The City of Spiders (Inactive)

Game Master Choon

Current Battle Map


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The Man. The Myth. The Mask!

Crowd goes. Incoming team, take 3 damage as you press toward your comrades. Flavor to taste.

Pandemonium worthy of a society with all that pent up continues. Mugs fly, bottles are smashed, some overly paranoid types start stabbing at random passers-by. It's glorious!
The brute roars and stalks over to Mourn. With a complete disregard for the fact that he's currently being broiled, he winds up and swings at the guardsman!
mourn: 1d20 + 9 ⇒ (20) + 9 = 29
mourn confirm: 1d20 + 4 ⇒ (19) + 4 = 23
damage: 2d4 + 6 ⇒ (4, 3) + 6 = 13
Mourn receives an attack of opportunity if he can take one.

vs nate: 1d20 + 6 ⇒ (16) + 6 = 22
The female takes Nate's hands, transitions to his arms with the grace of water and then leverages his momentum against him. In half a second the Half-Orc finds himself laid out on the bar with a confident looking opponent getting ready to curb stomp his slave butt.

Hakk engages a tough but only manages a meagre strike. Apparently it takes a few seconds before the fury of the abyss takes hold.
The tough counter attacks with a sap he snatches from his belt!
vs hakk: 1d20 + 5 ⇒ (13) + 5 = 18
damage, nonlethal: 1d6 + 2 ⇒ (4) + 2 = 6

Wow, the dice were not nice to youall. Party UP!


Draegloth (Unique Half Drow/Half Demon) 4th Level Monster (Draegloth)| HP 27/39 | Speed 30ft | AC 16, touch 14, flat-footed 12 (CMD 20) | Fort +7 : Ref +4 : Will +4 | Init +4, Perception +6; Darkvision 60ft | Active conditions:

"RRRAGGHHRR!!!!"

Multiattack: (Full Attack!)

Claw#1: 1d20 + 4 ⇒ (10) + 4 = 14
Damage: 1d4 + 2 ⇒ (2) + 2 = 4

Claw#2: 1d20 + 4 ⇒ (3) + 4 = 7
Damage: 1d4 + 2 ⇒ (1) + 2 = 3

Bite: 1d20 + 3 ⇒ (14) + 3 = 17
Damage: 1d6 + 1 ⇒ (6) + 1 = 7


Male Active Conditions: Minotaur Kineticist (Earth) [Monk] 17

If that was a grapple attempt, Nate currently has a Cmd 23 vs grapple.


The Man. The Myth. The Mask!

It was not. It was a reposition followed by a trip with some added flavor. Just now re-reading that I realize that its description didn't really match the mechanics.
And I just remembered that I need another roll for the trip. Sorry. I'm running on 4 hrs of sleep.
vs Nate trip: 1d20 + 6 ⇒ (17) + 6 = 23
You are officially prone on a bar. :)


Male Active Conditions: Minotaur Kineticist (Earth) [Monk] 17

Nice dice. Well played, sir...lol.


The Man. The Myth. The Mask!

Hakk finally gets his class into the guy and blood is officially spilled! And splattered. And... Oh my. He's very dead.

Meanwhile, Nate contemplates his options as the female prepares to drive him through that comfy bar he's laying on.


Male Active Conditions: Minotaur Kineticist (Earth) [Monk] 17

The 1/2 orc grins at the female.

Is this a date?

He then stares into her eyes.

intimidate: 1d20 + 8 ⇒ (14) + 8 = 22

He then attempts to get to his feet.

hoping that was enough to shaken her.


Male Drow Fighter 3 / Wizard 1 HP: 18/26 AC 18 | FF 14 | TCH 14 Perception: +5 Fort +3 Ref +5 Will +3

very point blank shot, deadly shot: 1d20 + 7 + 1 - 1 ⇒ (18) + 7 + 1 - 1 = 25
damage: 1d10 + 1 + 2 ⇒ (8) + 1 + 2 = 11

His eyes widened as the brute waded his way to him reacheing up and hitting him hard in the gut. His eyes watered for a moment and he just had a moment to notice the pretty female take Their half-orc to the ground pretty friggen gracefully. Maybe he wouldnt offer to bed her.... He stepped back aiming quickly and fired off the last shot in his magazine smirking as it struck perfectly into the large brutes throat... he just hoped it would down the burning fellow cause he certainly needed a moment to reload.

