I have a player that is playing in our evil AP path and is playing a necromancer to fairly good effect. He is wanting to make a custom item that allows him to command undead at range non-verbally and allow him to see through his minion's eyes with concentration. I am at a loss on what an item would cost and can not find anything even close other than a helm of telepathy. Anyone have any ideas?
I am currently playing in a game with a level 3 air Kineticist who selected electric bolt. I am facing multiple foes who are using resist energy. It seems that I am going to be screwed until level 7 when I can get another attack type. Having no way to get past energy resistance for other than fire is a problem.
I am building a new kineticist character for a new game and I am debating on what way to build. It is 20 point buy and going to be low magic and wealth. That said I am between going air for fly at 6th and bolt at 10th. That or water for the better AC and getting impale. Then becomes the debate on physical or energy?
Going human and picking up point blank and precise shot but open after that. Any thoughts?
I am looking to make a summoner synthisist build but I know that it is very easy to make errors so thought I would put it up and make sure I am not making any huge errors. The basic idea is to get the Drow Nobility chain done to get deeper darkness at will and use blind fighting (and at some point blindsense) to fight things in the darkness.
Race: Drow at 8th
Ok so I have a player who is using a double pistol and am I correct that the only minus for taking the double shot is a -4 to hit? There is no drop in range like the double musket has and you can take multiple double shots per round as long as you can reload as a free action. This seems to me to be borderline broken to double someones damage.
I did a search and could not find any. I am wondering what would be better to focus on for not only stats but also feats. I am guessing that having a high int and combat casting are a given but what after that? Would you have the stats to try to go high str or would the minuses to casting that would cause just work against you? Here are the stats I am looking at.
And for feats
H: Weapon Focus Scimitar
OK I am sorry if this is covered else where but after reading and searching I can not find the answer. How do you well what hexes are what terrain type? yes water and mountains and even forests are easy but what is a hills hex or plains? Are the darker green hexes all hills, are the light hexes to the north the only plains?