Arnistolientar Popswicker

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Male Firbolg NG Ranger 1 AC 14 HP 4/12 Passive Perception 15 Init +2 Proficency Bonus + 2 Current Picture of Orym

"Nothing terribly exciting."


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Male Blue Dragon Board Celestial Warlock of the Tome 5 | HP 22/33 | AC 14 | Passive Perception 10 | 6d6 Healing Light I 0/2 Level 3 Spell Slots DC 13 Current Picture of Myastan Zayless

Zayless moves to follow the others to have a more private conversation but turns back to the guards. "We mean no offense toward the Lord Oreclasp. We have bled to see these lands safer. We could do so again. Perhaps if there are concerns they could be shared. If we could help we would. Surely your Lord would reward a man who would bring new resources to solve a problem."

Persuasion: 1d20 + 3 ⇒ (11) + 3 = 14


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Male
Vital Stats:
Gnome Unchained Rogue 4 HP 39/39 | AC 19, FF 15, T 15 | F +1 R +7 W +0 | Init. +3 | CMB 0 | CMD 13 | Speed 20ft
Perception +7

Basically, it was just plain ole D&D. Stories are full of flawed people. The campaign assumed heroic players. I think that if you happened upon a gaming session you likely not notice much difference. There were Biblical stories. Nothing completely allegorical but we were part of a group of refugees searching for a new homeland which evokes similar structure to the stories of Moses leading the Israelites to the Promised Land but nothing was on the nose.

Our first adventure involved finding a ship wreck so that we could afford a magic artifact for our ship. The captain was unwilling to alter the ship in memory of the last captain. One of the players RPed this incredible confrontation with the captain explaining the need to adapt but respecting tradition. Once we were done I laughed about the fact that the adventure was basically the old folks at the church doesn't want to try new things. But it wasn't something everyone caught.

For the most part, though it was just a fun time we woke had prayer together. Then had a nice breakfast. We would talk about character choices or how as DMs we structured stories and if or how that was influenced by matters of faith. Then we would play D&D till lunch time. We had some free time to enjoy the woods or putz around. Then we would have a session about reflecting on ministry (in many cases these guys host board game nights or RPG sessions for teens or people in their congregation). Then after dinner we would play more D&D.


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Male
Vital Stats:
Gnome Unchained Rogue 4 HP 39/39 | AC 19, FF 15, T 15 | F +1 R +7 W +0 | Init. +3 | CMB 0 | CMD 13 | Speed 20ft
Perception +7

It was a blast.

I posted a funny meme when I got back inverting the satanic panic. "Satanist parents outraged to learn Dungeons and Dragons is just improv and math."


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Male Blue Dragon Board Celestial Warlock of the Tome 5 | HP 22/33 | AC 14 | Passive Perception 10 | 6d6 Healing Light I 0/2 Level 3 Spell Slots DC 13 Current Picture of Myastan Zayless

Zayless looks at the Unicorn, and mumbles, "This feels a little familar." He looks toward the creature agreeing with the things the others have said.


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Male
Vital Stats:
Gnome Unchained Rogue 4 HP 39/39 | AC 19, FF 15, T 15 | F +1 R +7 W +0 | Init. +3 | CMB 0 | CMD 13 | Speed 20ft
Perception +7

You gotta love pauses in the game to talk fashion.

My tabletop game spent 2 sessions without combat negotiating out of fights and picking out elaborate masquerade costumes to wear to a thieves guild, run by a vampire's Masquerade. My bard went as a peacock.


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Male Blue Dragon Board Celestial Warlock of the Tome 5 | HP 22/33 | AC 14 | Passive Perception 10 | 6d6 Healing Light I 0/2 Level 3 Spell Slots DC 13 Current Picture of Myastan Zayless

Hit Dice: 1d8 + 1 ⇒ (1) + 1 = 2
Hit Dice: 1d8 + 1 ⇒ (7) + 1 = 8
Hit Dice: 1d8 + 1 ⇒ (2) + 1 = 3
Hit Dice: 1d8 + 1 ⇒ (5) + 1 = 6
Hit Dice: 1d8 + 1 ⇒ (6) + 1 = 7

Zayless when the moments of rest finally arrive. Leans back wincing from wounds. He mumbles a one-sided argument with himself.

"Traveling by night." He shrugs. "Well if we were feeling superior about chasing off a dragon getting your spleen handed back to you by a downy coated bear kinda knocks you in the sense of personal glory."


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Male Firbolg NG Ranger 1 AC 14 HP 4/12 Passive Perception 15 Init +2 Proficency Bonus + 2 Current Picture of Orym

Aumakua-matata


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Male
Vital Stats:
Gnome Unchained Rogue 4 HP 39/39 | AC 19, FF 15, T 15 | F +1 R +7 W +0 | Init. +3 | CMB 0 | CMD 13 | Speed 20ft
Perception +7

I suppose I better come up with something beyond act unphased and submit. LOL I was asking questions to figure out how screwed we already were. LOL. I had a whole cover story too. LOL.

perception: 1d20 + 7 ⇒ (5) + 7 = 12 Have we missed anything. Not with that roll.

