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Male CG Samsaran Shaman of the Dark Tapestry 9 | HP 66+16/66 | AC 19 T 9 FF 19 | CMB +6, CMD 13 | F: +7, R: +4, W: +13 | Init: -1 | Perc: +18, SM: +9 | Speed 30ft | Flight Hex: 5/9 | Active conditions: False Life, Haste, Invisible, Merge with Familiar
![]() Exi flies forward and casts Haste on the dinosaur, Yami, the Bralani, Holly, Laara, Starlight, and himself. ![]()
Male CG Samsaran Shaman of the Dark Tapestry 9 | HP 66+16/66 | AC 19 T 9 FF 19 | CMB +6, CMD 13 | F: +7, R: +4, W: +13 | Init: -1 | Perc: +18, SM: +9 | Speed 30ft | Flight Hex: 5/9 | Active conditions: False Life, Haste, Invisible, Merge with Familiar
![]() As Exi's summoning spell finishes a huge, distorted quadrupedal dinosaur appears, its body deformed and alien in nature. Exi then recites another incantation while making magical gestures with his hands. Suddenly the monstrous creature before him doubles in size! (Animal Growth) ![]()
Male CG Samsaran Shaman of the Dark Tapestry 9 | HP 66+16/66 | AC 19 T 9 FF 19 | CMB +6, CMD 13 | F: +7, R: +4, W: +13 | Init: -1 | Perc: +18, SM: +9 | Speed 30ft | Flight Hex: 5/9 | Active conditions: False Life, Haste, Invisible, Merge with Familiar
![]() Exi unmerges with Starlight, flies forward + up 5 feet (5’ step), and starts casting Summon Monster V. ![]()
Male CG Samsaran Shaman of the Dark Tapestry 9 | HP 66+16/66 | AC 19 T 9 FF 19 | CMB +6, CMD 13 | F: +7, R: +4, W: +13 | Init: -1 | Perc: +18, SM: +9 | Speed 30ft | Flight Hex: 5/9 | Active conditions: False Life, Haste, Invisible, Merge with Familiar
![]() FORT DC17: 1d20 + 7 ⇒ (15) + 7 = 22 +4 if it’s a spell
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Male CG Samsaran Shaman of the Dark Tapestry 9 | HP 66+16/66 | AC 19 T 9 FF 19 | CMB +6, CMD 13 | F: +7, R: +4, W: +13 | Init: -1 | Perc: +18, SM: +9 | Speed 30ft | Flight Hex: 5/9 | Active conditions: False Life, Haste, Invisible, Merge with Familiar
![]() Okay, why not. I’ll try to trick the trickster. Activate flight hex, and... bluff to pretend I’m just super nimble: 1d20 + 8 ⇒ (8) + 8 = 16 ![]()
Male CG Samsaran Shaman of the Dark Tapestry 9 | HP 66+16/66 | AC 19 T 9 FF 19 | CMB +6, CMD 13 | F: +7, R: +4, W: +13 | Init: -1 | Perc: +18, SM: +9 | Speed 30ft | Flight Hex: 5/9 | Active conditions: False Life, Haste, Invisible, Merge with Familiar
![]() Is the fun satyr still watching closely? If not I’ll activate flight hex and pretend I’m just nimble. If so, I’ll certainly fail miserably...