5-foot step back and dropping into prone as firing a shot at the guys throat area and praying to Lloth (seriously for the first time ever probably) That the 'leader' goes down.

HAKK! GET ME CLEAR OF THIS I NEED A CLEAR LANE OF FIRE!

He yelled out hopping the table he had been on was cover enough to keep him clear.


hp 24/24; AC (21, 14, 17) 17 t14 f13; f 4, r 5, w 3; bab 2, melee 6, ranged 6; cmb 2, cmd 16; sr 14; ap 5/5 drow noble magus/3
skills:
acro 5, fly 10, know arcane 10, know dungeon 8, know nobil 5, perc 5, perf dance 1, splcrft 10, stlth 4

Azzra'el tries to make his way to Nathaniel to help, but if he can't, he'll aid Mourn, attacking the attacker on whichever one he can reach.

to hit: 1d20 + 6 ⇒ (5) + 6 = 11
dmg if hits: 1d6 + 4 ⇒ (6) + 4 = 10

well the dice didn't like me this round...


HP 11/27 | AC 17/13/14 | CMD 16 | Fort +3, Ref +8, Will +9 | SR 10 | Init +3 | Per +10; Darkvision 120' | Active Effects:

"Argh - filth!" Saeras cries out as an broken bottle lands uncomfortably close and showers him in glass. With an angry snarl he lashes out with his sword at the crowd, but more intent on clearing a path then causing injury. "Disperse!"

Intimidate: 1d20 + 9 ⇒ (10) + 9 = 19


Male Dhampir Barbarian 2/ Monk(Martial Artist) 1 | AC 13/11/10 | HP (10)4/(31)| F +8, R +4, W +6 | CMB +7, CMD 23 | Init +2 | Perc +10;Low-light Vision; Darkvision; Light Sensitivity

Calas ducks and weaves through the crowd, jumping over some as they pass. However, there were too many. It was all he could do to keep from being trampled by the rampage.

Luckily though, the area around his companions had cleared. It was easy to find them and the meals he sought.

I'm not sure if it was said yet, but are any of the thugs we are beating up draw?


The Man. The Myth. The Mask!

1d2 ⇒ 1
Yes, you spot two drow thugs. They look like lowlifes with no house affiliation.


The Man. The Myth. The Mask!

The late arrivals take the more points of damage and are now out of the general chaos and joined with the others

The building empties rapidly as the fight continues. Hakk years a man nearly in half and Mourn finally puts down the (hopefully) leader with yet another well aimed bolt.

2d20 ⇒ (1, 12) = 13

The female screams at Nate and successfully fails at hitting him both on the bar and as he gets to his feet.

The other toughs seen to be forming a circle around you.

Party up!


Male Drow Fighter 3 / Wizard 1 HP: 18/26 AC 18 | FF 14 | TCH 14 Perception: +5 Fort +3 Ref +5 Will +3

perception: 1d20 + 4 ⇒ (1) + 4 = 5

Rising up he looked for the next big threat, but seeing a ridiculous press of foes about instead yelled out.

Who's the leader of this rag tag group now, Show yourself and speak or you will all die!

He growled out once more glancing torwards the pretty female The half orc hadnt beat her with her own arm, he would be marking her for watching.

intimidate: 1d20 + 6 ⇒ (5) + 6 = 11


Male Active Conditions: Minotaur Kineticist (Earth) [Monk] 17

Nathaniel lunches his fingers at the females eyes.

imp. dirty trick blind: 1d20 + 10 ⇒ (10) + 10 = 20


Draegloth (Unique Half Drow/Half Demon) 4th Level Monster (Draegloth)| HP 27/39 | Speed 30ft | AC 16, touch 14, flat-footed 12 (CMD 20) | Fort +7 : Ref +4 : Will +4 | Init +4, Perception +6; Darkvision 60ft | Active conditions:

With blood dripping from his fangs and claws, Hakk quickly moves to Mourn's side dragging a torn arm from the tough he'd just eviscerated.

Casually tossing the still spurting limb at the closest serious opponent to Mourn to get his attention, he then follows it up with a full roar and a bull-rush on the man...to give Mourn the space he asked for!