Bazzle shifts a bit and was prepping to stash what he might think is contraband in a passing cart. He turns suddenly at Aster's cover story. "Oh boy." He straightens up putting on his most serious business face. He moves closer to Aster. "Mistress if I may be so bold, these lads might be not aware of our team after all compartmentalization am I right." He looks up with a sort of sympathetic understanding of how frustrating huge bureaucracies can be. He smiles, "Either way you stopped us have had a chance to check us out and no need to drag all our superiors in to put inter-department fires out. Nothing but demotions and even more crap job posts down that lane."

Bluff Aid Aster: 1d20 + 10 ⇒ (14) + 10 = 24


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Male Blue Dragon Board Celestial Warlock of the Tome 5 | HP 22/33 | AC 14 | Passive Perception 10 | 6d6 Healing Light I 0/2 Level 3 Spell Slots DC 13 Current Picture of Myastan Zayless

Zalyess moves about wary a slight grim frown at the signs. "No one ever talks droppings when they recount the adventures."


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Male
Vital Stats:
Gnome Unchained Rogue 4 HP 39/39 | AC 19, FF 15, T 15 | F +1 R +7 W +0 | Init. +3 | CMB 0 | CMD 13 | Speed 20ft
Perception +7

Bazzle finds an Inn with a tavern. He grabs a drink. Gets a room. Once inside he puts on a different shirt. Makes a hooded mantle from the pillowcase. Leaves through a window.

disguise: 1d20 + 2 ⇒ (12) + 2 = 14
stealth: 1d20 + 15 ⇒ (17) + 15 = 32

Makes his way back to the coffeehouse.


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Male Half-Elf Bard 3 College of Blades HP 24/24 | AC 14 | Passive Perception 11 I Inspiration 1 |ACP 2 | TCP 2 Current Picture of Bhoors

Casts Wall of Text

The late afternoon getting before enjoying the evening that Volo arranged for us.

Aeshuura wrote:
Volo arranges for you all to have rooms on the house at the Yawning Portal for the night and you can spend the evening doing whatever you'd like.

Grateful for the rooms and hospitality Bhoors suggests that with everything that they had endured hitting a bath house would be wise. "I am sure that after our traipsing through the sewers we might need some cleaning up. Waterdeep has a number of places. Sune temples are always good for such things."

As those who head to the bath make their way Bhoors steps into an ally. He moves to a clothes line.
Sleight of Hand: 1d20 + 7 ⇒ (4) + 7 = 11

He jumps with a start when the sound of a barking dog send him reeling. His foot lands in a bucket and he trips back into the street with the sounds of an older townsman calls out to quiet the dog. He looks a bit red. "Big dog, guess that is not the short cut I thought." He frowns trying to bury his embarrassment. After a few moments he shrugs, Well Lady Luck that die came up short. "I think we can get a clean change of clothes here." He nods to a simple tailors shop. He goes in and comes out with a sturdy outfit.

He makes a detour back to the laundry and leaves his armor and other things that can't be replaced easily for cleaning. "If the stains can't go I understand but you got to get the stench out."

He hits the temple of Sune and makes his way to a bath and gets clean and puts on his new clothes tossing the old gear in a fire.

Once clean he emerges and rejoins the other clapping his hands "Well that feels much better." He makes his way back to the portal for the remainder of the evening, dinner and rest. While enjoying the time at the Portal he approaches 3 Strings and flashes him a smile and joins him on stage. The two talk a moment before they both start playing with Bhoors still facing the back of the stage. The music starts with a sudden and raucous jig with a clear Moonshaes vibe. Bhoors spins about dancing a bit as he plays.

Forgive the real world references. It strikes the tone I wanted. Ed Greenwood obviously intended part of the Moonshaes to be Ireland just imagine that.
Wild Song
performance: 1d20 + 5 ⇒ (11) + 5 = 16

There's a county map to go on the wall
A hurling stick & a shinty ball
The bric, the brac, the craic & all
Lets call it an Irish pub
Caffreys, Harp, Kilkenny on tap
The Guinness pie & that cabbage crap
The ideal wannabee Paddy trap
We'll call it an Irish pub

Bhoors moves and dances among some of the patrons as he plays spending time flirting with a woman who seems welcome to it.

Whale, oil, beef, hooked! I swear upon the holy book
The only 'craic' you'll get is a slap in the ear
Whale, oil, beef, hooked! I'll up & burst yer filthy mug
If you draw one more shamrock in me beer!

Bhoors moves toward a table near the stage and up on it. Still dancing a bit and playing.

