Gradzaal

Hakk'Viddaro Kewadin's page

121 posts. Alias of Jeremy Clements.


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Draegloth (Unique Half Drow/Half Demon) 4th Level Monster (Draegloth)| HP 27/39 | Speed 30ft | AC 16, touch 14, flat-footed 12 (CMD 20) | Fort +7 : Ref +4 : Will +4 | Init +4, Perception +6; Darkvision 60ft | Active conditions:

Oh well...
=(

Do we want to see if we can find a replacement GM? I've had good luck with that in other games. Not that I personally had anything to do with selecting them other than some basic input.


Draegloth (Unique Half Drow/Half Demon) 4th Level Monster (Draegloth)| HP 27/39 | Speed 30ft | AC 16, touch 14, flat-footed 12 (CMD 20) | Fort +7 : Ref +4 : Will +4 | Init +4, Perception +6; Darkvision 60ft | Active conditions:

Hakk laughs again and smiles dreadfully at the conjuror and raises a hairy eyebrow.

"Pride? Arrogance? Greed? I have none of those things! Not anymore at least since mother died. Either way, I like you Vic! You speak your mind most clearly. Typical Wizard attitude however: No faith in Loth's way or will. This world, and most others as I understand, will always be: Devour or be Devoured, like it or not. Organize, and 'think ahead' all you want. I promise that Chaos in all it's glory will welcome you into its embrace. Stay...leave...trust...hate...all your choice. But take NO chances and you earn no REAL rewards. You want to suggest tactics? Then do so! Be my guest, there are those here more than willing to listen. Such things are not my specialty. Obviously. But do not insult our intelligence, or mine, with YOUR pride or arrogance: YOU missed the trap too my good sir."


Draegloth (Unique Half Drow/Half Demon) 4th Level Monster (Draegloth)| HP 27/39 | Speed 30ft | AC 16, touch 14, flat-footed 12 (CMD 20) | Fort +7 : Ref +4 : Will +4 | Init +4, Perception +6; Darkvision 60ft | Active conditions:

A strange coughing-laugh reverberates through the room, and Hakk looks at Vicalan from his claw-making graffiti.

"WHY? Because if we do not, we LOOK WEAK. We are new here, so we must establish ourselves. So we must be the Spider, not the Fly my dear wizard. I would think living in city of Drow should have taught you THAT by now. From MY perspective, politics aside of course, it would just be fun. Besides, this enemy leader sounds like he should have plenty of magical toys for you to play with once he's gone. So is that 'incentive' enough for you?"


Draegloth (Unique Half Drow/Half Demon) 4th Level Monster (Draegloth)| HP 27/39 | Speed 30ft | AC 16, touch 14, flat-footed 12 (CMD 20) | Fort +7 : Ref +4 : Will +4 | Init +4, Perception +6; Darkvision 60ft | Active conditions:

Just 1st level. It had 50 charges before we started using it. Let's say ~6 times used already? That leaves us at least 40 or so you can use safely. I doubt we need all 40 right now. Nor do you have to heal everybody to full HPs exactly. Just get close. =)


Draegloth (Unique Half Drow/Half Demon) 4th Level Monster (Draegloth)| HP 27/39 | Speed 30ft | AC 16, touch 14, flat-footed 12 (CMD 20) | Fort +7 : Ref +4 : Will +4 | Init +4, Perception +6; Darkvision 60ft | Active conditions:

Seeing his new 'family' in bad shape physically, Hakk feels that could be a bad thing if other/new enemies show up suddenly. His delicate drow-like hnads pull a slender wand from his sash and offers it out to Phaenox.

"Phaenox? Take my healing wand again and go around healing those who need it most. Starting with ME. We can't afford right now to be caught with our pants down around our mushrooms!"

Hakk laughs hysterically at what he things is a funny joke.

He then wander offs a bit...bored at the torture session since they aren't aren't actually killing and animating the traitor's head. He begins using one of his large claws to carve Abyssal language graffiti on one of the walls of the 'hideout.'


Draegloth (Unique Half Drow/Half Demon) 4th Level Monster (Draegloth)| HP 27/39 | Speed 30ft | AC 16, touch 14, flat-footed 12 (CMD 20) | Fort +7 : Ref +4 : Will +4 | Init +4, Perception +6; Darkvision 60ft | Active conditions:

Acrobatics?


