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Male Half-Orc (Mystic) Oracle 1; HP 11/11; AC 14, T 10, FF 14; CMD 11; F +3, R +2, W +4; Init +2, Per+2
![]() Hektolog tries to move out of the way of the falling shelves and acid. Reflex save, target 14: 1d20 + 2 ⇒ (9) + 2 = 11
Hektolog takes 6 damage if my math is right. He lets out a short scream as the acid and debris fall onto him. This is too small a building for so many people to be fighting in, Hektolog thinks. With that, he draws his greataxe (Move action because of +0 BAB) and tries to cast Cure Light Wounds on himself. Concentration check, target 17: 1d20 + 5 ⇒ (17) + 5 = 22 heal: 1d8 + 1 ⇒ (8) + 1 = 9
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Male Half-Orc (Mystic) Oracle 1; HP 11/11; AC 14, T 10, FF 14; CMD 11; F +3, R +2, W +4; Init +2, Per+2
![]() Hektolog speaks loudly, trying to break the cycle of retorts, "Thalia! Thalia! That is enough!" Once Korianna and Thalia have stopped, he speaks to her directly. "Don't think that just because we let you come along that you have a say in things here. I suggest you let us handle things. If need be, we can have you escorted outside." ![]()
Male Half-Orc (Mystic) Oracle 1; HP 11/11; AC 14, T 10, FF 14; CMD 11; F +3, R +2, W +4; Init +2, Per+2
![]() Sorry for the delay. Wanted to make sure everybody got a chance to post. Hektolog winces a little after Omar talks. So much for a little at a time. At least you always know where you stand with that guy, he thinks. "Part of the answer of what we might acquire depends on what you have to give. " ![]()
Male Half-Orc (Mystic) Oracle 1; HP 11/11; AC 14, T 10, FF 14; CMD 11; F +3, R +2, W +4; Init +2, Per+2
![]() Feeling some of the tension leave the room, Hektolog relaxes somewhat. "The big question, from our perspective, is what interest do you have in causing difficulty for House Andares? Failing that, how is kidnapping Lady Thalia helpful if you have an issue with her Father?" Recognizing that as a potentially difficult question, Hektolog tries to maintain his awareness without being obviously on edge. ![]()
Male Half-Orc (Mystic) Oracle 1; HP 11/11; AC 14, T 10, FF 14; CMD 11; F +3, R +2, W +4; Init +2, Per+2
![]() Well I guess we are going for the direct approach, thinks Hektolog. "We did not journey here as a social call," says Hektolog flatly, "Rather, we seek answers". I am specifically trying NOT to bluff or intimidate. I want to see where the conversation goes before trying to affect it. ![]()
Male Half-Orc (Mystic) Oracle 1; HP 11/11; AC 14, T 10, FF 14; CMD 11; F +3, R +2, W +4; Init +2, Per+2
![]() Hektolog watches the man as he moves out of the shop and back onto it. Sense Motive: 1d20 + 4 ⇒ (17) + 4 = 21 Hrm. That was a quick exit. I think he may be on to us. I will have to warn the others. ![]()
Male Half-Orc (Mystic) Oracle 1; HP 11/11; AC 14, T 10, FF 14; CMD 11; F +3, R +2, W +4; Init +2, Per+2
![]() "Well, having the Lady Thalia with us would surely keep news of her discovery close among us." Turning to Thalia, Hektolog speaks to her directly, "If you would like to join us in investigating this alchemist, I have no problem. Know, however, that it may be dangerous and we cannot guarantee your safety." I have no way of getting into the lockbox, unless you want me to hit it with a greataxe. :) ![]()
Male Half-Orc (Mystic) Oracle 1; HP 11/11; AC 14, T 10, FF 14; CMD 11; F +3, R +2, W +4; Init +2, Per+2
![]() "That is some impressive detective work, Deaglan," agrees Hektolog. "It might be a good idea to keep Miss Thalia's rescue a secret, for the time being. That might give us the advantage of surprise with the Alchemist." ![]()
Male Half-Orc (Mystic) Oracle 1; HP 11/11; AC 14, T 10, FF 14; CMD 11; F +3, R +2, W +4; Init +2, Per+2
![]() I think we did a reasonable job of not jumping right to fighting Enderios, so this seems basically feasible.