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Male CG Samsaran Shaman of the Dark Tapestry 9 | HP 66+16/66 | AC 19 T 9 FF 19 | CMB +6, CMD 13 | F: +7, R: +4, W: +13 | Init: -1 | Perc: +18, SM: +9 | Speed 30ft | Flight Hex: 5/9 | Active conditions: False Life, Haste, Invisible, Merge with Familiar
![]() slow track, day job (caravan; diplomacy): 1d20 + 20 ⇒ (13) + 20 = 33 ![]()
Male CG Samsaran Shaman of the Dark Tapestry 9 | HP 66+16/66 | AC 19 T 9 FF 19 | CMB +6, CMD 13 | F: +7, R: +4, W: +13 | Init: -1 | Perc: +18, SM: +9 | Speed 30ft | Flight Hex: 5/9 | Active conditions: False Life, Haste, Invisible, Merge with Familiar
![]() Nature to navigate through the vines: 1d20 + 13 ⇒ (16) + 13 = 29 ![]()
Male CG Samsaran Shaman of the Dark Tapestry 9 | HP 66+16/66 | AC 19 T 9 FF 19 | CMB +6, CMD 13 | F: +7, R: +4, W: +13 | Init: -1 | Perc: +18, SM: +9 | Speed 30ft | Flight Hex: 5/9 | Active conditions: False Life, Haste, Invisible, Merge with Familiar
![]() perception to follow: 1d20 + 18 ⇒ (16) + 18 = 34 ![]()
Male CG Samsaran Shaman of the Dark Tapestry 9 | HP 66+16/66 | AC 19 T 9 FF 19 | CMB +6, CMD 13 | F: +7, R: +4, W: +13 | Init: -1 | Perc: +18, SM: +9 | Speed 30ft | Flight Hex: 5/9 | Active conditions: False Life, Haste, Invisible, Merge with Familiar
![]() Good thing I got those boots of striding and springing.
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Male CG Samsaran Shaman of the Dark Tapestry 9 | HP 66+16/66 | AC 19 T 9 FF 19 | CMB +6, CMD 13 | F: +7, R: +4, W: +13 | Init: -1 | Perc: +18, SM: +9 | Speed 30ft | Flight Hex: 5/9 | Active conditions: False Life, Haste, Invisible, Merge with Familiar
![]() @Laughing tree
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Male CG Samsaran Shaman of the Dark Tapestry 9 | HP 66+16/66 | AC 19 T 9 FF 19 | CMB +6, CMD 13 | F: +7, R: +4, W: +13 | Init: -1 | Perc: +18, SM: +9 | Speed 30ft | Flight Hex: 5/9 | Active conditions: False Life, Haste, Invisible, Merge with Familiar
![]() Totally fair (I'm marking EFS as used). I'll remember to note merged status. And if I forget it is my fault and means we were unmerged and Starlight is fair game. (I'll try not to forget though). Thanks. sense motive calm tree: 1d20 + 9 ⇒ (6) + 9 = 15 ![]()
Male CG Samsaran Shaman of the Dark Tapestry 9 | HP 66+16/66 | AC 19 T 9 FF 19 | CMB +6, CMD 13 | F: +7, R: +4, W: +13 | Init: -1 | Perc: +18, SM: +9 | Speed 30ft | Flight Hex: 5/9 | Active conditions: False Life, Haste, Invisible, Merge with Familiar
![]() Looks like I forgot to declare Starlight’s action beyond moving her token with mine. Are we in reach of the spiders (60’ from the ground + 25’ horizontally)? I tried to get us out of their reach. But If we are, I didn’t say we merged, so an attack on her is fair. I’ll immediate-action cast Emergency Force Sphere though if it looks like one could potentially bite her. ![]()
Male CG Samsaran Shaman of the Dark Tapestry 9 | HP 66+16/66 | AC 19 T 9 FF 19 | CMB +6, CMD 13 | F: +7, R: +4, W: +13 | Init: -1 | Perc: +18, SM: +9 | Speed 30ft | Flight Hex: 5/9 | Active conditions: False Life, Haste, Invisible, Merge with Familiar
![]() REF DC20 Exi: 1d20 + 4 ⇒ (2) + 4 = 6
Exi casts Slow on the two massive spiders. DC 18 WILL negates Then flies 30’ higher up away from the spiders. ![]()
Male CG Samsaran Shaman of the Dark Tapestry 9 | HP 66+16/66 | AC 19 T 9 FF 19 | CMB +6, CMD 13 | F: +7, R: +4, W: +13 | Init: -1 | Perc: +18, SM: +9 | Speed 30ft | Flight Hex: 5/9 | Active conditions: False Life, Haste, Invisible, Merge with Familiar
![]() ”Starlight, would you please make me invisible again?” the pale blue man asks his familiar. He then raises his hands to the sky as his feet leave the ground and flies farther away from the spiders. Standard action: Flight Hex. Move: fly, 30' in the air. What are these? knowledge nature Exi: 1d20 + 13 ⇒ (17) + 13 = 30 ![]()