Draegloth (Unique Half Drow/Half Demon) 4th Level Monster (Draegloth)| HP 27/39 | Speed 30ft | AC 16, touch 14, flat-footed 12 (CMD 20) | Fort +7 : Ref +4 : Will +4 | Init +4, Perception +6; Darkvision 60ft | Active conditions:

Just commenting...your a Conjuror specialist so you would probabaly lean towards those spells. Nothing more.

Discus is nice, but more limited in effect at lower levels I think. Also I think they are NORMAL attacks to hit. Not touch attacks. That makes a difference too.

Again, Raven's Flight/Symbol?

Either way works: The main bonus of Wizards is the diversity of spells they can potentially cast. Either spell does that.


Draegloth (Unique Half Drow/Half Demon) 4th Level Monster (Draegloth)| HP 27/39 | Speed 30ft | AC 16, touch 14, flat-footed 12 (CMD 20) | Fort +7 : Ref +4 : Will +4 | Init +4, Perception +6; Darkvision 60ft | Active conditions:

Hakk smiles gruesomely at the idea of talking to the traitor's dead head.

"Oh HO! That would be fun Vic! Can we jump to that part? I can't wait to see his dead expression when he has to give up the information we want!"


Draegloth (Unique Half Drow/Half Demon) 4th Level Monster (Draegloth)| HP 27/39 | Speed 30ft | AC 16, touch 14, flat-footed 12 (CMD 20) | Fort +7 : Ref +4 : Will +4 | Init +4, Perception +6; Darkvision 60ft | Active conditions:

As a conjuror, you should get at least one conjuration spell...

Create Pit and Acid Arrow are good choices.

As far as utilitary spells: Pilfering Hand and Shatter are good choices.

Raven's Flight...I noticed you don't have much on travel spells. Its a good one! (It can be cast as a swift action!)


Draegloth (Unique Half Drow/Half Demon) 4th Level Monster (Draegloth)| HP 27/39 | Speed 30ft | AC 16, touch 14, flat-footed 12 (CMD 20) | Fort +7 : Ref +4 : Will +4 | Init +4, Perception +6; Darkvision 60ft | Active conditions:

Hakk grabbed Orc as a language too...

=)


Draegloth (Unique Half Drow/Half Demon) 4th Level Monster (Draegloth)| HP 27/39 | Speed 30ft | AC 16, touch 14, flat-footed 12 (CMD 20) | Fort +7 : Ref +4 : Will +4 | Init +4, Perception +6; Darkvision 60ft | Active conditions:

Silence and Glitterdust.

They are the most versatile IMHO.

One gives you something that is a decent area of effect spell that can temporarily BLIND opponents (invisibility for everyone!), and the other has multiple uses: Cancel out spellcasters, aid stealth, and even better...stops most sonic based attacks!


Draegloth (Unique Half Drow/Half Demon) 4th Level Monster (Draegloth)| HP 27/39 | Speed 30ft | AC 16, touch 14, flat-footed 12 (CMD 20) | Fort +7 : Ref +4 : Will +4 | Init +4, Perception +6; Darkvision 60ft | Active conditions:

Excellent! Roll for new Hit Points?

New HPs: 1d10 + 2 ⇒ (5) + 2 = 7

Average!

Going to add my 4th level stat point into Con so I'm now at 16! +3HPs per level! So...+4 more HPs!

+1 BAB, +1 For, +1 Will, +2 Str, +2 Int, and can cast Desecrate 1/day.


Draegloth (Unique Half Drow/Half Demon) 4th Level Monster (Draegloth)| HP 27/39 | Speed 30ft | AC 16, touch 14, flat-footed 12 (CMD 20) | Fort +7 : Ref +4 : Will +4 | Init +4, Perception +6; Darkvision 60ft | Active conditions:

Still covered in the blood of his enemies, Hakk just sits quietly and stares at the traitorous man.

"I'm not hungry just yet. Give me a few minutes to digest...and we can see what happens? Yes? YESsssss.""


