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![]() D&D Miniatures—War of the Dragon Queen: Kobold ZombieWizards of the Coast![]() Our Price: $5.00 Add to CartSometimes you need an ugly kobold mini![]() ![]() ![]() ![]() ![]() It’s a tiny zombie... or a very dirty diseased kobold. In any case, you should find use for this miniature as both. Hardly any paintjob – black stick, brown pants, greenish skin. The only major detail is his tail, which half rotted of. The legs are not as good, and he may tilt a bit too much even for the undead. This one is well sculpted, but the head design is poor. With the nose bone he looks more like a catfish than a kobold. But as a sneaky clocked archer he is well painted and 5 of these will be a small intimidating force. The skulls and sword on the back are very ominous. He matches his picture on page 5 of "Kobolds of Golarion", but the head doesn’t do the mini justice. Sadly Paizo original tiny miniatures have poor head details. At least here most of it is obscured by the white skull helmet. The detailing everywhere else is very well done, and the paint palette of white and brown brings the figure alive. Though he may not synergize with other kobold miniatures on the table, he stands out as a boss or midboss. 3.5 stars I haven’t encountered a game I wanted to play that needed a d30. I’m shore there are people out there who play with these all the time. My friend got them more as a heavy novelty than a necessity. He likes how heavy they are, and the idea of throwing them would lead to actual damage. Solid plastic, about the size of a golf ball. Your cat might like rolling it around the room. Pro players like to berate the d10.000 for being two sets of d100, but sometimes you need such a set. Sometimes you save time rolling a d100 twice (random item generation). Sometimes you need a random number between 1 and 1000. And sometimes you want your d100 to be a different color form the rest of the dice in your dice bag. All good reasons to buy one of these sets. And every set comes in a small transparent plastic dice bag, which is a tad hard to open. I personally prefer the orange set, as its perfect color for rolling coin loot and gives me a lively fiery feeling every time. ![]() Pathfinder Roleplaying Game: NPC Codex (OGL)Paizo Inc.![]()
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Quick and easy generator: pick a class, pick a level, round up – done.![]() ![]() ![]() ![]() ![]() An almost endless supply of pregenerated common enemies and friends. This is the go to book when your party randomly stumbles into another average brigand ambush. A great timesaver for when you don’t want to roll up every single person the players might decide to bother. The artwork is awe-inspiring. The feel is of a Bestiary. There is even a detailed backstory to pathfinder iconic characters. I constantly use a page or two in every game. But be warned, this book is for the core rulebook only and is not essential. While there are prestige class examples, and it’s not that old of a book, you will not find alchemists, ninjas, witches or any other more complex classes or races. Its only 318 pages long as it is, and you will not like a 1000 page all-in-one tome, most of which will go unused. If you want more complexity to your NPCs, you will have to do research other Paizo products. If you use miniatures and need a lot of colorful unique NPCs or PCs for your players than this is the set for you. Based on the NPC codex book, you will find all the previous artwork and more. Some double (like the guards), many don’t. All the core races are included, as well as some animals. With these alone can build an orc army, a dwarven megaforge, an eleven city, a medieval palace or a diversified metropolis. It’s short on obvious specific cultists though, so if you need to run through the head church of Zon-Kuthon, this will not be enough. Unless you want to go on these with a magnifying glass, there is no point in heavily distinguishing the races. You may have a hard time telling apart the halflings from the gnomes, but I didn’t care and just lobed them into one bag. The only real gripe I have is with the punch-out quality. If you are not careful enough, the imperfect cutout can damage the token. I had to fix a dozen tokens with glue (hence the -1 star), and even more needed their edges trimmed with scissors. So take care on your first go. ![]() Pathfinder Campaign Setting: Towns of the Inner Sea (PFRPG)Paizo Inc.![]()
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Let’s make a quick detour into town.![]() ![]() ![]() ![]() ![]() This book is awesome as it is simple. 6 towns, 10 pages per town. Of those 10 pages, one is a picture of the town with an introduction quote, one a full page map, one dedicated to the most likely NPC to end up in a fight with or against the players, two pages on history and atmosphere of the town, and about less of a page on rumors and adventures. The rest is dedicated to locations and people of the town. Well organized, easy and quick to read. The first two pages of the book are a brief introduction with a small list of other towns, including their related modules and adventures. While it comes of as an advertisement catalog, it’s a good save on research. I just wanted to read up on my favorites Falcon’s Hollow and Solku, but then found Trunau and Ilsurian as fascinating detours to the crimson throne adventure path. Finally we have a map of Solku, which was never included in the Guide to Katapesh. And Thuldrin Kreed is back in all his evil glory with 3 extra rogue levels. The NPCs are as colorful and lively as ever. There is enough intrigue in every town. But I can’t tell if the portrait of Chankings on page 39 is his face or his full body in printing mode. The lore is fixed up a bit here and there, but nothing damaging. Solku is no longer in the mountains. Falcon’s Hollow now has gates, east wall and a huge outer manor. Some good old NPCs have a livelier background. If there is a town on the list you want to read up about, buy the book, as the other towns are worth your attention. Hope they make new modules with this book. ![]() Block of 12 16mm d6 Dice: OpaqueChessex![]()
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Replacement set![]() ![]() ![]() ![]() ![]() I play board games, and sometimes the default dice are just so poor they come of as if defective and loaded. These 12 quality dice sets have a good selection in color as replacements. It’s double the size of a regular die, and a bit heavy. You might not see much use out of it for most of the time, but when you need to spruce up the game with a bit of random “you hit his X at full force”, “he lands on his X” or “at the last moment a vine snags your X” this is the die to go to.