Male CG Samsaran Shaman of the Dark Tapestry 9 | HP 66+16/66 | AC 19 T 9 FF 19 | CMB +6, CMD 13 | F: +7, R: +4, W: +13 | Init: -1 | Perc: +18, SM: +9 | Speed 30ft | Flight Hex: 5/9 | Active conditions: False Life, Haste, Invisible, Merge with Familiar
![]() FORT: 1d20 + 7 ⇒ (8) + 7 = 15 (+2 if it would sicken or nauseate because I once broke several records in games at a festival for Cayden Cailean) Exi casts Speak With Plants and asks the foliage what the least painful path might be. First time in my Pathfinder career I’ve used this spell, haha. It’s from my wandering nature spirit. ![]()
Male CG Samsaran Shaman of the Dark Tapestry 9 | HP 66+16/66 | AC 19 T 9 FF 19 | CMB +6, CMD 13 | F: +7, R: +4, W: +13 | Init: -1 | Perc: +18, SM: +9 | Speed 30ft | Flight Hex: 5/9 | Active conditions: False Life, Haste, Invisible, Merge with Familiar
![]() Exi casts False Life and Merge with Familiar on himself and Starlight.
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Male CG Samsaran Shaman of the Dark Tapestry 9 | HP 66+16/66 | AC 19 T 9 FF 19 | CMB +6, CMD 13 | F: +7, R: +4, W: +13 | Init: -1 | Perc: +18, SM: +9 | Speed 30ft | Flight Hex: 5/9 | Active conditions: False Life, Haste, Invisible, Merge with Familiar
![]() Hey all, I wanted to remind you that I can make you an item with Heightened Continual Flame (beats Deeper Darkness). It's 50gp for the continual flame. I can put it on whatever you want but it's common to put it on a dull grey ioun stone, which is 25gp. If you do get one, note on this chronicle that it's heightened to 5th level and my PFS# is 103843-24. I’m assuming if we’re traveling for several weeks we’ll be able to find the materials at some point (GM correct me if that’s not the case). ![]()
Male CG Samsaran Shaman of the Dark Tapestry 9 | HP 66+16/66 | AC 19 T 9 FF 19 | CMB +6, CMD 13 | F: +7, R: +4, W: +13 | Init: -1 | Perc: +18, SM: +9 | Speed 30ft | Flight Hex: 5/9 | Active conditions: False Life, Haste, Invisible, Merge with Familiar
![]() Exi starts healing up with his wand of Cure Light Wounds.
"Does anyone else need healing?" ![]()
Male CG Samsaran Shaman of the Dark Tapestry 9 | HP 66+16/66 | AC 19 T 9 FF 19 | CMB +6, CMD 13 | F: +7, R: +4, W: +13 | Init: -1 | Perc: +18, SM: +9 | Speed 30ft | Flight Hex: 5/9 | Active conditions: False Life, Haste, Invisible, Merge with Familiar
![]() DC24 reflex Exi haste, good hope, cover: 1d20 + 4 + 1 + 2 + 2 ⇒ (9) + 4 + 1 + 2 + 2 = 18
Haha I have literally no direct damage spells. Since the dragon is dazed for its next turn and almost dead, I'm not too worried. Delay (me and Starlight both). ![]()
Male CG Samsaran Shaman of the Dark Tapestry 9 | HP 66+16/66 | AC 19 T 9 FF 19 | CMB +6, CMD 13 | F: +7, R: +4, W: +13 | Init: -1 | Perc: +18, SM: +9 | Speed 30ft | Flight Hex: 5/9 | Active conditions: False Life, Haste, Invisible, Merge with Familiar
![]() Exi casts Haste on the dino, Chak, Fandral, Laara, himself, and Starlight. He then flies back 5 feet with his familiar. ![]()
Male CG Samsaran Shaman of the Dark Tapestry 9 | HP 66+16/66 | AC 19 T 9 FF 19 | CMB +6, CMD 13 | F: +7, R: +4, W: +13 | Init: -1 | Perc: +18, SM: +9 | Speed 30ft | Flight Hex: 5/9 | Active conditions: False Life, Haste, Invisible, Merge with Familiar
![]() d'oh, I still had on an adjustment from Bone Fists causing the armor and damage discrepancies. I turned that off and now my hero lab block now aligns with what you posted. Thanks!
dino hero lab: Thick bony plates armor the domelike back of this quadrupedal dinosaur, its powerfully muscled tail ending in a bony club.