Draegloth (Unique Half Drow/Half Demon) 4th Level Monster (Draegloth)| HP 27/39 | Speed 30ft | AC 16, touch 14, flat-footed 12 (CMD 20) | Fort +7 : Ref +4 : Will +4 | Init +4, Perception +6; Darkvision 60ft | Active conditions:

Disturbed by the alarming rate the place is burning from below, Hakk starts backing up the stairs.

"No good! Back out the window Mourn! Climb down!"

Pushing his way back into the room with the furniture, Hakk makes to head back out the way he came in.

As soon as it is appropriate...?
Climb (Down): 1d20 + 7 ⇒ (12) + 7 = 19


Draegloth (Unique Half Drow/Half Demon) 4th Level Monster (Draegloth)| HP 27/39 | Speed 30ft | AC 16, touch 14, flat-footed 12 (CMD 20) | Fort +7 : Ref +4 : Will +4 | Init +4, Perception +6; Darkvision 60ft | Active conditions:

On his initiative Hakk will...

Hakk identifies the situation immediately and send out a warning!

Its a TRAP! Get OUT!! OUT!!!

Without thinking about it, Hakk immediately grabs a chair in the room and rushes the stairs down, using the chair as a makeshift shield for now.

If he sees where the fire cam from or obvious enemy, he'll let lose with his Wand of Magic Missiles!

UMD(Wand of Magic Missiles): 1d20 + 7 ⇒ (1) + 7 = 8 - NOPE!
Damage (Force): 1d4 + 1 ⇒ (3) + 1 = 4

What the HELL! Every single post with a d20 roll I make today has come up with a 1 today onthe FIRST roll! That's like 5 times! Seriously...Paizo need to look at the PbP dice roller and see if its busted!


Draegloth (Unique Half Drow/Half Demon) 4th Level Monster (Draegloth)| HP 27/39 | Speed 30ft | AC 16, touch 14, flat-footed 12 (CMD 20) | Fort +7 : Ref +4 : Will +4 | Init +4, Perception +6; Darkvision 60ft | Active conditions:

Perception: 1d20 + 5 ⇒ (16) + 5 = 21

Looking squint eyed and sideways at those cowering behind furniture, Hakk will drool a little for effect.

"Awwwwwww. Are we a little scared of Hakk? I heard you guys were tough! Come on out and PLAY!"

Hakk will flip the nearest piece of furniture at one of those hiding!

Intimidation: 1d20 + 8 ⇒ (17) + 8 = 25


Draegloth (Unique Half Drow/Half Demon) 4th Level Monster (Draegloth)| HP 27/39 | Speed 30ft | AC 16, touch 14, flat-footed 12 (CMD 20) | Fort +7 : Ref +4 : Will +4 | Init +4, Perception +6; Darkvision 60ft | Active conditions:

Acrobatics! -Window Vaulting: 1d20 + 3 ⇒ (15) + 3 = 18

"RRRRAAARRGGRRRR!"

*CRASH*

That's the signal for the rest of you guys to act! =)


Draegloth (Unique Half Drow/Half Demon) 4th Level Monster (Draegloth)| HP 27/39 | Speed 30ft | AC 16, touch 14, flat-footed 12 (CMD 20) | Fort +7 : Ref +4 : Will +4 | Init +4, Perception +6; Darkvision 60ft | Active conditions:

Good. However, my Acrobatics is NOT that good. Wow..25 is a hard one without skill levels or magic. Hmmm...could I use my Wand of Prestidigitation to create a small (but fragile) ramp to aid my jump check? I'm sure it will disintegrate once I use it, but I only need it to last for a second or two to aid my jump. Or maybe there is something on this building's roof I could use to make a makeshift ramp or pole for vaulting? (An old door or cast off piece of something?)
Perception(For finding materials to create a quick ramp or a pole for vaulting?: 1d20 + 5 ⇒ (19) + 5 = 24
-and/or-
Use Magic Device: DC20: 1d20 + 7 ⇒ (12) + 7 = 19
- Close, but no. 2nd attempt?
Use Magic Device: DC20: 1d20 + 7 ⇒ (15) + 7 = 22
That should have worked.