Bull Rush: 1d20 + 4 ⇒ (4) + 4 = 8

However, looks like he trips on a dead body and barely reaches the man...


Male Drow Oracle 1(Shadow)

Ok, so I am finally all caught up on this and all my other games. Sorry it took so long, but my eyes are still sensitive to computer/phone screens so I had to take it slow in reading/replying.

As soon as I know what's still alive, I'll post an attack, if necessary.


The Man. The Myth. The Mask!

There are currently five toughs and the female still actively resisting you. Youall are all within a move action of any of them as they are moving to surround you Nate and the lady are off to one side having their little disagreement, but are still within a move for any of you.

I would normally do a map, but my time is limited at the moment due to a five year old birthday party and ten hour work days.


HP 11/27 | AC 17/13/14 | CMD 16 | Fort +3, Ref +8, Will +9 | SR 10 | Init +3 | Per +10; Darkvision 120' | Active Effects:

Saeras pulls a shadowy curse closely around himself as he races trough the last few meters of raining debris. As another bottle lands too close for comfort the curse takes a more overt, verbal, aspect. Argh! Plebs! He reminded himself to focus at the task at hand, just barely resisting stabbing yet another worker that stumbled in his way. But at-last! The scene itself - the melee!

With a few graceful steps he approached one of the small clusters of thugs with his best shit eating grin. He was actually really fond of just this one; he had devised it one glorious day in his youth as he managed to trick his sister head-first into a pile of rotting apples. Ah sweet memories! Remembrance only widened his smile and as he arrived by the low-lives he was positively beaming.

Brandishing his blade he spat out "So; which of you scum will make your first good choice and turn coat?" while focusing his magic on the biggest one.

Standard action: infuse self with Shadow Splinter

Move action: approach cluster of 2-3 thugs

Swift action: apply Hypnotic Stare to the biggest one (-2 Will)

Soon: As soon as one of the thugs hit Saeras he'll trigger Shadow Splinter. He will take 6 less damage of the attack. One of the thugs (not the one attacking; prioritizing the big one) will have to make a DC 14 Will Save or take 6 (or less if the attack that hit Saeras dealt less) damage.

Shadow Splinter creates an brief Illusion(Shadow) effect which takes the for of the original attacker attacking the victim instead of Saeras. This is what the Will Save mentioned above is for disbelieving. Presumably other observers also gets this chance to see trough the trick!


Male Dhampir Barbarian 2/ Monk(Martial Artist) 1 | AC 13/11/10 | HP (10)4/(31)| F +8, R +4, W +6 | CMB +7, CMD 23 | Init +2 | Perc +10;Low-light Vision; Darkvision; Light Sensitivity

Calas jumped over the trash, and the last few stragglers. He landed in front of one of his targets. A hopefully tasty one too.

[i]However... maybe I shouldn't spend too much on this one.

"You will do, so let us make this quick", Calas told the thug, "What do you think?"

Move to the thug

Punch him in the face

Attack: 1d20 + 5 ⇒ (10) + 5 = 15
Damage: 1d6 + 3 ⇒ (1) + 3 = 4


Male Drow Oracle 1(Shadow)

As he walks in the door, Phae mutters a short prayer to Lloth, to guide and strengthen his blows. Casting Divine Favor right before he enters

Striding with purpose, the inquisitor barely notices the rabble pushing and shoving their way past him. He bats any who come to close with the flat of his blade, closing on one of his foes. He slashes out him 1d20 + 5 ⇒ (5) + 5 = 10 but the crush of the people still streaming past knock his blade aside.


hp 24/24; AC (21, 14, 17) 17 t14 f13; f 4, r 5, w 3; bab 2, melee 6, ranged 6; cmb 2, cmd 16; sr 14; ap 5/5 drow noble magus/3
skills:
acro 5, fly 10, know arcane 10, know dungeon 8, know nobil 5, perc 5, perf dance 1, splcrft 10, stlth 4

Azzra'el charges one of the combatants, his black bladed scimitar seeming to drink in the surrounding light as it swings through the air.

to hit: 1d20 + 6 + 2 ⇒ (3) + 6 + 2 = 11
dmg if hits: 1d6 + 4 ⇒ (5) + 4 = 9

and barely manages to strike in the right direction... damn these dice rolls!