Hektolog examines the letter from Enderios' employer. Perception: 1d20 + 2 ⇒ (6) + 2 = 8
He makes no useful insights from the letter. "Well, it does seem odd to let a kidnapper go free, but we have secured Thalia. That was the real goal." I hope somebody rolls better than I did..... ![]()
Male Half-Orc (Mystic) Oracle 1; HP 11/11; AC 14, T 10, FF 14; CMD 11; F +3, R +2, W +4; Init +2, Per+2
![]() Hektolog's perception check. Perception: 1d20 + 2 ⇒ (8) + 2 = 10 "I think you have the situation reversed," says Hektolog, "We were coming up here to investigate a disappearance and those men attacked us. " Diplomacy: 1d20 + 4 ⇒ (10) + 4 = 14 "It does seem we found an answer to the question of what happened to Consul Andares' daughter, as well." ![]()
Male Half-Orc (Mystic) Oracle 1; HP 11/11; AC 14, T 10, FF 14; CMD 11; F +3, R +2, W +4; Init +2, Per+2
![]() I agree with Deaglan, Hektolog's round action won't really differ because of order. I'll post now to make updates go faster. Round 1 Hektolog offers a blessing to Omar "May your musket fire true." Guidance on Omar. After finishing the blessing, Hektolog moves toward the villa. Standard action: Cast Guidance on Omar
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Male Half-Orc (Mystic) Oracle 1; HP 11/11; AC 14, T 10, FF 14; CMD 11; F +3, R +2, W +4; Init +2, Per+2
![]() Agreed, let's try to get this resolved so we can get back to the module where everybody can play. Here we go. Hektolog reads the notes that Rapunzel shows him. When he is done, he says "I do think the Captain will find these interesting. Let's hope feels the same way we do." Returning to the room with the party and Captain Merton. After getting the Captain's attention, he says "Captain, there is something I think you should see." Hektolog shows the notes to the Captain. After letting the Captain read the notes he continues, "I hope this lets you know what you will be dealing with by keeping the Eagle Knights in Andoran. It does seem that military might would be much more useful in Mendev where there is a war to be fought. " Diplomacy: 1d20 + 7 ⇒ (4) + 7 = 11 That's +4 cha, +1 guidance, +2 aid another Bah! I'm not sure how big of a bonus the notes give us, but that does not look good. ![]()
Male Half-Orc (Mystic) Oracle 1; HP 11/11; AC 14, T 10, FF 14; CMD 11; F +3, R +2, W +4; Init +2, Per+2
![]() "I am ready if everybody else is," says Hektolog. Then he continues, "It seems the Captain might have a place we can look for leads." Hektolog takes a short pause to see if anybody needs more time to move. "Lead on, good Captain." ![]()
Male Half-Orc (Mystic) Oracle 1; HP 11/11; AC 14, T 10, FF 14; CMD 11; F +3, R +2, W +4; Init +2, Per+2
![]() "Great news! I will get ready to travel, Captain," says Hektolog. He turns to Deaglan and says "This seems as good a trail as any. Do you think we can get everybody moving?" Hektolog gathers his gear, checks the contents of his pack, and makes other minor adjustments as the others finish. ![]()
Male Half-Orc (Mystic) Oracle 1; HP 11/11; AC 14, T 10, FF 14; CMD 11; F +3, R +2, W +4; Init +2, Per+2
![]() Hektolog joins Deaglan and the Captain. "I agree with my associate, Captain. It may be fruitful to investigate abandoned buildings, ruins, or any structures that are known to be abandoned. They are all places where a person could be held without much risk of discovery. Is there anything that matches that description in or near town?" ![]()
Male Half-Orc (Mystic) Oracle 1; HP 11/11; AC 14, T 10, FF 14; CMD 11; F +3, R +2, W +4; Init +2, Per+2
![]() Hektolog nods in agreement with Thosar. "I understand Consul Andares not wanting to risk endangering his daughter any more than she already is." Turning to the Captain and Sander Bryton, Hektolog continues "I would think the two of you have an interest in seeing the kidnapper or kidnappers being exposed. Do you know what demands are contained in the letter? " Sense motive on Capt. Merton: 1d20 + 1 ⇒ (13) + 1 = 14
Assuming neither of you are involved that is, Hektolog thinks to himself. ![]()