Draegloth (Unique Half Drow/Half Demon) 4th Level Monster (Draegloth)| HP 27/39 | Speed 30ft | AC 16, touch 14, flat-footed 12 (CMD 20) | Fort +7 : Ref +4 : Will +4 | Init +4, Perception +6; Darkvision 60ft | Active conditions:

The building we are looking at is 2 stories tall? Any buildings next to it that are similar height or taller? If so Hakk will grumble about delays and scaredy-bats and will obviously take off to circle around to an adjacent building out of view of the main building. He will then attempt to Climb that building quickly in order to access the building we are planning to attack quickly. Is this possible?
Climb: 1d20 + 7 ⇒ (18) + 7 = 25


Draegloth (Unique Half Drow/Half Demon) 4th Level Monster (Draegloth)| HP 27/39 | Speed 30ft | AC 16, touch 14, flat-footed 12 (CMD 20) | Fort +7 : Ref +4 : Will +4 | Init +4, Perception +6; Darkvision 60ft | Active conditions:

Suddenly, forced to notice his surroundings again, he sneers and Hakk gnashes his teeth in annoyance at his odd 'down' time. He quickly pulls out his wands
with his small childish hands from his sash, one that produces Force Missiles and the other of healing minor wounds. He quickly turns to Phaenox
again and offers him the healing wand for the fight.

"You can use this better than I can, just like before. Keep it safe, but use it as needed. The 'Family' must survive if we are to thrive again."

He then turns back to the 'raid' leaders and waits for instructions, then realizes something while looking at the two-story structure.

"I could climb to the upper window if somebody made me invisible or similar. Going through it would set off alarms, but might draw them up to me. Then you
all could rush the lower level and hopefully take all of them from behind."


Draegloth (Unique Half Drow/Half Demon) 4th Level Monster (Draegloth)| HP 27/39 | Speed 30ft | AC 16, touch 14, flat-footed 12 (CMD 20) | Fort +7 : Ref +4 : Will +4 | Init +4, Perception +6; Darkvision 60ft | Active conditions:

Sorry, I didn't know anybody had gone back to retrieve Hakk for this! If I'm there...

Looking off in the distance, distracted by the gods knew what until now, Hakk looks over at Mourn.

"Vandree? Sure that's fine...Revenge is always good."


Draegloth (Unique Half Drow/Half Demon) 4th Level Monster (Draegloth)| HP 27/39 | Speed 30ft | AC 16, touch 14, flat-footed 12 (CMD 20) | Fort +7 : Ref +4 : Will +4 | Init +4, Perception +6; Darkvision 60ft | Active conditions:

After a while, still crying like a sick toddler, Hakk eventually wanders off down stairs and crashes and quiet ensues. Many long minutes later he comes back out, his fur/hair in disarray and drool all over his muzzle.

"I'm...wow...did I miss something? I must have passed out there for a while. Gotta hate long fights with little sleep, am I right?"

He seems to be passing off his previous situation as if it didn't happen.


Draegloth (Unique Half Drow/Half Demon) 4th Level Monster (Draegloth)| HP 27/39 | Speed 30ft | AC 16, touch 14, flat-footed 12 (CMD 20) | Fort +7 : Ref +4 : Will +4 | Init +4, Perception +6; Darkvision 60ft | Active conditions:

Offer him a 10% interest in our little adventure? However, that means he has to occasionally get his hands dirty too.


Draegloth (Unique Half Drow/Half Demon) 4th Level Monster (Draegloth)| HP 27/39 | Speed 30ft | AC 16, touch 14, flat-footed 12 (CMD 20) | Fort +7 : Ref +4 : Will +4 | Init +4, Perception +6; Darkvision 60ft | Active conditions:

Don't worry. Hakk may not like it, but it is actually freeing him a lot. So, right now he's pathetic teenager crying...it will make him stronger in the end. IMHO.


Draegloth (Unique Half Drow/Half Demon) 4th Level Monster (Draegloth)| HP 27/39 | Speed 30ft | AC 16, touch 14, flat-footed 12 (CMD 20) | Fort +7 : Ref +4 : Will +4 | Init +4, Perception +6; Darkvision 60ft | Active conditions:

Sorry...Hakk's kinda in a moody place for the moment...