-------------------- SMV Ankylosaurus (dinosaur) CR 8 XP 4,800 Male celestial advanced ankylosaurus (Pathfinder RPG Bestiary, 83) N Gargantuan animal Init +1; Senses darkvision 60 ft., low-light vision, scent; Perception +16 -------------------- Defense -------------------- AC 25, touch 7, flat-footed 24 (+1 Dex, +18 natural, -4 size) hp 135 (10d8+90) (currently 104) Fort +18, Ref +8, Will +6 DR 5/evil; Resist acid 10, cold 10, electricity 10; SR 13 -------------------- Offense -------------------- Speed 30 ft. Melee tail slap +19 (4d6+40) Space 20 ft.; Reach 20 ft. Special Attacks smite evil -------------------- Statistics -------------------- Str 43, Dex 12, Con 29, Int 2, Wis 17, Cha 12 Base Atk +7; CMB +26 (+28 bull rush, +28 overrun); CMD 38 (40 vs. bull rush, 40 vs. overrun) Feats Great Fortitude, Improved Bull Rush, Improved Overrun, Power Attack, Weapon Focus (tail slap) Skills Perception +16 SQ stun -------------------- Ecology -------------------- Environment warm forests and plains Organization solitary, pair, or herd (3-12) Treasure none -------------------- Special Abilities -------------------- Damage Reduction (5/evil) You have Damage Reduction against all except Evil attacks. Darkvision (60 feet) You can see in the dark (black and white only). Energy Resistance, Acid (10) You have the specified Energy Resistance against Acid attacks. Energy Resistance, Cold (10) You have the specified Energy Resistance against Cold attacks. Energy Resistance, Electricity (10) You have the specified Energy Resistance against Electricity attacks. Improved Bull Rush You don't provoke attacks of opportunity when bull rushing. Improved Overrun You don't provoke attacks of opportunity when overrunning, and foe can't choose to avoid you. Low-Light Vision See twice as far as a human in dim light, distinguishing color and detail. Power Attack -2/+4 You can subtract from your attack roll to add to your damage. Scent (Ex) Detect opponents within 15+ ft. by sense of smell. Smite Evil (1/day) (Su) +1 to hit, +10 to damage when used. Spell Resistance (13) You have Spell Resistance. Stun (DC 31) (Ex) The ankylosaurus's tail can deliver a powerful, stunning blow. A creature struck by this attack must make a DC 23 save or be dazed for 1 round. If the strike is a critical hit and the target fails its save, it is instead stunned for 1d4 rounds. The s Hero Lab and the Hero Lab logo are Registered Trademarks of LWD Technology, Inc. Free download at https://www.wolflair.com
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Male CG Samsaran Shaman of the Dark Tapestry 9 | HP 66+16/66 | AC 19 T 9 FF 19 | CMB +6, CMD 13 | F: +7, R: +4, W: +13 | Init: -1 | Perc: +18, SM: +9 | Speed 30ft | Flight Hex: 5/9 | Active conditions: False Life, Haste, Invisible, Merge with Familiar
![]() Oops, I copy/pasted stuff from before that I should have updated because it was incorrect: FORT save on the daze, and the old stat block included charging (I didn’t intend/state charging because of the difficult terrain). So AC should have been 26. My mistake. correct dino stat block: Thick bony plates armor the domelike back of this quadrupedal dinosaur, its powerfully muscled tail ending in a bony club.
