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Just to be clear, Rapunzel wasn't attacking this guy, just the rope.
Stopping, Rapunzel looks at Thalia, "Yes, my lady, a misunderstanding. You appear to be tied up and held against your will, please clear things up for us."

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Ok... I misread this and messed it up. I am just going to copy and paste what should have happened, and assume you guys made the diplomacy check to make up for my mistake. Sorry about that... Almant Enderios has spent much of his life in Woodsedge, where he has vacillated between supporting the revolutionary government and quietly disapproving of the constant bloodshed. Following recent economic difficulties in southern Galt, he and several of his neighbors were on the lookout for work when Koriana contacted him about a lucrative job. All of them are driven primarily by the money, but Enderios imagined the prestige of dragging a noble runaway back to Galt might help to reinforce his reputation as a loyal citizen of Galt should the Gray Gardeners ever start looking for
victims. That Thalia proved to be such a sympathetic and reasonable victim has weakened Enderios’s resolve, and while he intends to complete the kidnapping contract, he has reconsidered turning Thalia over to the
Gray Gardeners.
Enderios stands guard with his sword drawn but lowered. He is an olive-skinned young man in a long red woolen coat. When the PCs enter, Enderios is unfriendly and demands in a thick Galtan accent to know why they are attacking, providing an opportunity for the Pathfinders to convince him that they are interested primarily in rescue and are not out for blood. He explains that he is detaining an escaped fugitive from the Red Revolution at the request of his employer, who has insisted on remaining uninvolved for security reasons. If the PCs and Enderios engage in combat, Thalia attempts to intervene by shouting, “Stop! It’s just a misunderstanding!” and attempting to put herself between the combatants. If there is a gap in the conversation, she demands the party tell Enderios who she is and encourages nonviolence, but her smug satisfaction with her perfect adherence to Common Rule grates on
Enderios and prevents her from providing effective help without the PCs interceding on her behalf. A PC who succeeds at a DC 20 Diplomacy check convinces Enderios that he has the wrong woman and that Thalia is innocent; however, releasing her without material compensation for his efforts would place him in an even worse situation, having spent time and resources to pull off a kidnapping that now would not pay the bills. So long as the PCs either exceeded the earlier Diplomacy check by 5 (10 in Subtier 4–5), have made Enderios helpful, or agree to pay him a percentage of his contract—50 gp in Subtier 1–2 or 200 gp in Subtier 4–5—he and his comrades willingly abandon the contract and prepare to return to Galt without Thalia. Again, sorry for messing up this whole encounter. I wish they put more information about encounters in one place...
Upon agreeing to a non-violent solution, Enderios offers to tell you all he knows about the kidnapping and the person who hired him. He hands you a written letter from his employer that states the above. "This was given to me by a Taldan man with dark brown hair named Korian."
The letter contains instructions on how to slip into the Andares house unnoticed and where to hide Thalia until further notice.

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Deaglan takes a long puff from his pipe. He then addresses Thalia:
"Miss, shall we return you to your father?"
Craft Alchemy: 1d20 + 1 ⇒ (16) + 1 = 17
Diplomacy: 1d20 ⇒ 13

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I think we did a reasonable job of not jumping right to fighting Enderios, so this seems basically feasible.
Hektolog examines the letter from Enderios' employer.
Perception: 1d20 + 2 ⇒ (6) + 2 = 8
Diplomacy: 1d20 + 4 ⇒ (10) + 4 = 14
He makes no useful insights from the letter. "Well, it does seem odd to let a kidnapper go free, but we have secured Thalia. That was the real goal."
I hope somebody rolls better than I did.....

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Perception: 1d20 + 7 ⇒ (4) + 7 = 11
If Deaglan wants to point out what he sees to Rapunzel she could make a Know (local) check :)

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Sorry, missed that I made the DC, and with Omar's help I also made the second
After Deaglan has examined the letter he says
"Very messy writer that who wrote this. It would not amaze me if he also dabbles in alchemy. Do you see those stains there? That is the same material that they use in tindertwigs."
Deaglan takes a long puff from his pipe
"Say Omar, didn't we pass that alchemy shop that is run by a lady Koriana? Sounds suspiciously like Korian, doesn't it?"
"I suggest we escort Miss Thalia to her father's estate and then pay this shop a visit."

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"That is some impressive detective work, Deaglan," agrees Hektolog.
"It might be a good idea to keep Miss Thalia's rescue a secret, for the time being. That might give us the advantage of surprise with the Alchemist."

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As Enderios bows and leaves, Thalia steps forward. "I will go with you, Pathfinders, on one condition: we do not return directly to my father. I would much rather learn more of who kidnapped me before we return."
Just going to go over the area under the trap now so I don't forget...
D: 1d20 + 3 ⇒ (3) + 3 = 6
N: 1d20 ⇒ 5
Omar: 1d20 + 6 ⇒ (17) + 6 = 23
In what is left of the cellar, there are wine shlves that are decaying, and the walls are bent in from the weight of the earth. The fallen earth reveals to Omar's sharp eyes a hidden cache. Within the cache is a rusty lockbox with a rusted lock on it.

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Perception: 1d20 + 7 ⇒ (10) + 7 = 17
"I have no issues in taking you with us Miss Thalia. We'll simply be paying a visit to Lady Koriana's alchemy shop. Would you mind telling us why do you not want to return to your father directly? He's probably worried seek over your disappearance."

