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Male Elf Oracle 2 (Ancient Lorekeeper) | HP: 17/17 | AC: 20 (FF: 18; Touch: 12) | Fort: +2, Ref +2, Will +4 | Init +2 (roll twice, take best roll) | CMB: +3 | CMD: 14 | Perception +7 Sense Motive +0
![]() Just checking in...I read through level 4 and the background on Fort Inevitable. I'm going to create a copy of the map and some notes. I think I'll be ready to go in the next few days. Sound good? ![]()
Male Elf Oracle 2 (Ancient Lorekeeper) | HP: 17/17 | AC: 20 (FF: 18; Touch: 12) | Fort: +2, Ref +2, Will +4 | Init +2 (roll twice, take best roll) | CMB: +3 | CMD: 14 | Perception +7 Sense Motive +0
![]() Brand Boulderstep wrote:
Perfect...thanks! ![]()
Male Elf Oracle 2 (Ancient Lorekeeper) | HP: 17/17 | AC: 20 (FF: 18; Touch: 12) | Fort: +2, Ref +2, Will +4 | Init +2 (roll twice, take best roll) | CMB: +3 | CMD: 14 | Perception +7 Sense Motive +0
![]() Yes. I need to figure out how to do that though. :) Everyone...please let me know when you are leveled up and ready to go. ![]()
Male Elf Oracle 2 (Ancient Lorekeeper) | HP: 17/17 | AC: 20 (FF: 18; Touch: 12) | Fort: +2, Ref +2, Will +4 | Init +2 (roll twice, take best roll) | CMB: +3 | CMD: 14 | Perception +7 Sense Motive +0
![]() Yes to level 3. Each level of the Emerald Spire counts as 3 XP. If you click on the "Maps" link at the top of this page, you will see the legal character levels for each level of the dungeon...along with suggestions for when to level "slow" vs. "normal" to keep your character legal throughout the entire dungeon. ![]()
Male Elf Oracle 2 (Ancient Lorekeeper) | HP: 17/17 | AC: 20 (FF: 18; Touch: 12) | Fort: +2, Ref +2, Will +4 | Init +2 (roll twice, take best roll) | CMB: +3 | CMD: 14 | Perception +7 Sense Motive +0
![]() Yeah...I think we will be fine with 5. Is everyone else still in? I have the module...let me take a look at level 4 and prep a few things. I should be ready to go by this weekend. ![]()
Male Elf Oracle 2 (Ancient Lorekeeper) | HP: 17/17 | AC: 20 (FF: 18; Touch: 12) | Fort: +2, Ref +2, Will +4 | Init +2 (roll twice, take best roll) | CMB: +3 | CMD: 14 | Perception +7 Sense Motive +0
![]() I've played in several Pbp games, but I've never GM'd one. If you all are cool with it, then I'd like to try GMing. Sound good? ![]()
Male Elf Oracle 2 (Ancient Lorekeeper) | HP: 17/17 | AC: 20 (FF: 18; Touch: 12) | Fort: +2, Ref +2, Will +4 | Init +2 (roll twice, take best roll) | CMB: +3 | CMD: 14 | Perception +7 Sense Motive +0
![]() PFS #: 11277-6
Thank you for finishing this level as our GM. I really appreciate it! ![]()
Male Elf Oracle 2 (Ancient Lorekeeper) | HP: 17/17 | AC: 20 (FF: 18; Touch: 12) | Fort: +2, Ref +2, Will +4 | Init +2 (roll twice, take best roll) | CMB: +3 | CMD: 14 | Perception +7 Sense Motive +0
![]() Ganem touches Bree on the shoulder...guiding his aim true. Cast guidance on Bree. The creature gets a +1 competence bonus on a single attack roll, saving throw, or skill check. It must choose to use the bonus before making the roll to which it applies. ![]()
Male Elf Oracle 2 (Ancient Lorekeeper) | HP: 17/17 | AC: 20 (FF: 18; Touch: 12) | Fort: +2, Ref +2, Will +4 | Init +2 (roll twice, take best roll) | CMB: +3 | CMD: 14 | Perception +7 Sense Motive +0
![]() Seeing Bree reeling from the spiders' attacks, he draws his wand and tries to heal his wounds... Wand of CLW: 1d8 + 1 ⇒ (8) + 1 = 9 ![]()
Male Elf Oracle 2 (Ancient Lorekeeper) | HP: 17/17 | AC: 20 (FF: 18; Touch: 12) | Fort: +2, Ref +2, Will +4 | Init +2 (roll twice, take best roll) | CMB: +3 | CMD: 14 | Perception +7 Sense Motive +0