-------------------- SMV Ankylosaurus (dinosaur) CR 8 XP 4,800 Male celestial advanced ankylosaurus (Pathfinder RPG Bestiary, 83) N Gargantuan animal Init +1; Senses darkvision 60 ft., low-light vision, scent; Perception +16 -------------------- Defense -------------------- AC 26, touch 7, flat-footed 25 (+1 Dex, +19 natural, -4 size) hp 135 (10d8+90) (currently 104) Fort +18, Ref +8, Will +6 DR 5/evil; Resist acid 10, cold 10, electricity 10; SR 13 -------------------- Offense -------------------- Speed 30 ft. Melee tail slap +19 (4d6+42) Space 20 ft.; Reach 20 ft. Special Attacks smite evil -------------------- Statistics -------------------- Str 43, Dex 12, Con 29, Int 2, Wis 17, Cha 12 Base Atk +7; CMB +26 (+28 bull rush, +28 overrun); CMD 38 (40 vs. bull rush, 40 vs. overrun) Feats Great Fortitude, Improved Bull Rush, Improved Overrun, Power Attack, Weapon Focus (tail slap) Skills Perception +16 SQ stun -------------------- Ecology -------------------- Environment warm forests and plains Organization solitary, pair, or herd (3-12) Treasure none -------------------- Special Abilities -------------------- Damage Reduction (5/evil) You have Damage Reduction against all except Evil attacks. Darkvision (60 feet) You can see in the dark (black and white only). Energy Resistance, Acid (10) You have the specified Energy Resistance against Acid attacks. Energy Resistance, Cold (10) You have the specified Energy Resistance against Cold attacks. Energy Resistance, Electricity (10) You have the specified Energy Resistance against Electricity attacks. Improved Bull Rush You don't provoke attacks of opportunity when bull rushing. Improved Overrun You don't provoke attacks of opportunity when overrunning, and foe can't choose to avoid you. Low-Light Vision See twice as far as a human in dim light, distinguishing color and detail. Power Attack -2/+4 You can subtract from your attack roll to add to your damage. Scent (Ex) Detect opponents within 15+ ft. by sense of smell. Smite Evil (1/day) (Su) +1 to hit, +10 to damage when used. Spell Resistance (13) You have Spell Resistance. Stun (DC 31) (Ex) The ankylosaurus's tail can deliver a powerful, stunning blow. A creature struck by this attack must make a DC 23 save or be dazed for 1 round. If the strike is a critical hit and the target fails its save, it is instead stunned for 1d4 rounds. The s Hero Lab and the Hero Lab logo are Registered Trademarks of LWD Technology, Inc. Free download at https://www.wolflair.com
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Male CG Samsaran Shaman of the Dark Tapestry 9 | HP 66+16/66 | AC 19 T 9 FF 19 | CMB +6, CMD 13 | F: +7, R: +4, W: +13 | Init: -1 | Perc: +18, SM: +9 | Speed 30ft | Flight Hex: 5/9 | Active conditions: False Life, Haste, Invisible, Merge with Familiar
![]() As Exi’s summoning spell finishes, an ankylosaurus appears behind the pathfinders. Exi, still invisible, then casts another spell and the ankylosaurus doubles in size! The monstrous mockery of an ankylosaurus roars at the evil dragon and lumbers forward, striking with its massive tail, ignoring the Pathfinders beneath its massive frame. PRD wrote: A big creature can move through a square occupied by a creature three size categories smaller than it is. Starlight merges into her invisible master. Exi then flies back behind the gargantuan Ankylosaurus. modifiers: augment summoning, advanced creature, animal growth, swift action smite evil
summoned ankylosaurus stat block including all modifiers: Thick bony plates armor the domelike back of this quadrupedal dinosaur, its powerfully muscled tail ending in a bony club.