We'll raise the price o' beer a dollar
We'll make em wear a shirt & collar
We'll fly a bloody tri-colour
And call it an Irish pub
Jager bombs & double shots
The underagers think its tops
We'll spike the drinks & pay the cops
We got us an Irish pub

The quick one in the filthy bog
The partin' glass across the lug
O' the lady-O, the dirty dog
We got us an Irish pub
It's over to me and over to you
We'll skip along the Avenue
And who t'hell is Ronnie Drew?
We got us an Irish pub

Oh top o' the mornin', Garryowen
Kiss me I'm Irish, Molly Malone
Failte, Slainte, Pog ma thon
We got us an Irish pub
Spike the punch & strip the willow
Strike me up the rakes o' Mallow
The Liffey never ran so shallow
We got us an Irish pub

Bhoors ends spinning back to look at 3 Strings and the two punctuate the ending of the song.

He rejoins the others and laughs through the remainder of the evening. When the right moment comes he looks over at Marquez the bottom of his mug tilts slightly toward Marquez telegraphing that he wants to say something to the Amnish man. "So at this point I hope that we are past any . . ." He trails off but his mug and his other hand wave back and forth in the space between them. "You know."


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Male Half-Elf Bard 3 College of Blades HP 24/24 | AC 14 | Passive Perception 11 I Inspiration 1 |ACP 2 | TCP 2 Current Picture of Bhoors

Here!


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Male
Vital Stats:
Gnome Unchained Rogue 4 HP 39/39 | AC 19, FF 15, T 15 | F +1 R +7 W +0 | Init. +3 | CMB 0 | CMD 13 | Speed 20ft
Perception +7

STR: 1d20 ⇒ 10

Dazzle grunts breathlessly. "We are putting you on a diet."


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Male Blue Dragon Board Celestial Warlock of the Tome 5 | HP 22/33 | AC 14 | Passive Perception 10 | 6d6 Healing Light I 0/2 Level 3 Spell Slots DC 13 Current Picture of Myastan Zayless

"After all this, we are going to burn a different body." He rolls his eyes. "I am not against the deception per se. Its just we braved a wasteland city, killed many including a dragon and now we are going to grab the nearest corpse and pass it off." He shrugs, "I never knew this gnome. But I have met many gnomes that would love to think they caused this much . . . hullabaloo. I say pack up the shards of the urn and the dusty clumps of acid and blood, throw them in a wagon with you know. A DRAGON'S HEAD! Say here is the urn, here are the ashes. When they look at us funny. Uriah can lean in and say, 'You'll never believe the story' and proceed to approximate our tale of valor and weird."


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Male Half-Elf Bard 3 College of Blades HP 24/24 | AC 14 | Passive Perception 11 I Inspiration 1 |ACP 2 | TCP 2 Current Picture of Bhoors

Bhoors steps out of the way of the Mind Flayer. "Glad we could come to an understanding."

If anyone takes aggressive stances toward the squid-faced guy:
Bhoors locks eyes with you and gives a pleading shake of his head. Which anyone is free to ignore ;)

Bhoors motions toward the half-orc. "Careful Sparkles you might burn yourself."

Vicious Mockery DC 13 Wisdom: 1d4 ⇒ 4

"What do you think Marquez our fiery friend would look better with an Amnish necktie."

1d6 Inspiration to Marquez.


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Male Blue Dragon Board Celestial Warlock of the Tome 5 | HP 22/33 | AC 14 | Passive Perception 10 | 6d6 Healing Light I 0/2 Level 3 Spell Slots DC 13 Current Picture of Myastan Zayless

"Anyone able to skin a dragon. I mean I know we want the urn but the scales can be useful to the right smith."


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Male Half-Elf Bard 3 College of Blades HP 24/24 | AC 14 | Passive Perception 11 I Inspiration 1 |ACP 2 | TCP 2 Current Picture of Bhoors

Hit Die 1: 1d8 + 2 ⇒ (3) + 2 = 5
Song of Rest: 1d6 ⇒ 5 If anyone else used hit dice for the retroactive Short Rest you get an additional 5.


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Male Half-Elf Bard 3 College of Blades HP 24/24 | AC 14 | Passive Perception 11 I Inspiration 1 |ACP 2 | TCP 2 Current Picture of Bhoors

"Man's missing. I'm willing to roll the dice that between the missing man, Volo and Neverember there is some scratch to be made for the trouble of cracking some skull. Besides it can't be worse than dino poop. You should visit Chult." He looks at the light Reu dropped in the hole and starts the climb down.