Draegloth (Unique Half Drow/Half Demon) 4th Level Monster (Draegloth)| HP 27/39 | Speed 30ft | AC 16, touch 14, flat-footed 12 (CMD 20) | Fort +7 : Ref +4 : Will +4 | Init +4, Perception +6; Darkvision 60ft | Active conditions:

Looking down his muzzle at Mourn'draxil carefully, he narrows his eyes.

Sense Motive: 1d20 + 5 ⇒ (6) + 5 = 11
You got lucky on that one Mourn!

A low growl emanates from his throat...building into a crescendo of suppressed violence.

Suddenly lifting his fanged muzzle into the air, he begins screaming unabashedly!

"AAAAAAAAAAAAAAAAAAAARRRRRRRRRRRRRRGGGGGGGGGGGGGGGGGGGHHHHHHHHHHHHHHHH!!!
MOTHER!!!! BY LOTH I WILL AVENGE THIS!! BY MY LIFE'S BLOOD!!!"

After this he simply turns, moving with purpose to the still chained prisoners.

*GORY SCENE ENSUES*

Twenty minutes later, two pairs of hands hang from chains as their bloody stumps drip blood slowly.

In the corner of the room Hakk lays crying and whimpering like a kicked dog.

"Mother..."


Draegloth (Unique Half Drow/Half Demon) 4th Level Monster (Draegloth)| HP 27/39 | Speed 30ft | AC 16, touch 14, flat-footed 12 (CMD 20) | Fort +7 : Ref +4 : Will +4 | Init +4, Perception +6; Darkvision 60ft | Active conditions:

Hakk 'smiles' and enjoys the babbling of the prisoners, but quickly gets bored again and starts to wonder where his mother is...


Draegloth (Unique Half Drow/Half Demon) 4th Level Monster (Draegloth)| HP 27/39 | Speed 30ft | AC 16, touch 14, flat-footed 12 (CMD 20) | Fort +7 : Ref +4 : Will +4 | Init +4, Perception +6; Darkvision 60ft | Active conditions:

Disappointed in his stealthy maneuvers Hakk pouts like the teenager he is and barks in Saeras' face.

"Whatever. You guys are really NO fun unless we're killing people. Bored! I'm soooo Bored!"

Hakk starts rummaging around the basement trying to relieve his boredom.

Perception: 1d20 + 5 ⇒ (12) + 5 = 17

I don't expect him to find anything really...


Draegloth (Unique Half Drow/Half Demon) 4th Level Monster (Draegloth)| HP 27/39 | Speed 30ft | AC 16, touch 14, flat-footed 12 (CMD 20) | Fort +7 : Ref +4 : Will +4 | Init +4, Perception +6; Darkvision 60ft | Active conditions:

Starting to look bored, Hakk looks around and notices several people busy or missing altogether from their entourage. Placing his large clawed hands on his hips, he gestures with his smaller hands dramatically.

"Well. Left to my own devices then? Let's see about that. Hehehehe..."

Hakk begins sneaking up on the intrepid interrogators downstairs, but in full view of the bound prisoners.

Stealth: 1d20 + 8 ⇒ (3) + 8 = 11

"BOO!!"


Draegloth (Unique Half Drow/Half Demon) 4th Level Monster (Draegloth)| HP 27/39 | Speed 30ft | AC 16, touch 14, flat-footed 12 (CMD 20) | Fort +7 : Ref +4 : Will +4 | Init +4, Perception +6; Darkvision 60ft | Active conditions:

Wait until they get a look at me! =)


Draegloth (Unique Half Drow/Half Demon) 4th Level Monster (Draegloth)| HP 27/39 | Speed 30ft | AC 16, touch 14, flat-footed 12 (CMD 20) | Fort +7 : Ref +4 : Will +4 | Init +4, Perception +6; Darkvision 60ft | Active conditions:

We still live?

New year...new posts?