-------------------- SMV Ankylosaurus (dinosaur) CR 8 XP 4,800 Male celestial advanced ankylosaurus (Pathfinder RPG Bestiary, 83) N Gargantuan animal Init +1; Senses darkvision 60 ft., low-light vision, scent; Perception +16 -------------------- Defense -------------------- AC 24, touch 5, flat-footed 23 (+1 Dex, +19 natural, -4 size, -2 untyped penalty) hp 135 (10d8+90) Fort +18, Ref +8, Will +6 DR 5/evil; Resist acid 10, cold 10, electricity 10; SR 13 -------------------- Offense -------------------- Speed 30 ft. Melee tail slap +21 (4d6+42) Space 20 ft.; Reach 20 ft. Special Attacks smite evil -------------------- Statistics -------------------- Str 43, Dex 12, Con 29, Int 2, Wis 17, Cha 12 Base Atk +7; CMB +28 (+32 bull rush, +30 overrun); CMD 36 (38 vs. bull rush, 38 vs. overrun) Feats Great Fortitude, Improved Bull Rush, Improved Overrun, Power Attack, Weapon Focus (tail slap) Skills Perception +16 SQ stun -------------------- Ecology -------------------- Environment warm forests and plains Organization solitary, pair, or herd (3-12) Treasure none -------------------- Special Abilities -------------------- Damage Reduction (5/evil) You have Damage Reduction against all except Evil attacks. Darkvision (60 feet) You can see in the dark (black and white only). Energy Resistance, Acid (10) You have the specified Energy Resistance against Acid attacks. Energy Resistance, Cold (10) You have the specified Energy Resistance against Cold attacks. Energy Resistance, Electricity (10) You have the specified Energy Resistance against Electricity attacks. Improved Bull Rush You don't provoke attacks of opportunity when bull rushing. Improved Overrun You don't provoke attacks of opportunity when overrunning, and foe can't choose to avoid you. Low-Light Vision See twice as far as a human in dim light, distinguishing color and detail. Power Attack -2/+4 You can subtract from your attack roll to add to your damage. Scent (Ex) Detect opponents within 15+ ft. by sense of smell. Smite Evil (1/day) (Su) +1 to hit, +10 to damage when used. Spell Resistance (13) You have Spell Resistance. Stun (DC 31) (Ex) The ankylosaurus's tail can deliver a powerful, stunning blow. A creature struck by this attack must make a DC 23 save or be dazed for 1 round. If the strike is a critical hit and the target fails its save, it is instead stunned for 1d4 rounds. The s Hero Lab and the Hero Lab logo are Registered Trademarks of LWD Technology, Inc. Free download at https://www.wolflair.com
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Male CG Samsaran Shaman of the Dark Tapestry 9 | HP 66+16/66 | AC 19 T 9 FF 19 | CMB +6, CMD 13 | F: +7, R: +4, W: +13 | Init: -1 | Perc: +18, SM: +9 | Speed 30ft | Flight Hex: 5/9 | Active conditions: False Life, Haste, Invisible, Merge with Familiar
![]() The now-invisible Exi begins casting his final prepared Summon Monster V.
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Male CG Samsaran Shaman of the Dark Tapestry 9 | HP 66+16/66 | AC 19 T 9 FF 19 | CMB +6, CMD 13 | F: +7, R: +4, W: +13 | Init: -1 | Perc: +18, SM: +9 | Speed 30ft | Flight Hex: 5/9 | Active conditions: False Life, Haste, Invisible, Merge with Familiar
![]() Exi once again leaves the icy ground and flies forward.
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Male CG Samsaran Shaman of the Dark Tapestry 9 | HP 66+16/66 | AC 19 T 9 FF 19 | CMB +6, CMD 13 | F: +7, R: +4, W: +13 | Init: -1 | Perc: +18, SM: +9 | Speed 30ft | Flight Hex: 5/9 | Active conditions: False Life, Haste, Invisible, Merge with Familiar
![]() ”Starlight, let’s get out of the way of that beast. And would you please make me invisible?” the pale blue man asks his familiar. He then raises his hands to the sky as his feet leave the cold ground and flies forward. Standard action: Flight Hex. Move: fly forward, 30' in the air. ![]()
