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![]() HeHateMe wrote: One thing to remember is the ACG classes are hybrids, so there is quite a bit of variation. The Arcanist is powerful because Sorcerer and Wizard are both powerful classes. Bloodrager is a mixed bag of benefits and drawbacks, while Swashbucklers and Brawlers are weak cause the classes they're based on are weak. But I agree that the CRB classes are much worse in terms of balance, you have the Cleric, Wizard, Sorcerer and Paladin, all horrendously OP, and then you have Fighters, Monks and Rogues, just weak as hell. I just played my first Swashbuckler (flying blade) last week in the last module of ROTR. He was so overpowered I volunteered to quit playing him. Disrupting Counter with Combat Reflexes will kill any foe in melee...ask the bloody pile of dead Rune Giants. ![]()
![]() Jack Burton would approve of this thread: "Honey, I never ride faster than I can see. Besides that, it's all in the reflex save." "Give me your best shot. I can take it." "Sit tight, hold the fort, keep the home fires burning. And if we're not back by dawn...call the president." "Everybody relax, I'm here." "What the hell does that mean? [Insert phrase here]. I don't even know what the hell that means?" "Have I paid my dues? [Look the bad guy right in the eye]. Yes sir, the cheque is in the mail." ![]()
![]() 534. Let's Get Kraken! This large novella, constructed mostly of darkwood, is buoyant enough to be used as a flotation device if need arises. It is written in Aquan script carved very elegantly into the smooth grains and the numerous illustrations are composed of whale bone firmly embedded. The author of this work was the once highly respected half-orc Hunter named Numo Gomes. At some point in his career Numo was kicked in the head by his elk animal companion and was unconscious for six hours. When he awoke, he first dismissed his tempermental ungulate and then went to work on this book. He was determined to be the first person in history to aquire a Kraken as an animal companion. The book details in agonizing detail his plan to reverse the spell Awaken and render a Kraken dumb enough to become a proper companion. The book ends with Numo entering a the ocean at the eastern edge of the Eye of Abendego screaming madly. The back plate is a masterfull drawing of a tearful elk that looks extremely guilty. ![]()
![]() We played from Level 1 to Level 11 before a TPK in the middle of Rise of the Runelords. We debated starting a different campaign but made 4 new PCs to take up the torch. That lasted until two weeks ago until another TPK with our now Level 13 party. We will take one more kick at the can with four more new characters who somehow come to Sandpoint when they should be destroying small nations. Both times the group was killed with Confusion and/or Dominate spells. And my guy had a +18 Will save....didn't matter. As someone said before, the high levels are fun but you have to have a committed DM to handle all the details. ![]()
![]() One of my many, many, many backup characters is a fire-based CG gnome heavily based on General Melchett from the Blackadder series. I need as many fun things you can think of for this crazy guy to do. For example, I took an idea from another thread whereby I would cast "Fly" then hold a chicken above my head by its two legs. Then I would swoop about Sandpoint screaming "Chicken Parasailing! Free Lessons for all!!!" Or something to that effect. This is how I would introduce myself to the group. What else should he do for (relatively) harmless fun as time goes by? ![]()
![]() 443. I Hate Everyone But I Hate You the Most This rather heavy tome seems to be composed of various other books whose pages have been violently erased, mended, and then bound together to create a ugly Frankenstein of a book. It radiates moderate magic and smells of old garbage, worms, and depressing anger. It was written recently by the famous Ranger Oscar Crouch who was famous due to the fact that every creature/monster/person in the world was his species enemy. The contents are written in small, tight handwriting and each word pressed very deeply into the thick pages. Any Ranger who reads the entire 200 pages receives the ability to changes his speciens enemy(ies) at the start of each day to whatever he chooses. He must also make a DC 14 Fortitude whenever he uses this abiltity or lose 2 points of Charisma for 24 hours. ![]()
![]() Can it be done? They have the fast movement, all the right modifiers (+2 Dex and Wisdom), the small advantage, Stealth bonus like crazy, and....NETS! Imagine a 18 inch high Kermit the Frog dressed like an extra from Crouching Tiger, Hidden Dragon charging you and tossing a net at your face! The mind boggles. Sure they would do little damage, but at 1st level nothing could hit them. Monk of the Sacred Mountain. Str: 12 (14-2)