Draegloth (Unique Half Drow/Half Demon) 4th Level Monster (Draegloth)| HP 27/39 | Speed 30ft | AC 16, touch 14, flat-footed 12 (CMD 20) | Fort +7 : Ref +4 : Will +4 | Init +4, Perception +6; Darkvision 60ft | Active conditions:
Phaenox wrote:
Wand of Cure Light? How many charges? And wands are always minimum caster level? I forget

Phaenox, I think you still have Hakk's mostly charged wand of CLW in your pocket! =)

Nathaniel wrote:
I could use a charge off that wand before our next head banging party.

Me too!That's why I bought my wand! Save the potions.


Draegloth (Unique Half Drow/Half Demon) 4th Level Monster (Draegloth)| HP 27/39 | Speed 30ft | AC 16, touch 14, flat-footed 12 (CMD 20) | Fort +7 : Ref +4 : Will +4 | Init +4, Perception +6; Darkvision 60ft | Active conditions:

Hakk may seem evil, but he's really just CN. (Stressing the Chaotic)

He looks at himself as an agent or embodiment of Chaos itself.

He may do some evil-ish things...but he's really just trying to spice life up for himself and everybody else around him from one moment to the next, he just doesn't really care who gets hurt or maimed along the way. THe exception is his family. He's bonded to them by his torturous upbringing...which makes him really just a semi-sociopathic demonling-kid trying to make sense of his place in the drow world. Sad really, but fun to role-play!
=)

I'm weird:
I have always looked at evil as a CHOICE rather than a given fact. You chose to do evil, then THAT is an evil act. You choose to do something (or nothing) because you don't care who get's hurt then OTHERS might think it evil, but in the end it is just callousness and/or ignorance of the consequences.

Not trying to debate here, just spouting out about where my character comes from in my little head.


Draegloth (Unique Half Drow/Half Demon) 4th Level Monster (Draegloth)| HP 27/39 | Speed 30ft | AC 16, touch 14, flat-footed 12 (CMD 20) | Fort +7 : Ref +4 : Will +4 | Init +4, Perception +6; Darkvision 60ft | Active conditions:

Sure! Hakk is just trying not to be bored.


Draegloth (Unique Half Drow/Half Demon) 4th Level Monster (Draegloth)| HP 27/39 | Speed 30ft | AC 16, touch 14, flat-footed 12 (CMD 20) | Fort +7 : Ref +4 : Will +4 | Init +4, Perception +6; Darkvision 60ft | Active conditions:
Mourn'draxil wrote:
He wondered what to do about the matron mother and the elder daughter. Leaving them as a loose end could go terribly wrong, but just murdering them could incite Hakk to violence.

That's a good bet! =/


Draegloth (Unique Half Drow/Half Demon) 4th Level Monster (Draegloth)| HP 27/39 | Speed 30ft | AC 16, touch 14, flat-footed 12 (CMD 20) | Fort +7 : Ref +4 : Will +4 | Init +4, Perception +6; Darkvision 60ft | Active conditions:

With his eyes bright and a toothy smaile, Hakk raises his overlarge-arms over his head in false shock,
while his smaller hands make suggestive motions toward the captive woman.

"Finally, we're getting somewhere!"


Draegloth (Unique Half Drow/Half Demon) 4th Level Monster (Draegloth)| HP 27/39 | Speed 30ft | AC 16, touch 14, flat-footed 12 (CMD 20) | Fort +7 : Ref +4 : Will +4 | Init +4, Perception +6; Darkvision 60ft | Active conditions:

"Hag's Mouth tavern is it? How perfectly droll! Let us away and pay them a visit. If we are to make these...stalls...our new home,
then we need to be proactive and teach others not to cross us or ours! We are alive by Lolth's will and our own blood! We should not
hesitate! If you worry about these creature's ability to communicate silently, then hire a wizard to investigate or destroy it,
but do it quickly!"


Draegloth (Unique Half Drow/Half Demon) 4th Level Monster (Draegloth)| HP 27/39 | Speed 30ft | AC 16, touch 14, flat-footed 12 (CMD 20) | Fort +7 : Ref +4 : Will +4 | Init +4, Perception +6; Darkvision 60ft | Active conditions:

His curiosity heightened, Hakk will move to the trapped stairs and move down them toward whatever lay beyond.
Glancing dismissively at the Orc near the stairs, Hakk comments aloud.

"Somebody chain the walking muscle here? He's obviously useful."


