Init +21; Senses Darkvision; Perception +20
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DEFENSE
HP 128
Resistances: cold 5 (armour), fire 10, electricity 10
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AC 28
Fort 18 (e); Ref 21 (m); Will 18 (e)
Save Macros
[dice=Fort]1d20+18[/dice]
[dice=Ref]1d20+21[/dice]
[dice=Will]1d20+18[/dice]
Defensive Abilities
Nimble Dodge (1), Trap Finder (2), Kip Up (8)
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Offense
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Speed 30 ft.
Melee
[dice=Striking Frost Rapier +2]1d20+21[/dice]
[dice=piercing]2d6+7[/dice]
[dice=cold]1d6[/dice]
[dice=precision if applied]2d6[/dice]
[dice=Dagger]1d20+19[/dice]
[dice=piercing]1d4+7[/dice]
[dice=precision if applied]2d6[/dice]
Ranged
[dice=Dagger]1d20+19[/dice]
[dice=piercing]1d4+7[/dice]
[dice=precision if applied]2d6[/dice]
Offensive Abilities
Gang Up (6), Opportune Backstab (8), Debilitating Strike (9)
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Statistics
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Str 10 (+0); Dex 20 (+5); Con 18 (+4); Int 10 (+0); Wis 18 (+4); Cha 16 (+3)
Skills
[dice=Acrobatics]1d20+21[/dice]
[dice=Athletics]1d20+12[/dice]
[dice=Arcana]1d20+14[/dice]
[dice=Crafting]1d20+0[/dice]
[dice=Deception]1d20+15[/dice]
[dice=Diplomacy]1d20+15[/dice]
[dice=Intimidation]1d20+15[/dice]
[dice=Leshy Lore]1d20+16[/dice]
[dice=Mountain Lore]1d20+12[/dice]
[dice=Demon Lore - Hireling]1d20+14[/dice]
[dice=Medicine]1d20+20[/dice]
[dice=Nature]1d20+16[/dice]
[dice=Occultism]1d20+0[/dice]
[dice=Performance]1d20+3[/dice]
[dice=Religion]1d20+16[/dice]
[dice=Perception]1d20+20[/dice]
[dice=Society]1d20+12[/dice]
[dice=Stealth]1d20+21[/dice]
[dice=Survival]1d20+16[/dice]
[dice=Thievery]1d20+21[/dice]
Feats
1A: Leshy Superstition
1C: Nimble Dodge
1S: Battle Medicine
1F: Forager
2C: Trapfinder
2S: Steady Balance
3G: Diehard
3S: Nimble Crawl
4S: Shadow Mark
4C: Duelist Dedication/Quick Draw
5A: Leshy Lore
5S: Acrobatic Performer
5F: Addl Lore (Mountain Lore at 3rd)
6C: Gang Up
6S: Continual Recovery
7G: Fleet
7S: Robust Recovery
8C: Opportune Backstab
8S: Foil Senses
9A: Spore Cloud
9S: Foil Senses
10C: Precise Debiliations
10S: Tumbling Theft
Languages Common, Fey, Sylvan
Gear
Adventurer's Pack
Aeon Stone - Pearly White
Antidote, Greater
Antiplague, Greater
Blood Booster, Lesser
Charm of Resistance, Greater Electricity
Charm of Resistance, Greater Fire
Climbing Kit
Cold Iron Blanch, Lesser
Ghost Oil
Healer's Tools, Expanded
Leather Armour, +1 Cold Resistant
Skeleton Key
Soothing Tonic
Thieves' Tools (Infiltration)
Pathfinder Society - Boons
Promotional: PFS 5 glyphs
Ancestry: Leshy
Faction: Postgame: Treasure Bundle Insurance, Worldly Mentor (Verdant Wheel), Heroic Aegis (Verdant Wheel)
Scenario Based: Spark of Life (2-00), Big Game Hunter (1-14), Master Hireling (Arcana, Demon Lore)
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BOTTING
1. Move/move to flank
2. Tumble Behind/Attack
3. Attack or 2nd attack