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GM Tarondor wrote:
Perfect!
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Michael Hallet wrote:
It happens. A passion change.
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Emmanuel Holysmith wrote: Thanks! That's a cool Exemplar ability... Yes. Hirondelle is essentially Hercules for two actions!
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Fin-thir, Emmanuel and Charles, estes You can position yourself adajacent to the square that are inside to the orange line.
TheTownsend wrote:
The Whispering way (the Knights's main foes after the Tyrant) is a legitimate organization in Geb. A few knights are preparing a plot to kill all 60 Bloodlord in 1 go to destabilize the country.
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Emmanuel Holysmith wrote: Huh, Today I Learned, it's a Skill Check with the Attack Trait, and not an Attack Roll. We'll see if this bites us later and she comes back with reinforcements... Yeah. There is attack rolls and there is the attack trait. But Hirondelle would like the song that augment the athletics skill next fight. Also cool! The majority of table didn't kill a cheliaxian!
The.Vortex wrote:
It is easy for me. She want to burn the world who hurted her into cinder.
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I have give hirondelle a simple bot. But since fin-tir hasn't answered, shall we at least delay have him?
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While we are waiting for fin-thir, Is there ways to make a dungeon crawl faster in PBP? It is in my experience where is more difficult to move on because it need more agency from the players.
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GM Mike Hallet wrote:
Oh my goodness.
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I will post my end tomorrow.
You have written and gmed a great scenario!
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Wow... Lucky I also forgot that Hirondelle axe was had a rune bane so if the gm would be okay he could add a d6 to white
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GM Hmm wrote:
... I am following the others. I just needed to make sense of it. (Virtual hug) If you need time, you need it.
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GM Hmm wrote: Havoc is very old and has issues at times with his gut where he makes us and himself miserable. He's a sweetheart, but I don't think we'll have him much longer. The medical issues keep affecting him. Emoji of Sadness.
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Gayel Nord wrote:
The cat also of course.
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GM Hmm wrote:
Washing machine... That is a problem.
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Wow, this will be a very Martial group, perfect for a commander! Hi, i will play my level 4 Oread (gem soul)skeleton swashbuckler. Hector Horizon. (Yes, he is a Horizon Hunter what do you ask?) I play almost exclusively now in Discord.So, there will difficulty to transfer everything to the Paizo profile. But, i happy to play with you!
Keith Apperson wrote:
Wait... The scenarios most of the time are 5 hours even if they say 4.
Hilary Moon Murphy wrote:
35 times?!
Berselius wrote:
Yes, but this door is special.
Derry L. Zimeye wrote:
Or Kintargo.
kaid wrote:
No, fleshy Turret!
Justnobodyfqwl wrote:
Having a way to modify the Other character weapons or armor would be fun.
DMurnett wrote: I for one love the Inventor, sure it still needs more power but it is a concept that works well enough. Which is why I don't want Mechanic to end up being "that but again but space" and neither does the design team as they've said before. Mechanic should get more sauce but it shouldn't be by becoming more like Inventor. That why i realised, it isn't possible to have this concept because the inventor already exist. I think it is also (for me) a way to grief and accepts change in the class.
... It is probably an emotional argument, but i cannot feel sad about the mechanic. I understand that this is second edition but... This class lack crazyness. The mechanic for me had this clint of crazyness, (overcharge, overloading weapon, throwing grenade everywhere.) It feels too stable. Mine, turret are perfectly fine options, but you don't tinker a weapon at the cost of something, sabotage directly enemy robot, or the weapon or the armor. It should be called the Engineer. And ... My gosh, i realise that i just want to play an inventor in sfs2.
Zoken44 wrote:
Same! But I would have just love having a +1 circonstance to damage. I really liked overcharge in Starfinder.
<<There isn’t just one venture-gossip: there are hundreds. Hundreds of Pathfinders with loads of stories and rumors that they collect and then forward along to the Ink Worker’s United Printing Press, a unionized printing press based out of Absalom. Formally, only one name is associated with Venture-Gossip: Agent Kitsch of the Office of Supplies and Procurement. However, no one truly believes that she’s behind any of this, as the older ysoki is known to misplace just about everything, from poison flasks to important cursed artifacts.>> Ah, you broke the secret! Also... is the archetype is legal in the Organised play?
Super Zero wrote:
I made it so, they can use now social skills to interrogate him and find the counter ritual.
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Water continues to flow out of the seal, even if you are free at the moment, Demons continues to pour out of the seal. It need to be seal again! As your approach the central stone sigil, Sharkskin’s
dc 13 demon lore or 15 religion check If you Peer into
the crack : You identify that this crack leads
directly to the Outer Rifts. Regardless if you success the recall knowledge or not. if you look inside the breach :
The bat-like face of a vrolikai
peers up from the depths. Anyone who peer into the crack (joke on you! :)) must attempt an "dc 15 Fortitude save versus a diluted version of the vrolikai’s death-stealing gaze. On a failure, the target becomes drained 1 (drained 2 on a critical failure). Step 1 Resealing the sigil requires opening the chest and
On
a critical failure: the artifact deals 3d6 spirit damage with
the unholy trait to both the creature attempting the check and any who Aided it. Step 2 Activating the artifact to reseal the sigil takes 10
On
a critical failure: the sigil cracks
open and creatures are exposed to the trapped vrolikai’s diluted death-stealing gaze. dc 15 Fortitude save. On a failure, drained 1 (drained 2 on a critical failure)
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That should be all. There is an optional encounter (a small skill challenge) Do you want to play it?
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My error Melania Melania ans Tsuko finishes the remaining demons. Combat finished!
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My error. It seems that last round i forgot to add the damage of Knuckle, cirri and tsuko-chin from my previous attack on the tracker. It is now done. Thank you.
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