Draegloth (Unique Half Drow/Half Demon) 4th Level Monster (Draegloth)| HP 27/39 | Speed 30ft | AC 16, touch 14, flat-footed 12 (CMD 20) | Fort +7 : Ref +4 : Will +4 | Init +4, Perception +6; Darkvision 60ft | Active conditions:

Hakk immediately speaks up and focuses on the woman talking. His voice is as smooth as spider silk.

"Then we must act as the hunting spider! Not sit in our web, waiting for the snake to find us sleeping! Move against them immediately
to place us as the dominate faction now and for the future. Pray tell? Where do these Chunchers lair? What kind of 'lower beings' are we
talking about? Ogres?"

Looking around, Hakk suddenly looks perturbed.

"Phaenox? Where's my wand? Our family needs to be patched up again."


Draegloth (Unique Half Drow/Half Demon) 4th Level Monster (Draegloth)| HP 27/39 | Speed 30ft | AC 16, touch 14, flat-footed 12 (CMD 20) | Fort +7 : Ref +4 : Will +4 | Init +4, Perception +6; Darkvision 60ft | Active conditions:

Hakk smiles a grin that only a dragon could admire, and points at the staircase.

"Better and better! Lolth favors us again!"


Draegloth (Unique Half Drow/Half Demon) 4th Level Monster (Draegloth)| HP 27/39 | Speed 30ft | AC 16, touch 14, flat-footed 12 (CMD 20) | Fort +7 : Ref +4 : Will +4 | Init +4, Perception +6; Darkvision 60ft | Active conditions:

Panting from all the exertion, Hakk stays still and stares at the pretty drow woman for a moment. Licking his fangs clean
of the salty blood, he drools a bit for effect as she looks back at him.

She would be delicious.

Shaking his head at the momentary distraction and obvious revulsion he engenders in the woman, he moves to look around.
Smiling at all the blood-letting, Hakk starts searching random corpses for anything interesting or valuable. Commenting
to himself, and not caring who hears, he wanders from corpse to corpse.

Perception: 1d20 + 5 ⇒ (19) + 5 = 24

"I needed that! You have no idea how my demon side needs blood and gore! Hmmm...this mans hands were nicely manicured...
I wonder where he had them done. Would love to get my smaller hands trimmed and to have a more 'mannerly' look..."


Draegloth (Unique Half Drow/Half Demon) 4th Level Monster (Draegloth)| HP 27/39 | Speed 30ft | AC 16, touch 14, flat-footed 12 (CMD 20) | Fort +7 : Ref +4 : Will +4 | Init +4, Perception +6; Darkvision 60ft | Active conditions:

Dripping with blood from almost every crevice, claw, tooth and hair; Hakk turns and quickly roars at the woman daring to injure a Kewadin slave!

"Aaaaaruuugghhhhhhhhhhhhhhh!!!!"

Intimidate, aid another: 1d20 + 8 ⇒ (12) + 8 = 20


Draegloth (Unique Half Drow/Half Demon) 4th Level Monster (Draegloth)| HP 27/39 | Speed 30ft | AC 16, touch 14, flat-footed 12 (CMD 20) | Fort +7 : Ref +4 : Will +4 | Init +4, Perception +6; Darkvision 60ft | Active conditions:

Ouch!

Stop it with that stick already!

Sheesh.


Draegloth (Unique Half Drow/Half Demon) 4th Level Monster (Draegloth)| HP 27/39 | Speed 30ft | AC 16, touch 14, flat-footed 12 (CMD 20) | Fort +7 : Ref +4 : Will +4 | Init +4, Perception +6; Darkvision 60ft | Active conditions:
Nathaniel the Bull wrote:
Hulk smash!

Hey! I think that's more my line?

=)

Yours is more...'three stooges' poke them in the eyes..."Nyuck-Nyuck!!" isn't it?


Draegloth (Unique Half Drow/Half Demon) 4th Level Monster (Draegloth)| HP 27/39 | Speed 30ft | AC 16, touch 14, flat-footed 12 (CMD 20) | Fort +7 : Ref +4 : Will +4 | Init +4, Perception +6; Darkvision 60ft | Active conditions:

Scrambling up from his messy charge, Hakk will lash out at the closest enemies that he can reach quickly. One attack for each enemy or just multiples on the same opponent if he con only reach one.