At 1st level he takes Weapon Finesse and Scropion Style. His AC would be 18 and his awesomeness to great to measure accurately. Orges would laugh and die laughing. Gnolls would laugh as they seem to be part hyena and I think they laugh for no reason. Still, they would die laughing. All he needs to complete his crew is a bear animal companion, a talking-pig barbarian consort, some sort of bastardized Tengu with a chicken fetish, and piano playing bard-dog with a drinking problem. As you can tell, I am up very late and sleep-deprivation is a real issue. Also, Gripplis. ![]()
![]() Back in the mid-90's we were big on Enigma and Delerium as casual background music for travelling, down-time, mystical times. A few tracks would be good for action, but most of it was pretty mellow and trance. I seldom crank the music unless its is an epic, big-boss fight. I will post some links on Friday as we can't access YouTube at my work.... ![]()
![]() Broken Zenith wrote:
I'm at work, so off the top of my head. Braveheart
And....don't laugh....Robin Hood: Prince of Thieves. Don't hold Kevin Costner against this great score. ![]()
![]() The black raven wrote:
"Conan! What is best in life?" "To fumble your weapon before your enemies, to see your arrows fly into the brush before you, and to hear the mocking laughter of their women." ![]()
![]() 435. Grippli's Believe It or Not This slimy work is constructed out of fronds, reeds, and a disgusting amount of mucol ooze. It has no material value but radiates a moderate level of magic along with a swampy odor. The author was a Grippli Druid named Kerm who was determined to make his people the dominant race in Golarian. After making pacts with numerous demons, demi-gods, and a mating with a talking pig he succeeded in creating this detailed encyclopedia of Grippli biology, heroic deeds, and notable individuals: it is 8 pages long. Any non-Grippli reading this book must make a DC 16 Will save or suffer under a Geas(Lesser). The indvidual will make all effort to advance the cause of the Grippli race in a manner they deem most effective. Any Grippli reading it suffers under a Gaes/Quest to assemble a singing/dancing/acting troupe of every race possible and put on a weekly variety show. ![]()
![]() 434. Travel the Trebuchet Way Radiating faint magic, this double-sided pamphlet is printed on the finest angelskin and edged with iron wood interwoven with Elysian Bronze. It is written in gnomish and shows excellent grammer and any drawings actually move if the reader looks directly at them. Despite its beautiful appearance the contents of this flyer read like a rants of a madman. It extolls the virtures of Trittle's Trebuchet and Trampoline Emporium that existed some 200 years ago. Trittle was a gnomish inventor of great brilliance and pure insanity who attempted to create a new transit system in Magnimar using trebuchets and strategically located trampolines. It was halted after only 37 deaths (including Trittle himself). Any reader of this brochure must make a DC 16 Will save or be completely overwhelmed by the urge to recreate Trittle's dreadful project. A new save is allowed every 24 hours but the DM should calculate how long until a working Trebuchet/Trampoline system is actually built....and its chance of success. ![]()
![]() 432. Never Cry Elf: Yarflo Tamwe's Definitive Book of Elves This inch thick field guide, laden with excellent penmanship and detailed artwork, sports a green cover made of supple tree bark and rich with mithril inlays. It one of the many works of the insane Gnomish Ranger Yarflo Tamwe who arrived in Golarian knowing nothing of any other race. He decided that disguising himself as an elf and infiltrating one of their colonies for six months would be a good idea. The elves he met were actually dwarves and spent most of their time giving the gnome as much false information as possible. As a result most of the book is at best glaringly wrong and sometimes blatently insulting to elves. Some entries include: "When cornered, an elf can spray a musky discharge that is produced in the sweat glands under its dewflap" and "The elf's only natural enemy are sentient beings named Garry." Along with the title the mithril inlays on the cover spell elven runes that roughly translate as “Say hi to your mother for me.” Any person reading the book suffers a -10 penalty to any Intelligence or Charisma based checks that involve elves in any manner. This penalty is in effect until they are physically struck by an actual elf or attend an elf awareness seminar. ![]()
![]() 430: Victory's Secret Field Guide to Women's Armor. The cover of this work sports a red-haired women in a chain-mail bikini posing in a way that will never aid in combat. This rather skimpy piece of literature is composed of glossy pages that feature various females of the Core races (an a disturbingly attractive Tengu) modelling the latest fashions. Stats on each piece of armor indicate they actually make you easier to hit. Any female reading this work must make a DC 14 Will save or feel self-conscious about her body for one hour (same affect as shaken). Any male reading it must make a DC 14 Will save or come the false conclusion that his wife or significant other would appreciate several pieces as a gift. ![]()