Male CG Samsaran Shaman of the Dark Tapestry 9 | HP 66+16/66 | AC 19 T 9 FF 19 | CMB +6, CMD 13 | F: +7, R: +4, W: +13 | Init: -1 | Perc: +18, SM: +9 | Speed 30ft | Flight Hex: 5/9 | Active conditions: False Life, Haste, Invisible, Merge with Familiar
![]() @GM just FYI if that big thing tries to trample me I’m gonna immediate-action cast Emergency Force Sphere ![]()
Male CG Samsaran Shaman of the Dark Tapestry 9 | HP 66+16/66 | AC 19 T 9 FF 19 | CMB +6, CMD 13 | F: +7, R: +4, W: +13 | Init: -1 | Perc: +18, SM: +9 | Speed 30ft | Flight Hex: 5/9 | Active conditions: False Life, Haste, Invisible, Merge with Familiar
![]() As the blue shaman’s summoning spell finishes, a creature with the body of a seductive, winged elven woman from the waist up and that of a snake from the waist down appears near the Pathfinders, opposite the remaining standing foe. She nods to Starlight, a fellow Azata, then lays into the kobold while calmly saying, ”When the threat is neutralized I can heal some of you while I’m here.” Advanced Lillend Azata +1 Longsword: flanking, inspire courage+3: 1d20 + 16 + 2 + 3 ⇒ (15) + 16 + 2 + 3 = 36
Exi and Starlight themselves will delay ![]()
Male CG Samsaran Shaman of the Dark Tapestry 9 | HP 66+16/66 | AC 19 T 9 FF 19 | CMB +6, CMD 13 | F: +7, R: +4, W: +13 | Init: -1 | Perc: +18, SM: +9 | Speed 30ft | Flight Hex: 5/9 | Active conditions: False Life, Haste, Invisible, Merge with Familiar
![]() Divine utterances and magical emanations come from behind Chak,Fendral, and Laara as the invisible shaman begins casting Summon Monster V. ![]()
Male CG Samsaran Shaman of the Dark Tapestry 9 | HP 66+16/66 | AC 19 T 9 FF 19 | CMB +6, CMD 13 | F: +7, R: +4, W: +13 | Init: -1 | Perc: +18, SM: +9 | Speed 30ft | Flight Hex: 5/9 | Active conditions: False Life, Haste, Invisible, Merge with Familiar
![]() @Laara I definitely could have prepared more Heightened Continual Flames. The question is: would we have had access to 50gp worth of ruby dust for the spell? And I usually put it on a dull grey ioun stone (25gp) which I also am not sure if we had access to or not. If the GM says yes, then yes I’ll make you one. If not, you can keep using Starlight’s for the time being. False Life Exi: 1d10 + 9 ⇒ (2) + 9 = 11
”Starlight, would you please make me invisible?” the strange blue man asks his loyal familiar. He then raises his hands to the sky as his feet leave the cold ground and flies forward. Standard action: Flight Hex. Move: fly forward, 20' in the air. The tiny butterfly-winged woman retrieves a scroll from one of her two criss crossed bandoliers and attempts to activate it.
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Male CG Samsaran Shaman of the Dark Tapestry 9 | HP 66+16/66 | AC 19 T 9 FF 19 | CMB +6, CMD 13 | F: +7, R: +4, W: +13 | Init: -1 | Perc: +18, SM: +9 | Speed 30ft | Flight Hex: 5/9 | Active conditions: False Life, Haste, Invisible, Merge with Familiar
![]() As Exi’s summoning spell is completed, a poised elf-like archer appears, his silver-white hair the color of a lightning strike whipping about, his eyes swirling with vibrant colors. The Bralani nods to Starlight, a fellow Azata, then flies forward. After positioning himself so that three of the foul foes are lined up, a Lightning Bolt fires from his outstretched hand. Lightning Bolt DC17 REF for half: 6d6 ⇒ (1, 6, 3, 1, 6, 2) = 19
The pale blue person centers himself, leaving the ground, then flies forward. Standard action activate Flight Hex, move action fly. ![]()
Male CG Samsaran Shaman of the Dark Tapestry 9 | HP 66+16/66 | AC 19 T 9 FF 19 | CMB +6, CMD 13 | F: +7, R: +4, W: +13 | Init: -1 | Perc: +18, SM: +9 | Speed 30ft | Flight Hex: 5/9 | Active conditions: False Life, Haste, Invisible, Merge with Familiar