Male Half-Orc (Mystic) Oracle 1; HP 11/11; AC 14, T 10, FF 14; CMD 11; F +3, R +2, W +4; Init +2, Per+2
![]() First off, the sense motive rolls Sense Motive 1: 1d20 + 1 ⇒ (9) + 1 = 10
"Consul, we understand your predicament. We will, of course, do nothing that might endanger your daughter. Perhaps we can talk in your study, privately." Now for the diplomacy Diplomacy: 1d20 + 4 ⇒ (4) + 4 = 8 No luck with that, I think. ![]()
Male Half-Orc (Mystic) Oracle 1; HP 11/11; AC 14, T 10, FF 14; CMD 11; F +3, R +2, W +4; Init +2, Per+2
![]() Don't worry, it's an unusual combination. Besides, you being flirty has seemed to work for us so far. Let's play this out as we have been and we can deal with new people differently in the future. Once we deliver the letter, things should go smoothly anyway. ![]()
Male Half-Orc (Mystic) Oracle 1; HP 11/11; AC 14, T 10, FF 14; CMD 11; F +3, R +2, W +4; Init +2, Per+2
![]() Hektolog moves quickly, trying to distract attention from Doarabeth. I hope Tercio doesn't notice that his maid is upset, he thinks. "Consul," he says with as much formality as he can "we were sent by Venture-Captain Brackett. Please accept this letter from the good Captain." Hektolog moves aside, inviting Rapunzel to the front. ![]()
Male Half-Orc (Mystic) Oracle 1; HP 11/11; AC 14, T 10, FF 14; CMD 11; F +3, R +2, W +4; Init +2, Per+2
![]() We never really nominated anybody to handle negotiations and I assume we'll only get one shot at trying to convince the maid before she slams the door in our face. Hektolog has a +4 to diplomacy. Does anybody have a higher modifier or should he give it a try? ![]()
Male Half-Orc (Mystic) Oracle 1; HP 11/11; AC 14, T 10, FF 14; CMD 11; F +3, R +2, W +4; Init +2, Per+2
![]() As the group approaches the door and talks with the greeter, Hektolog covertly looks around the grounds and building to see if he notices anything unusual or out of place. Perception: 1d20 + 2 ⇒ (11) + 2 = 13 ![]()
Male Half-Orc (Mystic) Oracle 1; HP 11/11; AC 14, T 10, FF 14; CMD 11; F +3, R +2, W +4; Init +2, Per+2
![]() Hektolog waits for an opening in the ongoing banter between Rapunzel and the Captain. "Captain, we are here to see the Anders but I don't think he will use all of our time. Is there anything that you may need help with while we are here?" Diplomacy: 1d20 + 4 ⇒ (12) + 4 = 16 Hektolog will relate the information about the consul when we are alone. ![]()
Male Half-Orc (Mystic) Oracle 1; HP 11/11; AC 14, T 10, FF 14; CMD 11; F +3, R +2, W +4; Init +2, Per+2
![]() A sly grin appears on Hektolog's face as he starts speaking "That is some good news and great boon to our group if everybody follows that example." Bowing his head slightly but deliberately and obviously to the Dwarf, he continues" It seems that we may get on better than our heritage suggests. Call me Hektolog, if it pleases you." After an extended time with his head lowered toward the dwarf, Hektolog returns to his regular stance and waits for a response. ![]()
Male Half-Orc (Mystic) Oracle 1; HP 11/11; AC 14, T 10, FF 14; CMD 11; F +3, R +2, W +4; Init +2, Per+2
![]() Hektolog nods at Rapunzel. Then he says "Agreed, we should make haste. We will need to get to the Andares manor to find out more and the trail will become more difficult to find as it ages. " He then looks around the room and addresses the group as a whole. "Is everybody else ready to depart?" ![]()
Male Half-Orc (Mystic) Oracle 1; HP 11/11; AC 14, T 10, FF 14; CMD 11; F +3, R +2, W +4; Init +2, Per+2
![]() "Venture-Captain, "says a solidly built Half-Orc with a smile uncommon for his people, "let assure you we will do everything in our power to return the Andares woman to her family. I'm also sure that should the Andares family see it fit to show their gratitude, the mutual backscratching could work its way to all involved." After a momentary pause, Hektolog continues. "You mention corruption. Do you believe this could be an inside job? Are there any trusted agents in wine country?" |