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Male Half-Elf Bard 3 College of Blades HP 24/24 | AC 14 | Passive Perception 11 I Inspiration 1 |ACP 2 | TCP 2 Current Picture of Bhoors

Contributing to the Amnish, Ahmite, Amnian discussion would be more fun in character. Just saying ;)


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Male Blue Dragon Board Celestial Warlock of the Tome 5 | HP 22/33 | AC 14 | Passive Perception 10 | 6d6 Healing Light I 0/2 Level 3 Spell Slots DC 13 Current Picture of Myastan Zayless

Zayless facepalms at the collapsing diplomatic overtures. "So close."


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Male Half-Elf Bard 3 College of Blades HP 24/24 | AC 14 | Passive Perception 11 I Inspiration 1 |ACP 2 | TCP 2 Current Picture of Bhoors

"If it works for you Marquez you and I can take the corners and let them get a look at things." He looks at Amelia, "Unless its giftwrapped lets get a look at all sides."[/smaller He takes a minute for them to work out signals. [smaller]"Remember we're going for less than whispers on the wind."

He takes a moment and hums, "Da-dum Da-dum" Invoking the theme of an exciting opera about secret agents doing impossible missions.

The inspiration is going to Reuleaux. For stealth or whatever else he wants.

stealth: 1d20 + 5 ⇒ (19) + 5 = 24

Assuming everyone is down with the permeter search Bhoors moves to the Northwest corner and keeps a look out from there.


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Male Half-Elf Bard 3 College of Blades HP 24/24 | AC 14 | Passive Perception 11 I Inspiration 1 |ACP 2 | TCP 2 Current Picture of Bhoors

Bhoors looks at Marquez and Damine and he rolls his eyes. Why am I not flirting? That's weird. . . I miss Shal. I hope she is safe.

"In this we have the benefit of no heavily armed bruisers. We may miss them if this turns south but outside of the gnome I am going to guess this is not the first time being sneaky has been a calling."

"I suggest thinning out not splitting up. I am going to take stab that Amelia knows her way around a window. We will scout the perimeter keep someone on blind corners and pick our entry." He shrugs, "We might also find their sentries."

If it wasn't fully clear. Bhoors is proposing looking for a window If there are any or to pick an entrance by scouting the outside of the building. By thinning out we won't be clumped up but we will all be on the same side of the building. Meaning if we are on the South side of the building someone is at the South east corner looking east, someone is on the South west corner looking west while the others can get a look at anything on the South side of interest. Assuming we don't learn anything we simply go to the next side in similar fashion. Till we run into trouble or can make an informed decision on the best entry would be.


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Male Half-Elf Bard 3 College of Blades HP 24/24 | AC 14 | Passive Perception 11 I Inspiration 1 |ACP 2 | TCP 2 Current Picture of Bhoors

Bhoors looks around realizing that some of the others are splitting off. Weird. Its a group that needs me to keep them on task. Bhoors looks at the halfling, "I guess we need to visit a weird store." He shrugs.

"Okay guys we are going to the mall just pick up lunch before the movie. OH LOOK, Spencers. I didn't know they had one of these here.


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Male Half-Elf Bard 3 College of Blades HP 24/24 | AC 14 | Passive Perception 11 I Inspiration 1 |ACP 2 | TCP 2 Current Picture of Bhoors

I love that scetch.


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Male Half-Elf Bard 3 College of Blades HP 24/24 | AC 14 | Passive Perception 11 I Inspiration 1 |ACP 2 | TCP 2 Current Picture of Bhoors
Aeshuura wrote:

Oh, you know, PCs are notorious for checking out anything weird and this certainly qualifies. However, it might be something you might be interested in later... Just wanted to give you guys the chance. Move on ahead?

@Marquez, not many people know that the Xanathar is a beholder. I might allow someone with the criminal background to make a check, but even amongst folk of that type, it is not common knowledge. It's one of my pet peeves about this adventure, things that are not common knowledge are bandied about as if they were... (Such as Jarlaxle's family name...)

LOL

All I know is that if I ever get to run Dragon Heist. I am going to play Xanathar with the best Christopher Walken impersonation I can muster.


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Male Half-Elf Bard 3 College of Blades HP 24/24 | AC 14 | Passive Perception 11 I Inspiration 1 |ACP 2 | TCP 2 Current Picture of Bhoors
Marquez wrote:
as for the rivalry. Im thinking Lando and Han for a reference. Since you cheated and I know you cheated, that would make you Lando. Now we just need to figure out what is our Mellinium Falcon.

LOL That is exactly what I was thinking. My nick name for Bhoors is Captain Jack Aladdin Solo. Touching on the major influences I try to invoke when I play him. Clearly I am the cheater. I figured you for the sophisticant though.

Bhoors' eyes go wide. "Whoa, hey there." Bhoors moves to Marquez' side. Hope this evens our score. He sings a line about healing light.

Cure Wounds 2nd Level: 2d8 + 3 ⇒ (7, 6) + 3 = 16

"Kicked a troll and still gonna walk away. You alright?"