Multiattack: (Full Attack!)

Claw#1: 1d20 + 4 ⇒ (15) + 4 = 19
Damage: 1d4 + 2 ⇒ (4) + 2 = 6

Claw#2: 1d20 + 4 ⇒ (19) + 4 = 23
Damage: 1d4 + 2 ⇒ (3) + 2 = 5

Bite: 1d20 + 3 ⇒ (11) + 3 = 14
Damage: 1d6 + 1 ⇒ (1) + 1 = 2

Drow blood flies as Hakk finally starts to gain his furious momentum!

"RAAAARRAARRGGHHHH!!!!"


Draegloth (Unique Half Drow/Half Demon) 4th Level Monster (Draegloth)| HP 27/39 | Speed 30ft | AC 16, touch 14, flat-footed 12 (CMD 20) | Fort +7 : Ref +4 : Will +4 | Init +4, Perception +6; Darkvision 60ft | Active conditions:

With blood dripping from his fangs and claws, Hakk quickly moves to Mourn's side dragging a torn arm from the tough he'd just eviscerated.

Casually tossing the still spurting limb at the closest serious opponent to Mourn to get his attention, he then follows it up with a full roar and a bull-rush on the man...to give Mourn the space he asked for!

Bull Rush: 1d20 + 4 ⇒ (4) + 4 = 8

However, looks like he trips on a dead body and barely reaches the man...


Draegloth (Unique Half Drow/Half Demon) 4th Level Monster (Draegloth)| HP 27/39 | Speed 30ft | AC 16, touch 14, flat-footed 12 (CMD 20) | Fort +7 : Ref +4 : Will +4 | Init +4, Perception +6; Darkvision 60ft | Active conditions:

"RRRAGGHHRR!!!!"

Multiattack: (Full Attack!)

Claw#1: 1d20 + 4 ⇒ (10) + 4 = 14
Damage: 1d4 + 2 ⇒ (2) + 2 = 4

Claw#2: 1d20 + 4 ⇒ (3) + 4 = 7
Damage: 1d4 + 2 ⇒ (1) + 2 = 3

Bite: 1d20 + 3 ⇒ (14) + 3 = 17
Damage: 1d6 + 1 ⇒ (6) + 1 = 7


Draegloth (Unique Half Drow/Half Demon) 4th Level Monster (Draegloth)| HP 27/39 | Speed 30ft | AC 16, touch 14, flat-footed 12 (CMD 20) | Fort +7 : Ref +4 : Will +4 | Init +4, Perception +6; Darkvision 60ft | Active conditions:

No problems.

Just thought I'd check.
=)


Draegloth (Unique Half Drow/Half Demon) 4th Level Monster (Draegloth)| HP 27/39 | Speed 30ft | AC 16, touch 14, flat-footed 12 (CMD 20) | Fort +7 : Ref +4 : Will +4 | Init +4, Perception +6; Darkvision 60ft | Active conditions:

Hey guys! I have another game looking for a replacement front-line melee person: HERE.

Check it out if interested.


Draegloth (Unique Half Drow/Half Demon) 4th Level Monster (Draegloth)| HP 27/39 | Speed 30ft | AC 16, touch 14, flat-footed 12 (CMD 20) | Fort +7 : Ref +4 : Will +4 | Init +4, Perception +6; Darkvision 60ft | Active conditions:

"RRRAAARRGGHHH!"

Hakk will concentrate on one of the toughs this round. Moving to the closest he will unleash the fury of the abyss upon them!

Multiattack: (Full Attack!)

Claw#1: 1d20 + 4 ⇒ (17) + 4 = 21
Damage: 1d4 + 2 ⇒ (1) + 2 = 3

Claw#2: 1d20 + 4 ⇒ (8) + 4 = 12
Damage: 1d4 + 2 ⇒ (3) + 2 = 5

Bite: 1d20 + 3 ⇒ (5) + 3 = 8
Damage: 1d4 + 2 ⇒ (3) + 2 = 51d6 + 1 ⇒ (4) + 1 = 5

Rinse and repeat as needed!

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