The Man. The Myth. The Mask!

The party forms up and does... Relatively little. Calas just barely gets a hoot in and Nate blinds the female and that really is it. The female steps back and ribs her eyes clear. Where there was once cool confidence Nate now sees a burning desire to murder him.
The rest of the thugs close ranks and come in swinging.
5d20 ⇒ (9, 19, 17, 13, 15) = 73
1d20 ⇒ 9
2d6 ⇒ (2, 4) = 6
Saeras is almost hit, but his magic protects him and the hit us redirected to the largest foe left. Calas also gets Slugged in return (taking 7).

Party up!


Male Active Conditions: Minotaur Kineticist (Earth) [Monk] 17

LOL!

Nate grins evilly.

The huge 1/2 orc rabbit punches her twice, aiming for her face.

flurry unarmed strikes: 1d20 + 5 ⇒ (8) + 5 = 13
damage: 1d8 + 4 ⇒ (5) + 4 = 9

flurry unarmed strikes: 1d20 + 5 ⇒ (17) + 5 = 22
damage: 1d8 + 4 ⇒ (6) + 4 = 10

My turn to lead, milady!


Draegloth (Unique Half Drow/Half Demon) 4th Level Monster (Draegloth)| HP 27/39 | Speed 30ft | AC 16, touch 14, flat-footed 12 (CMD 20) | Fort +7 : Ref +4 : Will +4 | Init +4, Perception +6; Darkvision 60ft | Active conditions:

Scrambling up from his messy charge, Hakk will lash out at the closest enemies that he can reach quickly. One attack for each enemy or just multiples on the same opponent if he con only reach one.

Multiattack: (Full Attack!)

Claw#1: 1d20 + 4 ⇒ (15) + 4 = 19
Damage: 1d4 + 2 ⇒ (4) + 2 = 6

Claw#2: 1d20 + 4 ⇒ (19) + 4 = 23
Damage: 1d4 + 2 ⇒ (3) + 2 = 5

Bite: 1d20 + 3 ⇒ (11) + 3 = 14
Damage: 1d6 + 1 ⇒ (1) + 1 = 2

Drow blood flies as Hakk finally starts to gain his furious momentum!

"RAAAARRAARRGGHHHH!!!!"


hp 24/24; AC (21, 14, 17) 17 t14 f13; f 4, r 5, w 3; bab 2, melee 6, ranged 6; cmb 2, cmd 16; sr 14; ap 5/5 drow noble magus/3
skills:
acro 5, fly 10, know arcane 10, know dungeon 8, know nobil 5, perc 5, perf dance 1, splcrft 10, stlth 4

Azzrael closes with one of the thugs, drawing Oblivion and striking.

to hit: 1d20 + 6 ⇒ (11) + 6 = 17
dmg if hits: 1d6 + 4 ⇒ (4) + 4 = 8


Male Drow Fighter 3 / Wizard 1 HP: 18/26 AC 18 | FF 14 | TCH 14 Perception: +5 Fort +3 Ref +5 Will +3

The chaos of battle all around him... The smell of liqour and burning flesh. None of these things distracted him. He caught the others storming in through the door and rose up taking aim at one of the patrons, enemies... hell whoever it was in moving torwards Phaenox and loosed the last bolt in that magazine.

point blank deadly shot: 1d20 + 7 + 1 - 1 ⇒ (13) + 7 + 1 - 1 = 20
damage: 1d10 + 1 + 2 ⇒ (3) + 1 + 2 = 6

SOmeone tell the orc to not kill her, just rough her up some, I have questions for her! He called watching the bolt sink perfectly into his targets back.


HP 11/27 | AC 17/13/14 | CMD 16 | Fort +3, Ref +8, Will +9 | SR 10 | Init +3 | Per +10; Darkvision 120' | Active Effects:

When Big Thug is hit

"Oh, good choice!" Saeras laughs as one of the thugs apparently stabs his comrade. "That looked painful; good initiative!"