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Male Half-Elf Bard 3 College of Blades HP 24/24 | AC 14 | Passive Perception 11 I Inspiration 1 |ACP 2 | TCP 2 Current Picture of Bhoors

Green Flame!!!!


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Male Kitsune
Vital Stats/Skills:
HP: 40/40 (48), - AC: 21/T: 13/FF: 17 – Perception +5 - Initiative: +3 - F: +6 / R: +4/ W: +4 - CMB: +4 - CMD: 17, Speed: 20
Oracle (Curse: Tongues)
othe:
Diplomacy +10 (12 Fey), Handle Animal +11,Knowledge (geography) +9, Knowledge (history) +8, Knowledge (religion) +9, Profession (cartographer) +4, Ride +6, Sense Motive +5, Spellcraft +7, Survival +5

Neutral Good- "I live by a code . . . but don't push it."


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Male Kitsune
Vital Stats/Skills:
HP: 40/40 (48), - AC: 21/T: 13/FF: 17 – Perception +5 - Initiative: +3 - F: +6 / R: +4/ W: +4 - CMB: +4 - CMD: 17, Speed: 20
Oracle (Curse: Tongues)
othe:
Diplomacy +10 (12 Fey), Handle Animal +11,Knowledge (geography) +9, Knowledge (history) +8, Knowledge (religion) +9, Profession (cartographer) +4, Ride +6, Sense Motive +5, Spellcraft +7, Survival +5

Quince looks at Sota, "Well Sota you have done so much for us already. I am not sure I have the right to ask more. But if it will make Tyg and Perl jealous it has to be good idea right."


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Male Kitsune
Vital Stats/Skills:
HP: 40/40 (48), - AC: 21/T: 13/FF: 17 – Perception +5 - Initiative: +3 - F: +6 / R: +4/ W: +4 - CMB: +4 - CMD: 17, Speed: 20
Oracle (Curse: Tongues)
othe:
Diplomacy +10 (12 Fey), Handle Animal +11,Knowledge (geography) +9, Knowledge (history) +8, Knowledge (religion) +9, Profession (cartographer) +4, Ride +6, Sense Motive +5, Spellcraft +7, Survival +5
Sota wrote:
I'm miving from South Florida alllllllll the way to Athens, Ohio tomorrow and Tuesday so I might not be available to be active. We will stop at a hotel halfway so I might chime in still though. Just a heads up.

Small world I live in Fort Lauderdale.


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Male Half-Elf Bard 3 College of Blades HP 24/24 | AC 14 | Passive Perception 11 I Inspiration 1 |ACP 2 | TCP 2 Current Picture of Bhoors

Rogues are fun. Halflings have a few advantages statistically (I think) but both would be fun.

It really comes down to what flavor you want to bring to it.

@Aeshuura I updated Bhoors I picked College of Blades, 2 weapon fighting. I added the relevant abilities for reference. I also added a hand crossbow and subtracted the money from my pool.


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Male Half-Elf Bard 3 College of Blades HP 24/24 | AC 14 | Passive Perception 11 I Inspiration 1 |ACP 2 | TCP 2 Current Picture of Bhoors

Bhoors smiles, "Home sweet home. Or closest I have been." He spreads his arms grin widening. Happy to be back in Waterdeep again. He pushes his way through the door and inhales deep. He nods returning the greetings and orders an ale. He makes his way over to the bard. "I see you’re a player. You want a break. I can see if I can pump the crowd for you or can you play a mid-temp Moonshea Jig in C."

Persuade: 1d20 + 5 ⇒ (12) + 5 = 17

I am going to assume that my 17 persuade he agrees or is willing to take a break or steps aside and attempts to do better after I sing a song.

If Threestrings is willing to play along:
Bhoors claps him on the shoulder puts his backpack down and pulls his own lute and starts to play giving him the basic progression. "Anyone who can hold the stage in one of the most renown taverns in the verse with a 3 string lute has got to be a player." With that Bhoors gives 3 string Bardic Inspiration

Bhoors moves to the front of the stage. He spins the lute in his hand and raises it and winks a woman near the stage. He starts to play a gentle but lively jig and he turns nodding a few times giving a signal to Threestrings. They play a few times through the basic chord change and then Bhoors starts to embellish. He nods and turns back to the front of the stage. Every once in a while he slaps the body of the lute to mark the rhythm. He looks out over the gathered folk and smiles. He opens his mouth lets out the start to what seems to be a the makings of a rousing tune.

Performance: 1d20 + 5 ⇒ (20) + 5 = 25
Performance Threestrings (assuming 16 cha)with Bardic Inspiration: 1d20 + 5 + 1d6 ⇒ (19) + 5 + (6) = 30 Honestly I didn't want Threestrings to play that well. LOL

"There is an inn, a merry old inn
beneath an old grey hill,
And there they brew a beer so brown
That the Man in the Moon himself came down
one night to drink his fill."