![]() Ganem utters an incantation... Cast bless on everyone in the party. Each ally gains a +1 morale bonus on attack rolls and on saving throws against fear effects. Second initiative roll from Temporal Celerity (oracle revelation): 1d20 + 2 ⇒ (19) + 2 = 21 That should move me up to second in the initiative order, so everyone except Aldy will benefit from bless in the first round. ![]()
Male Elf Oracle 2 (Ancient Lorekeeper) | HP: 17/17 | AC: 20 (FF: 18; Touch: 12) | Fort: +2, Ref +2, Will +4 | Init +2 (roll twice, take best roll) | CMB: +3 | CMD: 14 | Perception +7 Sense Motive +0
![]() Ganem examines the token... Knowledge (arcana): 1d20 + 6 ⇒ (11) + 6 = 17 He casts his mind out into time and space...searching for answers... Using Knowledge of the Ages oracle revelation. Knowledge (arcana): 1d20 + 6 + 3 ⇒ (9) + 6 + 3 = 18 ![]()
Male Elf Oracle 2 (Ancient Lorekeeper) | HP: 17/17 | AC: 20 (FF: 18; Touch: 12) | Fort: +2, Ref +2, Will +4 | Init +2 (roll twice, take best roll) | CMB: +3 | CMD: 14 | Perception +7 Sense Motive +0
![]() Ganem puts away the flask he was holding and pull out his wand. "You guys look terrible. Who's first?" I have a wand of cure light wounds too. If you character needs healing, then feel free to use the prerolled cure light wounds spells from the wand. Let me know how many you use (if any). CLW #1: 1d8 + 1 ⇒ (8) + 1 = 9
Full house! ![]()
Male Elf Oracle 2 (Ancient Lorekeeper) | HP: 17/17 | AC: 20 (FF: 18; Touch: 12) | Fort: +2, Ref +2, Will +4 | Init +2 (roll twice, take best roll) | CMB: +3 | CMD: 14 | Perception +7 Sense Motive +0
![]() Ganem takes a step back and tosses the flask of alchemist's fire at the swarm of spiders. Attack: 1d20 + 3 + 1 ⇒ (17) + 3 + 1 = 21
"Yes!", he yells as he rummages through his bag for his other flask of alchemist's fire. ![]()
Male Elf Oracle 2 (Ancient Lorekeeper) | HP: 17/17 | AC: 20 (FF: 18; Touch: 12) | Fort: +2, Ref +2, Will +4 | Init +2 (roll twice, take best roll) | CMB: +3 | CMD: 14 | Perception +7 Sense Motive +0
![]() GMG wrote:
Awesome...thx. Let's consider that his actions then. ![]()
Male Elf Oracle 2 (Ancient Lorekeeper) | HP: 17/17 | AC: 20 (FF: 18; Touch: 12) | Fort: +2, Ref +2, Will +4 | Init +2 (roll twice, take best roll) | CMB: +3 | CMD: 14 | Perception +7 Sense Motive +0
![]() Crap! I thought vermin repellent was a splash weapon, but I just read the description again and you rub it on your body. Ganem moves away from the spider. He is about to heave the repellent at the swarm when the fine print on the bottle catches his eye: Instructions: Rub the paste on your exposed skin to repel vermin. Guaranteed to work against swarms of insects and/or arachnids or your money back! Warning: Do not use this product as a thrown weapon. Any use such as this voids the money back guarantee! "Hmmm...change of plans!", he says as he pulls out a flask of alchemist's fire from his pack. ![]()
Male Elf Oracle 2 (Ancient Lorekeeper) | HP: 17/17 | AC: 20 (FF: 18; Touch: 12) | Fort: +2, Ref +2, Will +4 | Init +2 (roll twice, take best roll) | CMB: +3 | CMD: 14 | Perception +7 Sense Motive +0
![]() Ganen rummages through his bag, "Ahhh...here we go." He pulls out a flask labeled "Vermin Repellent". "We'll see if that merchant was right about this stuff." Then he starts moving towards the secret door. Can I see the swarm from where I am? ![]()
Male Elf Oracle 2 (Ancient Lorekeeper) | HP: 17/17 | AC: 20 (FF: 18; Touch: 12) | Fort: +2, Ref +2, Will +4 | Init +2 (roll twice, take best roll) | CMB: +3 | CMD: 14 | Perception +7 Sense Motive +0
![]() Round 4 "Let's try that again...a little to the left this time..." Ganem and touches Flint on the shoulder. Cast guidance on Flint. The creature gets a +1 competence bonus on a single attack roll, saving throw, or skill check. It must choose to use the bonus before making the roll to which it applies. ![]()
Male Elf Oracle 2 (Ancient Lorekeeper) | HP: 17/17 | AC: 20 (FF: 18; Touch: 12) | Fort: +2, Ref +2, Will +4 | Init +2 (roll twice, take best roll) | CMB: +3 | CMD: 14 | Perception +7 Sense Motive +0