It’s double the size of a regular die, and a bit heavy. You might not see much use out of it for most of the time, but when you need to spruce up the game with a bit of random “you hit his X at full force”, “he lands on his X” or “at the last moment a vine snags your X” this is the die to go to.
When you need to roll a d100, this die is very good. My friend ordered it as a novelty gift and found it easier to read than a d100 novelty golf ball.
I never could make the default d4 caltrop die roll properly and it spoiled my mood. This die fixed it. Though I would have been fine with a d8 version, this d12 version rolls more freely. Sadly, it only comes in 2 color variations. I never could make the default d4 caltrop die roll properly and it spoiled my mood. This bag fixed it. Though I would have been fine with a d8 version, this d12 version rolls more freely. Having a 2 color variation is really helpful, though more colors would have been welcomed. A good dice bag with 2 map themed die. The flag on the bag is well printed and doesn’t look like a fake sticker. The black coloring on the die is a bit chaotic and spotty, but the texture is very good. A nice set of 5 desert and winter themed cutout flip tiles. It includes 7x10 plain area, 7x10 desert hill / frozen lake, 6x7 desert oasis / snowy rocks, 7x9 chasm and 3x7 bridge for the chasm.
Very well detailed panther styled catfolk female. The face is OK for a panther. No tail, just a sword scabbard hiding behind the right leg. The swords look more like batons. The only drawback on mine is the backwards leaning. Maybe gluing one of the swards to the base can fix this. Put this guy against any other kobold soldier and you know he means trouble. Holds good form and has rich detail. Always vigilant and ready to take a beating in a fight. Synergizes well with other kobold miniatures, like the underdark kobold miner Get a bunch of these, as one kobold worker/miner is never enough for any story. The box of stuff on his back is cute. The miniature has good detailed mold and legs hold form. Synergizes well with other kobold miniatures, especially the aberrations kobold champion / dragonshield. I have a few of these. Love using them. The spear tip bends a bit differently on each one, but you can always call it a long stick. Synergizes well with other kobold miniatures like the aberrations kobold champion / dragonshield. On its own it’s a good map pack. The theme is very versatile and can easily double as a old burned down forest or a fresh battlefield with trees. Unfortunately, in a room with poor lighting this set in too dark to synergize with other brighter maps and the grid disappears. The Druid Glade and Fairy Ring can’t be used in any other way but gluing or taping them together underneath. The entire 5x8 square piece set feels like (if not is) dark matte photos, making their customized integration difficult. I tried making some of them into D&D adventure system tiles and the matte photo quality quickly became an issue. It’s easy to damage them when cutting, exposing the ugly white paper underneath. The matte surface can be easily stained, so take caution. The amount of microdetail in these rats is beautiful. My players love it when these little buggers start scurrying about the dungeon. To hear them always cheer “Yay! Rats!” is a small wander in an otherwise mundane story. You could easily replace them with a 2D token, but the charm and smiles these little rats bring to the parties faces will be lost. Overall an OK devil, but his legs are too thin to support the body. If he starts to lean forward or back there is almost nothing that can be done about that. The molded to the base tail doesn’t help ether. Few players can take this devil, proficient in drunk fighting, seriously. For an old out of print book, made several years before Pathfinder, its very good. 72 pages long, it goes into much detail on how werewolves live, fight, hide, coexist and terrorize different settings. It even comes with some real world history on the subject. Good coverage of hybrid and wolf forms. The prestige classes and breeds should make every werewolf unique. On top of that, pages of feats, thorns and special spells will make any werewolf you want. The moon phases and the month of the year can also play a bigger part of the story. Lots of detail devoted to werewolf deities, different kinds of transformations, and the mindset of the werewolf. The premade werewolf NPCs (witch, nobleman, mercenary and hound archon) are intriguing. At the start of every chapter there is a little story. The art is good and obviously from different artists. The book is just full of ways one can spruce up a werewolf for any story. |