He thumps his lute to mark the end of the verse. He smiles hearing the connection he seems to have with Threestrings. I guess they boy can play.

"The ostler has a tipsy cat
that plays a five-stringed fiddle;
And up and down he runs his bow,
Now squeaking high, now purring low,
now sawing in the middle."

"The landlord keeps a little dog
that is mighty fond of jokes;
When there's good cheer among the guests,
He cocks an ear at all the jests
and laughs until he chokes."

He again thumps his lute and both his singing and playing seem to shift with growing intensity. He dances a bit along with the music. He turns and nods to Threestrings and he plays the base progression and lets the other bard do some flourishing. He stumps his foot and thumps his lute and spins back to the audience.

"They also keep a hornéd cow
as proud as any queen;
But music turns her head like ale,
And makes her wave her tufted tail
and dance upon the green."

"And O! the rows of silver dishes
and the store of silver spoons!
For Sunday there's a special pair,
And these they polish up with care
on Saturday afternoons."

His smile fades a little. He looks back at Threestrings who is playing amazingly well. Maybe I shouldn't have encouraged him. He moves past a table and grabs a pair spoons. Nodding to Threestrings to care the lute part for a bit. When he returns to the stage he puts his lute behind him stilling hanging from a strap and uses the spoons to set a bit of a rhythym the tinny click of the spoons when they hit his thigh and had add a touch of percussion to the mix. Tck tida litck dida litck. He sets the spoons on the table near a patron tapping his hands and pulls the lute back around and thumps it and starts to play again.

Perform Random dude in the audience with spoons: 1d20 ⇒ 4

"The Man in the Moon was drinking deep,
and the cat began to wail;
A dish and a spoon on the table danced,
The cow in the garden madly pranced,
and the little dog chased his tail."

He glares but shakes his head grinning at the patrons awful attempt at playing the spoons. The song has continued to build and build growing in intensity and a raucous joy. He hops from the stage to a chair and onto the table of a group of patrons that seems to be really into the song.

"The Man in the Moon took another mug,
and rolled beneath his chair;
And there he dozed and dreamed of ale,
Till in the sky the stars were pale,
and dawn was in the air."

"Then the ostler said to his tipsy cat:
"The white horses of the Moon,
They neigh and champ their silver bits;
But their master's been and drowned his wits,
and the Sun'll be rising soon!""

He jumps with a heave stomp from the table and lands among some folk dancing and turns in step with them.

"So the cat on his fiddle played hey-diddle-diddle,
a jig that would wake the dead:
He squeaked and sawed and quickened the tune,
While the landlord shook the Man in the Moon:
"It's after three!" he said."

"They rolled the Man slowly up the hill
and bundled him into the Moon,
While his horses galloped up in rear,
And the cow came capering like a deer,
and a dish ran up with the spoon."

He nods back to Threestrings and as he plays he adds a layer of flourish as he plays.

"Now quicker the fiddle went deedle-dum-diddle;
the dog began to roar,
The cow and the horses stood on their heads;
The guests all bounded from their beds
and danced upon the floor."

"With a ping and a pang the fiddle-strings broke!" He marked the ping and pang with a thump on his lute and the side of his head.
the cow jumped over the Moon,
And the little dog laughed to see such fun,
And the Saturday dish went off at a run
with the silver Sunday spoon."

"The round Moon rolled behind the hill,
as the Sun raised up her head.
She hardly believed her fiery eyes;
For though it was day, to her suprise
they all went back to bed."

The music continues and he and Threestrings trade licks a bit and finally end in a strumming rush and a percussive hop. He claps Threestrings on the shoulder leans in and thanks him. He turns with a grin and wave to those in the audience seemed into it. He points to Threestrings sharing the limelight. A light fade in his mood as if sharing the spotlight while classy he would have preferred to graciously thank a lesser bard not begrudgingly give it to a guy who just shred the lute with only 3 strings. "Cheers all." He moves over to where the barmaid set his drink and he takes a pull and looks for around for the inevitable signs of interesting characters.


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Male Kitsune
Vital Stats/Skills:
HP: 40/40 (48), - AC: 21/T: 13/FF: 17 – Perception +5 - Initiative: +3 - F: +6 / R: +4/ W: +4 - CMB: +4 - CMD: 17, Speed: 20
Oracle (Curse: Tongues)
othe:
Diplomacy +10 (12 Fey), Handle Animal +11,Knowledge (geography) +9, Knowledge (history) +8, Knowledge (religion) +9, Profession (cartographer) +4, Ride +6, Sense Motive +5, Spellcraft +7, Survival +5

I love it. Lets just assume you are pronouncing Quince as "Quint" cause that is just more fun.

Given the strong connections to nature that our team has already had it would make sense that a player could play a fey. I like that more than a gunslinger.