Painful Stare: 1d6 + 1 ⇒ (3) + 1 = 4

Note: Painful Stare deals that extra 1d6 damage if the Mesmerist deals the damage himself. I ran with since it was Shadow Splinter (aka Saeras trick!) that dealt damage it would probably be boosted! If not, please just disregard the d6 : )

Combat Round

Saeras raised his sword in a defensive posture again and smirked. "Now which of you will see reason? I've only got use for two ..."

Bluff: 1d20 + 12 ⇒ (17) + 12 = 29 Join me and together we can rule the galaxy as father and son underdark as master and expendable pawns!

Actions: Standard to Shadow Splinter again for the same song and dance, Move to annoy enemies? :P


Male Dhampir Barbarian 2/ Monk(Martial Artist) 1 | AC 13/11/10 | HP (10)4/(31)| F +8, R +4, W +6 | CMB +7, CMD 23 | Init +2 | Perc +10;Low-light Vision; Darkvision; Light Sensitivity

Guess I should ask, by "slugged" was I hit by a fist? And if so, do I get an attack of opportunity and is it lethal damage?


Male Drow Oracle 1(Shadow)

"I would listen to my friend here. We got a good thing goin right now, and we could always use some extra help"

1d20 + 10 ⇒ (7) + 10 = 17 Bluff, +3 if Drow, aid another for Saeras


The Man. The Myth. The Mask!

Hakk and Azzarel effectively cut one of the remaining thugs in half. Another is wounded by Mourn and the others see the light. They step in and murder their wounded friend.

The female is still kicking though. Literally.
2d20 ⇒ (13, 8) = 21
1d6 + 1 ⇒ (3) + 1 = 4

Nate's Second strike hits. Hers first hits, and boy does it hit. This lady is clearly trained in kicking the snot out if slaves like you.

Party up! Only the female remains!


Male Drow Fighter 3 / Wizard 1 HP: 18/26 AC 18 | FF 14 | TCH 14 Perception: +5 Fort +3 Ref +5 Will +3

Listen Gorgeous if you just stand down and surrender now we wont do untorward things with your Corpse!

He called out to her while slapping the first magazine out of his crossbow and replacing it.

Intimidate check: 1d20 + 6 ⇒ (15) + 6 = 21


Male Drow Oracle 1(Shadow)

Phaenox glares at the woman. "Shall we deliver you to the cold embrace of death, or would you prefer to live? Either way works for me, really."

1d20 + 9 ⇒ (3) + 9 = 12 Intimidate, aid another


Draegloth (Unique Half Drow/Half Demon) 4th Level Monster (Draegloth)| HP 27/39 | Speed 30ft | AC 16, touch 14, flat-footed 12 (CMD 20) | Fort +7 : Ref +4 : Will +4 | Init +4, Perception +6; Darkvision 60ft | Active conditions:

Dripping with blood from almost every crevice, claw, tooth and hair; Hakk turns and quickly roars at the woman daring to injure a Kewadin slave!

"Aaaaaruuugghhhhhhhhhhhhhhh!!!!"

Intimidate, aid another: 1d20 + 8 ⇒ (12) + 8 = 20


Male Active Conditions: Minotaur Kineticist (Earth) [Monk] 17

She may have been already intimidated by Nate last round. If not she is again now...lol.

Nathaniel doesn't seem to even register her love tap.

Why my darling, I lust for you too!

The huge 1/2 orc attempts to grapple her.

grapple: 1d20 + 9 ⇒ (10) + 9 = 19


Male Dhampir Barbarian 2/ Monk(Martial Artist) 1 | AC 13/11/10 | HP (10)4/(31)| F +8, R +4, W +6 | CMB +7, CMD 23 | Init +2 | Perc +10;Low-light Vision; Darkvision; Light Sensitivity

Calas swung at the thug, but the thug was smarter than he thought. The thug countered Calas' swing turning his weight against him.

Fine then

Rage, then Flurry of Blows with bite

Attack1: 1d20 + 6 ⇒ (10) + 6 = 16
Attack2: 1d20 + 6 ⇒ (6) + 6 = 12

Damage1: 1d6 + 5 ⇒ (2) + 5 = 7 +2 Con damage
Damage2: 1d6 + 5 ⇒ (5) + 5 = 10 +2 Con damage


HP 11/27 | AC 17/13/14 | CMD 16 | Fort +3, Ref +8, Will +9 | SR 10 | Init +3 | Per +10; Darkvision 120' | Active Effects:

Seeing that things were starting to look *very* favourable with only one foe still being annoyingly persistent Saeras could afford a moment to simply enjoy the way things were going. Considering how today had started, that was a sweet feeling. But all things weren't solved yet! Yet. With an quick approving nod to the two smarter thugs he headed towards the struggling half orc/drow pair and pulled out his spare set of manacles, with his sword still raised.

