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388 posts. Alias of andreas pihl.

in the spell's description is says:
All magical effects and magic items within the radius of the spell, except for those that you carry or touch, are disjoined".

so, what does that mean? only magical items placed on the ground are affected?

are things in your belt and backpack "Carried"? (objects in your hand are obviously "touched", I'd say)-

as a GM I don't want to rob my players by wrong/malicious interpretations of spells, but it seems as if this spell often won't even threaten the PC's possesions.

it is part of a trap in a Pathfinder campaign that I'm running and I can see that it can cause a lot of bad feeling if not handled right -

can anyone shed a little light on this?


Just what it says.
Not knowing this AP, I'd like to hear from people who has played through/GM'ed/read this.

What is the Flavor? Does it differ from the Pathfinder AP's, and if so - how?

what can you tell us ignorants about AoW?

thanks in advance,


Has anybody converted any of the Adventure Paths to E6?




...or is their ("Owner" = the PC) the one responsible for buying?


I know The Realms, but next to nothing about Greyhawk...
how does it differ from the Realms (If it does)?

is there a good place to go, if I want to red about it?

thanks for any answears,


both are Force Effects, but one gives a shield bonus, the other an armor bonus...


as described in Pathfinder OGC

"Lunge (Combat)

You can strike foes that would normally be out of reach.

Prerequisites: Base attack bonus +6.

Benefit: You can increase the reach of your melee attacks by 5 feet until the end of your turn by taking a –2 penalty to your AC until your next turn. You must decide to use this ability before any attacks are made."

now my question is: do you have to decide before YOU make any attack, or are we talking about other people/foes?

my guess is that it's the former, but I'm not sure.

thanks for your input,

I'm GM'ing my players through Misgivings (they went down through the well and Killed the Skinsaw Man and are working their way up from the basement).

the setting isn't much fun without Haunts, and here's the problem...

the party's Cleric (Cleric of Desna lvl. 5) casts Protection from Evil, and seems as if this more or less neutralizes the haunts.

my question is: how to deal with this? I feel that if the spell works that way, then so be it - players have a right to shine and I've said from the beginng that we're playing RAW.

I may not have understood how Protection From Evil workd vs. Haunts?

thanks for your time,

Just asking -
they were (are) so cool....

so, has it been done?


Hi there,
One of my players are going to play a Monk, and I'm pretty sure that he'll want to throw shuriken.

I've always assumed that you could throw "a handfull", whatever that is...

but, is this true, and if it is, how many?

From the Corebook:

"Shuriken: A shuriken is a small piece of metal with
sharpened edges, designed for throwing. A shuriken can’t
be used as a melee weapon. Although they are thrown
weapons, shuriken are treated as ammunition for the
purposes of drawing them, crafting masterwork or
otherwise special versions of them, and what happens to
them after they are thrown".

What do say?


One of the players in the RotRL campaign that I'm GM'ing is an Inquisitor with an interest in solving mysteries and digging out horrible old nasty secrets...
I thought that it would be cool for him to uncover lore about Thassilon (there's a lot good stuff in AP 1). I know that not much is known by the folks in Sandpoint, but would there be libraries where such knowledge might be found - and would it be good for the campaign?

thanks for your thoughts,

Having GM'ed for Rise of the Rune Lords, I've gotten addicted to reaping the fruits of other folks hard work...
yes, I'm shameless that way, but is there a place where there is a collection of battle maps and cool stuff?


Hi There,
I'm GM'ing a new group of adventurers through RotRL, and, having gone partly through this (AWESOME!) AP with another group, I remember the fight with Nualia as being a bit of a walkover. Granted, I should have played her smarter, and this time I will, but still...

So, any thoughts on this?

thanks in advance,

A horse is covering two squares. But how do you decide in which square the rider is?


Does the Half orc & Dwarf get low light vision on top of their dark vision?
it doesn't seem like they do, but I just can't get my head around it...


Is it possible to wear Xanesha's Tunic under Armor?

From the AP's description of the tunic:

"A snakeskin tunic is a tight, form-fitting shirt crafted from
the scales of a giant snake. When worn, it grants a +1
armor bonus to your AC, a +2 enhancement bonus to your
Dexterity, and a +2 resistance bonus on saving throws
against poison."

so, if the amor isn't magical, wouldn't it be okay to wear the tunic under it?

(my group killed Xanesha yesterday, so now they're planning what to do with the loot...)

thanks for your thoughts,


Hi there,
I'm going to run the last encounter of Skinsaw tomorrow and I can't figure out if there's a save against Xanessha's wisdom drain.
do you guys know?


I'm going to run the big showdown with the skinsaw man this Sunday. has anyone done a convertion of him from 3.5 to Pathfinder? And are there any good places to find convertions?


Hi Jason (and whomever else who knows),
will there be a "How to convert your Beta character to Pathfinder" pdf or something like it?

Can't wait for it to turn up in my FLGS...


So, one of my players have decided to play a dwarf (cleric of Torag) in my RotRL campaign after his halfelven druid bought the farm.... and that's fine.
He want's his character to come from a dwarven society, not just a human-run thing with a few dwarfs.

So, is there such a place in Varisia? and is there a place which would be easy to tie in with the campaign's plot?

any thoughts?


Looking through the Beta finding Poisons was easy enough, but I couldnt find out how much they cost...

anybody knows?


I just read the blog, and I'm not ashamed to say that my geek glands are working overtime.
but, please, show us some shots of the book!!!! (oh, ehem, I'm babbling about the Pathfinder Core Book..)-

I NEEEEED to see - something - neeed neeed- please, just something, maybe new cool art, or, I dunno, something- please...

too needy? So what, I neeeed love!


I've never really used craft in the games I've played, but I'd like to try it out. rotrl doesn't have a whole lot of loot that would have my gaming group drooling. I could place cool items through the ap, but it just might be cool to craft your own sword..?

So, does anybody have ideas/opinions/recommendations - (and is craft any good?)


The Book 'bout the elves in Golarion was great...

The Dwarfs need one as well.

Playing a Dwarf with not much of a Golorion specific background su- well, it doesn't suck, but..

What about Janderhoff, what's going on there? playing through RotRL, I guess that's where a dwarven character might come from.

"Races of Stone" is great for dwarven culture (I think Jason said earlier, that it's not that different from Golarion?) But the "Who"/"Where"/"What's different" - we still need that.

Am I the only one who needs a shot of dwarf? Please, tell me that I'm not insane, nor alone in my quest for Dwarven Lore!


I've got players who wants to play dwarves/dwarfs in Cotct and Rotrl and they've asked me for background info and frankly, I couldn't really come up with much.

I know that they pushed the orcs up from the the darklands in their quest for the sky, but what about the present?

Are dwarfs any different from the ones in Forgotten Realms, and if so, in what way? are there any Paizo books on the subject (There's a book 'bout the elves in Kyonin)

Any thoughts...?