If it were a character I was thinking about (meaning you can take this idea as my 2 cents to take or leave) I would talk to GM Wolf about any connections to the Fey in terms of leadership. With as much fey are in this region and given that we are bringing people to the region. There is a natural tension between what the Fey would ideally want verses what becoming like any other civilized land. With the multiple nature worshiping members of the party and a ranger. It makes good sense that if a bridge between Fey and whatever our kingdom becomes is a fun thing to explore.


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Male
Vital Stats:
Gnome Unchained Rogue 4 HP 39/39 | AC 19, FF 15, T 15 | F +1 R +7 W +0 | Init. +3 | CMB 0 | CMD 13 | Speed 20ft
Perception +7

Bazzle looks at the treasure suspiciously, "Greed? meh we can risk it."


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mishima wrote:
*considers rolling a tortle named Hildelfa to torment (tortle-ment) Bhoors*

No no no no


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Male
Vital Stats:
Gnome Unchained Rogue 4 HP 39/39 | AC 19, FF 15, T 15 | F +1 R +7 W +0 | Init. +3 | CMB 0 | CMD 13 | Speed 20ft
Perception +7

"Soooooooooooooooooooooooo Anyway missing people." Bazzle shrugs not sure what to say.


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Male Blue Dragon Board Celestial Warlock of the Tome 5 | HP 22/33 | AC 14 | Passive Perception 10 | 6d6 Healing Light I 0/2 Level 3 Spell Slots DC 13 Current Picture of Myastan Zayless

Zayless remains on guard for future threats looking around wary of ghosts of violent furniture. He looks over at Raiden. "You found something. The certainly do not serve the dead carpet laying around."

He steps forward and pockets the gems and coins if Raiden does not. "We can divvy this up later." He looks up unless the drapes in the next room take you."[/b] The dragonborn smiles.


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Male Half-Elf Bard 3 College of Blades HP 24/24 | AC 14 | Passive Perception 11 I Inspiration 1 |ACP 2 | TCP 2 Current Picture of Bhoors

Bhoors repeats a short line about healing.

Healing Word Cole: 1d4 + 3 ⇒ (3) + 3 = 6

Bhoors approaches the priestess, "My girl says I should try to woo you." His arms outstretched casually rapier in still in hand. "Truth be told I's rather bugger a tortle." He snaps forward and leaps into a lunge with the sword aimed at the priestess.

Using Inspiration for Advantage.
Rapier: 1d20 + 5 ⇒ (3) + 5 = 8

Rapier Advantage: 1d20 + 5 ⇒ (2) + 5 = 7

damage: 1d8 + 3 ⇒ (6) + 3 = 9

The lunge strikes out at air and he shifts back get his footing ready for the next onslaught. He mumbles, "Tymora I really needed to roll the hard 6 there."


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Male Half-Elf Bard 3 College of Blades HP 24/24 | AC 14 | Passive Perception 11 I Inspiration 1 |ACP 2 | TCP 2 Current Picture of Bhoors
GM Infinity wrote:

Bhoors, bull rush in 5e (called Shove) is an athletics check in place of an attack to shove 5ft. You just killed him, so it would be a bit sadistic. XD

With the words of encouragement stirring healing magics in the air, Bhoors quickly defends the fallen with a masterful thrust of his rapier. The genasi shrieks in pain, his kidney pierced, and topples down the little hill over and over...tumbling 360 what seems like an un-ordinary amount of times.

Yeah I know about shove. I figured stabbing worked better for Bhoors' -1 str. If the genasi survived I figured it couldn't hurt to ask. Gratefully I still have the insp.


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Male
Vital Stats:
Gnome Unchained Rogue 4 HP 39/39 | AC 19, FF 15, T 15 | F +1 R +7 W +0 | Init. +3 | CMB 0 | CMD 13 | Speed 20ft
Perception +7

Bazzle thinks a moment. "That assumes we look like the safer team to back. I mean lets face is lots of people hate oppression but they love not hanging more."


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Male Half-Elf Bard 3 College of Blades HP 24/24 | AC 14 | Passive Perception 11 I Inspiration 1 |ACP 2 | TCP 2 Current Picture of Bhoors

Here's your chance at better.

Deception: 1d20 + 5 ⇒ (14) + 5 = 19

Bhoors lurches toward Elandil stepping between the elf and the prisoner. His face locked eyes with the druid inviting to play along. He shakes Elandil, "Don't do it not again. NOT AGAIN" Elandil feels a dagger handle dressed in his hand. Bhoors lifts but appears to be fighting the crazed elf back. "The paladins won't stand for it." Bhoors steps back giving the elf space. "It's not on me that wood elf juju stuff you do."

Bhoors turns to the genasi. "You done tripped the light fandango now. Tell him what he wants. Your the first. Your blood is the ink for the motivating epic poem you friends will hear when he asks them the same questions. Save me the nightmares."