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"Well, having the Lady Thalia with us would surely keep news of her discovery close among us."
Turning to Thalia, Hektolog speaks to her directly, "If you would like to join us in investigating this alchemist, I have no problem. Know, however, that it may be dangerous and we cannot guarantee your safety."
I have no way of getting into the lockbox, unless you want me to hit it with a greataxe. :)

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"This seems like a good time to pray for Trudd's blessings on our further endeavours. Gather around my friends."
Deaglan grabs his holy symbol and says
"Oh mighty Trudd, please heal our wounds and keep our muscles strong."
Channel Energy: 1d6 ⇒ 6
"Let's see if I can open that lockbox with some divine aid"
Strength Check: 1d20 + 2 + 1 ⇒ (18) + 2 + 1 = 21
+1 from strength surge, Domain Strength power

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Hmmm. Scratching his beard. That's some quality lock on that thing. Let me try to help you.
Aid Another Str check: 1d20 + 4 ⇒ (7) + 4 = 11
And if that fails Nicolae will try his luck with the lock. Can he take 20?
If he can its a 27 otherwise:
D. Device: 1d20 + 7 ⇒ (14) + 7 = 21

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"I just want to know who is behind this is all." is all you are able to get out of the young lady.
Broad country roads lead in four directions away from a crossroad. To the north, the road to the Sauer Vineyard cuts among golden fields and lush vineyards. To the south, the road into Sauerton is flanked by sparse and apparently abandoned houses. To the west, the road to the Andares manor winds through a grove of apple trees whose leaves have begun to yellow. To the east, fields stretch among rolling hills as far as the eye can see, with long autumn wheat lolling in the wind. On the southeast corner, an empty shop sits boarded up with broken windows. On the southwest corner, a sign advertises Koriana’s Exotic Tonics and Remedies and boasts of “long forgotten delights from all across the Inner Sea.”
As you head into town, you come across an old farmer leading a cow into town. Seemingly out of nowhere, 4 wolves suddenly attack the poor old man.
B: 1d20 + 2 ⇒ (7) + 2 = 9
D: 1d20 + 1 ⇒ (18) + 1 = 19
H: 1d20 + 2 ⇒ (5) + 2 = 7
N: 1d20 + 2 ⇒ (10) + 2 = 12
O: 1d20 + 4 ⇒ (3) + 4 = 7
R: 1d20 + 3 ⇒ (4) + 3 = 7
T: 1d20 + 3 ⇒ (7) + 3 = 10
Wolf1: 1d20 + 1 ⇒ (17) + 1 = 18
Wolf2: 1d20 + 1 ⇒ (16) + 1 = 17
Wolf3: 1d20 + 1 ⇒ (16) + 1 = 17
Wolf4: 1d20 + 1 ⇒ (15) + 1 = 16
COMBAT ROUND 1
Deaglan
Wolves
Everyone Else
Map Updated.

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Deaglan charges the nearest wolf, drawing his longhammer in the process
Attack, power attack: 1d20 + 5 - 1 ⇒ (4) + 5 - 1 = 8
He clearly misses the animal
Not an actual charge, regular move and attack

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Moving quickly, Rapunzel will powerfully attack one of the wolves.
Move SWx3 and Wx3 and attack.
Power Attack elven curved blade: 1d20 + 4 - 1 ⇒ (17) + 4 - 1 = 20
Damage: 1d10 + 4 + 3 ⇒ (7) + 4 + 3 = 14

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Rapunzel, I have moved you SWx2, Wx3 as that brings you into contact with a wolf and SWx3 and Wx3 would be 35 ft of movement (every second diagonal counts as 10 ft)

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My bad, thanks. I guess I can't count today :) Also I didn't realize I could move my own token for some reason.

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Yes, everyone should be able to move tokens. My bad if I forgot to tell you.
Dealgan moves to the wolves and misses. The wolves continue to focus on the weakest prey, the farmer and the cow. Basically you have a certain number of rounds to ill the wolves or the farmer and the cow die. So, at this point, I am not going to roll for them. The wolves do not have tactics, but I happen to know that wolves ALWAYS go for the weakest, and since Rapunzel goes after them, had no reason to believe Deaglan was a threat. The farmer and the cow cower together as they are snapped at. Rapunzel cuts a wolf in twain with her elven blade!

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Beromir is usually reluctant to attack animals but sometimes there is no other alternative. He frees his axe and moves forward the wolves, hoping that the sudden arrival of a dozen armed people scares the animals away.
Move SW-SW-W (sorry, can't move the token on my tablet..)

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Following on the footsteps of Rapunzel closely, Thosar feels exhilaration as the magic swirls at the top of his fingers. With a glint in his eye, he releases a ray of frost towards the wolf farthest away.
Ray of frost: 1d20 + 3 ⇒ (3) + 3 = 6 Ranged touch attack vs.wolf "behind the cow"

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Rapunzel moves toward the next wolf (SW, W, NW) and attacks (but misses)!
Powerattack: 1d20 + 4 - 1 ⇒ (6) + 4 - 1 = 9
Damage: 1d10 + 4 + 3 ⇒ (3) + 4 + 3 = 10