Moving to provide flanking for Nathaniel if possible!


hp 24/24; AC (21, 14, 17) 17 t14 f13; f 4, r 5, w 3; bab 2, melee 6, ranged 6; cmb 2, cmd 16; sr 14; ap 5/5 drow noble magus/3
skills:
acro 5, fly 10, know arcane 10, know dungeon 8, know nobil 5, perc 5, perf dance 1, splcrft 10, stlth 4

Azzra'el, seeing things seem to be well in hand with only one real combatant left, waits for the others to finish her off or render her harmless.


The Man. The Myth. The Mask!

The female slaps Nate's hands aside, but your threats give her pause. She doesn't attack. Who are you and what are you doing here! she demands.


Male Active Conditions: Minotaur Kineticist (Earth) [Monk] 17

The amused 1/2 orc smirks in her direction.


The Man. The Myth. The Mask!

She glares daggers at you.


Male Drow Fighter 3 / Wizard 1 HP: 18/26 AC 18 | FF 14 | TCH 14 Perception: +5 Fort +3 Ref +5 Will +3

Ah a civil tongue finally...

He began surveying the carnage.

We are here to protect a certain orcs assets, we dont take kindly to threats given to one of our businessmen. Thats not important beautiful.... who are you and why should I not have my friend Hakk here.

He began patting the large Draegloths shoulder.

DO terrible terrible things to your dead body. I dont think that brute, tough as he was was the brains behind this orginization... and its the brains behind it im seeking.

He offered her his best smile.


The Man. The Myth. The Mask!

The female glances around and sighs, but shows no sign of surrender. She's still in a fighting stance as she says, And let's say you found them, what then?


Male Drow Fighter 3 / Wizard 1 HP: 18/26 AC 18 | FF 14 | TCH 14 Perception: +5 Fort +3 Ref +5 Will +3

well then i offer to buy them a drink, we sit down and have a little chat tonsee how we might... work better together. Me and my friends here find ourselves in... an interesting situation.

He began moving closer and he started to try and right up a large table that had been half flipped up when the chaos started. He pulled up a seat and patted it insinuating she should sit down.


The Man. The Myth. The Mask!

She doesn't move, and you can't really blame her with that demon-spawn staring at her.
I'm listening.


Male Active Conditions: Minotaur Kineticist (Earth) [Monk] 17

Not understanding the exchange, but viewing the situation out of his hands, Nate takes a look around the entire shop.


The Man. The Myth. The Mask!

Nate- this place is trashed, but you can easily deduce what used to be here. It was pretty successful for a dive bar and you are able to find a box made of nice surface wood, mahogany to be precise, containing a basic supply of the drugs that produced the pervasive smoke in the place. None were overly addictive, especially second hand. The box is probably worth 50 gold all told. As you walk around you find a total of four boxes. You also find a couple trampled corpses from the melee earlier. Looks like some people took the opportunity youall provided.


Male Drow Oracle 1(Shadow)

Phae activates one of his unique powers, trying to determine what most this young lady wants Using Detect Desires, DC is 15 for the third round, and I believe I learn her Cha score, not Int, on the 2nd round.


The Man. The Myth. The Mask!

1d20 ⇒ 5

Her Cha score is 16

Right now her most pressing desire is safety. You are suddenly suddenly reminded what it feels like to be tapped and surrounded by foes. She had just seen the deaths of everyone she used for safety, however, so the feeling is especially acute.


Male Drow Fighter 3 / Wizard 1 HP: 18/26 AC 18 | FF 14 | TCH 14 Perception: +5 Fort +3 Ref +5 Will +3

Sit down.

He began exasperated.

If I wanted you dead, it would have happened already, tell me about your operation, where its boundries are how you picked your targets, how much coin you pulled in.

He began pulling himself up a chair at the table and stting down as if he didnt have a care in the world.

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