Bhoors turns back to Elandil, "I ain't gonna watch again you sick butcher." Bhoors continues his performance stomping off.

That's help with the Intimidation for advantage for Elandil and 1d6 bardic inspiration to push it up a notch.


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Male
Vital Stats:
Gnome Unchained Rogue 4 HP 39/39 | AC 19, FF 15, T 15 | F +1 R +7 W +0 | Init. +3 | CMB 0 | CMD 13 | Speed 20ft
Perception +7

Bazzle looks at his cohorts, "Clearly a gnome name. A knew a family of Stumbleducks years back."


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Male
Vital Stats:
Gnome Unchained Rogue 4 HP 39/39 | AC 19, FF 15, T 15 | F +1 R +7 W +0 | Init. +3 | CMB 0 | CMD 13 | Speed 20ft
Perception +7
Tarnagius Vashnarstill wrote:
Well I work in juvenile mental health so "working" could mean playing magic or 5e with the boys or it could mean wandering the woods with a clipboard asking a moody teenager about his feelings every 15 minutes or teaching them how to solve for x or make an omelette. 16 hours of caring for people who are fundamentally illogical is very taxing and it's all one day after another so come Friday night I am wiped.

I know your pain. I work at a shelter for kids coming into foster care. When the investigators have to take kids they bring them to us until longer term care is available. So we have any age kid, experiencing fresh trauma. Today was the first day we have not been at max capacity. So I played some Madden, Mario Kart and facilitated a volunteer doing a puzzle with some elementary kids.


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Male Forest Gnome NG Hermit Druid of the Mountain Circle 3 AC 16 HP 22 Passive Perception 15 Init +2 Proficency Bonus +2 Spell Attack Modifier +5 Spell DC 13 Inspiration 1

Sad to see anyone go.

I know that there are conflicting approaches in game. Psalm is for all intents and purposes an environmental scientist Shenkt is Conaan. I think the different approaches make for a fun game.

This feels to me more of an in character issue that given the flow of the game will come out in the wash.


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I would certainly love to run some 5e in the ME.

Do you mean the "Adventures in Middle Earth" book. It looks awesome though I think it completely revamped the classes so they are not vanilla D&D.

Were you thinking of using just that book or is it anything goes but the basic setting is ME.


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Male Blue Dragon Board Celestial Warlock of the Tome 5 | HP 22/33 | AC 14 | Passive Perception 10 | 6d6 Healing Light I 0/2 Level 3 Spell Slots DC 13 Current Picture of Myastan Zayless

I am in mourning. Fricken site ate my post.

Zayless drinks lightly and laughs at the antics of his companions singing along and intimidating those who appear to be about to kill Scramsax.

When approached by townfolk while getting a drink Zayless was called to fact check Uriah's claims, "Its almost exactly like he said." He looks around. "Almost . . . there was a Kobold princess and at least 40 orcs. What he got mixed up is he beat the kobold princess and um how do you northers say, 'gave handies,' to the 40 orcs." Zayless gafaweds, and nods along with one of the crowd, "Oh yes very shameful. But not everyone can say they have faced down 40 orcs and a Kobold princess and lived to tell the tale. His bravery runs parallel to his depravity."


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Male
Vital Stats:
Gnome Unchained Rogue 4 HP 39/39 | AC 19, FF 15, T 15 | F +1 R +7 W +0 | Init. +3 | CMB 0 | CMD 13 | Speed 20ft
Perception +7

Its good that you have a strong support system.


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Male Half-Elf Bard 3 College of Blades HP 24/24 | AC 14 | Passive Perception 11 I Inspiration 1 |ACP 2 | TCP 2 Current Picture of Bhoors

Bhoors smiles, "You've never sounded better Tweety."


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Male Forest Gnome NG Hermit Druid of the Mountain Circle 3 AC 16 HP 22 Passive Perception 15 Init +2 Proficency Bonus +2 Spell Attack Modifier +5 Spell DC 13 Inspiration 1

Psalm pours through the journal listening poorly to the others. He looks up. "Hunting Lodge? Ah hunting lodges have owners." He snaps the journal closed. "We have learned more than we wanted to know." He collects himself and runs through the information that no one asked to be presented. "We learned that yes the worms were magically created abominations. Thank you for destroying the eggs guys." He nods to Gom and Hack. "We have learned that the unfortunate fool who created the worms was likely their first victim. He seems to have gone in his sleep rather peacefully." He rubs his face worriedly, "Here's where it gets worse. This guy was here working with someone. An unnamed someone who was possibly a boss or benefactor. He was brought supplies by someone named Grugiz, an intermediary of the person encouraging this research. Either Grugiz is a goblin or works with them." He looks tired. "This hunting lodge might be worth checking out and trying to find out who owns it."

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