![]() Round 3 action Ganem moves up to Flint and touches him on the shoulder. Cast guidance on Fint. The creature gets a +1 competence bonus on a single attack roll, saving throw, or skill check. It must choose to use the bonus before making the roll to which it applies. ![]()
Male Elf Oracle 2 (Ancient Lorekeeper) | HP: 17/17 | AC: 20 (FF: 18; Touch: 12) | Fort: +2, Ref +2, Will +4 | Init +2 (roll twice, take best roll) | CMB: +3 | CMD: 14 | Perception +7 Sense Motive +0
![]() Ganem steps up to Arkolo and touches him on the shoulder. Cast guidance on Arkolo The creature gets a +1 competence bonus on a single attack roll, saving throw, or skill check. It must choose to use the bonus before making the roll to which it applies. ![]()
Male Elf Oracle 2 (Ancient Lorekeeper) | HP: 17/17 | AC: 20 (FF: 18; Touch: 12) | Fort: +2, Ref +2, Will +4 | Init +2 (roll twice, take best roll) | CMB: +3 | CMD: 14 | Perception +7 Sense Motive +0
![]() Ganem casts bless on the party. Each ally gains a +1 morale bonus on attack rolls and on saving throws against fear effects. ![]()
Male Elf Oracle 2 (Ancient Lorekeeper) | HP: 17/17 | AC: 20 (FF: 18; Touch: 12) | Fort: +2, Ref +2, Will +4 | Init +2 (roll twice, take best roll) | CMB: +3 | CMD: 14 | Perception +7 Sense Motive +0
![]() "Are you one with the skill to set that magic trap that we ran into back there? Brrr...chilly. If so, then I'm impressed by your power." ![]()
Male Elf Oracle 2 (Ancient Lorekeeper) | HP: 17/17 | AC: 20 (FF: 18; Touch: 12) | Fort: +2, Ref +2, Will +4 | Init +2 (roll twice, take best roll) | CMB: +3 | CMD: 14 | Perception +7 Sense Motive +0
![]() GMG wrote:
No worries...thx for letting us know. ![]()
Male Elf Oracle 2 (Ancient Lorekeeper) | HP: 17/17 | AC: 20 (FF: 18; Touch: 12) | Fort: +2, Ref +2, Will +4 | Init +2 (roll twice, take best roll) | CMB: +3 | CMD: 14 | Perception +7 Sense Motive +0
![]() Ganem searches time and space for information about the grasping hand... Knowledge (arcana): 1d20 + 6 ⇒ (6) + 6 = 12
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Male Elf Oracle 2 (Ancient Lorekeeper) | HP: 17/17 | AC: 20 (FF: 18; Touch: 12) | Fort: +2, Ref +2, Will +4 | Init +2 (roll twice, take best roll) | CMB: +3 | CMD: 14 | Perception +7 Sense Motive +0
![]() Perception: 1d20 + 7 ⇒ (17) + 7 = 24 "Do you hear that?", Ganem whispers to Bree, "some sort of clicking sound..." Ganem examines the webs to see if they appear magical in nature.
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Male Elf Oracle 2 (Ancient Lorekeeper) | HP: 17/17 | AC: 20 (FF: 18; Touch: 12) | Fort: +2, Ref +2, Will +4 | Init +2 (roll twice, take best roll) | CMB: +3 | CMD: 14 | Perception +7 Sense Motive +0
![]() "I think we did. Your talents, Flint, are well suited for this dungeon.", Ganem says as he readjusts the bandage around his neck. ![]()
Male Elf Oracle 2 (Ancient Lorekeeper) | HP: 17/17 | AC: 20 (FF: 18; Touch: 12) | Fort: +2, Ref +2, Will +4 | Init +2 (roll twice, take best roll) | CMB: +3 | CMD: 14 | Perception +7 Sense Motive +0
![]() Round 2 Ganem edges around one of the caskets until he is standing next to Flint. He touches him on his shoulder as he is casting a spell... Cast guidance on Flint. ![]()
Male Elf Oracle 2 (Ancient Lorekeeper) | HP: 17/17 | AC: 20 (FF: 18; Touch: 12) | Fort: +2, Ref +2, Will +4 | Init +2 (roll twice, take best roll) | CMB: +3 | CMD: 14 | Perception +7 Sense Motive +0
![]() Round 1 action Ganem speaks an incantation and a flash of yellow lights momentarily fills the room. Cast bless. Each ally gains a +1 morale bonus on attack rolls and on saving throws against fear effects for 2 minutes.
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