![]() @GM OK sounds good re: Magic Missile. What about Exi's summon? Maybe I should use a buff round for Barkskin on Laara, and then start summoning the Bralani for my round 1 turn, now that I've identified the foes and know they shoot arrows? ![]()
Male CG Samsaran Shaman of the Dark Tapestry 9 | HP 66+16/66 | AC 19 T 9 FF 19 | CMB +6, CMD 13 | F: +7, R: +4, W: +13 | Init: -1 | Perc: +18, SM: +9 | Speed 30ft | Flight Hex: 5/9 | Active conditions: False Life, Haste, Invisible, Merge with Familiar
![]() Exi religion: 1d20 + 13 + 2 ⇒ (9) + 13 + 2 = 24
Noticing the four archers, Exi decides to summon an advanced Bralani Azata, knowing they can cast Wind Wall at will. Exi spends one full round on his summoning incantation. Once complete, a poised elf-like archer appears, his silver-white hair the color of a lightning strike whipping about, his eyes swirling with vibrant colors. The Bralani nods to Starlight, a fellow Azata, then uses his Wind Wall spell-like ability to put a 30' high curtain of wind between the archers and the party. Exi then approaches Laara and casts Barkskin on her. Buff round 1: Exi casts SMV for a Bralani Azata. Buff round 2: Bralani casts Wind Wall. Exi casts Barkskin on Laara (+4 AC) ![]()
Male CG Samsaran Shaman of the Dark Tapestry 9 | HP 66+16/66 | AC 19 T 9 FF 19 | CMB +6, CMD 13 | F: +7, R: +4, W: +13 | Init: -1 | Perc: +18, SM: +9 | Speed 30ft | Flight Hex: 5/9 | Active conditions: False Life, Haste, Invisible, Merge with Familiar
![]() As Exi's summoning spell finishes a huge, distorted quadrupedal dinosaur appears, its body deformed and alien in nature. Exi then recites another incantation while making magical gestures with his hands. Suddenly the monstrous creature before him doubles in size! Exi summoned an Advanced (via Alien Summons hex from Dark Tapestry spirit) Celestial (template for good-aligned casters of Summon Monster) Ankylosaurus, then cast Animal Growth on it. ![]()
Male CG Samsaran Shaman of the Dark Tapestry 9 | HP 66+16/66 | AC 19 T 9 FF 19 | CMB +6, CMD 13 | F: +7, R: +4, W: +13 | Init: -1 | Perc: +18, SM: +9 | Speed 30ft | Flight Hex: 5/9 | Active conditions: False Life, Haste, Invisible, Merge with Familiar
![]() Exi and Starlight both have dull grey ioun stones with Heightened Continual Flame on them, cast by Exi: spell level 5, caster level 9 (Exi can make these for other Pathfinders and each PC is allowed to have one such item in PFS, as an FYI to all). Exi casts False Life and Merge with Familiar on himself and Starlight every morning, recasting Merge with Familiar after 9 hours.
religion rolls:
Religion Exi: 1d20 + 15 ⇒ (3) + 15 = 18
Religion Exi: 1d20 + 15 ⇒ (3) + 15 = 18 Religion Exi: 1d20 + 15 ⇒ (19) + 15 = 34 Exi shares whatever he recalls about the foes with the party then begins casting Summon Monster V. ![]()
Male CG Samsaran Shaman of the Dark Tapestry 9 | HP 66+16/66 | AC 19 T 9 FF 19 | CMB +6, CMD 13 | F: +7, R: +4, W: +13 | Init: -1 | Perc: +18, SM: +9 | Speed 30ft | Flight Hex: 5/9 | Active conditions: False Life, Haste, Invisible, Merge with Familiar
![]() A few steps behind the tiny butterfly woman is a blue-skinned, solid-white-eyed humanoid in black robes wearing a half-mad grin. Exi Tiflo Nonx Vesprosh Gabveon is a Samsaran Shaman of the Dark Tapestry. The Alien Summons hex gives creatures he summons the advanced template. He uses the Spirit Talker feat for the Arcane Enlightenment hex to get 3 wizard spells added to his list each day (Emergency Force Sphere and Haste are usuals, but not always). Wandering Spirit is currently set to Bones but that'll probably change since there's a Necromancer wizard in the party. He and Starlight each have dull grey noun stones with Heightened Continual Flames (spell level 6) and can make them for anyone in the party. I'll get stat blocks of his usual monsters, including templates and buffs, ready in case of botting needs. |