![]() There is a trait that lets you use Intelligence instead of Charisma for any Intimidation rolls. Get the higher Int and dump Charisma to an 8. Int will help with Spellcraft, Intimidate and identifing monsters (needed for a correct Bane activation). Str 15, Dex 14, Con 14, Int 12, Wis 15, Chr 8 At 4th up Wisdom and 8th your Str. Bam. Done. Cheque please. ![]()
![]() Combine it with an alternate racial trait of the half orc. Sacred Tatto. Sacred Tattoo: Many half-orcs decorate themselves with tattoos, piercings, and ritual scarification, which they consider sacred markings. Half-orcs with this racial trait gain a +1 luck bonus on all saving throws. This racial trait replaces orc ferocity. So, you have a constant +1 luck bonus on all saves. Fate's favored bumps that up to +2. It's the equal of 3 feats from using two traits. Also, if Divine Favor is cast upon you it is +2 attack and +2 damage right at level 1 as DF is a luck bonus. All I can think of for luck bonus's at his time. ![]()
![]() RJGrady wrote:
Excellent idea! Although it would be nearly the same as Weapon Focus, the flavor is great. ![]()
![]() Say I have the trait Fate's Favored:
So if I cast Divine Favor:
It is now a +2 bonus on attack and weapon rolls? Pretty nice if true. ![]()
![]() I'm not a big fan of riddles but I tned to put one in every few sessions as my group seems to enjoy them. But I like riddles to be in that Goldiocks group: Too easy and they are boring....too hard and the group gets discouraged and perhaps dead if the consequences warrent it. How about this one: The group (5 characters all at Level 5) advances into a 30 by 30 room and the door seals shut behind them before they can spike it. It, and the far door, are beyond the Rogue's abilities. A voice announces: "An Elf was slain. There are four suspects.
If the party fails to come up with the killer AND the truth teller they are subject to a punishment I have yet to come up with. Any thoughts on that as well? Cheers! ![]()
![]() I have always been partial to the scale and weighted ball scenario. If you have 9 balls and one is heavier than the rest how to pinpoint the heavy one by using the balance only twice? 1 - Split the balls into three groups of three balls each.
Failure or success could mean anything you want. ![]()
![]() I once played a Half-Orc raised by Gnomes. He.....had alot of quirks. An adopted PC can bring some great fun to the table. Irrational fears can be good as well; perhaps he's a dwarf with an a fear of hammers or a Druid who openly admits he hates trees.
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![]() So just for fun my group (more specifially the Bard) will be competiting in a Battle of the Bards next session. Although it will be quick and just for some fun (with a chance at a great magic prize) I would really like some stage names for the competition. So far I have: Cleric Pulp: Gnome Alert!
I am open to any suggestion and am willing to substitute any/all of my already generated names. thanks for the suggestions............. ![]()
![]() Hollow's Last Hope. Great module and free for download. Shorten the distance through the forest or shorten the RPing in town and you are set. Standard McGuffin plot but great to get your party working together helping the innocent. Also, with the PCs being circus types you can bring them back to Falcon's Hollow with Carnival of Tears (in a few levels). ![]()
![]() Our party was alseep in my Folding Boat at the edge of lakeshore, awaiting the dawn to find and kill a high level Druid. In the middle of the night our Oracle thinks she sees a Gigantic Frog-Like creature in the water. She was scared and yet strangely unwilling to wake up the entire group. So, she shook awake my CG Dwarven Barbarian who was very tired as he just came off watch. Oracle: "Wake up! I think I saw a horrible monster in the water!" Barbarian: "Ah, you're just having your period." At which point he rolled over and went back to sleep. She shrugged and went back to sleep as well....even though she was on watch for two more hours. Luckily, no attack came. Sigh....so many more I know I have forgotten. ![]()
![]() Every time he pulls some sore of cheat have a new enemy appear who has all the same powers/feats/traits/etc that your friend does. Just for flair make sure he has a goatee and is of opposing Alignment. He should also have a big number "1" on his chest or helmet. Then have this new foe do the exact same actions that your buddy does. If there is any complaint, use the exact same excuses that you hear week after week. If the cheating continues you can bring in "2" then "3" or even multiples at once. It'll be like the Wickersham Brothers...... ![]()
![]() As a condition from our employer we must establish some Home Rules to keep the place in order. What are some good rules to lay down besides the obvious "No touching other people's stuff, unless they're dead" and "No killing each other in order to legally touch each other's stuff."? I mean, I can't see a half-orc and a Drow sharing a pantry and not eating each others' food. We also have a half-drow, 2 half-elfs, and a thing that may or may not be a dwarf. No Chaotic alignments, thankfully. Advice? |